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1 | /* Type definitions for nondeterministic finite state machine for Bison. | |
2 | ||
3 | Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003 Free Software | |
4 | Foundation, Inc. | |
5 | ||
6 | This file is part of Bison, the GNU Compiler Compiler. | |
7 | ||
8 | Bison is free software; you can redistribute it and/or modify | |
9 | it under the terms of the GNU General Public License as published by | |
10 | the Free Software Foundation; either version 2, or (at your option) | |
11 | any later version. | |
12 | ||
13 | Bison is distributed in the hope that it will be useful, | |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | GNU General Public License for more details. | |
17 | ||
18 | You should have received a copy of the GNU General Public License | |
19 | along with Bison; see the file COPYING. If not, write to | |
20 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
21 | Boston, MA 02111-1307, USA. */ | |
22 | ||
23 | ||
24 | /* These type definitions are used to represent a nondeterministic | |
25 | finite state machine that parses the specified grammar. This | |
26 | information is generated by the function generate_states in the | |
27 | file LR0. | |
28 | ||
29 | Each state of the machine is described by a set of items -- | |
30 | particular positions in particular rules -- that are the possible | |
31 | places where parsing could continue when the machine is in this | |
32 | state. These symbols at these items are the allowable inputs that | |
33 | can follow now. | |
34 | ||
35 | A core represents one state. States are numbered in the NUMBER | |
36 | field. When generate_states is finished, the starting state is | |
37 | state 0 and NSTATES is the number of states. (FIXME: This sentence | |
38 | is no longer true: A transition to a state whose state number is | |
39 | NSTATES indicates termination.) All the cores are chained together | |
40 | and FIRST_STATE points to the first one (state 0). | |
41 | ||
42 | For each state there is a particular symbol which must have been | |
43 | the last thing accepted to reach that state. It is the | |
44 | ACCESSING_SYMBOL of the core. | |
45 | ||
46 | Each core contains a vector of NITEMS items which are the indices | |
47 | in the RITEMS vector of the items that are selected in this state. | |
48 | ||
49 | The two types of actions are shifts/gotos (push the lookahead token | |
50 | and read another/goto to the state designated by a nterm) and | |
51 | reductions (combine the last n things on the stack via a rule, | |
52 | replace them with the symbol that the rule derives, and leave the | |
53 | lookahead token alone). When the states are generated, these | |
54 | actions are represented in two other lists. | |
55 | ||
56 | Each transition structure describes the possible transitions out | |
57 | of one state, the state whose number is in the number field. Each | |
58 | contains a vector of numbers of the states that transitions can go | |
59 | to. The accessing_symbol fields of those states' cores say what | |
60 | kind of input leads to them. | |
61 | ||
62 | A transition to state zero should be ignored: conflict resolution | |
63 | deletes transitions by having them point to zero. | |
64 | ||
65 | Each reductions structure describes the possible reductions at the | |
66 | state whose number is in the number field. The data is a list of | |
67 | nreds rules, represented by their rule numbers. first_reduction | |
68 | points to the list of these structures. | |
69 | ||
70 | Conflict resolution can decide that certain tokens in certain | |
71 | states should explicitly be errors (for implementing %nonassoc). | |
72 | For each state, the tokens that are errors for this reason are | |
73 | recorded in an errs structure, which holds the token numbers. | |
74 | ||
75 | There is at least one goto transition present in state zero. It | |
76 | leads to a next-to-final state whose accessing_symbol is the | |
77 | grammar's start symbol. The next-to-final state has one shift to | |
78 | the final state, whose accessing_symbol is zero (end of input). | |
79 | The final state has one shift, which goes to the termination state. | |
80 | The reason for the extra state at the end is to placate the | |
81 | parser's strategy of making all decisions one token ahead of its | |
82 | actions. */ | |
83 | ||
84 | #ifndef STATE_H_ | |
85 | # define STATE_H_ | |
86 | ||
87 | # include <bitset.h> | |
88 | ||
89 | # include "gram.h" | |
90 | # include "symtab.h" | |
91 | ||
92 | ||
93 | /*-------------------. | |
94 | | Numbering states. | | |
95 | `-------------------*/ | |
96 | ||
97 | typedef short state_number; | |
98 | # define STATE_NUMBER_MAXIMUM SHRT_MAX | |
99 | ||
100 | /* Be ready to map a state_number to an int. */ | |
101 | static inline int | |
102 | state_number_as_int (state_number s) | |
103 | { | |
104 | return s; | |
105 | } | |
106 | ||
107 | ||
