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1 | /* obstack.c - subroutines used implicitly by object stack macros | |
2 | Copyright (C) 1988-1994,96,97,98,99,2000,2001 Free Software Foundation, Inc. | |
3 | This file is part of the GNU C Library. Its master source is NOT part of | |
4 | the C library, however. The master source lives in /gd/gnu/lib. | |
5 | ||
6 | The GNU C Library is free software; you can redistribute it and/or | |
7 | modify it under the terms of the GNU Lesser General Public | |
8 | License as published by the Free Software Foundation; either | |
9 | version 2.1 of the License, or (at your option) any later version. | |
10 | ||
11 | The GNU C Library is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 | Lesser General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU Lesser General Public | |
17 | License along with the GNU C Library; if not, write to the Free | |
18 | Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA | |
19 | 02111-1307 USA. */ | |
20 | ||
21 | #ifdef HAVE_CONFIG_H | |
22 | # include <config.h> | |
23 | #endif | |
24 | ||
25 | #include "obstack.h" | |
26 | ||
27 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be | |
28 | incremented whenever callers compiled using an old obstack.h can no | |
29 | longer properly call the functions in this obstack.c. */ | |
30 | #define OBSTACK_INTERFACE_VERSION 1 | |
31 | ||
32 | /* Comment out all this code if we are using the GNU C Library, and are not | |
33 | actually compiling the library itself, and the installed library | |
34 | supports the same library interface we do. This code is part of the GNU | |
35 | C Library, but also included in many other GNU distributions. Compiling | |
36 | and linking in this code is a waste when using the GNU C library | |
37 | (especially if it is a shared library). Rather than having every GNU | |
38 | program understand `configure --with-gnu-libc' and omit the object | |
39 | files, it is simpler to just do this in the source for each such file. */ | |
40 | ||
41 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ | |
42 | #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 | |
43 | # include <gnu-versions.h> | |
44 | # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION | |
45 | # define ELIDE_CODE | |
46 | # endif | |
47 | #endif | |
48 | ||
49 | #if defined _LIBC && defined USE_IN_LIBIO | |
50 | # include <wchar.h> | |
51 | #endif | |
52 | ||
53 | #ifndef ELIDE_CODE | |
54 | ||
55 | ||
56 | # if defined __STDC__ && __STDC__ | |
57 | # define POINTER void * | |
58 | # else | |
59 | # define POINTER char * | |
60 | # endif | |
61 | ||
62 | /* Determine default alignment. */ | |
63 | struct fooalign {char x; double d;}; | |
64 | # define DEFAULT_ALIGNMENT \ | |
65 | ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) | |
66 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. | |
67 | But in fact it might be less smart and round addresses to as much as | |
68 | DEFAULT_ROUNDING. So we prepare for it to do that. */ | |
69 | union fooround {long x; double d;}; | |
70 | # define DEFAULT_ROUNDING (sizeof (union fooround)) | |
71 | ||
72 | /* When we copy a long block of data, this is the unit to do it with. | |
73 | On some machines, copying successive ints does not work; | |
74 | in such a case, redefine COPYING_UNIT to `long' (if that works) | |
75 | or `char' as a last resort. */ | |
76 | # ifndef COPYING_UNIT | |
77 | # define COPYING_UNIT int | |
78 | # endif | |
79 | ||
80 | ||
81 | /* The functions allocating more room by calling `obstack_chunk_alloc' | |
82 | jump to the handler pointed to by `obstack_alloc_failed_handler'. | |
83 | This can be set to a user defined function which should either | |
84 | abort gracefully or use longjump - but shouldn't return. This | |
85 | variable by default points to the internal function | |
