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1/* obstack.h - object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
3
4 This file is part of the GNU C Library. Its master source is NOT part of
5 the C library, however. The master source lives in /gd/gnu/lib.
6
7 The GNU C Library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public License as
9 published by the Free Software Foundation; either version 2 of the
10 License, or (at your option) any later version.
11
12 The GNU C Library is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 Library General Public License for more details.
16
17 You should have received a copy of the GNU Library General Public
18 License along with the GNU C Library; see the file COPYING.LIB. If not,
19 write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22/* Summary:
23
24All the apparent functions defined here are macros. The idea
25is that you would use these pre-tested macros to solve a
26very specific set of problems, and they would run fast.
27Caution: no side-effects in arguments please!! They may be
28evaluated MANY times!!
29
30These macros operate a stack of objects. Each object starts life
31small, and may grow to maturity. (Consider building a word syllable
32by syllable.) An object can move while it is growing. Once it has
33been "finished" it never changes address again. So the "top of the
34stack" is typically an immature growing object, while the rest of the
35stack is of mature, fixed size and fixed address objects.
36
37These routines grab large chunks of memory, using a function you
38supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
39by calling `obstack_chunk_free'. You must define them and declare
40them before using any obstack macros.
41
42Each independent stack is represented by a `struct obstack'.
43Each of the obstack macros expects a pointer to such a structure
44as the first argument.
45
46One motivation for this package is the problem of growing char strings
47in symbol tables. Unless you are "fascist pig with a read-only mind"
48--Gosper's immortal quote from HAKMEM item 154, out of context--you
49would not like to put any arbitrary upper limit on the length of your
50symbols.
51
52In practice this often means you will build many short symbols and a
53few long symbols. At the time you are reading a symbol you don't know
54how long it is. One traditional method is to read a symbol into a
55buffer, realloc()ating the buffer every time you try to read a symbol
56that is longer than the buffer. This is beaut, but you still will
57want to copy the symbol from the buffer to a more permanent
58symbol-table entry say about half the time.
59
60With obstacks, you can work differently. Use one obstack for all symbol
61names. As you read a symbol, grow the name in the obstack gradually.
62When the name is complete, finalize it. Then, if the symbol exists already,
63free the newly read name.
64
65The way we do this is to take a large chunk, allocating memory from
66low addresses. When you want to build a symbol in the chunk you just
67add chars above the current "high water mark" in the chunk. When you
68have finished adding chars, because you got to the end of the symbol,
69you know how long the chars are, and you can create a new object.
70Mostly the chars will not burst over the highest address of the chunk,
71because you would typically expect a chunk to be (say) 100 times as
72long as an average object.
73
74In case that isn't clear, when we have enough chars to make up
75the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
76so we just point to it where it lies. No moving of chars is
77needed and this is the second win: potentially long strings need
78never be explicitly shuffled. Once an object is formed, it does not
79change its address during its lifetime.
80
81When the chars burst over a chunk boundary, we allocate a larger
82chunk, and then copy the partly formed object from the end of the old
83chunk to the beginning of the new larger chunk. We then carry on
84accreting characters to the end of the object as we normally would.
85
86A special macro is provided to add a single char at a time to a
87growing object. This allows the use of register variables, which
88break the ordinary 'growth' macro.
89
90Summary:
91 We allocate large chunks.
92 We carve out one object at a time from the current chunk.
93 Once carved, an object never moves.
94 We are free to append data of any size to the currently
95 growing object.
96 Exactly one object is growing in an obstack at any one time.
97 You can run one obstack per control block.
98 You may have as many control blocks as you dare.
99 Because of the way we do it, you can `unwind' an obstack
100 back to a previous state. (You may remove objects much
101 as you would with a stack.)
