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1 | /* obstack.c - subroutines used implicitly by object stack macros |
2 | Copyright (C) 1988-1994,96,97,98,99,2000 Free Software Foundation, Inc. | |
3 | ||
4 | This file is part of the GNU C Library. Its master source is NOT part of | |
5 | the C library, however. The master source lives in /gd/gnu/lib. | |
6 | ||
7 | The GNU C Library is free software; you can redistribute it and/or | |
8 | modify it under the terms of the GNU Library General Public License as | |
9 | published by the Free Software Foundation; either version 2 of the | |
10 | License, or (at your option) any later version. | |
11 | ||
12 | The GNU C Library is distributed in the hope that it will be useful, | |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 | Library General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU Library General Public | |
18 | License along with the GNU C Library; see the file COPYING.LIB. If not, | |
19 | write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
20 | Boston, MA 02111-1307, USA. */ | |
21 | ||
22 | #ifdef HAVE_CONFIG_H | |
23 | #include <config.h> | |
24 | #endif | |
25 | ||
26 | #include "obstack.h" | |
27 | ||
28 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be | |
29 | incremented whenever callers compiled using an old obstack.h can no | |
30 | longer properly call the functions in this obstack.c. */ | |
31 | #define OBSTACK_INTERFACE_VERSION 1 | |
32 | ||
33 | /* Comment out all this code if we are using the GNU C Library, and are not | |
34 | actually compiling the library itself, and the installed library | |
35 | supports the same library interface we do. This code is part of the GNU | |
36 | C Library, but also included in many other GNU distributions. Compiling | |
37 | and linking in this code is a waste when using the GNU C library | |
38 | (especially if it is a shared library). Rather than having every GNU | |
39 | program understand `configure --with-gnu-libc' and omit the object | |
40 | files, it is simpler to just do this in the source for each such file. */ | |
41 | ||
42 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ | |
43 | #if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1 | |
44 | #include <gnu-versions.h> | |
45 | #if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION | |
46 | #define ELIDE_CODE | |
47 | #endif | |
48 | #endif | |
49 | ||
50 | ||
51 | #ifndef ELIDE_CODE | |
52 | ||
53 | ||
54 | #if defined (__STDC__) && __STDC__ | |
55 | #define POINTER void * | |
56 | #else | |
57 | #define POINTER char * | |
58 | #endif | |
59 | ||
60 | /* Determine default alignment. */ | |
61 | struct fooalign {char x; double d;}; | |
62 | #define DEFAULT_ALIGNMENT \ | |
63 | ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) | |
64 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. | |
65 | But in fact it might be less smart and round addresses to as much as | |
66 | DEFAULT_ROUNDING. So we prepare for it to do that. */ | |
67 | union fooround {long x; double d;}; | |
68 | #define DEFAULT_ROUNDING (sizeof (union fooround)) | |
69 | ||
70 | /* When we copy a long block of data, this is the unit to do it with. | |
71 | On some machines, copying successive ints does not work; | |
72 | in such a case, redefine COPYING_UNIT to `long' (if that works) | |
73 | or `char' as a last resort. */ | |
74 | #ifndef COPYING_UNIT | |
75 | #define COPYING_UNIT int | |
76 | #endif | |
77 | ||
78 | ||
79 | /* The functions allocating more room by calling `obstack_chunk_alloc' | |
80 | jump to the handler pointed to by `obstack_alloc_failed_handler'. | |
81 | This can be set to a user defined function which should either | |
82 | abort gracefully or use longjump - but shouldn't return. This | |
83 | variable by default points to the internal function | |
84 | `print_and_abort'. */ | |
85 | #if defined (__STDC__) && __STDC__ | |
86 | static void print_and_abort (void); | |
87 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; | |
88 | #else | |
89 | static void print_and_abort (); | |
90 | void (*obstack_alloc_failed_handler) () = print_and_abort; | |
91 | #endif | |
92 | ||
93 | /* Exit value used when `print_and_abort' is used. */ | |
94 | #if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H | |
95 | #include <stdlib.h> | |
96 | #endif | |
97 | #ifndef EXIT_FAILURE | |
98 | #define EXIT_FAILURE 1 | |
99 | #endif | |