86 | `print_and_abort'. */ | |
87 | # if defined __STDC__ && __STDC__ | |
88 | static void print_and_abort (void); | |
89 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; | |
90 | # else | |
91 | static void print_and_abort (); | |
92 | void (*obstack_alloc_failed_handler) () = print_and_abort; | |
93 | # endif | |
94 | ||
95 | /* Exit value used when `print_and_abort' is used. */ | |
96 | # if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H | |
97 | # include <stdlib.h> | |
98 | # endif | |
99 | # ifndef EXIT_FAILURE | |
100 | # define EXIT_FAILURE 1 | |
101 | # endif | |
102 | int obstack_exit_failure = EXIT_FAILURE; | |
103 | ||
104 | /* The non-GNU-C macros copy the obstack into this global variable | |
105 | to avoid multiple evaluation. */ | |
106 | ||
107 | struct obstack *_obstack; | |
108 | ||
109 | /* Define a macro that either calls functions with the traditional malloc/free | |
110 | calling interface, or calls functions with the mmalloc/mfree interface | |
111 | (that adds an extra first argument), based on the state of use_extra_arg. | |
112 | For free, do not use ?:, since some compilers, like the MIPS compilers, | |
113 | do not allow (expr) ? void : void. */ | |
114 | ||
115 | # if defined __STDC__ && __STDC__ | |
116 | # define CALL_CHUNKFUN(h, size) \ | |
117 | (((h) -> use_extra_arg) \ | |
118 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | |
119 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) | |
120 | ||
121 | # define CALL_FREEFUN(h, old_chunk) \ | |
122 | do { \ | |
123 | if ((h) -> use_extra_arg) \ | |
124 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | |
125 | else \ | |
126 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ | |
127 | } while (0) | |
128 | # else | |
129 | # define CALL_CHUNKFUN(h, size) \ | |
130 | (((h) -> use_extra_arg) \ | |
131 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | |
132 | : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) | |
133 | ||
134 | # define CALL_FREEFUN(h, old_chunk) \ | |
135 | do { \ | |
136 | if ((h) -> use_extra_arg) \ | |
137 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | |
138 | else \ | |
139 | (*(void (*) ()) (h)->freefun) ((old_chunk)); \ | |
140 | } while (0) | |
141 | # endif | |
142 | ||
143 | \f | |
144 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). | |
145 | Objects start on multiples of ALIGNMENT (0 means use default). | |
146 | CHUNKFUN is the function to use to allocate chunks, | |
147 | and FREEFUN the function to free them. | |
148 | ||
149 | Return nonzero if successful, calls obstack_alloc_failed_handler if | |
150 | allocation fails. */ | |
151 | ||
152 | int | |
153 | _obstack_begin (h, size, alignment, chunkfun, freefun) | |
154 | struct obstack *h; | |
155 | int size; | |
156 | int alignment; | |
157 | # if defined __STDC__ && __STDC__ | |
158 | POINTER (*chunkfun) (long); | |
159 | void (*freefun) (void *); | |
160 | # else | |
161 | POINTER (*chunkfun) (); | |
162 | void (*freefun) (); | |
163 | # endif | |
164 | { | |
165 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |
166 | ||
167 | if (alignment == 0) | |
168 | alignment = (int) DEFAULT_ALIGNMENT; | |
169 | if (size == 0) | |
170 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |
171 | { | |
172 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |
173 | Use the values for range checking, because if range checking is off, | |
174 | the extra bytes won't be missed terribly, but if range checking is on | |
175 | and we used a larger request, a whole extra 4096 bytes would be | |
176 | allocated. | |
177 | ||
178 | These number are irrelevant to the new GNU malloc. I suspect it is | |
179 | less sensitive to the size of the request. */ | |
180 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |
181 | + 4 + DEFAULT_ROUNDING - 1) | |
