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1/* Type definitions for nondeterministic finite state machine for Bison.
2
3 Copyright (C) 2001, 2002 Free Software Foundation, Inc.
4
5 This file is part of Bison, the GNU Compiler Compiler.
6
7 Bison is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 Bison is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with Bison; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22
23#include "system.h"
24
25#include <hash.h>
26
27#include "complain.h"
28#include "gram.h"
29#include "state.h"
30
31
32 /*-------------------.
33 | Shifts and Gotos. |
34 `-------------------*/
35
36
37/*-----------------------------------------.
38| Create a new array of NUM shifts/gotos. |
39`-----------------------------------------*/
40
41static transitions *
42transitions_new (int num, state **the_states)
43{
44 size_t states_size = num * sizeof *the_states;
45 transitions *res = xmalloc (offsetof (transitions, states) + states_size);
46 res->num = num;
47 memcpy (res->states, the_states, states_size);
48 return res;
49}
50
51
52/*-------------------------------------------------------------------.
53| Return the state such these TRANSITIONS contain a shift/goto to it |
54| on S. Abort if none found. |
55`-------------------------------------------------------------------*/
56
57state *
58transitions_to (transitions *shifts, symbol_number s)
59{
60 int j;
61 for (j = 0; j < shifts->num; j++)
62 if (TRANSITION_SYMBOL (shifts, j) == s)
63 return shifts->states[j];
64 abort ();
65}
66
67
68 /*--------------------.
69 | Error transitions. |
70 `--------------------*/
71
72
73/*---------------------------------.
74| Create a new array of NUM errs. |
75`---------------------------------*/
76
77errs *
78errs_new (int num, symbol **tokens)
79{
80 size_t symbols_size = num * sizeof *tokens;
81 errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
82 res->num = num;
83 memcpy (res->symbols, tokens, symbols_size);
84 return res;
85}
86
87
88
89
90 /*-------------.
91 | Reductions. |
92 `-------------*/
93
94
95/*---------------------------------------.
96| Create a new array of NUM reductions. |
97`---------------------------------------*/
98
99static reductions *
100reductions_new (int num, rule **reds)
101{
102 size_t rules_size = num * sizeof *reds;
103 reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
104 res->num = num;
105 res->lookaheads = NULL;
106 memcpy (res->rules, reds, rules_size);
107 return res;
108}
109
110
111
112 /*---------.
113 | States. |
114 `---------*/
115
116
117state_number nstates = 0;
118/* FINAL_STATE is properly set by new_state when it recognizes its
119 accessing symbol: $end. */
120state *final_state = NULL;
121
122
123/*------------------------------------------------------------------.
124| Create a new state with ACCESSING_SYMBOL, for those items. Store |
125| it in the state hash table. |
126`------------------------------------------------------------------*/
127
128state *
129state_new (symbol_number accessing_symbol,
130 size_t nitems, item_number *core)
131{
132 state *res;
133 size_t items_size = nitems * sizeof *core;
134
135 if (STATE_NUMBER_MAXIMUM <= nstates)
136 abort ();
137
138 res = xmalloc (offsetof (state, items) + items_size);
139 res->number = nstates++;
140 res->accessing_symbol = accessing_symbol;
141 res->transitions = NULL;
142 res->reductions = NULL;
143 res->errs = NULL;
144 res->consistent = 0;
145 res->solved_conflicts = NULL;
146
147 res->nitems = nitems;
148 memcpy (res->items, core, items_size);
149
150 state_hash_insert (res);
151
152 return res;
153}
154
155
156/*---------.
157| Free S. |
158`---------*/
159
160static void
161state_free (state *s)
162{
163 free (s->transitions);
164 free (s->reductions);
165 free (s->errs);
166 free (s);
167}
168
169
170/*---------------------------.
171| Set the transitions of S. |
172`---------------------------*/
173
174void
175state_transitions_set (state *s, int num, state **trans)
176{
177 if (s->transitions)
178 abort ();
179 s->transitions = transitions_new (num, trans);
180}
181
182
183/*--------------------------.
