2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * The contents of this file constitute Original Code as defined in and
7 * are subject to the Apple Public Source License Version 1.1 (the
8 * "License"). You may not use this file except in compliance with the
9 * License. Please obtain a copy of the License at
10 * http://www.apple.com/publicsource and read it before using this file.
12 * This Original Code and all software distributed under the License are
13 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
14 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
17 * License for the specific language governing rights and limitations
20 * @APPLE_LICENSE_HEADER_END@
23 * This file contains firmware code.
29 #include <mach_vm_debug.h>
30 #include <db_machine_commands.h>
32 #include <kern/thread.h>
33 #include <mach/vm_attributes.h>
34 #include <mach/vm_param.h>
37 #include <kern/misc_protos.h>
38 #include <ppc/misc_protos.h>
39 #include <ppc/proc_reg.h>
42 #include <ppc/pmap_internals.h>
43 #include <ppc/new_screen.h>
44 #include <ppc/Firmware.h>
45 #include <ppc/mappings.h>
46 //#include <pexpert/ppc/powermac.h>
47 #include <pexpert/pexpert.h>
48 #include <ddb/db_output.h>
50 extern Boot_Video boot_video_info
;
52 extern GDWorkArea GratefulDebWork
[];
54 typedef struct RuptCtr
{ /* Counts hardware interrupts */
55 struct GDpos
{ /* Screen position for Grateful Deb display */
56 unsigned short col
; /* Column (-1 means no display) */
57 unsigned short row
; /* Row */
59 unsigned int count
; /* Count of interrupt */
60 unsigned int timed
; /* If set, count updates at timed rate */
61 unsigned int lasttime
; /* Low of timebase when last updated */
64 /* Window layout for Grateful Deb:
70 * 2 System call External
71 * 3 SIGP Floating point
79 RuptCtr RuptCtrs
[96] = {
80 { { 0, 0}, 0, 1 }, /* Total interruptions */
81 { {-1, -1}, 0, 0 }, /* Reset */
82 { {-1, -1}, 0, 0 }, /* Machine check */
83 { { 0, 1}, 0, 1 }, /* DSIs */
84 { { 1, 1}, 0, 1 }, /* ISIs */
85 { { 1, 2}, 0, 1 }, /* Externals */
86 { { 1, 4}, 0, 0 }, /* Alignment */
87 { { 0, 4}, 0, 0 }, /* Program */
88 { { 1, 3}, 0, 0 }, /* Floating point */
89 { { 1, 0}, 0, 1 }, /* Decrementer */
90 { {-1, -1}, 0, 0 }, /* I/O error */
91 { {-1, -1}, 0, 0 }, /* Reserved */
92 { { 0, 2}, 0, 1 }, /* System call */
93 { {-1, -1}, 0, 0 }, /* Trace */
94 { {-1, -1}, 0, 0 }, /* Floating point assist */
95 { {-1, -1}, 0, 0 }, /* Performance monitor */
96 { {-1, -1}, 0, 0 }, /* VMX */
97 { {-1, -1}, 0, 0 }, /* Reserved */
98 { {-1, -1}, 0, 0 }, /* Reserved */
99 { {-1, -1}, 0, 0 }, /* Reserved */
100 { {-1, -1}, 0, 0 }, /* Instruction breakpoint */
101 { {-1, -1}, 0, 0 }, /* System management */
102 { {-1, -1}, 0, 0 }, /* Reserved */
103 { {-1, -1}, 0, 0 }, /* Reserved */
104 { {-1, -1}, 0, 0 }, /* Reserved */
105 { {-1, -1}, 0, 0 }, /* Reserved */
106 { {-1, -1}, 0, 0 }, /* Reserved */
107 { {-1, -1}, 0, 0 }, /* Reserved */
108 { {-1, -1}, 0, 0 }, /* Reserved */
109 { {-1, -1}, 0, 0 }, /* Reserved */
110 { {-1, -1}, 0, 0 }, /* Reserved */
111 { {-1, -1}, 0, 0 }, /* Reserved */
112 { {-1, -1}, 0, 0 }, /* Reserved */
113 { {-1, -1}, 0, 0 }, /* Trace */
114 { { 0, 3}, 0, 0 }, /* SIGP */
115 { {-1, -1}, 0, 0 }, /* Preemption */
116 { {-1, -1}, 0, 0 }, /* Context switch */
117 { {-1, -1}, 0, 0 }, /* Reserved */
118 { {-1, -1}, 0, 0 }, /* Reserved */