182 | & ~(DEFAULT_ROUNDING - 1)); | |
183 | size = 4096 - extra; | |
184 | } | |
185 | ||
186 | # if defined __STDC__ && __STDC__ | |
187 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; | |
188 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |
189 | # else | |
190 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; | |
191 | h->freefun = freefun; | |
192 | # endif | |
193 | h->chunk_size = size; | |
194 | h->alignment_mask = alignment - 1; | |
195 | h->use_extra_arg = 0; | |
196 | ||
197 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | |
198 | if (!chunk) | |
199 | (*obstack_alloc_failed_handler) (); | |
200 | h->next_free = h->object_base = chunk->contents; | |
201 | h->chunk_limit = chunk->limit | |
202 | = (char *) chunk + h->chunk_size; | |
203 | chunk->prev = 0; | |
204 | /* The initial chunk now contains no empty object. */ | |
205 | h->maybe_empty_object = 0; | |
206 | h->alloc_failed = 0; | |
207 | return 1; | |
208 | } | |
209 | ||
210 | int | |
211 | _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) | |
212 | struct obstack *h; | |
213 | int size; | |
214 | int alignment; | |
215 | # if defined __STDC__ && __STDC__ | |
216 | POINTER (*chunkfun) (POINTER, long); | |
217 | void (*freefun) (POINTER, POINTER); | |
218 | # else | |
219 | POINTER (*chunkfun) (); | |
220 | void (*freefun) (); | |
221 | # endif | |
222 | POINTER arg; | |
223 | { | |
224 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |
225 | ||
226 | if (alignment == 0) | |
227 | alignment = (int) DEFAULT_ALIGNMENT; | |
228 | if (size == 0) | |
229 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |
230 | { | |
231 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |
232 | Use the values for range checking, because if range checking is off, | |
233 | the extra bytes won't be missed terribly, but if range checking is on | |
234 | and we used a larger request, a whole extra 4096 bytes would be | |
235 | allocated. | |
236 | ||
237 | These number are irrelevant to the new GNU malloc. I suspect it is | |
238 | less sensitive to the size of the request. */ | |
239 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |
240 | + 4 + DEFAULT_ROUNDING - 1) | |
241 | & ~(DEFAULT_ROUNDING - 1)); | |
242 | size = 4096 - extra; | |
243 | } | |
244 | ||
245 | # if defined __STDC__ && __STDC__ | |
246 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | |
247 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |
248 | # else | |
249 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; | |
250 | h->freefun = freefun; | |
251 | # endif | |
252 | h->chunk_size = size; | |
253 | h->alignment_mask = alignment - 1; | |
254 | h->extra_arg = arg; | |
255 | h->use_extra_arg = 1; | |
256 | ||
257 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | |
258 | if (!chunk) | |
259 | (*obstack_alloc_failed_handler) (); | |
260 | h->next_free = h->object_base = chunk->contents; | |
261 | h->chunk_limit = chunk->limit | |
262 | = (char *) chunk + h->chunk_size; | |
263 | chunk->prev = 0; | |
264 | /* The initial chunk now contains no empty object. */ | |
265 | h->maybe_empty_object = 0; | |
266 | h->alloc_failed = 0; | |
267 | return 1; | |
268 | } | |
269 | ||
270 | /* Allocate a new current chunk for the obstack *H | |
271 | on the assumption that LENGTH bytes need to be added | |
272 | to the current object, or a new object of length LENGTH allocated. | |
273 | Copies any partial object from the end of the old chunk | |
274 | to the beginning of the new one. */ | |
275 | ||
276 | void | |
277 | _obstack_newchunk (h, length) | |
278 | struct obstack *h; | |
279 | int length; | |
280 | { | |
281 | register struct _obstack_chunk *old_chunk = h->chunk; | |
282 | register struct _obstack_chunk *new_chunk; | |
283 | register long new_size; | |
284 | register long obj_size = h->next_free - h->object_base; | |
