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8c7ebe49 1/* obstack.h - object stack macros
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2
3 Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
4 1998, 1999, 2002 Free Software Foundation, Inc.
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5
6 This file is part of the GNU C Library. Its master source is NOT part of
7 the C library, however. The master source lives in /gd/gnu/lib.
8
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9 NOTE: The canonical source of this file is maintained with the GNU C Library.
10 Bugs can be reported to bug-glibc@gnu.org.
8c7ebe49 11
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12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2, or (at your option)
15 any later version.
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16
17 This program is distributed in the hope that it will be useful,
8c7ebe49 18 but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
8c7ebe49 21
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22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software Foundation,
24 Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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25
26/* Summary:
27
28All the apparent functions defined here are macros. The idea
29is that you would use these pre-tested macros to solve a
30very specific set of problems, and they would run fast.
31Caution: no side-effects in arguments please!! They may be
32evaluated MANY times!!
33
34These macros operate a stack of objects. Each object starts life
35small, and may grow to maturity. (Consider building a word syllable
36by syllable.) An object can move while it is growing. Once it has
37been "finished" it never changes address again. So the "top of the
38stack" is typically an immature growing object, while the rest of the
39stack is of mature, fixed size and fixed address objects.
40
41These routines grab large chunks of memory, using a function you
42supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
43by calling `obstack_chunk_free'. You must define them and declare
44them before using any obstack macros.
45
46Each independent stack is represented by a `struct obstack'.
47Each of the obstack macros expects a pointer to such a structure
48as the first argument.
49
50One motivation for this package is the problem of growing char strings
51in symbol tables. Unless you are "fascist pig with a read-only mind"
52--Gosper's immortal quote from HAKMEM item 154, out of context--you
53would not like to put any arbitrary upper limit on the length of your
54symbols.
55
56In practice this often means you will build many short symbols and a
57few long symbols. At the time you are reading a symbol you don't know
58how long it is. One traditional method is to read a symbol into a
59buffer, realloc()ating the buffer every time you try to read a symbol
60that is longer than the buffer. This is beaut, but you still will
61want to copy the symbol from the buffer to a more permanent
62symbol-table entry say about half the time.
63
64With obstacks, you can work differently. Use one obstack for all symbol
65names. As you read a symbol, grow the name in the obstack gradually.
66When the name is complete, finalize it. Then, if the symbol exists already,
67free the newly read name.
68
69The way we do this is to take a large chunk, allocating memory from
70low addresses. When you want to build a symbol in the chunk you just
71add chars above the current "high water mark" in the chunk. When you
72have finished adding chars, because you got to the end of the symbol,
73you know how long the chars are, and you can create a new object.
74Mostly the chars will not burst over the highest address of the chunk,
75because you would typically expect a chunk to be (say) 100 times as
76long as an average object.
77
78In case that isn't clear, when we have enough chars to make up
79the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
80so we just point to it where it lies. No moving of chars is
81needed and this is the second win: potentially long strings need
82never be explicitly shuffled. Once an object is formed, it does not
83change its address during its lifetime.
84
85When the chars burst over a chunk boundary, we allocate a larger
86chunk, and then copy the partly formed object from the end of the old
87chunk to the beginning of the new larger chunk. We then carry on
88accreting characters to the end of the object as we normally would.
89
90A special macro is provided to add a single char at a time to a
91growing object. This allows the use of register variables, which
92break the ordinary 'growth' macro.
93
94Summary:
95 We allocate large chunks.
96 We carve out one object at a time from the current chunk.
97 Once carved, an object never moves.
98 We are free to append data of any size to the currently
99 growing object.
100 Exactly one object is growing in an obstack at any one time.
101 You can run one obstack per control block.
102 You may have as many control blocks as you dare.
103 Because of the way we do it, you can `unwind' an obstack
104 back to a previous state. (You may remove objects much
105 as you would with a stack.)
