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1 | /* Generate the nondeterministic finite state machine for bison, | |
2 | ||
3 | Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002 Free Software | |
4 | Foundation, Inc. | |
5 | ||
6 | This file is part of Bison, the GNU Compiler Compiler. | |
7 | ||
8 | Bison is free software; you can redistribute it and/or modify | |
9 | it under the terms of the GNU General Public License as published by | |
10 | the Free Software Foundation; either version 2, or (at your option) | |
11 | any later version. | |
12 | ||
13 | Bison is distributed in the hope that it will be useful, | |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | GNU General Public License for more details. | |
17 | ||
18 | You should have received a copy of the GNU General Public License | |
19 | along with Bison; see the file COPYING. If not, write to | |
20 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
21 | Boston, MA 02111-1307, USA. */ | |
22 | ||
23 | ||
24 | /* See comments in state.h for the data structures that represent it. | |
25 | The entry point is generate_states. */ | |
26 | ||
27 | #include "system.h" | |
28 | #include "bitset.h" | |
29 | #include "quotearg.h" | |
30 | #include "symtab.h" | |
31 | #include "gram.h" | |
32 | #include "getargs.h" | |
33 | #include "reader.h" | |
34 | #include "gram.h" | |
35 | #include "state.h" | |
36 | #include "complain.h" | |
37 | #include "closure.h" | |
38 | #include "LR0.h" | |
39 | #include "lalr.h" | |
40 | #include "reduce.h" | |
41 | ||
42 | typedef struct state_list_s | |
43 | { | |
44 | struct state_list_s *next; | |
45 | state_t *state; | |
46 | } state_list_t; | |
47 | ||
48 | static state_list_t *first_state = NULL; | |
49 | static state_list_t *last_state = NULL; | |
50 | ||
51 | ||
52 | /*------------------------------------------------------------------. | |
53 | | A state was just discovered from another state. Queue it for | | |
54 | | later examination, in order to find its transitions. Return it. | | |
55 | `------------------------------------------------------------------*/ | |
56 | ||
57 | static state_t * | |
58 | state_list_append (symbol_number_t symbol, | |
59 | size_t core_size, item_number_t *core) | |
60 | { | |
61 | state_list_t *node = XMALLOC (state_list_t, 1); | |
62 | state_t *state = state_new (symbol, core_size, core); | |
63 | ||
64 | if (trace_flag & trace_automaton) | |
65 | fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n", | |
66 | nstates, symbol, symbols[symbol]->tag); | |
67 | ||
68 | /* If this is the endtoken, and this is not the initial state, then | |
69 | this is the final state. */ | |
70 | if (symbol == 0 && first_state) | |
71 | final_state = state; | |
72 | ||
73 | node->next = NULL; | |
74 | node->state = state; | |
75 | ||
76 | if (!first_state) | |
77 | first_state = node; | |
78 | if (last_state) | |
79 | last_state->next = node; | |
80 | last_state = node; | |
81 | ||
82 | return state; | |
83 | } | |
84 | ||
85 | static int nshifts; | |
86 | static symbol_number_t *shift_symbol = NULL; | |
87 | ||
88 | static rule_t **redset = NULL; | |
89 | static state_t **shiftset = NULL; | |
90 | ||
91 | static item_number_t **kernel_base = NULL; | |
92 | static int *kernel_size = NULL; | |
93 | static item_number_t *kernel_items = NULL; | |
94 | ||
95 | \f | |
96 | static void | |
97 | allocate_itemsets (void) | |
98 | { | |
99 | symbol_number_t i; | |
100 | rule_number_t r; | |
101 | item_number_t *rhsp; | |
102 | ||
103 | /* Count the number of occurrences of all the symbols in RITEMS. | |
104 | Note that useless productions (hence useless nonterminals) are | |
105 | browsed too, hence we need to allocate room for _all_ the | |
106 | symbols. */ | |
107 | int count = 0; | |
108 | short *symbol_count = XCALLOC (short, nsyms + nuseless_nonterminals); | |
109 | ||
110 | for (r = 0; r < nrules; ++r) | |
111 | for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp) | |
112 | { | |
113 | count++; | |
114 | symbol_count[*rhsp]++; | |
115 | } | |
116 | ||
117 | /* See comments before new_itemsets. All the vectors of items | |
118 | live inside KERNEL_ITEMS. The number of active items after | |
119 | some symbol cannot be more than the number of times that symbol | |
120 | appears as an item, which is SYMBOL_COUNT[SYMBOL]. | |
121 | We allocate that much space for each symbol. */ | |
122 | ||