285 | register long i; | |
286 | long already; | |
287 | char *object_base; | |
288 | ||
289 | /* Compute size for new chunk. */ | |
290 | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | |
291 | if (new_size < h->chunk_size) | |
292 | new_size = h->chunk_size; | |
293 | ||
294 | /* Allocate and initialize the new chunk. */ | |
295 | new_chunk = CALL_CHUNKFUN (h, new_size); | |
296 | if (!new_chunk) | |
297 | (*obstack_alloc_failed_handler) (); | |
298 | h->chunk = new_chunk; | |
299 | new_chunk->prev = old_chunk; | |
300 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | |
301 | ||
302 | /* Compute an aligned object_base in the new chunk */ | |
303 | object_base = | |
304 | __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask) | |
305 | & ~ (h->alignment_mask)); | |
306 | ||
307 | /* Move the existing object to the new chunk. | |
308 | Word at a time is fast and is safe if the object | |
309 | is sufficiently aligned. */ | |
310 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | |
311 | { | |
312 | for (i = obj_size / sizeof (COPYING_UNIT) - 1; | |
313 | i >= 0; i--) | |
314 | ((COPYING_UNIT *)object_base)[i] | |
315 | = ((COPYING_UNIT *)h->object_base)[i]; | |
316 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, | |
317 | but that can cross a page boundary on a machine | |
318 | which does not do strict alignment for COPYING_UNITS. */ | |
319 | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); | |
320 | } | |
321 | else | |
322 | already = 0; | |
323 | /* Copy remaining bytes one by one. */ | |
324 | for (i = already; i < obj_size; i++) | |
325 | object_base[i] = h->object_base[i]; | |
326 | ||
327 | /* If the object just copied was the only data in OLD_CHUNK, | |
328 | free that chunk and remove it from the chain. | |
329 | But not if that chunk might contain an empty object. */ | |
330 | if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) | |
331 | { | |
332 | new_chunk->prev = old_chunk->prev; | |
333 | CALL_FREEFUN (h, old_chunk); | |
334 | } | |
335 | ||
336 | h->object_base = object_base; | |
337 | h->next_free = h->object_base + obj_size; | |
338 | /* The new chunk certainly contains no empty object yet. */ | |
339 | h->maybe_empty_object = 0; | |
340 | } | |
341 | ||
342 | /* Return nonzero if object OBJ has been allocated from obstack H. | |
343 | This is here for debugging. | |
344 | If you use it in a program, you are probably losing. */ | |
345 | ||
346 | # if defined __STDC__ && __STDC__ | |
347 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in | |
348 | obstack.h because it is just for debugging. */ | |
349 | int _obstack_allocated_p (struct obstack *h, POINTER obj); | |
350 | # endif | |
351 | ||
352 | int | |
353 | _obstack_allocated_p (h, obj) | |
354 | struct obstack *h; | |
355 | POINTER obj; | |
356 | { | |
357 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
358 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
359 | ||
360 | lp = (h)->chunk; | |
361 | /* We use >= rather than > since the object cannot be exactly at | |
362 | the beginning of the chunk but might be an empty object exactly | |
363 | at the end of an adjacent chunk. */ | |
364 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
365 | { | |
366 | plp = lp->prev; | |
367 | lp = plp; | |
368 | } | |
369 | return lp != 0; | |
370 | } | |
371 | \f | |
372 | /* Free objects in obstack H, including OBJ and everything allocate | |
373 | more recently than OBJ. If OBJ is zero, free everything in H. */ | |
374 | ||
375 | # undef obstack_free | |
376 | ||
377 | /* This function has two names with identical definitions. | |
378 | This is the first one, called from non-ANSI code. */ | |
379 | ||
380 | void | |
381 | _obstack_free (h, obj) | |
382 | struct obstack *h; | |
383 | POINTER obj; | |
384 | { | |
