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1 | /* obstack.h - object stack macros | |
2 | Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99,2003 Free Software Foundation, Inc. | |
3 | ||
4 | This file is part of the GNU C Library. Its master source is NOT part of | |
5 | the C library, however. The master source lives in /gd/gnu/lib. | |
6 | ||
7 | NOTE: The canonical source of this file is maintained with the GNU C Library. | |
8 | Bugs can be reported to bug-glibc@gnu.org. | |
9 | ||
10 | This program is free software; you can redistribute it and/or modify it | |
11 | under the terms of the GNU General Public License as published by the | |
12 | Free Software Foundation; either version 2, or (at your option) any | |
13 | later version. | |
14 | ||
15 | This program is distributed in the hope that it will be useful, | |
16 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
18 | Library General Public License for more details. | |
19 | ||
20 | You should have received a copy of the GNU Library General Public | |
21 | License along with this program; if not, write to the Free Software | |
22 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, | |
23 | USA. */ | |
24 | ||
25 | /* Summary: | |
26 | ||
27 | All the apparent functions defined here are macros. The idea | |
28 | is that you would use these pre-tested macros to solve a | |
29 | very specific set of problems, and they would run fast. | |
30 | Caution: no side-effects in arguments please!! They may be | |
31 | evaluated MANY times!! | |
32 | ||
33 | These macros operate a stack of objects. Each object starts life | |
34 | small, and may grow to maturity. (Consider building a word syllable | |
35 | by syllable.) An object can move while it is growing. Once it has | |
36 | been "finished" it never changes address again. So the "top of the | |
37 | stack" is typically an immature growing object, while the rest of the | |
38 | stack is of mature, fixed size and fixed address objects. | |
39 | ||
40 | These routines grab large chunks of memory, using a function you | |
41 | supply, called `obstack_chunk_alloc'. On occasion, they free chunks, | |
42 | by calling `obstack_chunk_free'. You must define them and declare | |
43 | them before using any obstack macros. | |
44 | ||
45 | Each independent stack is represented by a `struct obstack'. | |
46 | Each of the obstack macros expects a pointer to such a structure | |
47 | as the first argument. | |
48 | ||
49 | One motivation for this package is the problem of growing char strings | |
50 | in symbol tables. Unless you are "fascist pig with a read-only mind" | |
51 | --Gosper's immortal quote from HAKMEM item 154, out of context--you | |
52 | would not like to put any arbitrary upper limit on the length of your | |
53 | symbols. | |
54 | ||
55 | In practice this often means you will build many short symbols and a | |
56 | few long symbols. At the time you are reading a symbol you don't know | |
57 | how long it is. One traditional method is to read a symbol into a | |
58 | buffer, realloc()ating the buffer every time you try to read a symbol | |
59 | that is longer than the buffer. This is beaut, but you still will | |
60 | want to copy the symbol from the buffer to a more permanent | |
61 | symbol-table entry say about half the time. | |
62 | ||
63 | With obstacks, you can work differently. Use one obstack for all symbol | |
64 | names. As you read a symbol, grow the name in the obstack gradually. | |
65 | When the name is complete, finalize it. Then, if the symbol exists already, | |
66 | free the newly read name. | |
67 | ||
68 | The way we do this is to take a large chunk, allocating memory from | |
69 | low addresses. When you want to build a symbol in the chunk you just | |
70 | add chars above the current "high water mark" in the chunk. When you | |