123 | kernel_base = XCALLOC (item_number_t *, nsyms); | |
124 | if (count) | |
125 | kernel_items = XCALLOC (item_number_t, count); | |
126 | ||
127 | count = 0; | |
128 | for (i = 0; i < nsyms; i++) | |
129 | { | |
130 | kernel_base[i] = kernel_items + count; | |
131 | count += symbol_count[i]; | |
132 | } | |
133 | ||
134 | free (symbol_count); | |
135 | kernel_size = XCALLOC (int, nsyms); | |
136 | } | |
137 | ||
138 | ||
139 | static void | |
140 | allocate_storage (void) | |
141 | { | |
142 | allocate_itemsets (); | |
143 | ||
144 | shiftset = XCALLOC (state_t *, nsyms); | |
145 | redset = XCALLOC (rule_t *, nrules); | |
146 | state_hash_new (); | |
147 | shift_symbol = XCALLOC (symbol_number_t, nsyms); | |
148 | } | |
149 | ||
150 | ||
151 | static void | |
152 | free_storage (void) | |
153 | { | |
154 | free (shift_symbol); | |
155 | free (redset); | |
156 | free (shiftset); | |
157 | free (kernel_base); | |
158 | free (kernel_size); | |
159 | XFREE (kernel_items); | |
160 | state_hash_free (); | |
161 | } | |
162 | ||
163 | ||
164 | ||
165 | ||
166 | /*---------------------------------------------------------------. | |
167 | | Find which symbols can be shifted in STATE, and for each one | | |
168 | | record which items would be active after that shift. Uses the | | |
169 | | contents of itemset. | | |
170 | | | | |
171 | | shift_symbol is set to a vector of the symbols that can be | | |
172 | | shifted. For each symbol in the grammar, kernel_base[symbol] | | |
173 | | points to a vector of item numbers activated if that symbol is | | |
174 | | shifted, and kernel_size[symbol] is their numbers. | | |
175 | `---------------------------------------------------------------*/ | |
176 | ||
177 | static void | |
178 | new_itemsets (state_t *state) | |
179 | { | |
180 | int i; | |
181 | ||
182 | if (trace_flag & trace_automaton) | |
183 | fprintf (stderr, "Entering new_itemsets, state = %d\n", | |
184 | state->number); | |
185 | ||
186 | for (i = 0; i < nsyms; i++) | |
187 | kernel_size[i] = 0; | |
188 | ||
189 | nshifts = 0; | |
190 | ||
191 | for (i = 0; i < nritemset; ++i) | |
192 | if (ritem[itemset[i]] >= 0) | |
193 | { | |
194 | symbol_number_t symbol | |
195 | = item_number_as_symbol_number (ritem[itemset[i]]); | |
196 | if (!kernel_size[symbol]) | |
197 | { | |
198 | shift_symbol[nshifts] = symbol; | |
199 | nshifts++; | |
200 | } | |
201 | ||
202 | kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1; | |
203 | kernel_size[symbol]++; | |
204 | } | |
205 | } | |
206 | ||
207 | ||
208 | ||
209 | /*-----------------------------------------------------------------. | |
210 | | Find the state we would get to (from the current state) by | | |
211 | | shifting SYMBOL. Create a new state if no equivalent one exists | | |
212 | | already. Used by append_states. | | |
213 | `-----------------------------------------------------------------*/ | |
214 | ||
215 | static state_t * | |
216 | get_state (symbol_number_t symbol, size_t core_size, item_number_t *core) | |
217 | { | |
218 | state_t *sp; | |
219 | ||
220 | if (trace_flag & trace_automaton) | |
221 | fprintf (stderr, "Entering get_state, symbol = %d (%s)\n", | |
222 | symbol, symbols[symbol]->tag); | |
223 | ||
224 | sp = state_hash_lookup (core_size, core); | |
225 | if (!sp) | |
226 | sp = state_list_append (symbol, core_size, core); | |
227 | ||
228 | if (trace_flag & trace_automaton) | |
229 | fprintf (stderr, "Exiting get_state => %d\n", sp->number); | |
230 | ||
231 | return sp; | |
232 | } | |
233 | ||
234 | /*---------------------------------------------------------------. | |
235 | | Use the information computed by new_itemsets to find the state | | |
236 | | numbers reached by each shift transition from STATE. | | |
237 | | | | |
238 | | SHIFTSET is set up as a vector of those states. | | |
239 | `---------------------------------------------------------------*/ | |
240 | ||
241 | static void | |
242 | append_states (state_t *state) | |
243 | { | |
244 | int i; | |
245 | int j; | |
246 | symbol_number_t symbol; | |
247 | ||
248 | if (trace_flag & trace_automaton) | |
249 | fprintf (stderr, "Entering append_states, state = %d\n", | |
250 | state->number); | |
251 | ||
252 | /* first sort shift_symbol into increasing order */ | |
253 | ||
254 | for (i = 1; i < nshifts; i++) | |
255 | { | |
256 | symbol = shift_symbol[i]; | |
257 | j = i; | |
258 | while (j > 0 && shift_symbol[j - 1] > symbol) | |
