/* Type definitions for nondeterministic finite state machine for Bison.
+
Copyright (C) 2001, 2002 Free Software Foundation, Inc.
This file is part of Bison, the GNU Compiler Compiler.
`-------------------*/
-/*---------------------------------------.
-| Create a new array of N shifts/gotos. |
-`---------------------------------------*/
-
-#define TRANSITIONS_ALLOC(Num) \
- (transitions *) xcalloc ((sizeof (transitions) \
- + (Num - 1) * sizeof (state *)), \
- 1)
+/*-----------------------------------------.
+| Create a new array of NUM shifts/gotos. |
+`-----------------------------------------*/
static transitions *
transitions_new (int num, state **the_states)
{
- transitions *res = TRANSITIONS_ALLOC (num);
+ size_t states_size = num * sizeof *the_states;
+ transitions *res = xmalloc (offsetof (transitions, states) + states_size);
res->num = num;
- memcpy (res->states, the_states, num * sizeof (the_states[0]));
+ memcpy (res->states, the_states, states_size);
return res;
}
`--------------------*/
-/*-------------------------------.
-| Create a new array of N errs. |
-`-------------------------------*/
-
-#define ERRS_ALLOC(Nerrs) \
- ((errs *) xcalloc ((sizeof (errs) + (Nerrs - 1) * sizeof (symbol *)), 1))
-
+/*---------------------------------.
+| Create a new array of NUM errs. |
+`---------------------------------*/
errs *
errs_new (int num, symbol **tokens)
{
- errs *res = ERRS_ALLOC (num);
+ size_t symbols_size = num * sizeof *tokens;
+ errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
res->num = num;
- memcpy (res->symbols, tokens, num * sizeof (tokens[0]));
+ memcpy (res->symbols, tokens, symbols_size);
return res;
}
`-------------*/
-/*-------------------------------------.
-| Create a new array of N reductions. |
-`-------------------------------------*/
-
-#define REDUCTIONS_ALLOC(Nreductions) \
- (reductions *) xcalloc ((sizeof (reductions) \
- + (Nreductions - 1) * sizeof (rule *)), 1)
+/*---------------------------------------.
+| Create a new array of NUM reductions. |
+`---------------------------------------*/
static reductions *
reductions_new (int num, rule **reds)
{
- reductions *res = REDUCTIONS_ALLOC (num);
+ size_t rules_size = num * sizeof *reds;
+ reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
res->num = num;
- memcpy (res->rules, reds, num * sizeof (reds[0]));
res->lookaheads = NULL;
+ memcpy (res->rules, reds, rules_size);
return res;
}
accessing symbol: $end. */
state *final_state = NULL;
-#define STATE_ALLOC(Nitems) \
- (state *) xcalloc ((sizeof (state) \
- + (Nitems - 1) * sizeof (item_number)), \
- 1)
/*------------------------------------------------------------------.
| Create a new state with ACCESSING_SYMBOL, for those items. Store |
state *
state_new (symbol_number accessing_symbol,
- size_t core_size, item_number *core)
+ size_t nitems, item_number *core)
{
state *res;
+ size_t items_size = nitems * sizeof *core;
if (STATE_NUMBER_MAXIMUM <= nstates)
abort ();
- res = STATE_ALLOC (core_size);
+ res = xmalloc (offsetof (state, items) + items_size);
+ res->number = nstates++;
res->accessing_symbol = accessing_symbol;
- res->number = nstates;
- ++nstates;
+ res->transitions = NULL;
+ res->reductions = NULL;
+ res->errs = NULL;
+ res->consistent = 0;
res->solved_conflicts = NULL;
- res->nitems = core_size;
- memcpy (res->items, core, core_size * sizeof (core[0]));
+ res->nitems = nitems;
+ memcpy (res->items, core, items_size);
state_hash_insert (res);
static struct hash_table *state_table = NULL;
/* Two states are equal if they have the same core items. */
-static bool
+static inline bool
state_compare (state const *s1, state const *s2)
{
int i;
return true;
}
-static unsigned int
+static bool
+state_comparator (void const *s1, void const *s2)
+{
+ return state_compare (s1, s2);
+}
+
+static inline unsigned int
state_hash (state const *s, unsigned int tablesize)
{
/* Add up the state's item numbers to get a hash key. */
- int key = 0;
+ unsigned int key = 0;
int i;
for (i = 0; i < s->nitems; ++i)
key += s->items[i];
return key % tablesize;
}
+static unsigned int
+state_hasher (void const *s, unsigned int tablesize)
+{
+ return state_hash (s, tablesize);
+}
+
/*-------------------------------.
| Create the states hash table. |
{
state_table = hash_initialize (HT_INITIAL_CAPACITY,
NULL,
- (Hash_hasher) state_hash,
- (Hash_comparator) state_compare,
- (Hash_data_freer) NULL);
+ state_hasher,
+ state_comparator,
+ NULL);
}
`------------------------------------------------------------------*/
state *
-state_hash_lookup (size_t core_size, item_number *core)
+state_hash_lookup (size_t nitems, item_number *core)
{
- state *probe = STATE_ALLOC (core_size);
+ size_t items_size = nitems * sizeof *core;
+ state *probe = xmalloc (offsetof (state, items) + items_size);
state *entry;
- probe->nitems = core_size;
- memcpy (probe->items, core, core_size * sizeof (core[0]));
+ probe->nitems = nitems;
+ memcpy (probe->items, core, items_size);
entry = hash_lookup (state_table, probe);
free (probe);
return entry;