obstack_1grow (&muscle_obstack, 0); \
muscle_insert (Key, obstack_finish (&muscle_obstack)); \
}
#define MUSCLE_INSERT_LONG_INT(Key, Value) \
{ \
obstack_1grow (&muscle_obstack, 0); \
muscle_insert (Key, obstack_finish (&muscle_obstack)); \
}
#define MUSCLE_INSERT_LONG_INT(Key, Value) \
{ \