100 | int obstack_exit_failure = EXIT_FAILURE; | |
101 | ||
102 | /* The non-GNU-C macros copy the obstack into this global variable | |
103 | to avoid multiple evaluation. */ | |
104 | ||
105 | struct obstack *_obstack; | |
106 | ||
107 | /* Define a macro that either calls functions with the traditional malloc/free | |
108 | calling interface, or calls functions with the mmalloc/mfree interface | |
109 | (that adds an extra first argument), based on the state of use_extra_arg. | |
110 | For free, do not use ?:, since some compilers, like the MIPS compilers, | |
111 | do not allow (expr) ? void : void. */ | |
112 | ||
113 | #if defined (__STDC__) && __STDC__ | |
114 | #define CALL_CHUNKFUN(h, size) \ | |
115 | (((h) -> use_extra_arg) \ | |
116 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | |
117 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) | |
118 | ||
119 | #define CALL_FREEFUN(h, old_chunk) \ | |
120 | do { \ | |
121 | if ((h) -> use_extra_arg) \ | |
122 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | |
123 | else \ | |
124 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ | |
125 | } while (0) | |
126 | #else | |
127 | #define CALL_CHUNKFUN(h, size) \ | |
128 | (((h) -> use_extra_arg) \ | |
129 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | |
130 | : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) | |
131 | ||
132 | #define CALL_FREEFUN(h, old_chunk) \ | |
133 | do { \ | |
134 | if ((h) -> use_extra_arg) \ | |
135 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | |
136 | else \ | |
137 | (*(void (*) ()) (h)->freefun) ((old_chunk)); \ | |
138 | } while (0) | |
139 | #endif | |
140 | ||
141 | \f | |
142 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). | |
143 | Objects start on multiples of ALIGNMENT (0 means use default). | |
144 | CHUNKFUN is the function to use to allocate chunks, | |
145 | and FREEFUN the function to free them. | |
146 | ||
147 | Return nonzero if successful, calls obstack_alloc_failed_handler if | |
148 | allocation fails. */ | |
149 | ||
150 | int | |
151 | _obstack_begin (h, size, alignment, chunkfun, freefun) | |
152 | struct obstack *h; | |
153 | int size; | |
154 | int alignment; | |
155 | #if defined (__STDC__) && __STDC__ | |
156 | POINTER (*chunkfun) (long); | |
157 | void (*freefun) (void *); | |
158 | #else | |
159 | POINTER (*chunkfun) (); | |
160 | void (*freefun) (); | |
161 | #endif | |
162 | { | |
163 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |
164 | ||
165 | if (alignment == 0) | |
166 | alignment = (int) DEFAULT_ALIGNMENT; | |
167 | if (size == 0) | |
168 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |
169 | { | |
170 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |
171 | Use the values for range checking, because if range checking is off, | |
172 | the extra bytes won't be missed terribly, but if range checking is on | |
173 | and we used a larger request, a whole extra 4096 bytes would be | |
174 | allocated. | |
175 | ||
176 | These number are irrelevant to the new GNU malloc. I suspect it is | |
177 | less sensitive to the size of the request. */ | |
178 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |
179 | + 4 + DEFAULT_ROUNDING - 1) | |
180 | & ~(DEFAULT_ROUNDING - 1)); | |
181 | size = 4096 - extra; | |
182 | } | |
183 | ||
184 | #if defined (__STDC__) && __STDC__ | |
185 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; | |
186 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |
187 | #else | |
188 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; | |
189 | h->freefun = freefun; | |
190 | #endif | |
191 | h->chunk_size = size; | |
192 | h->alignment_mask = alignment - 1; | |
193 | h->use_extra_arg = 0; | |
194 | ||
195 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | |
196 | if (!chunk) | |
197 | (*obstack_alloc_failed_handler) (); | |
198 | h->next_free = h->object_base = chunk->contents; | |
199 | h->chunk_limit = chunk->limit | |
200 | = (char *) chunk + h->chunk_size; | |
201 | chunk->prev = 0; | |
202 | /* The initial chunk now contains no empty object. */ | |
203 | h->maybe_empty_object = 0; | |
204 | h->alloc_failed = 0; | |
205 | return 1; | |
206 | } | |
207 | ||
208 | int | |
209 | _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) | |
210 | struct obstack *h; | |
211 | int size; | |
212 | int alignment; | |
213 | #if defined (__STDC__) && __STDC__ | |
214 | POINTER (*chunkfun) (POINTER, long); | |
