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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the License
10 * may not be used to create, or enable the creation or redistribution of,
11 * unlawful or unlicensed copies of an Apple operating system, or to
12 * circumvent, violate, or enable the circumvention or violation of, any
13 * terms of an Apple operating system software license agreement.
14 *
15 * Please obtain a copy of the License at
16 * http://www.opensource.apple.com/apsl/ and read it before using this file.
17 *
18 * The Original Code and all software distributed under the License are
19 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
20 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
21 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
23 * Please see the License for the specific language governing rights and
24 * limitations under the License.
25 *
26 * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
27 */
28
29 /*
30 *
31 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
32 *
33 * HISTORY
34 *
35 * 2001-01-17 gvdl Re-implement on IOCommandGate::commandSleep
36 * 11/13/2000 CJS Created IOCommandPool class and implementation
37 *
38 */
39
40 /*!
41 * @header IOCommandPool
42 * @abstract
43 * This header contains the IOCommandPool class definition.
44 */
45
46 #ifndef _IOKIT_IO_COMMAND_POOL_H_
47 #define _IOKIT_IO_COMMAND_POOL_H_
48
49 /*
50 * Kernel
51 */
52
53 #if defined(KERNEL) && defined(__cplusplus)
54
55 #include <kern/kern_types.h>
56 #include <kern/queue.h>
57 #include <IOKit/IOCommand.h>
58 #include <IOKit/IOCommandGate.h>
59 #include <IOKit/IOService.h>
60 #include <IOKit/IOWorkLoop.h>
61
62 /*!
63 * @class IOCommandPool
64 * @abstract Manipulates a pool of commands which inherit from IOCommand.
65 * @discussion
66 * The IOCommandPool class is used to manipulate a pool of commands which
67 * inherit from IOCommand. It includes a factory method to create a pool
68 * of a certain size. Once the factory method is invoked, the semaphore
69 * is set to zero. The caller must then put commands in the pool by creating
70 * the command (via the controller's factory method or a memory allocation)
71 * and calling the returnCommand method with the newly created command as its
72 * argument.
73 */
74
75 class IOCommandPool : public OSObject
76 {
77
78 OSDeclareDefaultStructors(IOCommandPool)
79
80
81 protected:
82
83 queue_head_t fQueueHead; /* head of the queue of elements available */
84 UInt32 fSleepers; /* Count of threads sleeping on this pool */
85 IOCommandGate *fSerializer; /* command gate used for serializing pool access */
86
87 /*! @struct ExpansionData
88 @discussion This structure will be used to expand the capablilties of the IOEventSource in the future.
89 */
90 struct ExpansionData { };
91
92 /*! @var reserved
93 Reserved for future use. (Internal use only) */
94 ExpansionData *reserved;
95
96 /*!
97 * @const kIOCommandPoolDefaultSize
98 * @abstract The default size of any command pool.
99 * @discussion
100 * kIOCommandPoolDefaultSize is the default size of any command pool.
101 * The default size was determined to be the smallest size for which
102 * a pool makes sense.
103 */
104
105 static const UInt32 kIOCommandPoolDefaultSize = 2;
106
107 /*
108 * Free all of this object's outstanding resources.
109 */
110
111 virtual void free(void);
112
113
114 public:
115
116 /*!
117 * @function initWithWorkLoop
118 * @abstract Primary initializer for an IOCommandPool object.
119 * @discussion Primary initializer for an IOCommandPool.
120 * Should probably use IOCommandPool::withWorkLoop() as it is easier to use.
121 * @param inWorkLoop
122 * The workloop that this command pool should synchronize with.
123 * @result Returns true if command pool was successfully initialized.
124 */
125 virtual bool initWithWorkLoop(IOWorkLoop *workLoop);
126
127 /*!
128 * @function withWorkLoop
129 * @abstract Primary factory method for the IOCommandPool class
130 * @discussion
131 * The withWorkLoop method is what is known as a factory method. It creates
132 * a new instance of an IOCommandPool and returns a pointer to that object.