106*/
107
108
109/* Don't do the contents of this file more than once. */
110
111#ifndef _OBSTACK_H
112#define _OBSTACK_H 1
113
114#ifdef __cplusplus
115extern "C" {
116#endif
117\f
118/* We use subtraction of (char *) 0 instead of casting to int
119 because on word-addressable machines a simple cast to int
120 may ignore the byte-within-word field of the pointer. */
121
122#ifndef __PTR_TO_INT
123# define __PTR_TO_INT(P) ((P) - (char *) 0)
124#endif
125
126#ifndef __INT_TO_PTR
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127# ifdef __STDC__
128# define __INT_TO_PTR(P) ((void *) ((P) + (char *) 0))
129# else
130# define __INT_TO_PTR(P) ((P) + (char *) 0)
131# endif
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132#endif
133
134/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
135 defined, as with GNU C, use that; that way we don't pollute the
136 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
137 available, include it and use ptrdiff_t. In traditional C, long is
138 the best that we can do. */
139
140#ifdef __PTRDIFF_TYPE__
141# define PTR_INT_TYPE __PTRDIFF_TYPE__
142#else
143# ifdef HAVE_STDDEF_H
144# include <stddef.h>
145# define PTR_INT_TYPE ptrdiff_t
146# else
147# define PTR_INT_TYPE long
148# endif
149#endif
150
151#if defined _LIBC || defined HAVE_STRING_H
152# include <string.h>
153# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
154#else
155# ifdef memcpy
156# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
157# else
158# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
159# endif
160#endif
161
162struct _obstack_chunk /* Lives at front of each chunk. */
163{
164 char *limit; /* 1 past end of this chunk */
165 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
166 char contents[4]; /* objects begin here */
167};
168
169struct obstack /* control current object in current chunk */
170{
171 long chunk_size; /* preferred size to allocate chunks in */
172 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
173 char *object_base; /* address of object we are building */
174 char *next_free; /* where to add next char to current object */
175 char *chunk_limit; /* address of char after current chunk */
176 PTR_INT_TYPE temp; /* Temporary for some macros. */
177 int alignment_mask; /* Mask of alignment for each object. */
16cb098b 178#if PROTOTYPES || (defined __STDC__ && __STDC__)
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179 /* These prototypes vary based on `use_extra_arg', and we use
180 casts to the prototypeless function type in all assignments,
181 but having prototypes here quiets -Wstrict-prototypes. */
182 struct _obstack_chunk *(*chunkfun) (void *, long);
183 void (*freefun) (void *, struct _obstack_chunk *);
184 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
185#else
186 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
187 void (*freefun) (); /* User's function to free a chunk. */
188 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
189#endif
190 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
191 unsigned maybe_empty_object:1;/* There is a possibility that the current
192 chunk contains a zero-length object. This
193 prevents freeing the chunk if we allocate
194 a bigger chunk to replace it. */
195 unsigned alloc_failed:1; /* No longer used, as we now call the failed
196 handler on error, but retained for binary
197 compatibility. */
198};
199
200/* Declare the external functions we use; they are in obstack.c. */
201
16cb098b 202#if PROTOTYPES || (defined __STDC__ && __STDC__)
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203extern void _obstack_newchunk (struct obstack *, int);
204extern void _obstack_free (struct obstack *, void *);
205extern int _obstack_begin (struct obstack *, int, int,
206 void *(*) (long), void (*) (void *));
207extern int _obstack_begin_1 (struct obstack *, int, int,
208 void *(*) (void *, long),
209 void (*) (void *, void *), void *);
210extern int _obstack_memory_used (struct obstack *);
211#else
212extern void _obstack_newchunk ();
213extern void _obstack_free ();
214extern int _obstack_begin ();
215extern int _obstack_begin_1 ();
216extern int _obstack_memory_used ();
217#endif
218\f
16cb098b 219#if PROTOTYPES || (defined __STDC__ && __STDC__)
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220
221/* Do the function-declarations after the structs
222 but before defining the macros. */
223
224void obstack_init (struct obstack *obstack);
225
226void * obstack_alloc (struct obstack *obstack, int size);
227
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228void * obstack_copy (struct obstack *obstack, const void *address, int size);
229void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
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230
231void obstack_free (struct obstack *obstack, void *block);
232
233void obstack_blank (struct obstack *obstack, int size);
234
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235void obstack_grow (struct obstack *obstack, const void *data, int size);
236void obstack_grow0 (struct obstack *obstack, const void *data, int size);
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237
238void obstack_1grow (struct obstack *obstack, int data_char);
8a4f41d6 239void obstack_ptr_grow (struct obstack *obstack, const void *data);
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240void obstack_int_grow (struct obstack *obstack, int data);
241
242void * obstack_finish (struct obstack *obstack);
243
244int obstack_object_size (struct obstack *obstack);
245
246int obstack_room (struct obstack *obstack);
247void obstack_make_room (struct obstack *obstack, int size);
248void obstack_1grow_fast (struct obstack *obstack, int data_char);
8a4f41d6 249void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
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250void obstack_int_grow_fast (struct obstack *obstack, int data);
251void obstack_blank_fast (struct obstack *obstack, int size);
252
253void * obstack_base (struct obstack *obstack);
254void * obstack_next_free (struct obstack *obstack);
255int obstack_alignment_mask (struct obstack *obstack);
256int obstack_chunk_size (struct obstack *obstack);
257int obstack_memory_used (struct obstack *obstack);
258
16cb098b 259#endif /* PROTOTYPES || (defined __STDC__ && __STDC__) */
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260
261/* Non-ANSI C cannot really support alternative functions for these macros,
262 so we do not declare them. */
263
264/* Error handler called when `obstack_chunk_alloc' failed to allocate
265 more memory. This can be set to a user defined function which
266 should either abort gracefully or use longjump - but shouldn't
267 return. The default action is to print a message and abort. */
16cb098b 268#if PROTOTYPES || (defined __STDC__ && __STDC__)
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269extern void (*obstack_alloc_failed_handler) (void);
270#else
271extern void (*obstack_alloc_failed_handler) ();
272#endif
273
274/* Exit value used when `print_and_abort' is used. */
275extern int obstack_exit_failure;
276\f
277/* Pointer to beginning of object being allocated or to be allocated next.