102*/
103
104
105/* Don't do the contents of this file more than once. */
106
107#ifndef _OBSTACK_H
108#define _OBSTACK_H 1
109
110#ifdef __cplusplus
111extern "C" {
112#endif
113\f
114/* We use subtraction of (char *) 0 instead of casting to int
115 because on word-addressable machines a simple cast to int
116 may ignore the byte-within-word field of the pointer. */
117
118#ifndef __PTR_TO_INT
119# define __PTR_TO_INT(P) ((P) - (char *) 0)
120#endif
121
122#ifndef __INT_TO_PTR
123# define __INT_TO_PTR(P) ((P) + (char *) 0)
124#endif
125
126/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
127 defined, as with GNU C, use that; that way we don't pollute the
128 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
129 available, include it and use ptrdiff_t. In traditional C, long is
130 the best that we can do. */
131
132#ifdef __PTRDIFF_TYPE__
133# define PTR_INT_TYPE __PTRDIFF_TYPE__
134#else
135# ifdef HAVE_STDDEF_H
136# include <stddef.h>
137# define PTR_INT_TYPE ptrdiff_t
138# else
139# define PTR_INT_TYPE long
140# endif
141#endif
142
143#if defined _LIBC || defined HAVE_STRING_H
144# include <string.h>
145# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
146#else
147# ifdef memcpy
148# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149# else
150# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
151# endif
152#endif
153
154struct _obstack_chunk /* Lives at front of each chunk. */
155{
156 char *limit; /* 1 past end of this chunk */
157 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
158 char contents[4]; /* objects begin here */
159};
160
161struct obstack /* control current object in current chunk */
162{
163 long chunk_size; /* preferred size to allocate chunks in */
164 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
165 char *object_base; /* address of object we are building */
166 char *next_free; /* where to add next char to current object */
167 char *chunk_limit; /* address of char after current chunk */
168 PTR_INT_TYPE temp; /* Temporary for some macros. */
169 int alignment_mask; /* Mask of alignment for each object. */
170#if defined __STDC__ && __STDC__
171 /* These prototypes vary based on `use_extra_arg', and we use
172 casts to the prototypeless function type in all assignments,
173 but having prototypes here quiets -Wstrict-prototypes. */
174 struct _obstack_chunk *(*chunkfun) (void *, long);
175 void (*freefun) (void *, struct _obstack_chunk *);
176 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
177#else
178 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
179 void (*freefun) (); /* User's function to free a chunk. */
180 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
181#endif
182 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
183 unsigned maybe_empty_object:1;/* There is a possibility that the current
184 chunk contains a zero-length object. This
185 prevents freeing the chunk if we allocate
186 a bigger chunk to replace it. */
187 unsigned alloc_failed:1; /* No longer used, as we now call the failed
188 handler on error, but retained for binary
189 compatibility. */
190};
191
192/* Declare the external functions we use; they are in obstack.c. */
193
194#if defined __STDC__ && __STDC__
195extern void _obstack_newchunk (struct obstack *, int);
196extern void _obstack_free (struct obstack *, void *);
197extern int _obstack_begin (struct obstack *, int, int,
198 void *(*) (long), void (*) (void *));
199extern int _obstack_begin_1 (struct obstack *, int, int,
200 void *(*) (void *, long),
201 void (*) (void *, void *), void *);
202extern int _obstack_memory_used (struct obstack *);
203#else
204extern void _obstack_newchunk ();
205extern void _obstack_free ();
206extern int _obstack_begin ();
207extern int _obstack_begin_1 ();
208extern int _obstack_memory_used ();
209#endif
210\f
211#if defined __STDC__ && __STDC__
212
213/* Do the function-declarations after the structs
214 but before defining the macros. */
215
216void obstack_init (struct obstack *obstack);
217
218void * obstack_alloc (struct obstack *obstack, int size);
219
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220void * obstack_copy (struct obstack *obstack, const void *address, int size);
221void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
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222
223void obstack_free (struct obstack *obstack, void *block);
224
225void obstack_blank (struct obstack *obstack, int size);
226
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227void obstack_grow (struct obstack *obstack, const void *data, int size);
228void obstack_grow0 (struct obstack *obstack, const void *data, int size);
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229
230void obstack_1grow (struct obstack *obstack, int data_char);
8a4f41d6 231void obstack_ptr_grow (struct obstack *obstack, const void *data);
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232void obstack_int_grow (struct obstack *obstack, int data);
233
234void * obstack_finish (struct obstack *obstack);
235
236int obstack_object_size (struct obstack *obstack);
237
238int obstack_room (struct obstack *obstack);
239void obstack_make_room (struct obstack *obstack, int size);
240void obstack_1grow_fast (struct obstack *obstack, int data_char);
8a4f41d6 241void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
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242void obstack_int_grow_fast (struct obstack *obstack, int data);
243void obstack_blank_fast (struct obstack *obstack, int size);
244
245void * obstack_base (struct obstack *obstack);
246void * obstack_next_free (struct obstack *obstack);
247int obstack_alignment_mask (struct obstack *obstack);
248int obstack_chunk_size (struct obstack *obstack);
249int obstack_memory_used (struct obstack *obstack);
250
251#endif /* __STDC__ */
252
253/* Non-ANSI C cannot really support alternative functions for these macros,
254 so we do not declare them. */
255
256/* Error handler called when `obstack_chunk_alloc' failed to allocate
257 more memory. This can be set to a user defined function which
258 should either abort gracefully or use longjump - but shouldn't
259 return. The default action is to print a message and abort. */
260#if defined __STDC__ && __STDC__
261extern void (*obstack_alloc_failed_handler) (void);
262#else
263extern void (*obstack_alloc_failed_handler) ();
264#endif
265
266/* Exit value used when `print_and_abort' is used. */
267extern int obstack_exit_failure;
268\f
269/* Pointer to beginning of object being allocated or to be allocated next.