215 | void (*freefun) (POINTER, POINTER); | |
216 | #else | |
217 | POINTER (*chunkfun) (); | |
218 | void (*freefun) (); | |
219 | #endif | |
220 | POINTER arg; | |
221 | { | |
222 | register struct _obstack_chunk *chunk; /* points to new chunk */ | |
223 | ||
224 | if (alignment == 0) | |
225 | alignment = (int) DEFAULT_ALIGNMENT; | |
226 | if (size == 0) | |
227 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ | |
228 | { | |
229 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | |
230 | Use the values for range checking, because if range checking is off, | |
231 | the extra bytes won't be missed terribly, but if range checking is on | |
232 | and we used a larger request, a whole extra 4096 bytes would be | |
233 | allocated. | |
234 | ||
235 | These number are irrelevant to the new GNU malloc. I suspect it is | |
236 | less sensitive to the size of the request. */ | |
237 | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | |
238 | + 4 + DEFAULT_ROUNDING - 1) | |
239 | & ~(DEFAULT_ROUNDING - 1)); | |
240 | size = 4096 - extra; | |
241 | } | |
242 | ||
243 | #if defined(__STDC__) && __STDC__ | |
244 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | |
245 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | |
246 | #else | |
247 | h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; | |
248 | h->freefun = freefun; | |
249 | #endif | |
250 | h->chunk_size = size; | |
251 | h->alignment_mask = alignment - 1; | |
252 | h->extra_arg = arg; | |
253 | h->use_extra_arg = 1; | |
254 | ||
255 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | |
256 | if (!chunk) | |
257 | (*obstack_alloc_failed_handler) (); | |
258 | h->next_free = h->object_base = chunk->contents; | |
259 | h->chunk_limit = chunk->limit | |
260 | = (char *) chunk + h->chunk_size; | |
261 | chunk->prev = 0; | |
262 | /* The initial chunk now contains no empty object. */ | |
263 | h->maybe_empty_object = 0; | |
264 | h->alloc_failed = 0; | |
265 | return 1; | |
266 | } | |
267 | ||
268 | /* Allocate a new current chunk for the obstack *H | |
269 | on the assumption that LENGTH bytes need to be added | |
270 | to the current object, or a new object of length LENGTH allocated. | |
271 | Copies any partial object from the end of the old chunk | |
272 | to the beginning of the new one. */ | |
273 | ||
274 | void | |
275 | _obstack_newchunk (h, length) | |
276 | struct obstack *h; | |
277 | int length; | |
278 | { | |
279 | register struct _obstack_chunk *old_chunk = h->chunk; | |
280 | register struct _obstack_chunk *new_chunk; | |
281 | register long new_size; | |
282 | register long obj_size = h->next_free - h->object_base; | |
283 | register long i; | |
284 | long already; | |
285 | char *object_base; | |
286 | ||
287 | /* Compute size for new chunk. */ | |
288 | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | |
289 | if (new_size < h->chunk_size) | |
290 | new_size = h->chunk_size; | |
291 | ||
292 | /* Allocate and initialize the new chunk. */ | |
293 | new_chunk = CALL_CHUNKFUN (h, new_size); | |
294 | if (!new_chunk) | |
295 | (*obstack_alloc_failed_handler) (); | |
296 | h->chunk = new_chunk; | |
297 | new_chunk->prev = old_chunk; | |
298 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | |
299 | ||
300 | /* Compute an aligned object_base in the new chunk */ | |
301 | object_base = | |
302 | __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask) | |
303 | & ~ (h->alignment_mask)); | |
304 | ||
305 | /* Move the existing object to the new chunk. | |
306 | Word at a time is fast and is safe if the object | |
307 | is sufficiently aligned. */ | |
308 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | |
309 | { | |
310 | for (i = obj_size / sizeof (COPYING_UNIT) - 1; | |
311 | i >= 0; i--) | |
312 | ((COPYING_UNIT *)object_base)[i] | |
313 | = ((COPYING_UNIT *)h->object_base)[i]; | |
314 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, | |
315 | but that can cross a page boundary on a machine | |
316 | which does not do strict alignment for COPYING_UNITS. */ | |
317 | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); | |
318 | } | |
319 | else | |
320 | already = 0; | |
321 | /* Copy remaining bytes one by one. */ | |
322 | for (i = already; i < obj_size; i++) | |
323 | object_base[i] = h->object_base[i]; | |
324 | ||
325 | /* If the object just copied was the only data in OLD_CHUNK, | |
326 | free that chunk and remove it from the chain. | |