278 Note that this might not be the final address of the object
279 because a new chunk might be needed to hold the final size. */
280
281#define obstack_base(h) ((h)->object_base)
282
283/* Size for allocating ordinary chunks. */
284
285#define obstack_chunk_size(h) ((h)->chunk_size)
286
287/* Pointer to next byte not yet allocated in current chunk. */
288
289#define obstack_next_free(h) ((h)->next_free)
290
291/* Mask specifying low bits that should be clear in address of an object. */
292
293#define obstack_alignment_mask(h) ((h)->alignment_mask)
294
295/* To prevent prototype warnings provide complete argument list in
296 standard C version. */
16cb098b 297#if PROTOYPES || (defined __STDC__ && __STDC__)
8c7ebe49 298
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299# define obstack_init(h) \
300 _obstack_begin ((h), 0, 0, \
301 (void *(*) (long)) obstack_chunk_alloc, \
302 (void (*) (void *)) obstack_chunk_free)
8c7ebe49 303
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304# define obstack_begin(h, size) \
305 _obstack_begin ((h), (size), 0, \
306 (void *(*) (long)) obstack_chunk_alloc, \
307 (void (*) (void *)) obstack_chunk_free)
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308
309# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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310 _obstack_begin ((h), (size), (alignment), \
311 (void *(*) (long)) (chunkfun), \
312 (void (*) (void *)) (freefun))
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313
314# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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315 _obstack_begin_1 ((h), (size), (alignment), \
316 (void *(*) (void *, long)) (chunkfun), \
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317 (void (*) (void *, void *)) (freefun), (arg))
318
319# define obstack_chunkfun(h, newchunkfun) \
320 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
321
322# define obstack_freefun(h, newfreefun) \
323 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
324
325#else
326
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327# define obstack_init(h) \
328 _obstack_begin ((h), 0, 0, \
329 (void *(*) ()) obstack_chunk_alloc, \
330 (void (*) ()) obstack_chunk_free)
8c7ebe49 331
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332# define obstack_begin(h, size) \
333 _obstack_begin ((h), (size), 0, \
334 (void *(*) ()) obstack_chunk_alloc, \
335 (void (*) ()) obstack_chunk_free)
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336
337# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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338 _obstack_begin ((h), (size), (alignment), \
339 (void *(*) ()) (chunkfun), \
340 (void (*) ()) (freefun))
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341
342# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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343 _obstack_begin_1 ((h), (size), (alignment), \
344 (void *(*) ()) (chunkfun), \
345 (void (*) ()) (freefun), (arg))
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346
347# define obstack_chunkfun(h, newchunkfun) \
348 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
349
350# define obstack_freefun(h, newfreefun) \
351 ((h) -> freefun = (void (*)()) (newfreefun))
352
353#endif
354
355#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
356
357#define obstack_blank_fast(h,n) ((h)->next_free += (n))
358
359#define obstack_memory_used(h) _obstack_memory_used (h)
360\f
361#if defined __GNUC__ && defined __STDC__ && __STDC__
362/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
363 does not implement __extension__. But that compiler doesn't define
364 __GNUC_MINOR__. */
365# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
366# define __extension__
367# endif
368
369/* For GNU C, if not -traditional,
370 we can define these macros to compute all args only once
371 without using a global variable.