270 Note that this might not be the final address of the object
271 because a new chunk might be needed to hold the final size. */
272
273#define obstack_base(h) ((h)->object_base)
274
275/* Size for allocating ordinary chunks. */
276
277#define obstack_chunk_size(h) ((h)->chunk_size)
278
279/* Pointer to next byte not yet allocated in current chunk. */
280
281#define obstack_next_free(h) ((h)->next_free)
282
283/* Mask specifying low bits that should be clear in address of an object. */
284
285#define obstack_alignment_mask(h) ((h)->alignment_mask)
286
287/* To prevent prototype warnings provide complete argument list in
288 standard C version. */
289#if defined __STDC__ && __STDC__
290
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291# define obstack_init(h) \
292 _obstack_begin ((h), 0, 0, \
293 (void *(*) (long)) obstack_chunk_alloc, \
294 (void (*) (void *)) obstack_chunk_free)
8c7ebe49 295
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296# define obstack_begin(h, size) \
297 _obstack_begin ((h), (size), 0, \
298 (void *(*) (long)) obstack_chunk_alloc, \
299 (void (*) (void *)) obstack_chunk_free)
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300
301# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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302 _obstack_begin ((h), (size), (alignment), \
303 (void *(*) (long)) (chunkfun), \
304 (void (*) (void *)) (freefun))
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305
306# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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307 _obstack_begin_1 ((h), (size), (alignment), \
308 (void *(*) (void *, long)) (chunkfun), \
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309 (void (*) (void *, void *)) (freefun), (arg))
310
311# define obstack_chunkfun(h, newchunkfun) \
312 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
313
314# define obstack_freefun(h, newfreefun) \
315 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
316
317#else
318
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319# define obstack_init(h) \
320 _obstack_begin ((h), 0, 0, \
321 (void *(*) ()) obstack_chunk_alloc, \
322 (void (*) ()) obstack_chunk_free)
8c7ebe49 323
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324# define obstack_begin(h, size) \
325 _obstack_begin ((h), (size), 0, \
326 (void *(*) ()) obstack_chunk_alloc, \
327 (void (*) ()) obstack_chunk_free)
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328
329# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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330 _obstack_begin ((h), (size), (alignment), \
331 (void *(*) ()) (chunkfun), \
332 (void (*) ()) (freefun))
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333
334# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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335 _obstack_begin_1 ((h), (size), (alignment), \
336 (void *(*) ()) (chunkfun), \
337 (void (*) ()) (freefun), (arg))
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338
339# define obstack_chunkfun(h, newchunkfun) \
340 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
341
342# define obstack_freefun(h, newfreefun) \
343 ((h) -> freefun = (void (*)()) (newfreefun))
344
345#endif
346
347#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
348
349#define obstack_blank_fast(h,n) ((h)->next_free += (n))
350
351#define obstack_memory_used(h) _obstack_memory_used (h)
352\f
353#if defined __GNUC__ && defined __STDC__ && __STDC__
354/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
355 does not implement __extension__. But that compiler doesn't define
356 __GNUC_MINOR__. */
357# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
358# define __extension__
359# endif
360
361/* For GNU C, if not -traditional,
362 we can define these macros to compute all args only once
363 without using a global variable.