385 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
386 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
387 | ||
388 | lp = h->chunk; | |
389 | /* We use >= because there cannot be an object at the beginning of a chunk. | |
390 | But there can be an empty object at that address | |
391 | at the end of another chunk. */ | |
392 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
393 | { | |
394 | plp = lp->prev; | |
395 | CALL_FREEFUN (h, lp); | |
396 | lp = plp; | |
397 | /* If we switch chunks, we can't tell whether the new current | |
398 | chunk contains an empty object, so assume that it may. */ | |
399 | h->maybe_empty_object = 1; | |
400 | } | |
401 | if (lp) | |
402 | { | |
403 | h->object_base = h->next_free = (char *) (obj); | |
404 | h->chunk_limit = lp->limit; | |
405 | h->chunk = lp; | |
406 | } | |
407 | else if (obj != 0) | |
408 | /* obj is not in any of the chunks! */ | |
409 | abort (); | |
410 | } | |
411 | ||
412 | /* This function is used from ANSI code. */ | |
413 | ||
414 | void | |
415 | obstack_free (h, obj) | |
416 | struct obstack *h; | |
417 | POINTER obj; | |
418 | { | |
419 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
420 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
421 | ||
422 | lp = h->chunk; | |
423 | /* We use >= because there cannot be an object at the beginning of a chunk. | |
424 | But there can be an empty object at that address | |
425 | at the end of another chunk. */ | |
426 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
427 | { | |
428 | plp = lp->prev; | |
429 | CALL_FREEFUN (h, lp); | |
430 | lp = plp; | |
431 | /* If we switch chunks, we can't tell whether the new current | |
432 | chunk contains an empty object, so assume that it may. */ | |
433 | h->maybe_empty_object = 1; | |
434 | } | |
435 | if (lp) | |
436 | { | |
437 | h->object_base = h->next_free = (char *) (obj); | |
438 | h->chunk_limit = lp->limit; | |
439 | h->chunk = lp; | |
440 | } | |
441 | else if (obj != 0) | |
442 | /* obj is not in any of the chunks! */ | |
443 | abort (); | |
444 | } | |
445 | \f | |
446 | int | |
447 | _obstack_memory_used (h) | |
448 | struct obstack *h; | |
449 | { | |
450 | register struct _obstack_chunk* lp; | |
451 | register int nbytes = 0; | |
452 | ||
453 | for (lp = h->chunk; lp != 0; lp = lp->prev) | |
454 | { | |
455 | nbytes += lp->limit - (char *) lp; | |
456 | } | |
457 | return nbytes; | |
458 | } | |
459 | \f | |
460 | /* Define the error handler. */ | |
461 | # ifndef _ | |
462 | # if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC | |
463 | # include <libintl.h> | |
464 | # ifndef _ | |
465 | # define _(Str) gettext (Str) | |
466 | # endif | |
467 | # else | |
468 | # define _(Str) (Str) | |
469 | # endif | |
470 | # endif | |
471 | # if defined _LIBC && defined USE_IN_LIBIO | |
472 | # include <libio/iolibio.h> | |
473 | # define fputs(s, f) _IO_fputs (s, f) | |
474 | # endif | |
475 | ||
476 | # ifndef __attribute__ | |
477 | /* This feature is available in gcc versions 2.5 and later. */ | |
478 | # if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) | |
479 | # define __attribute__(Spec) /* empty */ | |
480 | # endif | |
481 | # endif | |
482 | ||
483 | static void | |
484 | __attribute__ ((noreturn)) | |
485 | print_and_abort () | |
486 | { | |
487 | /* Don't change any of these strings. Yes, it would be possible to add | |
488 | the newline to the string and use fputs or so. But this must not | |
489 | happen because the "memory exhausted" message appears in other places | |
490 | like this and the translation should be reused instead of creating | |
491 | a very similar string which requires a separate translation. */ | |
492 | # if defined _LIBC && defined USE_IN_LIBIO | |
493 | if (_IO_fwide (stderr, 0) > 0) | |
494 | __fwprintf (stderr, L"%s\n", _("memory exhausted")); | |
