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1 | /* Type definitions for the finite state machine for Bison. | |
2 | ||
3 | Copyright (C) 1984, 1989, 2000-2004, 2007, 2009-2013 Free Software | |
4 | Foundation, Inc. | |
5 | ||
6 | This file is part of Bison, the GNU Compiler Compiler. | |
7 | ||
8 | This program is free software: you can redistribute it and/or modify | |
9 | it under the terms of the GNU General Public License as published by | |
10 | the Free Software Foundation, either version 3 of the License, or | |
11 | (at your option) any later version. | |
12 | ||
13 | This program is distributed in the hope that it will be useful, | |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | GNU General Public License for more details. | |
17 | ||
18 | You should have received a copy of the GNU General Public License | |
19 | along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
20 | ||
21 | ||
22 | /* These type definitions are used to represent a nondeterministic | |
23 | finite state machine that parses the specified grammar. This | |
24 | information is generated by the function generate_states in the | |
25 | file LR0. | |
26 | ||
27 | Each state of the machine is described by a set of items -- | |
28 | particular positions in particular rules -- that are the possible | |
29 | places where parsing could continue when the machine is in this | |
30 | state. These symbols at these items are the allowable inputs that | |
31 | can follow now. | |
32 | ||
33 | A core represents one state. States are numbered in the NUMBER | |
34 | field. When generate_states is finished, the starting state is | |
35 | state 0 and NSTATES is the number of states. (FIXME: This sentence | |
36 | is no longer true: A transition to a state whose state number is | |
37 | NSTATES indicates termination.) All the cores are chained together | |
38 | and FIRST_STATE points to the first one (state 0). | |
39 | ||
40 | For each state there is a particular symbol which must have been | |
41 | the last thing accepted to reach that state. It is the | |
42 | ACCESSING_SYMBOL of the core. | |
43 | ||
44 | Each core contains a vector of NITEMS items which are the indices | |
45 | in the RITEM vector of the items that are selected in this state. | |
46 | ||
47 | The two types of actions are shifts/gotos (push the lookahead token | |
48 | and read another/goto to the state designated by a nterm) and | |
49 | reductions (combine the last n things on the stack via a rule, | |
50 | replace them with the symbol that the rule derives, and leave the | |
51 | lookahead token alone). When the states are generated, these | |
52 | actions are represented in two other lists. | |
53 | ||
54 | Each transition structure describes the possible transitions out | |
55 | of one state, the state whose number is in the number field. Each | |
56 | contains a vector of numbers of the states that transitions can go | |
57 | to. The accessing_symbol fields of those states' cores say what | |
58 | kind of input leads to them. | |
59 | ||
60 | A transition to state zero should be ignored: conflict resolution | |
61 | deletes transitions by having them point to zero. | |
62 | ||
63 | Each reductions structure describes the possible reductions at the | |
64 | state whose number is in the number field. rules is an array of | |
65 | num rules. lookahead_tokens is an array of bitsets, one per rule. | |
66 | ||
67 | Conflict resolution can decide that certain tokens in certain | |
68 | states should explicitly be errors (for implementing %nonassoc). | |
69 | For each state, the tokens that are errors for this reason are | |
70 | recorded in an errs structure, which holds the token numbers. | |
71 | ||
72 | There is at least one goto transition present in state zero. It | |
73 | leads to a next-to-final state whose accessing_symbol is the | |
74 | grammar's start symbol. The next-to-final state has one shift to | |
75 | the final state, whose accessing_symbol is zero (end of input). | |
76 | The final state has one shift, which goes to the termination state. | |
77 | The reason for the extra state at the end is to placate the | |
78 | parser's strategy of making all decisions one token ahead of its | |
79 | actions. */ | |
80 | ||
81 | #ifndef STATE_H_ | |
82 | # define STATE_H_ | |
83 | ||
84 | # include <bitset.h> | |
85 | ||
86 | # include "gram.h" | |
87 | # include "symtab.h" | |
88 | ||
89 | ||
90 | /*-------------------. | |
91 | | Numbering states. | | |
92 | `-------------------*/ | |
93 | ||
94 | typedef int state_number; | |
95 | # define STATE_NUMBER_MAXIMUM INT_MAX | |
96 | ||
97 | /* Be ready to map a state_number to an int. */ | |
98 | static inline int | |
99 | state_number_as_int (state_number s) | |
100 | { | |
101 | return s; | |
102 | } | |
103 | ||
104 | ||
105 | typedef struct state state; | |
106 | ||
107 | /*--------------. | |
108 | | Transitions. | | |
109 | `--------------*/ | |
110 | ||
111 | typedef struct | |
112 | { | |
113 | int num; | |
114 | state *states[1]; | |
115 | } transitions; | |
116 | ||
117 | ||
118 | /* What is the symbol labelling the transition to | |
119 | TRANSITIONS->states[Num]? Can be a token (amongst which the error | |
120 | token), or non terminals in case of gotos. */ | |
121 | ||
122 | # define TRANSITION_SYMBOL(Transitions, Num) \ | |
123 | (Transitions->states[Num]->accessing_symbol) | |
124 | ||
125 | /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ | |
126 | ||