327 | But not if that chunk might contain an empty object. */ | |
328 | if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) | |
329 | { | |
330 | new_chunk->prev = old_chunk->prev; | |
331 | CALL_FREEFUN (h, old_chunk); | |
332 | } | |
333 | ||
334 | h->object_base = object_base; | |
335 | h->next_free = h->object_base + obj_size; | |
336 | /* The new chunk certainly contains no empty object yet. */ | |
337 | h->maybe_empty_object = 0; | |
338 | } | |
339 | ||
340 | /* Return nonzero if object OBJ has been allocated from obstack H. | |
341 | This is here for debugging. | |
342 | If you use it in a program, you are probably losing. */ | |
343 | ||
344 | #if defined (__STDC__) && __STDC__ | |
345 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in | |
346 | obstack.h because it is just for debugging. */ | |
347 | int _obstack_allocated_p (struct obstack *h, POINTER obj); | |
348 | #endif | |
349 | ||
350 | int | |
351 | _obstack_allocated_p (h, obj) | |
352 | struct obstack *h; | |
353 | POINTER obj; | |
354 | { | |
355 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
356 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
357 | ||
358 | lp = (h)->chunk; | |
359 | /* We use >= rather than > since the object cannot be exactly at | |
360 | the beginning of the chunk but might be an empty object exactly | |
361 | at the end of an adjacent chunk. */ | |
362 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
363 | { | |
364 | plp = lp->prev; | |
365 | lp = plp; | |
366 | } | |
367 | return lp != 0; | |
368 | } | |
369 | \f | |
370 | /* Free objects in obstack H, including OBJ and everything allocate | |
371 | more recently than OBJ. If OBJ is zero, free everything in H. */ | |
372 | ||
373 | #undef obstack_free | |
374 | ||
375 | /* This function has two names with identical definitions. | |
376 | This is the first one, called from non-ANSI code. */ | |
377 | ||
378 | void | |
379 | _obstack_free (h, obj) | |
380 | struct obstack *h; | |
381 | POINTER obj; | |
382 | { | |
383 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
384 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
385 | ||
386 | lp = h->chunk; | |
387 | /* We use >= because there cannot be an object at the beginning of a chunk. | |
388 | But there can be an empty object at that address | |
389 | at the end of another chunk. */ | |
390 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
391 | { | |
392 | plp = lp->prev; | |
393 | CALL_FREEFUN (h, lp); | |
394 | lp = plp; | |
395 | /* If we switch chunks, we can't tell whether the new current | |
396 | chunk contains an empty object, so assume that it may. */ | |
397 | h->maybe_empty_object = 1; | |
398 | } | |
399 | if (lp) | |
400 | { | |
401 | h->object_base = h->next_free = (char *) (obj); | |
402 | h->chunk_limit = lp->limit; | |
403 | h->chunk = lp; | |
404 | } | |
405 | else if (obj != 0) | |
406 | /* obj is not in any of the chunks! */ | |
407 | abort (); | |
408 | } | |
409 | ||
410 | /* This function is used from ANSI code. */ | |
411 | ||
412 | void | |
413 | obstack_free (h, obj) | |
414 | struct obstack *h; | |
415 | POINTER obj; | |
416 | { | |
417 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ | |
418 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ | |
419 | ||
420 | lp = h->chunk; | |
421 | /* We use >= because there cannot be an object at the beginning of a chunk. | |
422 | But there can be an empty object at that address | |
423 | at the end of another chunk. */ | |
424 | while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) | |
425 | { | |
426 | plp = lp->prev; | |
427 | CALL_FREEFUN (h, lp); | |
428 | lp = plp; | |
429 | /* If we switch chunks, we can't tell whether the new current | |
430 | chunk contains an empty object, so assume that it may. */ | |
431 | h->maybe_empty_object = 1; | |
432 | } | |
433 | if (lp) | |
434 | { | |
435 | h->object_base = h->next_free = (char *) (obj); | |
436 | h->chunk_limit = lp->limit; | |
437 | h->chunk = lp; | |
438 | } | |
439 | else if (obj != 0) | |
440 | /* obj is not in any of the chunks! */ | |
441 | abort (); | |
442 | } | |
443 | \f | |
444 | int | |
445 | _obstack_memory_used (h) | |
446 | struct obstack *h; | |
447 | { | |
448 | register struct _obstack_chunk* lp; | |
449 | register int nbytes = 0; | |
450 | ||
451 | for (lp = h->chunk; lp != 0; lp = lp->prev) | |
452 | { | |
453 | nbytes += lp->limit - (char *) lp; | |
