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1 | /* Type definitions for nondeterministic finite state machine for bison, | |
2 | Copyright 1984, 1989, 2000, 2001 Free Software Foundation, Inc. | |
3 | ||
4 | This file is part of Bison, the GNU Compiler Compiler. | |
5 | ||
6 | Bison is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
10 | ||
11 | Bison is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with Bison; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. */ | |
20 | ||
21 | ||
22 | /* These type definitions are used to represent a nondeterministic | |
23 | finite state machine that parses the specified grammar. This | |
24 | information is generated by the function generate_states in the | |
25 | file LR0. | |
26 | ||
27 | Each state of the machine is described by a set of items -- | |
28 | particular positions in particular rules -- that are the possible | |
29 | places where parsing could continue when the machine is in this | |
30 | state. These symbols at these items are the allowable inputs that | |
31 | can follow now. | |
32 | ||
33 | A core represents one state. States are numbered in the NUMBER | |
34 | field. When generate_states is finished, the starting state is | |
35 | state 0 and NSTATES is the number of states. (FIXME: This sentence | |
36 | is no longer true: A transition to a state whose state number is | |
37 | NSTATES indicates termination.) All the cores are chained together | |
38 | and FIRST_STATE points to the first one (state 0). | |
39 | ||
40 | For each state there is a particular symbol which must have been | |
41 | the last thing accepted to reach that state. It is the | |
42 | ACCESSING_SYMBOL of the core. | |
43 | ||
44 | Each core contains a vector of NITEMS items which are the indices | |
45 | in the RITEMS vector of the items that are selected in this state. | |
46 | ||
47 | The two types of actions are shifts/gotos (push the lookahead token | |
48 | and read another/goto to the state designated by a nterm) and | |
49 | reductions (combine the last n things on the stack via a rule, | |
50 | replace them with the symbol that the rule derives, and leave the | |
51 | lookahead token alone). When the states are generated, these | |
52 | actions are represented in two other lists. | |
53 | ||
54 | Each transition_t structure describes the possible transitions out | |
55 | of one state, the state whose number is in the number field. Each | |
56 | contains a vector of numbers of the states that transitions can go | |
57 | to. The accessing_symbol fields of those states' cores say what | |
58 | kind of input leads to them. | |
59 | ||
60 | A transition to state zero should be ignored: conflict resolution | |
61 | deletes transitions by having them point to zero. | |
62 | ||
63 | Each reductions structure describes the possible reductions at the | |
64 | state whose number is in the number field. The data is a list of | |
65 | nreds rules, represented by their rule numbers. first_reduction | |
66 | points to the list of these structures. | |
67 | ||
68 | Conflict resolution can decide that certain tokens in certain | |
69 | states should explicitly be errors (for implementing %nonassoc). | |
70 | For each state, the tokens that are errors for this reason are | |
71 | recorded in an errs structure, which holds the token numbers. | |
72 | ||
73 | There is at least one goto transition present in state zero. It | |
74 | leads to a next-to-final state whose accessing_symbol is the | |
75 | grammar's start symbol. The next-to-final state has one shift to | |
76 | the final state, whose accessing_symbol is zero (end of input). | |
77 | The final state has one shift, which goes to the termination state. | |
78 | The reason for the extra state at the end is to placate the | |
79 | parser's strategy of making all decisions one token ahead of its | |
80 | actions. */ | |
81 | ||
82 | #ifndef STATE_H_ | |
83 | # define STATE_H_ | |
84 | ||
85 | # include "bitset.h" | |
86 | ||
87 | ||
88 | /*-------------------. | |
89 | | Numbering states. | | |
90 | `-------------------*/ | |
91 | ||
92 | typedef short state_number_t; | |
93 | # define STATE_NUMBER_MAX ((state_number_t) SHRT_MAX) | |
94 | ||
95 | /* Be ready to map a state_number_t to an int. */ | |
96 | # define state_number_as_int(Tok) ((int) (Tok)) | |
97 | ||
98 | ||
99 | typedef struct state_s state_t; | |
100 | ||
101 | /*--------------. | |
102 | | Transitions. | | |
103 | `--------------*/ | |
104 | ||
105 | typedef struct transtion_s | |
106 | { | |
107 | short num; | |
108 | state_t *states[1]; | |
109 | } transitions_t; | |
110 | ||
111 | ||
112 | /* What is the symbol labelling the transition to | |
113 | TRANSITIONS->states[Num]? Can be a token (amongst which the error | |
