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Dub make_TOKEN as a public type interface.
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1# C++ skeleton for Bison
2
3# Copyright (C) 2002, 2003, 2004, 2005, 2006, 2007, 2008
4# Free Software Foundation, Inc.
5
6# This program is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18
19
20## --------- ##
21## variant. ##
22## --------- ##
23
24# b4_symbol_variant(YYTYPE, YYVAL, ACTION, [ARGS])
25# ------------------------------------------------
26# Run some ACTION ("build", or "destroy") on YYVAL of symbol type
27# YYTYPE.
28m4_define([b4_symbol_variant],
29[m4_pushdef([b4_dollar_dollar],
30 [$2.$3< $][3 >(m4_shift3($@))])dnl
31 switch ($1)
32 {
33b4_type_foreach([b4_type_action_])[]dnl
34 default:
35 break;
36 }
37m4_popdef([b4_dollar_dollar])dnl
38])
39
40
41# _b4_char_sizeof_counter
42# -----------------------
43# A counter used by _b4_char_sizeof_dummy to create fresh symbols.
44m4_define([_b4_char_sizeof_counter],
45[0])
46
47# _b4_char_sizeof_dummy
48# ---------------------
49# At each call return a new C++ identifier.
50m4_define([_b4_char_sizeof_dummy],
51[m4_define([_b4_char_sizeof_counter], m4_incr(_b4_char_sizeof_counter))dnl
52dummy[]_b4_char_sizeof_counter])
53
54
55# b4_char_sizeof_(SYMBOL-NUM)
56# ---------------------------
57# A comment describing this symbol.
58m4_define([b4_char_sizeof_],
59[ // b4_symbol([$1], [tag])
60])
61
62# b4_char_sizeof(SYMBOL-NUMS)
63# ---------------------------
64# To be mapped on the list of type names to produce:
65#
66# char dummy1[sizeof(type_name_1)];
67# char dummy2[sizeof(type_name_2)];
68#
69# for defined type names.
70m4_define([b4_char_sizeof],
71[b4_symbol_if([$1], [has_type],
72[
73m4_map([b4_char_sizeof_], [$@])dnl
74 char _b4_char_sizeof_dummy@{sizeof([b4_symbol([$1], [type])])@};
75])])
76
77
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78# b4_variant_define
79# -----------------
507aa0e2 80# Define "variant".
5f5a90df 81m4_define([b4_variant_define],
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82[[
83 /// A char[S] buffer to store and retrieve objects.
84 ///
85 /// Sort of a variant, but does not keep track of the nature
86 /// of the stored data, since that knowledge is available
87 /// via the current state.
88 template <size_t S>
89 struct variant
90 {]b4_assert_if([
91 /// Whether something is contained.
92 bool built;
93])[
94 /// Empty construction.
95 inline
96 variant ()]b4_assert_if([
97 : built (false)])[
98 {}
99
100 /// Instantiate a \a T in here.
101 template <typename T>
102 inline T&
103 build ()
104 {]b4_assert_if([
105 assert (!built);
106 built = true;])[
107 return *new (buffer.raw) T;
108 }
109
110 /// Instantiate a \a T in here from \a t.
111 template <typename T>
112 inline T&
113 build (const T& t)
114 {]b4_assert_if([
115 assert(!built);
116 built = true;])[
117 return *new (buffer.raw) T(t);
118 }
119
120 /// Construct and fill.
121 template <typename T>
122 inline
123 variant (const T& t)]b4_assert_if([
124 : built (true)])[
125 {
126 new (buffer.raw) T(t);
127 }
128
129 /// Accessor to a built \a T.
130 template <typename T>
131 inline T&
132 as ()
133 {]b4_assert_if([
134 assert (built);])[
135 return reinterpret_cast<T&>(buffer.raw);
136 }
137
138 /// Const accessor to a built \a T (for %printer).
139 template <typename T>
140 inline const T&
141 as () const
142 {]b4_assert_if([
143 assert(built);])[
144 return reinterpret_cast<const T&>(buffer.raw);
145 }
146
147 /// Swap the content with \a other.
