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1 | /* Generate the nondeterministic finite state machine for Bison. | |
2 | ||
3 | Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002 Free Software | |
4 | Foundation, Inc. | |
5 | ||
6 | This file is part of Bison, the GNU Compiler Compiler. | |
7 | ||
8 | Bison is free software; you can redistribute it and/or modify | |
9 | it under the terms of the GNU General Public License as published by | |
10 | the Free Software Foundation; either version 2, or (at your option) | |
11 | any later version. | |
12 | ||
13 | Bison is distributed in the hope that it will be useful, | |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | GNU General Public License for more details. | |
17 | ||
18 | You should have received a copy of the GNU General Public License | |
19 | along with Bison; see the file COPYING. If not, write to | |
20 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
21 | Boston, MA 02111-1307, USA. */ | |
22 | ||
23 | ||
24 | /* See comments in state.h for the data structures that represent it. | |
25 | The entry point is generate_states. */ | |
26 | ||
27 | #include "system.h" | |
28 | ||
29 | #include <bitset.h> | |
30 | #include <quotearg.h> | |
31 | ||
32 | #include "LR0.h" | |
33 | #include "closure.h" | |
34 | #include "complain.h" | |
35 | #include "getargs.h" | |
36 | #include "gram.h" | |
37 | #include "gram.h" | |
38 | #include "lalr.h" | |
39 | #include "reader.h" | |
40 | #include "reduce.h" | |
41 | #include "state.h" | |
42 | #include "symtab.h" | |
43 | ||
44 | typedef struct state_list | |
45 | { | |
46 | struct state_list *next; | |
47 | state *state; | |
48 | } state_list; | |
49 | ||
50 | static state_list *first_state = NULL; | |
51 | static state_list *last_state = NULL; | |
52 | ||
53 | ||
54 | /*------------------------------------------------------------------. | |
55 | | A state was just discovered from another state. Queue it for | | |
56 | | later examination, in order to find its transitions. Return it. | | |
57 | `------------------------------------------------------------------*/ | |
58 | ||
59 | static state * | |
60 | state_list_append (symbol_number sym, size_t core_size, item_number *core) | |
61 | { | |
62 | state_list *node = MALLOC (node, 1); | |
63 | state *s = state_new (sym, core_size, core); | |
64 | ||
65 | if (trace_flag & trace_automaton) | |
66 | fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n", | |
67 | nstates, sym, symbols[sym]->tag); | |
68 | ||
69 | /* If this is the endtoken, and this is not the initial state, then | |
70 | this is the final state. */ | |
71 | if (sym == 0 && first_state) | |
72 | final_state = s; | |
73 | ||
74 | node->next = NULL; | |
75 | node->state = s; | |
76 | ||
77 | if (!first_state) | |
78 | first_state = node; | |
79 | if (last_state) | |
80 | last_state->next = node; | |
81 | last_state = node; | |
82 | ||
83 | return s; | |
84 | } | |
85 | ||
86 | static int nshifts; | |
87 | static symbol_number *shift_symbol = NULL; | |
88 | ||
89 | static rule **redset = NULL; | |
90 | static state **shiftset = NULL; | |
91 | ||
92 | static item_number **kernel_base = NULL; | |
93 | static int *kernel_size = NULL; | |
94 | static item_number *kernel_items = NULL; | |
95 | ||
96 | \f | |
97 | static void | |
98 | allocate_itemsets (void) | |
99 | { | |
100 | symbol_number i; | |
101 | rule_number r; | |
102 | item_number *rhsp; | |
103 | ||
104 | /* Count the number of occurrences of all the symbols in RITEMS. | |
105 | Note that useless productions (hence useless nonterminals) are | |
106 | browsed too, hence we need to allocate room for _all_ the | |
107 | symbols. */ | |
108 | int count = 0; | |
109 | short *symbol_count = CALLOC (symbol_count, nsyms + nuseless_nonterminals); | |
110 | ||
111 | for (r = 0; r < nrules; ++r) | |
112 | for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp) | |
113 | { | |
114 | count++; | |
115 | symbol_count[*rhsp]++; | |
116 | } | |
117 | ||
118 | /* See comments before new_itemsets. All the vectors of items | |
119 | live inside KERNEL_ITEMS. The number of active items after | |
120 | some symbol S cannot be more than the number of times that S | |
121 | appears as an item, which is SYMBOL_COUNT[S]. | |