108 | typedef struct state state; | |
109 | ||
110 | /*--------------. | |
111 | | Transitions. | | |
112 | `--------------*/ | |
113 | ||
114 | typedef struct | |
115 | { | |
116 | short num; | |
117 | state *states[1]; | |
118 | } transitions; | |
119 | ||
120 | ||
121 | /* What is the symbol labelling the transition to | |
122 | TRANSITIONS->states[Num]? Can be a token (amongst which the error | |
123 | token), or non terminals in case of gotos. */ | |
124 | ||
125 | #define TRANSITION_SYMBOL(Transitions, Num) \ | |
126 | (Transitions->states[Num]->accessing_symbol) | |
127 | ||
128 | /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ | |
129 | ||
130 | #define TRANSITION_IS_SHIFT(Transitions, Num) \ | |
131 | (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) | |
132 | ||
133 | /* Is the TRANSITIONS->states[Num] a goto?. */ | |
134 | ||
135 | #define TRANSITION_IS_GOTO(Transitions, Num) \ | |
136 | (!TRANSITION_IS_SHIFT (Transitions, Num)) | |
137 | ||
138 | /* Is the TRANSITIONS->states[Num] labelled by the error token? */ | |
139 | ||
140 | #define TRANSITION_IS_ERROR(Transitions, Num) \ | |
141 | (TRANSITION_SYMBOL (Transitions, Num) == errtoken->number) | |
142 | ||
143 | /* When resolving a SR conflicts, if the reduction wins, the shift is | |
144 | disabled. */ | |
145 | ||
146 | #define TRANSITION_DISABLE(Transitions, Num) \ | |
147 | (Transitions->states[Num] = NULL) | |
148 | ||
149 | #define TRANSITION_IS_DISABLED(Transitions, Num) \ | |
150 | (Transitions->states[Num] == NULL) | |
151 | ||
152 | ||
153 | /* Iterate over each transition over a token (shifts). */ | |
154 | #define FOR_EACH_SHIFT(Transitions, Iter) \ | |
155 | for (Iter = 0; \ | |
156 | Iter < Transitions->num \ | |
157 | && (TRANSITION_IS_DISABLED (Transitions, Iter) \ | |
158 | || TRANSITION_IS_SHIFT (Transitions, Iter)); \ | |
159 | ++Iter) \ | |
160 | if (!TRANSITION_IS_DISABLED (Transitions, Iter)) | |
161 | ||
162 | ||
163 | /* Return the state such SHIFTS contain a shift/goto to it on SYM. | |
164 | Abort if none found. */ | |
165 | struct state *transitions_to (transitions *shifts, symbol_number sym); | |
166 | ||
167 | ||
168 | /*-------. | |
169 | | Errs. | | |
170 | `-------*/ | |
171 | ||
172 | typedef struct | |
173 | { | |
174 | short num; | |
175 | symbol *symbols[1]; | |
176 | } errs; | |
177 | ||
178 | errs *errs_new (int num, symbol **tokens); | |
179 | ||
180 | ||
181 | /*-------------. | |
182 | | Reductions. | | |
183 | `-------------*/ | |
184 | ||
185 | typedef struct | |
186 | { | |
187 | short num; | |
188 | bitset *lookaheads; | |
189 | rule *rules[1]; | |
190 | } reductions; | |
191 | ||
192 | ||
193 | ||
194 | /*---------. | |
195 | | states. | | |
196 | `---------*/ | |
197 | ||
198 | struct state | |
199 | { | |
200 | state_number number; | |
201 | symbol_number accessing_symbol; | |
202 | transitions *transitions; | |
203 | reductions *reductions; | |
204 | errs *errs; | |
205 | ||
206 | /* Nonzero if no lookahead is needed to decide what to do in state S. */ | |
207 | char consistent; | |
208 | ||
209 | /* If some conflicts were solved thanks to precedence/associativity, | |
210 | a human readable description of the resolution. */ | |
211 | const char *solved_conflicts; | |
212 | ||
213 | /* Its items. Must be last, since ITEMS can be arbitrarily large. | |
214 | */ | |
215 | unsigned short nitems; | |
216 | item_number items[1]; | |
217 | }; | |
218 | ||
219 | extern state_number nstates; | |
220 | extern state *final_state; | |
221 | ||
222 | /* Create a new state with ACCESSING_SYMBOL for those items. */ | |
223 | state *state_new (symbol_number accessing_symbol, | |
224 | size_t core_size, item_number *core); | |
225 | ||
226 | /* Set the transitions of STATE. */ | |
227 | void state_transitions_set (state *s, int num, state **trans); | |
228 | ||
229 | /* Set the reductions of STATE. */ | |
230 | void state_reductions_set (state *s, int num, rule **reds); | |
231 | ||
232 | int state_reduction_find (state *s, rule *r); | |
233 | ||
234 | /* Set the errs of STATE. */ | |
235 | void state_errs_set (state *s, int num, symbol **errors); | |
236 | ||
237 | /* Print on OUT all the lookaheads such that this STATE wants to | |
238 | reduce R. */ | |
239 | void state_rule_lookaheads_print (state *s, rule *r, FILE *out); | |
240 | ||
241 | /* Create/destroy the states hash table. */ | |
242 | void state_hash_new (void); | |
243 | void state_hash_free (void); | |
244 | ||
245 | /* Find the state associated to the CORE, and return it. If it does | |
246 | not exist yet, return NULL. */ | |
247 | state *state_hash_lookup (size_t core_size, item_number *core); | |
248 | ||
249 | /* Insert STATE in the state hash table. */ | |
250 | void state_hash_insert (state *s); | |
251 | ||
252 | /* All the states, indexed by the state number. */ | |
253 | extern state **states; | |
254 | ||
255 | /* Free all the states. */ | |
256 | void states_free (void); | |
257 | #endif /* !STATE_H_ */ |