372 Also, we can avoid using the `temp' slot, to make faster code. */
373
374# define obstack_object_size(OBSTACK) \
375 __extension__ \
376 ({ struct obstack *__o = (OBSTACK); \
377 (unsigned) (__o->next_free - __o->object_base); })
378
379# define obstack_room(OBSTACK) \
380 __extension__ \
381 ({ struct obstack *__o = (OBSTACK); \
382 (unsigned) (__o->chunk_limit - __o->next_free); })
383
384# define obstack_make_room(OBSTACK,length) \
385__extension__ \
386({ struct obstack *__o = (OBSTACK); \
387 int __len = (length); \
388 if (__o->chunk_limit - __o->next_free < __len) \
389 _obstack_newchunk (__o, __len); \
390 (void) 0; })
391
392# define obstack_empty_p(OBSTACK) \
393 __extension__ \
394 ({ struct obstack *__o = (OBSTACK); \
395 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
396
397# define obstack_grow(OBSTACK,where,length) \
398__extension__ \
399({ struct obstack *__o = (OBSTACK); \
400 int __len = (length); \
401 if (__o->next_free + __len > __o->chunk_limit) \
402 _obstack_newchunk (__o, __len); \
d7045ec6 403 _obstack_memcpy (__o->next_free, (where), __len); \
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404 __o->next_free += __len; \
405 (void) 0; })
406
407# define obstack_grow0(OBSTACK,where,length) \
408__extension__ \
409({ struct obstack *__o = (OBSTACK); \
410 int __len = (length); \
411 if (__o->next_free + __len + 1 > __o->chunk_limit) \
412 _obstack_newchunk (__o, __len + 1); \
d7045ec6 413 _obstack_memcpy (__o->next_free, (where), __len); \
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414 __o->next_free += __len; \
415 *(__o->next_free)++ = 0; \
416 (void) 0; })
417
418# define obstack_1grow(OBSTACK,datum) \
419__extension__ \
420({ struct obstack *__o = (OBSTACK); \
421 if (__o->next_free + 1 > __o->chunk_limit) \
422 _obstack_newchunk (__o, 1); \
423 *(__o->next_free)++ = (datum); \
424 (void) 0; })
425
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426/* These assume that the obstack alignment is good enough for pointers
427 or ints, and that the data added so far to the current object
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428 shares that much alignment. */
429
430# define obstack_ptr_grow(OBSTACK,datum) \
431__extension__ \
432({ struct obstack *__o = (OBSTACK); \
433 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
434 _obstack_newchunk (__o, sizeof (void *)); \
d7045ec6 435 *((void **)__o->next_free)++ = (datum); \
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436 (void) 0; })
437
438# define obstack_int_grow(OBSTACK,datum) \
439__extension__ \
440({ struct obstack *__o = (OBSTACK); \
441 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
442 _obstack_newchunk (__o, sizeof (int)); \
d7045ec6 443 *((int *)__o->next_free)++ = (datum); \
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444 (void) 0; })
445
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446# define obstack_ptr_grow_fast(h,aptr) \
447 (*((void **) (h)->next_free)++ = (aptr))
448
449# define obstack_int_grow_fast(h,aint) \
450 (*((int *) (h)->next_free)++ = (aint))
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451
452# define obstack_blank(OBSTACK,length) \
453__extension__ \
454({ struct obstack *__o = (OBSTACK); \
455 int __len = (length); \
456 if (__o->chunk_limit - __o->next_free < __len) \
457 _obstack_newchunk (__o, __len); \
458 __o->next_free += __len; \
459 (void) 0; })
460
461# define obstack_alloc(OBSTACK,length) \
462__extension__ \
463({ struct obstack *__h = (OBSTACK); \
464 obstack_blank (__h, (length)); \
465 obstack_finish (__h); })
466
467# define obstack_copy(OBSTACK,where,length) \
468__extension__ \
469({ struct obstack *__h = (OBSTACK); \
470 obstack_grow (__h, (where), (length)); \
471 obstack_finish (__h); })
472
473# define obstack_copy0(OBSTACK,where,length) \
474__extension__ \
475({ struct obstack *__h = (OBSTACK); \
476 obstack_grow0 (__h, (where), (length)); \
477 obstack_finish (__h); })
478
479/* The local variable is named __o1 to avoid a name conflict
480 when obstack_blank is called. */
481# define obstack_finish(OBSTACK) \
482__extension__ \
483({ struct obstack *__o1 = (OBSTACK); \
484 void *value; \
485 value = (void *) __o1->object_base; \
486 if (__o1->next_free == value) \
487 __o1->maybe_empty_object = 1; \
488 __o1->next_free \
489 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
490 & ~ (__o1->alignment_mask)); \
491 if (__o1->next_free - (char *)__o1->chunk \
492 > __o1->chunk_limit - (char *)__o1->chunk) \
493 __o1->next_free = __o1->chunk_limit; \
494 __o1->object_base = __o1->next_free; \
495 value; })
496
497# define obstack_free(OBSTACK, OBJ) \
498__extension__ \