122 | We allocate that much space for each symbol. */ | |
123 | ||
124 | CALLOC (kernel_base, nsyms); | |
125 | if (count) | |
126 | CALLOC (kernel_items, count); | |
127 | ||
128 | count = 0; | |
129 | for (i = 0; i < nsyms; i++) | |
130 | { | |
131 | kernel_base[i] = kernel_items + count; | |
132 | count += symbol_count[i]; | |
133 | } | |
134 | ||
135 | free (symbol_count); | |
136 | CALLOC (kernel_size, nsyms); | |
137 | } | |
138 | ||
139 | ||
140 | static void | |
141 | allocate_storage (void) | |
142 | { | |
143 | allocate_itemsets (); | |
144 | ||
145 | CALLOC (shiftset, nsyms); | |
146 | CALLOC (redset, nrules); | |
147 | state_hash_new (); | |
148 | CALLOC (shift_symbol, nsyms); | |
149 | } | |
150 | ||
151 | ||
152 | static void | |
153 | free_storage (void) | |
154 | { | |
155 | free (shift_symbol); | |
156 | free (redset); | |
157 | free (shiftset); | |
158 | free (kernel_base); | |
159 | free (kernel_size); | |
160 | XFREE (kernel_items); | |
161 | state_hash_free (); | |
162 | } | |
163 | ||
164 | ||
165 | ||
166 | ||
167 | /*---------------------------------------------------------------. | |
168 | | Find which symbols can be shifted in S, and for each one | | |
169 | | record which items would be active after that shift. Uses the | | |
170 | | contents of itemset. | | |
171 | | | | |
172 | | shift_symbol is set to a vector of the symbols that can be | | |
173 | | shifted. For each symbol in the grammar, kernel_base[symbol] | | |
174 | | points to a vector of item numbers activated if that symbol is | | |
175 | | shifted, and kernel_size[symbol] is their numbers. | | |
176 | `---------------------------------------------------------------*/ | |
177 | ||
178 | static void | |
179 | new_itemsets (state *s) | |
180 | { | |
181 | int i; | |
182 | ||
183 | if (trace_flag & trace_automaton) | |
184 | fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number); | |
185 | ||
186 | for (i = 0; i < nsyms; i++) | |
187 | kernel_size[i] = 0; | |
188 | ||
189 | nshifts = 0; | |
190 | ||
191 | for (i = 0; i < nritemset; ++i) | |
192 | if (ritem[itemset[i]] >= 0) | |
193 | { | |
194 | symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]); | |
195 | if (!kernel_size[sym]) | |
196 | { | |
197 | shift_symbol[nshifts] = sym; | |
198 | nshifts++; | |
199 | } | |
200 | ||
201 | kernel_base[sym][kernel_size[sym]] = itemset[i] + 1; | |
202 | kernel_size[sym]++; | |
203 | } | |
204 | } | |
205 | ||
206 | ||
207 | ||
208 | /*--------------------------------------------------------------. | |
209 | | Find the state we would get to (from the current state) by | | |
210 | | shifting SYM. Create a new state if no equivalent one exists | | |
211 | | already. Used by append_states. | | |
212 | `--------------------------------------------------------------*/ | |
213 | ||
214 | static state * | |
215 | get_state (symbol_number sym, size_t core_size, item_number *core) | |
216 | { | |
217 | state *sp; | |
218 | ||
219 | if (trace_flag & trace_automaton) | |
220 | fprintf (stderr, "Entering get_state, symbol = %d (%s)\n", | |
221 | sym, symbols[sym]->tag); | |
222 | ||
223 | sp = state_hash_lookup (core_size, core); | |
224 | if (!sp) | |
225 | sp = state_list_append (sym, core_size, core); | |
226 | ||
227 | if (trace_flag & trace_automaton) | |
228 | fprintf (stderr, "Exiting get_state => %d\n", sp->number); | |
229 | ||
230 | return sp; | |
231 | } | |
232 | ||
233 | /*---------------------------------------------------------------. | |
234 | | Use the information computed by new_itemsets to find the state | | |
235 | | numbers reached by each shift transition from S. | | |
236 | | | | |
237 | | SHIFTSET is set up as a vector of those states. | | |
238 | `---------------------------------------------------------------*/ | |
239 | ||
240 | static void | |
241 | append_states (state *s) | |
242 | { | |
243 | int i; | |
244 | ||
245 | if (trace_flag & trace_automaton) | |
246 | fprintf (stderr, "Entering append_states, state = %d\n", s->number); | |
247 | ||
248 | /* First sort shift_symbol into increasing order. */ | |
249 | ||
250 | for (i = 1; i < nshifts; i++) | |
251 | { | |
252 | symbol_number sym = shift_symbol[i]; | |
253 | int j; | |
254 | for (j = i; 0 < j && sym < shift_symbol [j - 1]; j--) | |