184| Set the reductions of S. |
185`--------------------------*/
186
187void
188state_reductions_set (state *s, int num, rule **reds)
189{
190 if (s->reductions)
191 abort ();
192 s->reductions = reductions_new (num, reds);
193}
194
195
196int
197state_reduction_find (state *s, rule *r)
198{
199 int i;
200 reductions *reds = s->reductions;
201 for (i = 0; i < reds->num; ++i)
202 if (reds->rules[i] == r)
203 return i;
204 return -1;
205}
206
207
208/*--------------------.
209| Set the errs of S. |
210`--------------------*/
211
212void
213state_errs_set (state *s, int num, symbol **tokens)
214{
215 if (s->errs)
216 abort ();
217 s->errs = errs_new (num, tokens);
218}
219
220
221
222/*-----------------------------------------------------.
223| Print on OUT all the lookaheads such that S wants to |
224| reduce R. |
225`-----------------------------------------------------*/
226
227void
228state_rule_lookaheads_print (state *s, rule *r, FILE *out)
229{
230 /* Find the reduction we are handling. */
231 reductions *reds = s->reductions;
232 int red = state_reduction_find (s, r);
233
234 /* Print them if there are. */
235 if (reds->lookaheads && red != -1)
236 {
237 bitset_iterator biter;
238 int k;
239 int not_first = 0;
240 fprintf (out, " [");
241 BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0)
242 fprintf (out, "%s%s",
243 not_first++ ? ", " : "",
244 symbols[k]->tag);
245 fprintf (out, "]");
246 }
247}
248
249
250/*----------------------.
251| A state hash table. |
252`----------------------*/
253
254/* Initial capacity of states hash table. */
255#define HT_INITIAL_CAPACITY 257
256
257static struct hash_table *state_table = NULL;
258
259/* Two states are equal if they have the same core items. */
260static inline bool
261state_compare (state const *s1, state const *s2)
262{
263 int i;
264
265 if (s1->nitems != s2->nitems)
266 return false;
267
268 for (i = 0; i < s1->nitems; ++i)
269 if (s1->items[i] != s2->items[i])
270 return false;
271
272 return true;
273}
274
275static bool
276state_comparator (void const *s1, void const *s2)
277{
278 return state_compare (s1, s2);
279}
280
281static inline unsigned int
282state_hash (state const *s, unsigned int tablesize)
283{
284 /* Add up the state's item numbers to get a hash key. */
285 unsigned int key = 0;
286 int i;
287 for (i = 0; i < s->nitems; ++i)
288 key += s->items[i];
289 return key % tablesize;
290}
291
292static unsigned int
293state_hasher (void const *s, unsigned int tablesize)
294{
295 return state_hash (s, tablesize);
296}
297
298
299/*-------------------------------.
300| Create the states hash table. |
301`-------------------------------*/
302
303void
304state_hash_new (void)
305{
306 state_table = hash_initialize (HT_INITIAL_CAPACITY,
307 NULL,
308 state_hasher,
309 state_comparator,
310 NULL);
311}
312
313
314/*---------------------------------------------.
315| Free the states hash table, not the states. |
316`---------------------------------------------*/
317
318void
319state_hash_free (void)
320{
321 hash_free (state_table);
322}
323
324
325/*-----------------------------------.
326| Insert S in the state hash table. |
327`-----------------------------------*/
328
329void
330state_hash_insert (state *s)
331{
332 hash_insert (state_table, s);
333}
334
335
336/*------------------------------------------------------------------.
337| Find the state associated to the CORE, and return it. If it does |
338| not exist yet, return NULL. |
339`------------------------------------------------------------------*/
340
341state *
342state_hash_lookup (size_t nitems, item_number *core)
343{
344 size_t items_size = nitems * sizeof *core;
345 state *probe = xmalloc (offsetof (state, items) + items_size);
346 state *entry;
347
348 probe->nitems = nitems;
349 memcpy (probe->items, core, items_size);
350 entry = hash_lookup (state_table, probe);
351 free (probe);
352 return entry;
353}
354
355/* All the decorated states, indexed by the state number. */
356state **states = NULL;
357
358
359/*----------------------.
360| Free all the states. |
361`----------------------*/
362
363void
364states_free (void)
365{
366 state_number i;
367 for (i = 0; i < nstates; ++i)
368 state_free (states[i]);
369 free (states);
370}