114 | token), or non terminals in case of gotos. */ | |
115 | ||
116 | #define TRANSITION_SYMBOL(Transitions, Num) \ | |
117 | (Transitions->states[Num]->accessing_symbol) | |
118 | ||
119 | /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ | |
120 | ||
121 | #define TRANSITION_IS_SHIFT(Transitions, Num) \ | |
122 | (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) | |
123 | ||
124 | /* Is the TRANSITIONS->states[Num] a goto?. */ | |
125 | ||
126 | #define TRANSITION_IS_GOTO(Transitions, Num) \ | |
127 | (!TRANSITION_IS_SHIFT (Transitions, Num)) | |
128 | ||
129 | /* Is the TRANSITIONS->states[Num] labelled by the error token? */ | |
130 | ||
131 | #define TRANSITION_IS_ERROR(Transitions, Num) \ | |
132 | (TRANSITION_SYMBOL (Transitions, Num) == errtoken->number) | |
133 | ||
134 | /* When resolving a SR conflicts, if the reduction wins, the shift is | |
135 | disabled. */ | |
136 | ||
137 | #define TRANSITION_DISABLE(Transitions, Num) \ | |
138 | (Transitions->states[Num] = NULL) | |
139 | ||
140 | #define TRANSITION_IS_DISABLED(Transitions, Num) \ | |
141 | (Transitions->states[Num] == NULL) | |
142 | ||
143 | ||
144 | /* Iterate over each transition over a token (shifts). */ | |
145 | #define FOR_EACH_SHIFT(Transitions, Iter) \ | |
146 | for (Iter = 0; \ | |
147 | Iter < Transitions->num \ | |
148 | && (TRANSITION_IS_DISABLED (Transitions, Iter) \ | |
149 | || TRANSITION_IS_SHIFT (Transitions, Iter)); \ | |
150 | ++Iter) \ | |
151 | if (!TRANSITION_IS_DISABLED (Transitions, Iter)) | |
152 | ||
153 | ||
154 | /* Return the state such these TRANSITIONS contain a shift/goto to it on | |
155 | SYMBOL. Aborts if none found. */ | |
156 | struct state_s; | |
157 | struct state_s *transitions_to (transitions_t *state, symbol_number_t s); | |
158 | ||
159 | ||
160 | /*-------. | |
161 | | Errs. | | |
162 | `-------*/ | |
163 | ||
164 | typedef struct errs_s | |
165 | { | |
166 | short num; | |
167 | symbol_t *symbols[1]; | |
168 | } errs_t; | |
169 | ||
170 | errs_t *errs_new (int num, symbol_t **tokens); | |
171 | ||
172 | ||
173 | /*-------------. | |
174 | | Reductions. | | |
175 | `-------------*/ | |
176 | ||
177 | typedef struct reductions_s | |
178 | { | |
179 | short num; | |
180 | bitset *lookaheads; | |
181 | rule_t *rules[1]; | |
182 | } reductions_t; | |
183 | ||
184 | ||
185 | ||
186 | /*---------. | |
187 | | States. | | |
188 | `---------*/ | |
189 | ||
190 | struct state_s | |
191 | { | |
192 | state_number_t number; | |
193 | symbol_number_t accessing_symbol; | |
194 | transitions_t *transitions; | |
195 | reductions_t *reductions; | |
196 | errs_t *errs; | |
197 | ||
198 | /* Nonzero if no lookahead is needed to decide what to do in state S. */ | |
199 | char consistent; | |
200 | ||
201 | /* If some conflicts were solved thanks to precedence/associativity, | |
202 | a human readable description of the resolution. */ | |
203 | const char *solved_conflicts; | |
204 | ||
205 | /* Its items. Must be last, since ITEMS can be arbitrarily large. | |
206 | */ | |
207 | unsigned short nitems; | |
208 | item_number_t items[1]; | |
209 | }; | |
210 | ||
211 | extern state_number_t nstates; | |
212 | extern state_t *final_state; | |
213 | ||
214 | /* Create a new state with ACCESSING_SYMBOL for those items. */ | |
215 | state_t *state_new (symbol_number_t accessing_symbol, | |
216 | size_t core_size, item_number_t *core); | |
217 | ||
218 | /* Set the transitions of STATE. */ | |
219 | void state_transitions_set (state_t *state, int num, state_t **transitions); | |
220 | ||
221 | /* Set the reductions of STATE. */ | |
222 | void state_reductions_set (state_t *state, int num, rule_t **reductions); | |
223 | ||
224 | int state_reduction_find (state_t *state, rule_t *rule); | |
225 | ||
226 | /* Set the errs of STATE. */ | |
227 | void state_errs_set (state_t *state, int num, symbol_t **errs); | |
228 | ||
229 | /* Print on OUT all the lookaheads such that this STATE wants to | |
230 | reduce this RULE. */ | |
231 | void state_rule_lookaheads_print (state_t *state, rule_t *rule, FILE *out); | |
232 | ||
233 | /* Create/destroy the states hash table. */ | |
234 | void state_hash_new (void); | |
235 | void state_hash_free (void); | |
236 | ||
237 | /* Find the state associated to the CORE, and return it. If it does | |
238 | not exist yet, return NULL. */ | |
239 | state_t *state_hash_lookup (size_t core_size, item_number_t *core); | |
240 | ||
241 | /* Insert STATE in the state hash table. */ | |
242 | void state_hash_insert (state_t *state); | |
243 | ||
244 | /* All the states, indexed by the state number. */ | |
245 | extern state_t **states; | |
246 | ||
247 | /* Free all the states. */ | |
248 | void states_free (void); | |
249 | #endif /* !STATE_H_ */ |