255 | shift_symbol[j] = shift_symbol[j - 1]; | |
256 | shift_symbol[j] = sym; | |
257 | } | |
258 | ||
259 | for (i = 0; i < nshifts; i++) | |
260 | { | |
261 | symbol_number sym = shift_symbol[i]; | |
262 | shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]); | |
263 | } | |
264 | } | |
265 | ||
266 | ||
267 | /*----------------------------------------------------------------. | |
268 | | Find which rules can be used for reduction transitions from the | | |
269 | | current state and make a reductions structure for the state to | | |
270 | | record their rule numbers. | | |
271 | `----------------------------------------------------------------*/ | |
272 | ||
273 | static void | |
274 | save_reductions (state *s) | |
275 | { | |
276 | int count = 0; | |
277 | int i; | |
278 | ||
279 | /* Find and count the active items that represent ends of rules. */ | |
280 | for (i = 0; i < nritemset; ++i) | |
281 | { | |
282 | int item = ritem[itemset[i]]; | |
283 | if (item < 0) | |
284 | redset[count++] = &rules[item_number_as_rule_number (item)]; | |
285 | } | |
286 | ||
287 | /* Make a reductions structure and copy the data into it. */ | |
288 | state_reductions_set (s, count, redset); | |
289 | } | |
290 | ||
291 | \f | |
292 | /*---------------. | |
293 | | Build STATES. | | |
294 | `---------------*/ | |
295 | ||
296 | static void | |
297 | set_states (void) | |
298 | { | |
299 | CALLOC (states, nstates); | |
300 | ||
301 | while (first_state) | |
302 | { | |
303 | state_list *this = first_state; | |
304 | ||
305 | /* Pessimization, but simplification of the code: make sure all | |
306 | the states have valid transitions and reductions members, | |
307 | even if reduced to 0. It is too soon for errs, which are | |
308 | computed later, but set_conflicts. */ | |
309 | state *s = this->state; | |
310 | if (!s->transitions) | |
311 | state_transitions_set (s, 0, 0); | |
312 | if (!s->reductions) | |
313 | state_reductions_set (s, 0, 0); | |
314 | ||
315 | states[s->number] = s; | |
316 | ||
317 | first_state = this->next; | |
318 | free (this); | |
319 | } | |
320 | first_state = NULL; | |
321 | last_state = NULL; | |
322 | } | |
323 | ||
324 | ||
325 | /*-------------------------------------------------------------------. | |
326 | | Compute the nondeterministic finite state machine (see state.h for | | |
327 | | details) from the grammar. | | |
328 | `-------------------------------------------------------------------*/ | |
329 | ||
330 | void | |
331 | generate_states (void) | |
332 | { | |
333 | state_list *list = NULL; | |
334 | allocate_storage (); | |
335 | new_closure (nritems); | |
336 | ||
337 | /* Create the initial state. The 0 at the lhs is the index of the | |
338 | item of this initial rule. */ | |
339 | kernel_base[0][0] = 0; | |
340 | kernel_size[0] = 1; | |
341 | state_list_append (0, kernel_size[0], kernel_base[0]); | |
342 | ||
343 | list = first_state; | |
344 | ||
345 | while (list) | |
346 | { | |
347 | state *s = list->state; | |
348 | if (trace_flag & trace_automaton) | |
349 | fprintf (stderr, "Processing state %d (reached by %s)\n", | |
350 | s->number, | |
351 | symbols[s->accessing_symbol]->tag); | |
352 | /* Set up ruleset and itemset for the transitions out of this | |
353 | state. ruleset gets a 1 bit for each rule that could reduce | |
354 | now. itemset gets a vector of all the items that could be | |
355 | accepted next. */ | |
356 | closure (s->items, s->nitems); | |
357 | /* Record the reductions allowed out of this state. */ | |
358 | save_reductions (s); | |
359 | /* Find the itemsets of the states that shifts can reach. */ | |
360 | new_itemsets (s); | |
361 | /* Find or create the core structures for those states. */ | |
362 | append_states (s); | |
363 | ||
364 | /* Create the shifts structures for the shifts to those states, | |
365 | now that the state numbers transitioning to are known. */ | |
366 | state_transitions_set (s, nshifts, shiftset); | |
367 | ||
368 | /* states are queued when they are created; process them all. | |
369 | */ | |
370 | list = list->next; | |
371 | } | |
372 | ||
373 | /* discard various storage */ | |
374 | free_closure (); | |
375 | free_storage (); | |
376 | ||
377 | /* Set up STATES. */ | |
378 | set_states (); | |
379 | } |