71 | have finished adding chars, because you got to the end of the symbol, | |
72 | you know how long the chars are, and you can create a new object. | |
73 | Mostly the chars will not burst over the highest address of the chunk, | |
74 | because you would typically expect a chunk to be (say) 100 times as | |
75 | long as an average object. | |
76 | ||
77 | In case that isn't clear, when we have enough chars to make up | |
78 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | |
79 | so we just point to it where it lies. No moving of chars is | |
80 | needed and this is the second win: potentially long strings need | |
81 | never be explicitly shuffled. Once an object is formed, it does not | |
82 | change its address during its lifetime. | |
83 | ||
84 | When the chars burst over a chunk boundary, we allocate a larger | |
85 | chunk, and then copy the partly formed object from the end of the old | |
86 | chunk to the beginning of the new larger chunk. We then carry on | |
87 | accreting characters to the end of the object as we normally would. | |
88 | ||
89 | A special macro is provided to add a single char at a time to a | |
90 | growing object. This allows the use of register variables, which | |
91 | break the ordinary 'growth' macro. | |
92 | ||
93 | Summary: | |
94 | We allocate large chunks. | |
95 | We carve out one object at a time from the current chunk. | |
96 | Once carved, an object never moves. | |
97 | We are free to append data of any size to the currently | |
98 | growing object. | |
99 | Exactly one object is growing in an obstack at any one time. | |
100 | You can run one obstack per control block. | |
101 | You may have as many control blocks as you dare. | |
102 | Because of the way we do it, you can `unwind' an obstack | |
103 | back to a previous state. (You may remove objects much | |
104 | as you would with a stack.) | |
105 | */ | |
106 | ||
107 | ||
108 | /* Don't do the contents of this file more than once. */ | |
109 | ||
110 | #ifndef _OBSTACK_H | |
111 | #define _OBSTACK_H 1 | |
112 | ||
113 | #ifdef __cplusplus | |
114 | extern "C" { | |
115 | #endif | |
116 | \f | |
117 | /* We use subtraction of (char *) 0 instead of casting to int | |
118 | because on word-addressable machines a simple cast to int | |
119 | may ignore the byte-within-word field of the pointer. */ | |
120 | ||
121 | #ifndef __PTR_TO_INT | |
122 | # define __PTR_TO_INT(P) ((P) - (char *) 0) | |
123 | #endif | |
124 | ||
125 | #ifndef __INT_TO_PTR | |
126 | #if defined __STDC__ && __STDC__ | |
127 | # define __INT_TO_PTR(P) ((void *) ((P) + (char *) 0)) | |
128 | #else | |
129 | # define __INT_TO_PTR(P) ((P) + (char *) 0) | |
130 | #endif | |
131 | #endif | |
132 | ||
133 | /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is | |
134 | defined, as with GNU C, use that; that way we don't pollute the | |
135 | namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is | |
136 | available, include it and use ptrdiff_t. In traditional C, long is | |
137 | the best that we can do. */ | |
138 | ||
139 | #ifdef __PTRDIFF_TYPE__ | |
140 | # define PTR_INT_TYPE __PTRDIFF_TYPE__ | |
141 | #else | |
142 | # ifdef HAVE_STDDEF_H | |
143 | # include <stddef.h> | |
144 | # define PTR_INT_TYPE ptrdiff_t | |
145 | # else | |
146 | # define PTR_INT_TYPE long | |
147 | # endif | |
148 | #endif | |
149 | ||
150 | #if defined _LIBC || defined HAVE_STRING_H | |
151 | # include <string.h> | |
152 | # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) | |
153 | #else | |
154 | # ifdef memcpy | |
155 | # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) | |
156 | # else | |
157 | # define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N)) | |
158 | # endif | |
159 | #endif | |
160 | ||
161 | struct _obstack_chunk /* Lives at front of each chunk. */ | |
162 | { | |