454 | } | |
455 | return nbytes; | |
456 | } | |
457 | \f | |
458 | /* Define the error handler. */ | |
459 | #ifndef _ | |
460 | # if defined HAVE_LIBINTL_H || defined _LIBC | |
461 | # include <libintl.h> | |
462 | # ifndef _ | |
463 | # define _(Str) gettext (Str) | |
464 | # endif | |
465 | # else | |
466 | # define _(Str) (Str) | |
467 | # endif | |
468 | #endif | |
469 | #if defined _LIBC && defined USE_IN_LIBIO | |
470 | # include <libio/iolibio.h> | |
471 | # define fputs(s, f) _IO_fputs (s, f) | |
472 | #endif | |
473 | ||
474 | static void | |
475 | print_and_abort () | |
476 | { | |
477 | fputs (_("memory exhausted"), stderr); | |
478 | fputc ('\n', stderr); | |
479 | exit (obstack_exit_failure); | |
480 | } | |
481 | \f | |
482 | #if 0 | |
483 | /* These are now turned off because the applications do not use it | |
484 | and it uses bcopy via obstack_grow, which causes trouble on sysV. */ | |
485 | ||
486 | /* Now define the functional versions of the obstack macros. | |
487 | Define them to simply use the corresponding macros to do the job. */ | |
488 | ||
489 | #if defined (__STDC__) && __STDC__ | |
490 | /* These function definitions do not work with non-ANSI preprocessors; | |
491 | they won't pass through the macro names in parentheses. */ | |
492 | ||
493 | /* The function names appear in parentheses in order to prevent | |
494 | the macro-definitions of the names from being expanded there. */ | |
495 | ||
496 | POINTER (obstack_base) (obstack) | |
497 | struct obstack *obstack; | |
498 | { | |
499 | return obstack_base (obstack); | |
500 | } | |
501 | ||
502 | POINTER (obstack_next_free) (obstack) | |
503 | struct obstack *obstack; | |
504 | { | |
505 | return obstack_next_free (obstack); | |
506 | } | |
507 | ||
508 | int (obstack_object_size) (obstack) | |
509 | struct obstack *obstack; | |
510 | { | |
511 | return obstack_object_size (obstack); | |
512 | } | |
513 | ||
514 | int (obstack_room) (obstack) | |
515 | struct obstack *obstack; | |
516 | { | |
517 | return obstack_room (obstack); | |
518 | } | |
519 | ||
520 | int (obstack_make_room) (obstack, length) | |
521 | struct obstack *obstack; | |
522 | int length; | |
523 | { | |
524 | return obstack_make_room (obstack, length); | |
525 | } | |
526 | ||
527 | void (obstack_grow) (obstack, pointer, length) | |
528 | struct obstack *obstack; | |
529 | POINTER pointer; | |
530 | int length; | |
531 | { | |
532 | obstack_grow (obstack, pointer, length); | |
533 | } | |
534 | ||
535 | void (obstack_grow0) (obstack, pointer, length) | |
536 | struct obstack *obstack; | |
537 | POINTER pointer; | |
538 | int length; | |
539 | { | |
540 | obstack_grow0 (obstack, pointer, length); | |
541 | } | |
542 | ||
543 | void (obstack_1grow) (obstack, character) | |
544 | struct obstack *obstack; | |
545 | int character; | |
546 | { | |
547 | obstack_1grow (obstack, character); | |
548 | } | |
549 | ||
550 | void (obstack_blank) (obstack, length) | |
551 | struct obstack *obstack; | |
552 | int length; | |
553 | { | |
554 | obstack_blank (obstack, length); | |
555 | } | |
556 | ||
557 | void (obstack_1grow_fast) (obstack, character) | |
558 | struct obstack *obstack; | |
559 | int character; | |
560 | { | |
561 | obstack_1grow_fast (obstack, character); | |
562 | } | |
563 | ||
564 | void (obstack_blank_fast) (obstack, length) | |
565 | struct obstack *obstack; | |
566 | int length; | |
567 | { | |
568 | obstack_blank_fast (obstack, length); | |
569 | } | |
570 | ||
571 | POINTER (obstack_finish) (obstack) | |
572 | struct obstack *obstack; | |
573 | { | |
574 | return obstack_finish (obstack); | |
575 | } | |
576 | ||
577 | POINTER (obstack_alloc) (obstack, length) | |
578 | struct obstack *obstack; | |
579 | int length; | |
580 | { | |
581 | return obstack_alloc (obstack, length); | |
582 | } | |
583 | ||
584 | POINTER (obstack_copy) (obstack, pointer, length) | |
585 | struct obstack *obstack; | |
586 | POINTER pointer; | |
587 | int length; | |
588 | { | |
589 | return obstack_copy (obstack, pointer, length); | |
590 | } | |
591 | ||
592 | POINTER (obstack_copy0) (obstack, pointer, length) | |
593 | struct obstack *obstack; | |
594 | POINTER pointer; | |
595 | int length; | |
596 | { | |
597 | return obstack_copy0 (obstack, pointer, length); | |
598 | } | |
599 | ||
600 | #endif /* __STDC__ */ | |
601 | ||
602 | #endif /* 0 */ | |
603 | ||
604 | #endif /* !ELIDE_CODE */ |