499({ struct obstack *__o = (OBSTACK); \
500 void *__obj = (OBJ); \
501 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
502 __o->next_free = __o->object_base = (char *)__obj; \
503 else (obstack_free) (__o, __obj); })
504\f
505#else /* not __GNUC__ or not __STDC__ */
506
507# define obstack_object_size(h) \
508 (unsigned) ((h)->next_free - (h)->object_base)
509
510# define obstack_room(h) \
511 (unsigned) ((h)->chunk_limit - (h)->next_free)
512
513# define obstack_empty_p(h) \
514 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
515
516/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
517 so that we can avoid having void expressions
518 in the arms of the conditional expression.
519 Casting the third operand to void was tried before,
520 but some compilers won't accept it. */
521
522# define obstack_make_room(h,length) \
523( (h)->temp = (length), \
524 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
525 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
526
527# define obstack_grow(h,where,length) \
528( (h)->temp = (length), \
529 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
530 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
d7045ec6 531 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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532 (h)->next_free += (h)->temp)
533
534# define obstack_grow0(h,where,length) \
535( (h)->temp = (length), \
536 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
537 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
d7045ec6 538 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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539 (h)->next_free += (h)->temp, \
540 *((h)->next_free)++ = 0)
541
542# define obstack_1grow(h,datum) \
543( (((h)->next_free + 1 > (h)->chunk_limit) \
544 ? (_obstack_newchunk ((h), 1), 0) : 0), \
545 (*((h)->next_free)++ = (datum)))
546
547# define obstack_ptr_grow(h,datum) \
548( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
549 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
d7045ec6 550 (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum)))
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551
552# define obstack_int_grow(h,datum) \
553( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
554 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
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555 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
556
557# define obstack_ptr_grow_fast(h,aptr) \
558 (*((const char **) (h)->next_free)++ = (aptr))
8c7ebe49 559
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560# define obstack_int_grow_fast(h,aint) \
561 (*((int *) (h)->next_free)++ = (aint))
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562
563# define obstack_blank(h,length) \
564( (h)->temp = (length), \
565 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
566 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
567 ((h)->next_free += (h)->temp))
568
569# define obstack_alloc(h,length) \
570 (obstack_blank ((h), (length)), obstack_finish ((h)))
571
572# define obstack_copy(h,where,length) \
573 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
574
575# define obstack_copy0(h,where,length) \
576 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
577
578# define obstack_finish(h) \
579( ((h)->next_free == (h)->object_base \
580 ? (((h)->maybe_empty_object = 1), 0) \
581 : 0), \
582 (h)->temp = __PTR_TO_INT ((h)->object_base), \
583 (h)->next_free \
584 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
585 & ~ ((h)->alignment_mask)), \
586 (((h)->next_free - (char *) (h)->chunk \
587 > (h)->chunk_limit - (char *) (h)->chunk) \
588 ? ((h)->next_free = (h)->chunk_limit) : 0), \
589 (h)->object_base = (h)->next_free, \
590 __INT_TO_PTR ((h)->temp))
591
16cb098b 592# if PROTOTYPES || (defined __STDC__ && __STDC__)
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593# define obstack_free(h,obj) \
594( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
595 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
596 ? (int) ((h)->next_free = (h)->object_base \
597 = (h)->temp + (char *) (h)->chunk) \
598 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
599# else
600# define obstack_free(h,obj) \
601( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
602 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
603 ? (int) ((h)->next_free = (h)->object_base \
604 = (h)->temp + (char *) (h)->chunk) \
605 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
606# endif
607
608#endif /* not __GNUC__ or not __STDC__ */
609
610#ifdef __cplusplus
611} /* C++ */
612#endif
613
614#endif /* obstack.h */