163 | char *limit; /* 1 past end of this chunk */ | |
164 | struct _obstack_chunk *prev; /* address of prior chunk or NULL */ | |
165 | char contents[4]; /* objects begin here */ | |
166 | }; | |
167 | ||
168 | struct obstack /* control current object in current chunk */ | |
169 | { | |
170 | long chunk_size; /* preferred size to allocate chunks in */ | |
171 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | |
172 | char *object_base; /* address of object we are building */ | |
173 | char *next_free; /* where to add next char to current object */ | |
174 | char *chunk_limit; /* address of char after current chunk */ | |
175 | PTR_INT_TYPE temp; /* Temporary for some macros. */ | |
176 | int alignment_mask; /* Mask of alignment for each object. */ | |
177 | #if defined __STDC__ && __STDC__ | |
178 | /* These prototypes vary based on `use_extra_arg', and we use | |
179 | casts to the prototypeless function type in all assignments, | |
180 | but having prototypes here quiets -Wstrict-prototypes. */ | |
181 | struct _obstack_chunk *(*chunkfun) (void *, long); | |
182 | void (*freefun) (void *, struct _obstack_chunk *); | |
183 | void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | |
184 | #else | |
185 | struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ | |
186 | void (*freefun) (); /* User's function to free a chunk. */ | |
187 | char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | |
188 | #endif | |
189 | unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ | |
190 | unsigned maybe_empty_object:1;/* There is a possibility that the current | |
191 | chunk contains a zero-length object. This | |
192 | prevents freeing the chunk if we allocate | |
193 | a bigger chunk to replace it. */ | |
194 | unsigned alloc_failed:1; /* No longer used, as we now call the failed | |
195 | handler on error, but retained for binary | |
196 | compatibility. */ | |
197 | }; | |
198 | ||
199 | /* Declare the external functions we use; they are in obstack.c. */ | |
200 | ||
201 | #if defined __STDC__ && __STDC__ | |
202 | extern void _obstack_newchunk (struct obstack *, int); | |
203 | extern void _obstack_free (struct obstack *, void *); | |
204 | extern int _obstack_begin (struct obstack *, int, int, | |
205 | void *(*) (long), void (*) (void *)); | |
206 | extern int _obstack_begin_1 (struct obstack *, int, int, | |
207 | void *(*) (void *, long), | |
208 | void (*) (void *, void *), void *); | |
209 | extern int _obstack_memory_used (struct obstack *); | |
210 | #else | |
211 | extern void _obstack_newchunk (); | |
212 | extern void _obstack_free (); | |
213 | extern int _obstack_begin (); | |
214 | extern int _obstack_begin_1 (); | |
215 | extern int _obstack_memory_used (); | |
216 | #endif | |
217 | \f | |
218 | #if defined __STDC__ && __STDC__ | |
219 | ||
220 | /* Do the function-declarations after the structs | |
221 | but before defining the macros. */ | |
222 | ||
223 | void obstack_init (struct obstack *obstack); | |
224 | ||
225 | void * obstack_alloc (struct obstack *obstack, int size); | |
226 | ||
227 | void * obstack_copy (struct obstack *obstack, const void *address, int size); | |
228 | void * obstack_copy0 (struct obstack *obstack, const void *address, int size); | |
229 | ||
230 | void obstack_free (struct obstack *obstack, void *block); | |
231 | ||
232 | void obstack_blank (struct obstack *obstack, int size); | |
233 | ||
234 | void obstack_grow (struct obstack *obstack, const void *data, int size); | |
235 | void obstack_grow0 (struct obstack *obstack, const void *data, int size); | |
236 | ||
237 | void obstack_1grow (struct obstack *obstack, int data_char); | |
238 | void obstack_ptr_grow (struct obstack *obstack, const void *data); | |
239 | void obstack_int_grow (struct obstack *obstack, int data); | |
240 | ||
241 | void * obstack_finish (struct obstack *obstack); | |
