#ifndef LALR_H_
# define LALR_H_
-# include "bitset.h"
-# include "bitsetv.h"
-
-/* Import the definition of CORE, TRANSITIONS and REDUCTIONS. */
-# include "state.h"
+# include <bitset.h>
+# include <bitsetv.h>
/* Import the definition of RULE_T. */
# include "gram.h"
+/* Import the definition of CORE, TRANSITIONS and REDUCTIONS. */
+# include "state.h"
+
/* Compute how to make the finite state machine deterministic; find
which rules need lookahead in each state, and which lookahead
tokens they accept. */
-void lalr PARAMS ((void));
+void lalr (void);
/* Release the information related to lookaheads. Can be performed
once the action tables are computed. */
-void lalr_free PARAMS ((void));
+void lalr_free (void);
/* lalr() builds these data structures. */
together and GOTO_MAP[I - NTOKENS] is the index in FROM_STATE and
TO_STATE of the first of them. */
-typedef short goto_number_t;
-# define GOTO_NUMBER_MAX ((goto_number_t) SHRT_MAX)
+typedef short goto_number;
+# define GOTO_NUMBER_MAXIMUM SHRT_MAX
-extern goto_number_t *goto_map;
-extern state_number_t *from_state;
-extern state_number_t *to_state;
+extern goto_number *goto_map;
+extern state_number *from_state;
+extern state_number *to_state;
#endif /* !LALR_H_ */