364 Also, we can avoid using the `temp' slot, to make faster code. */
365
366# define obstack_object_size(OBSTACK) \
367 __extension__ \
368 ({ struct obstack *__o = (OBSTACK); \
369 (unsigned) (__o->next_free - __o->object_base); })
370
371# define obstack_room(OBSTACK) \
372 __extension__ \
373 ({ struct obstack *__o = (OBSTACK); \
374 (unsigned) (__o->chunk_limit - __o->next_free); })
375
376# define obstack_make_room(OBSTACK,length) \
377__extension__ \
378({ struct obstack *__o = (OBSTACK); \
379 int __len = (length); \
380 if (__o->chunk_limit - __o->next_free < __len) \
381 _obstack_newchunk (__o, __len); \
382 (void) 0; })
383
384# define obstack_empty_p(OBSTACK) \
385 __extension__ \
386 ({ struct obstack *__o = (OBSTACK); \
387 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
388
389# define obstack_grow(OBSTACK,where,length) \
390__extension__ \
391({ struct obstack *__o = (OBSTACK); \
392 int __len = (length); \
393 if (__o->next_free + __len > __o->chunk_limit) \
394 _obstack_newchunk (__o, __len); \
d7045ec6 395 _obstack_memcpy (__o->next_free, (where), __len); \
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396 __o->next_free += __len; \
397 (void) 0; })
398
399# define obstack_grow0(OBSTACK,where,length) \
400__extension__ \
401({ struct obstack *__o = (OBSTACK); \
402 int __len = (length); \
403 if (__o->next_free + __len + 1 > __o->chunk_limit) \
404 _obstack_newchunk (__o, __len + 1); \
d7045ec6 405 _obstack_memcpy (__o->next_free, (where), __len); \
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406 __o->next_free += __len; \
407 *(__o->next_free)++ = 0; \
408 (void) 0; })
409
410# define obstack_1grow(OBSTACK,datum) \
411__extension__ \
412({ struct obstack *__o = (OBSTACK); \
413 if (__o->next_free + 1 > __o->chunk_limit) \
414 _obstack_newchunk (__o, 1); \
415 *(__o->next_free)++ = (datum); \
416 (void) 0; })
417
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418/* These assume that the obstack alignment is good enough for pointers
419 or ints, and that the data added so far to the current object
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420 shares that much alignment. */
421
422# define obstack_ptr_grow(OBSTACK,datum) \
423__extension__ \
424({ struct obstack *__o = (OBSTACK); \
425 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
426 _obstack_newchunk (__o, sizeof (void *)); \
d7045ec6 427 *((void **)__o->next_free)++ = (datum); \
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428 (void) 0; })
429
430# define obstack_int_grow(OBSTACK,datum) \
431__extension__ \
432({ struct obstack *__o = (OBSTACK); \
433 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
434 _obstack_newchunk (__o, sizeof (int)); \
d7045ec6 435 *((int *)__o->next_free)++ = (datum); \
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436 (void) 0; })
437
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438# define obstack_ptr_grow_fast(h,aptr) \
439 (*((void **) (h)->next_free)++ = (aptr))
440
441# define obstack_int_grow_fast(h,aint) \
442 (*((int *) (h)->next_free)++ = (aint))
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443
444# define obstack_blank(OBSTACK,length) \
445__extension__ \
446({ struct obstack *__o = (OBSTACK); \
447 int __len = (length); \
448 if (__o->chunk_limit - __o->next_free < __len) \
449 _obstack_newchunk (__o, __len); \
450 __o->next_free += __len; \
451 (void) 0; })
452
453# define obstack_alloc(OBSTACK,length) \
454__extension__ \
455({ struct obstack *__h = (OBSTACK); \
456 obstack_blank (__h, (length)); \
457 obstack_finish (__h); })
458
459# define obstack_copy(OBSTACK,where,length) \
460__extension__ \
461({ struct obstack *__h = (OBSTACK); \
462 obstack_grow (__h, (where), (length)); \
463 obstack_finish (__h); })
464
465# define obstack_copy0(OBSTACK,where,length) \
466__extension__ \
467({ struct obstack *__h = (OBSTACK); \
468 obstack_grow0 (__h, (where), (length)); \
469 obstack_finish (__h); })
470
471/* The local variable is named __o1 to avoid a name conflict
472 when obstack_blank is called. */
473# define obstack_finish(OBSTACK) \
474__extension__ \
475({ struct obstack *__o1 = (OBSTACK); \
476 void *value; \
477 value = (void *) __o1->object_base; \
478 if (__o1->next_free == value) \
479 __o1->maybe_empty_object = 1; \
480 __o1->next_free \
481 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
482 & ~ (__o1->alignment_mask)); \
483 if (__o1->next_free - (char *)__o1->chunk \
484 > __o1->chunk_limit - (char *)__o1->chunk) \
485 __o1->next_free = __o1->chunk_limit; \
486 __o1->object_base = __o1->next_free; \
487 value; })
488