242 | ||
243 | int obstack_object_size (struct obstack *obstack); | |
244 | ||
245 | int obstack_room (struct obstack *obstack); | |
246 | void obstack_make_room (struct obstack *obstack, int size); | |
247 | void obstack_1grow_fast (struct obstack *obstack, int data_char); | |
248 | void obstack_ptr_grow_fast (struct obstack *obstack, const void *data); | |
249 | void obstack_int_grow_fast (struct obstack *obstack, int data); | |
250 | void obstack_blank_fast (struct obstack *obstack, int size); | |
251 | ||
252 | void * obstack_base (struct obstack *obstack); | |
253 | void * obstack_next_free (struct obstack *obstack); | |
254 | int obstack_alignment_mask (struct obstack *obstack); | |
255 | int obstack_chunk_size (struct obstack *obstack); | |
256 | int obstack_memory_used (struct obstack *obstack); | |
257 | ||
258 | #endif /* __STDC__ */ | |
259 | ||
260 | /* Non-ANSI C cannot really support alternative functions for these macros, | |
261 | so we do not declare them. */ | |
262 | ||
263 | /* Error handler called when `obstack_chunk_alloc' failed to allocate | |
264 | more memory. This can be set to a user defined function which | |
265 | should either abort gracefully or use longjump - but shouldn't | |
266 | return. The default action is to print a message and abort. */ | |
267 | #if defined __STDC__ && __STDC__ | |
268 | extern void (*obstack_alloc_failed_handler) (void); | |
269 | #else | |
270 | extern void (*obstack_alloc_failed_handler) (); | |
271 | #endif | |
272 | ||
273 | /* Exit value used when `print_and_abort' is used. */ | |
274 | extern int obstack_exit_failure; | |
275 | \f | |
276 | /* Pointer to beginning of object being allocated or to be allocated next. | |
277 | Note that this might not be the final address of the object | |
278 | because a new chunk might be needed to hold the final size. */ | |
279 | ||
280 | #define obstack_base(h) ((h)->object_base) | |
281 | ||
282 | /* Size for allocating ordinary chunks. */ | |
283 | ||
284 | #define obstack_chunk_size(h) ((h)->chunk_size) | |
285 | ||
286 | /* Pointer to next byte not yet allocated in current chunk. */ | |
287 | ||
288 | #define obstack_next_free(h) ((h)->next_free) | |
289 | ||
290 | /* Mask specifying low bits that should be clear in address of an object. */ | |
291 | ||
292 | #define obstack_alignment_mask(h) ((h)->alignment_mask) | |
293 | ||
294 | /* To prevent prototype warnings provide complete argument list in | |
295 | standard C version. */ | |
296 | #if defined __STDC__ && __STDC__ | |
297 | ||
298 | # define obstack_init(h) \ | |
299 | _obstack_begin ((h), 0, 0, \ | |
300 | (void *(*) (long)) obstack_chunk_alloc, \ | |
301 | (void (*) (void *)) obstack_chunk_free) | |
302 | ||
303 | # define obstack_begin(h, size) \ | |
304 | _obstack_begin ((h), (size), 0, \ | |
305 | (void *(*) (long)) obstack_chunk_alloc, \ | |
306 | (void (*) (void *)) obstack_chunk_free) | |
307 | ||
308 | # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ | |
309 | _obstack_begin ((h), (size), (alignment), \ | |
310 | (void *(*) (long)) (chunkfun), \ | |
311 | (void (*) (void *)) (freefun)) | |
312 | ||
313 | # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | |
314 | _obstack_begin_1 ((h), (size), (alignment), \ | |
315 | (void *(*) (void *, long)) (chunkfun), \ | |
316 | (void (*) (void *, void *)) (freefun), (arg)) | |
317 | ||
318 | # define obstack_chunkfun(h, newchunkfun) \ | |
319 | ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) | |
320 | ||
321 | # define obstack_freefun(h, newfreefun) \ | |
322 | ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) | |
323 | ||
324 | #else | |
325 | ||
326 | # define obstack_init(h) \ | |
327 | _obstack_begin ((h), 0, 0, \ | |
328 | (void *(*) ()) obstack_chunk_alloc, \ | |
329 | (void (*) ()) obstack_chunk_free) | |
330 | ||