148 template <typename T>
149 inline void
150 swap (variant<S>& other)
151 {
152 std::swap (as<T>(), other.as<T>());
153 }
154
155 /// Assign the content of \a other to this.
156 /// Destroys \a other.
157 template <typename T>
158 inline void
159 build (variant<S>& other)
160 {
161 build<T>();
162 swap<T>(other);
163 other.destroy<T>();
164 }
165
166 /// Destroy the stored \a T.
167 template <typename T>
168 inline void
169 destroy ()
170 {
171 as<T>().~T();]b4_assert_if([
172 built = false;])[
173 }
174
175 /// A buffer large enough to store any of the semantic values.
176 /// Long double is chosen as it has the strongest alignment
177 /// constraints.
178 union
179 {
180 long double align_me;
181 char raw[S];
182 } buffer;
183 };
184]])
185
186
187## -------------------------- ##
188## Adjustments for variants. ##
189## -------------------------- ##
190
191
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192# b4_semantic_type_declare
193# ------------------------
194# Declare semantic_type.
195m4_define([b4_semantic_type_declare],
196[ /// An auxiliary type to compute the largest semantic type.
197 union union_type
198 {]b4_type_foreach([b4_char_sizeof])[};
199
200 /// Symbol semantic values.
201 typedef variant<sizeof(union_type)> semantic_type;])
202
203
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204# How the semantic value is extracted when using variants.
205
206# b4_symbol_value(VAL, [TYPE])
207# ----------------------------
208m4_define([b4_symbol_value],
209[m4_ifval([$2],
210 [$1.as< $2 >()],
211 [$1])])
212
213# b4_symbol_value_template(VAL, [TYPE])
214# -------------------------------------
215# Same as b4_symbol_value, but used in a template method.
216m4_define([b4_symbol_value_template],
217[m4_ifval([$2],
218 [$1.template as< $2 >()],
219 [$1])])
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220
221
222
223## ------------- ##
224## make_SYMBOL. ##
225## ------------- ##
226
227
228# b4_symbol_constructor_declare_(SYMBOL-NUMBER)
229# ---------------------------------------------
230# Declare the overloaded version of make_symbol for the (common) type of
231# these SYMBOL-NUMBERS. Use at class-level.
232m4_define([b4_symbol_constructor_declare_],
233[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
234[ static inline
235 symbol_type
236 make_[]b4_symbol_([$1], [id]) (dnl
237b4_args(b4_symbol_if([$1], [has_type],
238 [const b4_symbol([$1], [type])& v]),
239 b4_locations_if([const location_type& l])));
240
241])])])
242
243
244# b4_symbol_constructor_declare
245# -----------------------------
246# Declare symbol constructors for all the value types.
247# Use at class-level.
248m4_define([b4_symbol_constructor_declare],
249[ // Symbol constructors declarations.
250b4_symbol_foreach([b4_symbol_constructor_declare_])])
251
252
253
254# b4_symbol_constructor_define_(SYMBOL-NUMBER)
255# --------------------------------------------
256# Define symbol constructor for this SYMBOL-NUMBER.
257m4_define([b4_symbol_constructor_define_],
258[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
259[ b4_parser_class_name::symbol_type
260 b4_parser_class_name::make_[]b4_symbol_([$1], [id]) (dnl
261b4_args(b4_symbol_if([$1], [has_type],
262 [const b4_symbol([$1], [type])& v]),
263 b4_locations_if([const location_type& l])))
264 {
265 return symbol_type (b4_args([yytranslate_ (token::b4_symbol([$1], [id]))],
266 b4_symbol_if([$1], [has_type], [v]),
267 b4_locations_if([l])));
268 }
269
270])])])
271
272
273# b4_symbol_constructor_define
274# ----------------------------
275# Define the overloaded versions of make_symbol for all the value types.
276m4_define([b4_symbol_constructor_define],
277[ // Implementation of make_symbol for each symbol type.
278b4_symbol_foreach([b4_symbol_constructor_define_])])