489# define obstack_free(OBSTACK, OBJ) \
490__extension__ \
491({ struct obstack *__o = (OBSTACK); \
492 void *__obj = (OBJ); \
493 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
494 __o->next_free = __o->object_base = (char *)__obj; \
495 else (obstack_free) (__o, __obj); })
496\f
497#else /* not __GNUC__ or not __STDC__ */
498
499# define obstack_object_size(h) \
500 (unsigned) ((h)->next_free - (h)->object_base)
501
502# define obstack_room(h) \
503 (unsigned) ((h)->chunk_limit - (h)->next_free)
504
505# define obstack_empty_p(h) \
506 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
507
508/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
509 so that we can avoid having void expressions
510 in the arms of the conditional expression.
511 Casting the third operand to void was tried before,
512 but some compilers won't accept it. */
513
514# define obstack_make_room(h,length) \
515( (h)->temp = (length), \
516 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
517 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
518
519# define obstack_grow(h,where,length) \
520( (h)->temp = (length), \
521 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
522 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
d7045ec6 523 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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524 (h)->next_free += (h)->temp)
525
526# define obstack_grow0(h,where,length) \
527( (h)->temp = (length), \
528 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
529 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
d7045ec6 530 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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531 (h)->next_free += (h)->temp, \
532 *((h)->next_free)++ = 0)
533
534# define obstack_1grow(h,datum) \
535( (((h)->next_free + 1 > (h)->chunk_limit) \
536 ? (_obstack_newchunk ((h), 1), 0) : 0), \
537 (*((h)->next_free)++ = (datum)))
538
539# define obstack_ptr_grow(h,datum) \
540( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
541 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
d7045ec6 542 (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum)))
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543
544# define obstack_int_grow(h,datum) \
545( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
546 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
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547 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
548
549# define obstack_ptr_grow_fast(h,aptr) \
550 (*((const char **) (h)->next_free)++ = (aptr))
8c7ebe49 551
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552# define obstack_int_grow_fast(h,aint) \
553 (*((int *) (h)->next_free)++ = (aint))
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554
555# define obstack_blank(h,length) \
556( (h)->temp = (length), \
557 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
558 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
559 ((h)->next_free += (h)->temp))
560
561# define obstack_alloc(h,length) \
562 (obstack_blank ((h), (length)), obstack_finish ((h)))
563
564# define obstack_copy(h,where,length) \
565 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
566
567# define obstack_copy0(h,where,length) \
568 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
569
570# define obstack_finish(h) \
571( ((h)->next_free == (h)->object_base \
572 ? (((h)->maybe_empty_object = 1), 0) \
573 : 0), \
574 (h)->temp = __PTR_TO_INT ((h)->object_base), \
575 (h)->next_free \
576 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
577 & ~ ((h)->alignment_mask)), \
578 (((h)->next_free - (char *) (h)->chunk \
579 > (h)->chunk_limit - (char *) (h)->chunk) \
580 ? ((h)->next_free = (h)->chunk_limit) : 0), \
581 (h)->object_base = (h)->next_free, \
582 __INT_TO_PTR ((h)->temp))
583
584# if defined __STDC__ && __STDC__
585# define obstack_free(h,obj) \
586( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
587 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
588 ? (int) ((h)->next_free = (h)->object_base \
589 = (h)->temp + (char *) (h)->chunk) \
590 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
591# else
592# define obstack_free(h,obj) \
593( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
594 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
595 ? (int) ((h)->next_free = (h)->object_base \
596 = (h)->temp + (char *) (h)->chunk) \
597 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
598# endif
599
600#endif /* not __GNUC__ or not __STDC__ */
601
602#ifdef __cplusplus
603} /* C++ */
604#endif
605
606#endif /* obstack.h */