331 | # define obstack_begin(h, size) \ | |
332 | _obstack_begin ((h), (size), 0, \ | |
333 | (void *(*) ()) obstack_chunk_alloc, \ | |
334 | (void (*) ()) obstack_chunk_free) | |
335 | ||
336 | # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ | |
337 | _obstack_begin ((h), (size), (alignment), \ | |
338 | (void *(*) ()) (chunkfun), \ | |
339 | (void (*) ()) (freefun)) | |
340 | ||
341 | # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | |
342 | _obstack_begin_1 ((h), (size), (alignment), \ | |
343 | (void *(*) ()) (chunkfun), \ | |
344 | (void (*) ()) (freefun), (arg)) | |
345 | ||
346 | # define obstack_chunkfun(h, newchunkfun) \ | |
347 | ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) | |
348 | ||
349 | # define obstack_freefun(h, newfreefun) \ | |
350 | ((h) -> freefun = (void (*)()) (newfreefun)) | |
351 | ||
352 | #endif | |
353 | ||
354 | #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) | |
355 | ||
356 | #define obstack_blank_fast(h,n) ((h)->next_free += (n)) | |
357 | ||
358 | #define obstack_memory_used(h) _obstack_memory_used (h) | |
359 | \f | |
360 | #if defined __GNUC__ && defined __STDC__ && __STDC__ | |
361 | /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and | |
362 | does not implement __extension__. But that compiler doesn't define | |
363 | __GNUC_MINOR__. */ | |
364 | # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) | |
365 | # define __extension__ | |
366 | # endif | |
367 | ||
368 | /* For GNU C, if not -traditional, | |
369 | we can define these macros to compute all args only once | |
370 | without using a global variable. | |
371 | Also, we can avoid using the `temp' slot, to make faster code. */ | |
372 | ||
373 | # define obstack_object_size(OBSTACK) \ | |
374 | __extension__ \ | |
375 | ({ struct obstack *__o = (OBSTACK); \ | |
376 | (unsigned) (__o->next_free - __o->object_base); }) | |
377 | ||
378 | # define obstack_room(OBSTACK) \ | |
379 | __extension__ \ | |
380 | ({ struct obstack *__o = (OBSTACK); \ | |
381 | (unsigned) (__o->chunk_limit - __o->next_free); }) | |
382 | ||
383 | # define obstack_make_room(OBSTACK,length) \ | |
384 | __extension__ \ | |
385 | ({ struct obstack *__o = (OBSTACK); \ | |
386 | int __len = (length); \ | |
387 | if (__o->chunk_limit - __o->next_free < __len) \ | |
388 | _obstack_newchunk (__o, __len); \ | |
389 | (void) 0; }) | |
390 | ||
391 | # define obstack_empty_p(OBSTACK) \ | |
392 | __extension__ \ | |
393 | ({ struct obstack *__o = (OBSTACK); \ | |
394 | (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) | |
395 | ||
396 | # define obstack_grow(OBSTACK,where,length) \ | |
397 | __extension__ \ | |
398 | ({ struct obstack *__o = (OBSTACK); \ | |
399 | int __len = (length); \ | |
400 | if (__o->next_free + __len > __o->chunk_limit) \ | |
401 | _obstack_newchunk (__o, __len); \ | |
402 | _obstack_memcpy (__o->next_free, (where), __len); \ | |
403 | __o->next_free += __len; \ | |
404 | (void) 0; }) | |
405 | ||
406 | # define obstack_grow0(OBSTACK,where,length) \ | |
407 | __extension__ \ | |
408 | ({ struct obstack *__o = (OBSTACK); \ | |
409 | int __len = (length); \ | |
410 | if (__o->next_free + __len + 1 > __o->chunk_limit) \ | |
411 | _obstack_newchunk (__o, __len + 1); \ | |
412 | _obstack_memcpy (__o->next_free, (where), __len); \ | |
413 | __o->next_free += __len; \ | |
414 | *(__o->next_free)++ = 0; \ | |
415 | (void) 0; }) | |
416 | ||
417 | # define obstack_1grow(OBSTACK,datum) \ | |
418 | __extension__ \ | |
419 | ({ struct obstack *__o = (OBSTACK); \ | |
420 | if (__o->next_free + 1 > __o->chunk_limit) \ | |
421 | _obstack_newchunk (__o, 1); \ | |
422 | *(__o->next_free)++ = (datum); \ | |
423 | (void) 0; }) | |
424 | ||
425 | /* These assume that the obstack alignment is good enough for pointers | |
426 | or ints, and that the data added so far to the current object | |