127 | # define TRANSITION_IS_SHIFT(Transitions, Num) \ | |
128 | (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) | |
129 | ||
130 | /* Is the TRANSITIONS->states[Num] a goto?. */ | |
131 | ||
132 | # define TRANSITION_IS_GOTO(Transitions, Num) \ | |
133 | (!TRANSITION_IS_SHIFT (Transitions, Num)) | |
134 | ||
135 | /* Is the TRANSITIONS->states[Num] labelled by the error token? */ | |
136 | ||
137 | # define TRANSITION_IS_ERROR(Transitions, Num) \ | |
138 | (TRANSITION_SYMBOL (Transitions, Num) == errtoken->number) | |
139 | ||
140 | /* When resolving a SR conflicts, if the reduction wins, the shift is | |
141 | disabled. */ | |
142 | ||
143 | # define TRANSITION_DISABLE(Transitions, Num) \ | |
144 | (Transitions->states[Num] = NULL) | |
145 | ||
146 | # define TRANSITION_IS_DISABLED(Transitions, Num) \ | |
147 | (Transitions->states[Num] == NULL) | |
148 | ||
149 | ||
150 | /* Iterate over each transition over a token (shifts). */ | |
151 | # define FOR_EACH_SHIFT(Transitions, Iter) \ | |
152 | for (Iter = 0; \ | |
153 | Iter < Transitions->num \ | |
154 | && (TRANSITION_IS_DISABLED (Transitions, Iter) \ | |
155 | || TRANSITION_IS_SHIFT (Transitions, Iter)); \ | |
156 | ++Iter) \ | |
157 | if (!TRANSITION_IS_DISABLED (Transitions, Iter)) | |
158 | ||
159 | ||
160 | /* Return the state such SHIFTS contain a shift/goto to it on SYM. | |
161 | Abort if none found. */ | |
162 | struct state *transitions_to (transitions *shifts, symbol_number sym); | |
163 | ||
164 | ||
165 | /*-------. | |
166 | | Errs. | | |
167 | `-------*/ | |
168 | ||
169 | typedef struct | |
170 | { | |
171 | int num; | |
172 | symbol *symbols[1]; | |
173 | } errs; | |
174 | ||
175 | errs *errs_new (int num, symbol **tokens); | |
176 | ||
177 | ||
178 | /*-------------. | |
179 | | Reductions. | | |
180 | `-------------*/ | |
181 | ||
182 | typedef struct | |
183 | { | |
184 | int num; | |
185 | bitset *lookahead_tokens; | |
186 | /* Sorted ascendingly on rule number. */ | |
187 | rule *rules[1]; | |
188 | } reductions; | |
189 | ||
190 | ||
191 | ||
192 | /*---------. | |
193 | | states. | | |
194 | `---------*/ | |
195 | ||
196 | struct state_list; | |
197 | ||
198 | struct state | |
199 | { | |
200 | state_number number; | |
201 | symbol_number accessing_symbol; | |
202 | transitions *transitions; | |
203 | reductions *reductions; | |
204 | errs *errs; | |
205 | ||
206 | /* When an includer (such as ielr.c) needs to store states in a list, the | |
207 | includer can define struct state_list as the list node structure and can | |
208 | store in this member a reference to the node containing each state. */ | |
209 | struct state_list *state_list; | |
210 | ||
211 | /* If non-zero, then no lookahead sets on reduce actions are needed to | |
212 | decide what to do in state S. */ | |
213 | char consistent; | |
214 | ||
215 | /* If some conflicts were solved thanks to precedence/associativity, | |
216 | a human readable description of the resolution. */ | |
217 | const char *solved_conflicts; | |
218 | const char *solved_conflicts_xml; | |
219 | ||
220 | /* Its items. Must be last, since ITEMS can be arbitrarily large. Sorted | |
221 | ascendingly on item index in RITEM, which is sorted on rule number. */ | |
222 | size_t nitems; | |
223 | item_number items[1]; | |
224 | }; | |
225 | ||
226 | extern state_number nstates; | |
227 | extern state *final_state; | |
228 | ||
229 | /* Create a new state with ACCESSING_SYMBOL for those items. */ | |
230 | state *state_new (symbol_number accessing_symbol, | |
231 | size_t core_size, item_number *core); | |
232 | state *state_new_isocore (state const *s); | |
233 | ||
234 | /* Set the transitions of STATE. */ | |
235 | void state_transitions_set (state *s, int num, state **trans); | |
236 | ||
237 | /* Set the reductions of STATE. */ | |
238 | void state_reductions_set (state *s, int num, rule **reds); | |
239 | ||
240 | int state_reduction_find (state *s, rule *r); | |
241 | ||
242 | /* Set the errs of STATE. */ | |
243 | void state_errs_set (state *s, int num, symbol **errors); | |
244 | ||
245 | /* Print on OUT all the lookahead tokens such that this STATE wants to | |
246 | reduce R. */ | |
247 | void state_rule_lookahead_tokens_print (state *s, rule *r, FILE *out); | |
248 | void state_rule_lookahead_tokens_print_xml (state *s, rule *r, | |
249 | FILE *out, int level); | |
250 | ||
251 | /* Create/destroy the states hash table. */ | |
252 | void state_hash_new (void); | |
253 | void state_hash_free (void); | |
254 | ||
255 | /* Find the state associated to the CORE, and return it. If it does | |
256 | not exist yet, return NULL. */ | |
257 | state *state_hash_lookup (size_t core_size, item_number *core); | |
258 | ||
259 | /* Insert STATE in the state hash table. */ | |
260 | void state_hash_insert (state *s); | |
261 | ||
262 | /* Remove unreachable states, renumber remaining states, update NSTATES, and | |
263 | write to OLD_TO_NEW a mapping of old state numbers to new state numbers such | |
264 | that the old value of NSTATES is written as the new state number for removed | |
265 | states. The size of OLD_TO_NEW must be the old value of NSTATES. */ | |
266 | void state_remove_unreachable_states (state_number old_to_new[]); | |
267 | ||
268 | /* All the states, indexed by the state number. */ | |
269 | extern state **states; | |
270 | ||
271 | /* Free all the states. */ | |
272 | void states_free (void); | |
273 | ||
274 | #endif /* !STATE_H_ */ |