259 | { | |
260 | shift_symbol[j] = shift_symbol[j - 1]; | |
261 | j--; | |
262 | } | |
263 | shift_symbol[j] = symbol; | |
264 | } | |
265 | ||
266 | for (i = 0; i < nshifts; i++) | |
267 | { | |
268 | symbol = shift_symbol[i]; | |
269 | shiftset[i] = get_state (symbol, | |
270 | kernel_size[symbol], kernel_base[symbol]); | |
271 | } | |
272 | } | |
273 | ||
274 | ||
275 | /*----------------------------------------------------------------. | |
276 | | Find which rules can be used for reduction transitions from the | | |
277 | | current state and make a reductions structure for the state to | | |
278 | | record their rule numbers. | | |
279 | `----------------------------------------------------------------*/ | |
280 | ||
281 | static void | |
282 | save_reductions (state_t *state) | |
283 | { | |
284 | int count = 0; | |
285 | int i; | |
286 | ||
287 | /* Find and count the active items that represent ends of rules. */ | |
288 | for (i = 0; i < nritemset; ++i) | |
289 | { | |
290 | int item = ritem[itemset[i]]; | |
291 | if (item < 0) | |
292 | redset[count++] = &rules[item_number_as_rule_number (item)]; | |
293 | } | |
294 | ||
295 | /* Make a reductions structure and copy the data into it. */ | |
296 | state_reductions_set (state, count, redset); | |
297 | } | |
298 | ||
299 | \f | |
300 | /*---------------. | |
301 | | Build STATES. | | |
302 | `---------------*/ | |
303 | ||
304 | static void | |
305 | set_states (void) | |
306 | { | |
307 | states = XCALLOC (state_t *, nstates); | |
308 | ||
309 | while (first_state) | |
310 | { | |
311 | state_list_t *this = first_state; | |
312 | ||
313 | /* Pessimization, but simplification of the code: make sure all | |
314 | the states have valid transitions and reductions members, | |
315 | even if reduced to 0. It is too soon for errs, which are | |
316 | computed later, but set_conflicts. */ | |
317 | state_t *state = this->state; | |
318 | if (!state->transitions) | |
319 | state_transitions_set (state, 0, 0); | |
320 | if (!state->reductions) | |
321 | state_reductions_set (state, 0, 0); | |
322 | ||
323 | states[state->number] = state; | |
324 | ||
325 | first_state = this->next; | |
326 | free (this); | |
327 | } | |
328 | first_state = NULL; | |
329 | last_state = NULL; | |
330 | } | |
331 | ||
332 | ||
333 | /*-------------------------------------------------------------------. | |
334 | | Compute the nondeterministic finite state machine (see state.h for | | |
335 | | details) from the grammar. | | |
336 | `-------------------------------------------------------------------*/ | |
337 | ||
338 | void | |
339 | generate_states (void) | |
340 | { | |
341 | state_list_t *list = NULL; | |
342 | allocate_storage (); | |
343 | new_closure (nritems); | |
344 | ||
345 | /* Create the initial state. The 0 at the lhs is the index of the | |
346 | item of this initial rule. */ | |
347 | kernel_base[0][0] = 0; | |
348 | kernel_size[0] = 1; | |
349 | state_list_append (0, kernel_size[0], kernel_base[0]); | |
350 | ||
351 | list = first_state; | |
352 | ||
353 | while (list) | |
354 | { | |
355 | state_t *state = list->state; | |
356 | if (trace_flag & trace_automaton) | |
357 | fprintf (stderr, "Processing state %d (reached by %s)\n", | |
358 | state->number, | |
359 | symbols[state->accessing_symbol]->tag); | |
360 | /* Set up ruleset and itemset for the transitions out of this | |
361 | state. ruleset gets a 1 bit for each rule that could reduce | |
362 | now. itemset gets a vector of all the items that could be | |
363 | accepted next. */ | |
364 | closure (state->items, state->nitems); | |
365 | /* Record the reductions allowed out of this state. */ | |
366 | save_reductions (state); | |
367 | /* Find the itemsets of the states that shifts can reach. */ | |
368 | new_itemsets (state); | |
369 | /* Find or create the core structures for those states. */ | |
370 | append_states (state); | |
371 | ||
372 | /* Create the shifts structures for the shifts to those states, | |
373 | now that the state numbers transitioning to are known. */ | |
374 | state_transitions_set (state, nshifts, shiftset); | |
375 | ||
376 | /* States are queued when they are created; process them all. | |
377 | */ | |
378 | list = list->next; | |
379 | } | |
380 | ||
381 | /* discard various storage */ | |
382 | free_closure (); | |
383 | free_storage (); | |
384 | ||
385 | /* Set up STATES. */ | |
386 | set_states (); | |
387 | } |