133 * @param inWorkLoop
134 * The workloop that this command pool should synchronize with.
135 * @result
136 * Returns a pointer to an instance of IOCommandPool if successful,
137 * otherwise NULL.
138 */
139
140 static IOCommandPool *withWorkLoop(IOWorkLoop *inWorkLoop);
141
142 /*!
143 * @function init
144 * @abstract Should never be used, obsolete. See initWithWorkLoop.
145 */
146 virtual bool init(IOService *inOwner,
147 IOWorkLoop *inWorkLoop,
148 UInt32 inSize = kIOCommandPoolDefaultSize);
149
150 /*!
151 * @function withWorkLoop
152 * @abstract Should never be used, obsolete. See IOCommandPool::withWorkLoop.
153 */
154 static IOCommandPool *commandPool(IOService *inOwner,
155 IOWorkLoop *inWorkLoop,
156 UInt32 inSize = kIOCommandPoolDefaultSize);
157
158
159 /*!
160 * @function getCommand
161 * @discussion The getCommand method is used to get a pointer to an object of type IOCommand from the pool.
162 * @param blockForCommand
163 * If the caller would like to have its thread slept until a command is
164 * available, it should pass true, else false.
165 * @result
166 * If the caller passes true in blockForCommand, getCommand guarantees that
167 * the result will be a pointer to an IOCommand object from the pool. If
168 * the caller passes false, s/he is responsible for checking whether a non-NULL
169 * pointer was returned.
170 */
171
172 virtual IOCommand *getCommand(bool blockForCommand = true);
173
174 /*!
175 * @function returnCommand
176 * @discussion
177 * The returnCommand method is used to place an object of type IOCommand
178 * into the pool, whether it be the first time, or the 1000th time.
179 * @param commmand
180 * The command to place in the pool.
181 */
182
183 virtual void returnCommand(IOCommand *command);
184
185 protected:
186
187 /*!
188 * @function gatedGetCommand
189 * @discussion
190 * The gatedGetCommand method is used to serialize the extraction of a
191 * command from the pool behind a command gate, runAction-ed by getCommand.
192 * @param vCommand
193 * A pointer to a pointer to an IOCommand object where the returned
194 * command will be stored.
195 * @param vBlock
196 * A bool that indicates whether to block the request until a command
197 * becomes available.
198 * @result
199 * Returns kIOReturnNoResources if no command is available and the client
200 * doesn't wish to block until one does become available.
201 * kIOReturnSuccess if the vCommand argument is valid.
202 */
203 virtual IOReturn gatedGetCommand(IOCommand **command, bool blockForCommand);
204
205 /*!
206 * @function gatedReturnCommand
207 * @discussion
208 * The gatedReturnCommand method is used to serialize the return of a
209 * command to the pool behind a command gate, runAction-ed by returnCommand.
210 * @param vCommand
211 * A pointer to the IOCommand object to be returned to the pool.
212 * @result
213 * Always returns kIOReturnSuccess if the vCommand argument is valid.
214 */
215 virtual IOReturn gatedReturnCommand(IOCommand *command);
216
217 private:
218 OSMetaClassDeclareReservedUnused(IOCommandPool, 0);
219 OSMetaClassDeclareReservedUnused(IOCommandPool, 1);
220 OSMetaClassDeclareReservedUnused(IOCommandPool, 2);
221 OSMetaClassDeclareReservedUnused(IOCommandPool, 3);
222 OSMetaClassDeclareReservedUnused(IOCommandPool, 4);
223 OSMetaClassDeclareReservedUnused(IOCommandPool, 5);
224 OSMetaClassDeclareReservedUnused(IOCommandPool, 6);
225 OSMetaClassDeclareReservedUnused(IOCommandPool, 7);
226 };
227
228 #endif /* defined(KERNEL) && defined(__cplusplus) */
229
230 #endif /* _IOKIT_IO_COMMAND_POOL_H_ */