495 | else | |
496 | # endif | |
497 | fprintf (stderr, "%s\n", _("memory exhausted")); | |
498 | exit (obstack_exit_failure); | |
499 | } | |
500 | \f | |
501 | # if 0 | |
502 | /* These are now turned off because the applications do not use it | |
503 | and it uses bcopy via obstack_grow, which causes trouble on sysV. */ | |
504 | ||
505 | /* Now define the functional versions of the obstack macros. | |
506 | Define them to simply use the corresponding macros to do the job. */ | |
507 | ||
508 | # if defined __STDC__ && __STDC__ | |
509 | /* These function definitions do not work with non-ANSI preprocessors; | |
510 | they won't pass through the macro names in parentheses. */ | |
511 | ||
512 | /* The function names appear in parentheses in order to prevent | |
513 | the macro-definitions of the names from being expanded there. */ | |
514 | ||
515 | POINTER (obstack_base) (obstack) | |
516 | struct obstack *obstack; | |
517 | { | |
518 | return obstack_base (obstack); | |
519 | } | |
520 | ||
521 | POINTER (obstack_next_free) (obstack) | |
522 | struct obstack *obstack; | |
523 | { | |
524 | return obstack_next_free (obstack); | |
525 | } | |
526 | ||
527 | int (obstack_object_size) (obstack) | |
528 | struct obstack *obstack; | |
529 | { | |
530 | return obstack_object_size (obstack); | |
531 | } | |
532 | ||
533 | int (obstack_room) (obstack) | |
534 | struct obstack *obstack; | |
535 | { | |
536 | return obstack_room (obstack); | |
537 | } | |
538 | ||
539 | int (obstack_make_room) (obstack, length) | |
540 | struct obstack *obstack; | |
541 | int length; | |
542 | { | |
543 | return obstack_make_room (obstack, length); | |
544 | } | |
545 | ||
546 | void (obstack_grow) (obstack, data, length) | |
547 | struct obstack *obstack; | |
548 | const POINTER data; | |
549 | int length; | |
550 | { | |
551 | obstack_grow (obstack, data, length); | |
552 | } | |
553 | ||
554 | void (obstack_grow0) (obstack, data, length) | |
555 | struct obstack *obstack; | |
556 | const POINTER data; | |
557 | int length; | |
558 | { | |
559 | obstack_grow0 (obstack, data, length); | |
560 | } | |
561 | ||
562 | void (obstack_1grow) (obstack, character) | |
563 | struct obstack *obstack; | |
564 | int character; | |
565 | { | |
566 | obstack_1grow (obstack, character); | |
567 | } | |
568 | ||
569 | void (obstack_blank) (obstack, length) | |
570 | struct obstack *obstack; | |
571 | int length; | |
572 | { | |
573 | obstack_blank (obstack, length); | |
574 | } | |
575 | ||
576 | void (obstack_1grow_fast) (obstack, character) | |
577 | struct obstack *obstack; | |
578 | int character; | |
579 | { | |
580 | obstack_1grow_fast (obstack, character); | |
581 | } | |
582 | ||
583 | void (obstack_blank_fast) (obstack, length) | |
584 | struct obstack *obstack; | |
585 | int length; | |
586 | { | |
587 | obstack_blank_fast (obstack, length); | |
588 | } | |
589 | ||
590 | POINTER (obstack_finish) (obstack) | |
591 | struct obstack *obstack; | |
592 | { | |
593 | return obstack_finish (obstack); | |
594 | } | |
595 | ||
596 | POINTER (obstack_alloc) (obstack, length) | |
597 | struct obstack *obstack; | |
598 | int length; | |
599 | { | |
600 | return obstack_alloc (obstack, length); | |
601 | } | |
602 | ||
603 | POINTER (obstack_copy) (obstack, address, length) | |
604 | struct obstack *obstack; | |
605 | const POINTER address; | |
606 | int length; | |
607 | { | |
608 | return obstack_copy (obstack, address, length); | |
609 | } | |
610 | ||
611 | POINTER (obstack_copy0) (obstack, address, length) | |
612 | struct obstack *obstack; | |
613 | const POINTER address; | |
614 | int length; | |
615 | { | |
616 | return obstack_copy0 (obstack, address, length); | |
617 | } | |
618 | ||
619 | # endif /* __STDC__ */ | |
620 | ||
621 | # endif /* 0 */ | |
622 | ||
623 | #endif /* !ELIDE_CODE */ |