427 | shares that much alignment. */ | |
428 | ||
429 | # define obstack_ptr_grow(OBSTACK,datum) \ | |
430 | __extension__ \ | |
431 | ({ struct obstack *__o = (OBSTACK); \ | |
432 | if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ | |
433 | _obstack_newchunk (__o, sizeof (void *)); \ | |
434 | *((void **)__o->next_free)++ = (datum); \ | |
435 | (void) 0; }) | |
436 | ||
437 | # define obstack_int_grow(OBSTACK,datum) \ | |
438 | __extension__ \ | |
439 | ({ struct obstack *__o = (OBSTACK); \ | |
440 | if (__o->next_free + sizeof (int) > __o->chunk_limit) \ | |
441 | _obstack_newchunk (__o, sizeof (int)); \ | |
442 | *((int *)__o->next_free)++ = (datum); \ | |
443 | (void) 0; }) | |
444 | ||
445 | # define obstack_ptr_grow_fast(h,aptr) \ | |
446 | (*((void **) (h)->next_free)++ = (aptr)) | |
447 | ||
448 | # define obstack_int_grow_fast(h,aint) \ | |
449 | (*((int *) (h)->next_free)++ = (aint)) | |
450 | ||
451 | # define obstack_blank(OBSTACK,length) \ | |
452 | __extension__ \ | |
453 | ({ struct obstack *__o = (OBSTACK); \ | |
454 | int __len = (length); \ | |
455 | if (__o->chunk_limit - __o->next_free < __len) \ | |
456 | _obstack_newchunk (__o, __len); \ | |
457 | __o->next_free += __len; \ | |
458 | (void) 0; }) | |
459 | ||
460 | # define obstack_alloc(OBSTACK,length) \ | |
461 | __extension__ \ | |
462 | ({ struct obstack *__h = (OBSTACK); \ | |
463 | obstack_blank (__h, (length)); \ | |
464 | obstack_finish (__h); }) | |
465 | ||
466 | # define obstack_copy(OBSTACK,where,length) \ | |
467 | __extension__ \ | |
468 | ({ struct obstack *__h = (OBSTACK); \ | |
469 | obstack_grow (__h, (where), (length)); \ | |
470 | obstack_finish (__h); }) | |
471 | ||
472 | # define obstack_copy0(OBSTACK,where,length) \ | |
473 | __extension__ \ | |
474 | ({ struct obstack *__h = (OBSTACK); \ | |
475 | obstack_grow0 (__h, (where), (length)); \ | |
476 | obstack_finish (__h); }) | |
477 | ||
478 | /* The local variable is named __o1 to avoid a name conflict | |
479 | when obstack_blank is called. */ | |
480 | # define obstack_finish(OBSTACK) \ | |
481 | __extension__ \ | |
482 | ({ struct obstack *__o1 = (OBSTACK); \ | |
483 | void *value; \ | |
484 | value = (void *) __o1->object_base; \ | |
485 | if (__o1->next_free == value) \ | |
486 | __o1->maybe_empty_object = 1; \ | |
487 | __o1->next_free \ | |
488 | = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ | |
489 | & ~ (__o1->alignment_mask)); \ | |
490 | if (__o1->next_free - (char *)__o1->chunk \ | |
491 | > __o1->chunk_limit - (char *)__o1->chunk) \ | |
492 | __o1->next_free = __o1->chunk_limit; \ | |
493 | __o1->object_base = __o1->next_free; \ | |
494 | value; }) | |
495 | ||
496 | # define obstack_free(OBSTACK, OBJ) \ | |
497 | __extension__ \ | |
498 | ({ struct obstack *__o = (OBSTACK); \ | |
499 | void *__obj = (OBJ); \ | |
500 | if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ | |
501 | __o->next_free = __o->object_base = (char *)__obj; \ | |
502 | else (obstack_free) (__o, __obj); }) | |
503 | \f | |
504 | #else /* not __GNUC__ or not __STDC__ */ | |
505 | ||
506 | # define obstack_object_size(h) \ | |
507 | (unsigned) ((h)->next_free - (h)->object_base) | |
508 | ||
509 | # define obstack_room(h) \ | |
510 | (unsigned) ((h)->chunk_limit - (h)->next_free) | |
511 | ||
512 | # define obstack_empty_p(h) \ | |
513 | ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) | |
514 | ||
515 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | |
516 | so that we can avoid having void expressions | |
517 | in the arms of the conditional expression. | |
518 | Casting the third operand to void was tried before, | |
519 | but some compilers won't accept it. */ | |
520 | ||
521 | # define obstack_make_room(h,length) \ | |
522 | ( (h)->temp = (length), \ | |
523 | (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | |
524 | ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) | |
525 | ||
526 | # define obstack_grow(h,where,length) \ | |
527 | ( (h)->temp = (length), \ | |
528 | (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | |
529 | ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | |
530 | _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | |
531 | (h)->next_free += (h)->temp) | |
532 | ||
533 | # define obstack_grow0(h,where,length) \ | |
534 | ( (h)->temp = (length), \ | |
535 | (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ | |
536 | ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ | |
537 | _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | |
538 | (h)->next_free += (h)->temp, \ | |
539 | *((h)->next_free)++ = 0) | |
540 | ||
541 | # define obstack_1grow(h,datum) \ | |
542 | ( (((h)->next_free + 1 > (h)->chunk_limit) \ | |
543 | ? (_obstack_newchunk ((h), 1), 0) : 0), \ | |
544 | (*((h)->next_free)++ = (datum))) | |
545 | ||
546 | # define obstack_ptr_grow(h,datum) \ | |
547 | ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ | |
548 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ | |
549 | (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum))) | |
550 | ||
551 | # define obstack_int_grow(h,datum) \ | |
552 | ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ | |
553 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ | |
554 | (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum))) | |
555 | ||
556 | # define obstack_ptr_grow_fast(h,aptr) \ | |
557 | (*((const char **) (h)->next_free)++ = (aptr)) | |
558 | ||
559 | # define obstack_int_grow_fast(h,aint) \ | |
560 | (*((int *) (h)->next_free)++ = (aint)) | |
561 | ||
562 | # define obstack_blank(h,length) \ | |
563 | ( (h)->temp = (length), \ | |
564 | (((h)->chunk_limit - (h)->next_free < (h)->temp) \ | |
565 | ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | |
566 | ((h)->next_free += (h)->temp)) | |
567 | ||
568 | # define obstack_alloc(h,length) \ | |
569 | (obstack_blank ((h), (length)), obstack_finish ((h))) | |
570 | ||
571 | # define obstack_copy(h,where,length) \ | |
572 | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | |
573 | ||
574 | # define obstack_copy0(h,where,length) \ | |
575 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | |
576 | ||
577 | # define obstack_finish(h) \ | |
578 | ( ((h)->next_free == (h)->object_base \ | |
579 | ? (((h)->maybe_empty_object = 1), 0) \ | |
580 | : 0), \ | |
581 | (h)->temp = __PTR_TO_INT ((h)->object_base), \ | |
582 | (h)->next_free \ | |
583 | = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ | |
584 | & ~ ((h)->alignment_mask)), \ | |
585 | (((h)->next_free - (char *) (h)->chunk \ | |
586 | > (h)->chunk_limit - (char *) (h)->chunk) \ | |
587 | ? ((h)->next_free = (h)->chunk_limit) : 0), \ | |
588 | (h)->object_base = (h)->next_free, \ | |
589 | __INT_TO_PTR ((h)->temp)) | |
590 | ||
591 | # if defined __STDC__ && __STDC__ | |
592 | # define obstack_free(h,obj) \ | |
593 | ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ | |
594 | (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ | |
595 | ? (int) ((h)->next_free = (h)->object_base \ | |
596 | = (h)->temp + (char *) (h)->chunk) \ | |
597 | : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) | |
598 | # else | |
599 | # define obstack_free(h,obj) \ | |
600 | ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ | |
601 | (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ | |
602 | ? (int) ((h)->next_free = (h)->object_base \ | |
603 | = (h)->temp + (char *) (h)->chunk) \ | |
604 | : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) | |
605 | # endif | |
606 | ||
607 | #endif /* not __GNUC__ or not __STDC__ */ | |
608 | ||
609 | #ifdef __cplusplus | |
610 | } /* C++ */ | |
611 | #endif | |
612 | ||
613 | #endif /* obstack.h */ |