119 { {-1, -1}, 0, 0 }, /* Reserved */
120 { {-1, -1}, 0, 0 }, /* Reserved */
121 { {-1, -1}, 0, 0 }, /* Reserved */
122 { {-1, -1}, 0, 0 }, /* Reserved */
123 { {-1, -1}, 0, 0 }, /* Reserved */
124 { {-1, -1}, 0, 0 }, /* Reserved */
125 { {-1, -1}, 0, 0 }, /* Reserved */
126 { {-1, -1}, 0, 0 }, /* Reserved */
127 { {-1, -1}, 0, 0 }, /* Special, update frequency controls */
129 /* Start of second processor counts */
131 { { 0, 0}, 0, 1 }, /* Total interruptions */
132 { {-1, -1}, 0, 0 }, /* Reset */
133 { {-1, -1}, 0, 0 }, /* Machine check */
134 { { 0, 1}, 0, 1 }, /* DSIs */
135 { { 1, 1}, 0, 1 }, /* ISIs */
136 { { 1, 2}, 0, 1 }, /* Externals */
137 { { 1, 4}, 0, 0 }, /* Alignment */
138 { { 0, 4}, 0, 0 }, /* Program */
139 { { 1, 3}, 0, 0 }, /* Floating point */
140 { { 1, 0}, 0, 1 }, /* Decrementer */
141 { {-1, -1}, 0, 0 }, /* I/O error */
142 { {-1, -1}, 0, 0 }, /* Reserved */
143 { { 0, 2}, 0, 1 }, /* System call */
144 { {-1, -1}, 0, 0 }, /* Trace */
145 { {-1, -1}, 0, 0 }, /* Floating point assist */
146 { {-1, -1}, 0, 0 }, /* Performance monitor */
147 { {-1, -1}, 0, 0 }, /* VMX */
148 { {-1, -1}, 0, 0 }, /* Reserved */
149 { {-1, -1}, 0, 0 }, /* Reserved */
150 { {-1, -1}, 0, 0 }, /* Reserved */
151 { {-1, -1}, 0, 0 }, /* Instruction breakpoint */
152 { {-1, -1}, 0, 0 }, /* System management */
153 { {-1, -1}, 0, 0 }, /* Reserved */
154 { {-1, -1}, 0, 0 }, /* Reserved */
155 { {-1, -1}, 0, 0 }, /* Reserved */
156 { {-1, -1}, 0, 0 }, /* Reserved */
157 { {-1, -1}, 0, 0 }, /* Reserved */
158 { {-1, -1}, 0, 0 }, /* Reserved */
159 { {-1, -1}, 0, 0 }, /* Reserved */
160 { {-1, -1}, 0, 0 }, /* Reserved */
161 { {-1, -1}, 0, 0 }, /* Reserved */
162 { {-1, -1}, 0, 0 }, /* Reserved */
163 { {-1, -1}, 0, 0 }, /* Reserved */
164 { {-1, -1}, 0, 0 }, /* Trace */
165 { { 0, 3}, 0, 0 }, /* SIGP */
166 { {-1, -1}, 0, 0 }, /* Preemption */
167 { {-1, -1}, 0, 0 }, /* Context switch */
168 { {-1, -1}, 0, 0 }, /* Reserved */
169 { {-1, -1}, 0, 0 }, /* Reserved */
170 { {-1, -1}, 0, 0 }, /* Reserved */
171 { {-1, -1}, 0, 0 }, /* Reserved */
172 { {-1, -1}, 0, 0 }, /* Reserved */
173 { {-1, -1}, 0, 0 }, /* Reserved */
174 { {-1, -1}, 0, 0 }, /* Reserved */
175 { {-1, -1}, 0, 0 }, /* Reserved */
176 { {-1, -1}, 0, 0 }, /* Reserved */
177 { {-1, -1}, 0, 0 }, /* Reserved */
178 { {-1, -1}, 0, 0 } /* Special, update frequency controls */
181 void GratefulDebInit(bootBumbleC
*boot_video_info
) { /* Initialize the video debugger */
183 unsigned int fillframe
[256];
184 unsigned int startpos
, startbyte
, windowleft
, newwidth
, i
, j
, startword
, oldwidth
, nrmlgn
;
185 unsigned int nwords
, *byteleft
, lstlgn
, pixlgn
, bytelgn
;
187 if(!boot_video_info
) { /* Are we disabling it?
188 GratefulDebWork[0].GDready = 0; /* Disable output */
192 nrmlgn
= (9 * GDfontsize
) * (boot_video_info
->v_depth
/ 8); /* Get the normal column size in bytes */
193 lstlgn
= (((8 * GDfontsize
) + (GDfontsize
>> 1)) * boot_video_info
->v_depth
) / 8; /* Same as normal, but with 1/2 character space */
194 nrmlgn
= (nrmlgn
+ 31) & -32; /* Round to a line */
196 bytelgn
= (nrmlgn
* (GDdispcols
- 1)) + lstlgn
; /* Length in bytes */
197 pixlgn
= bytelgn
/ (boot_video_info
->v_depth
/ 8); /* Number of pixels wide */
199 startbyte
= (boot_video_info
->v_width
* (boot_video_info
->v_depth
/ 8)) - bytelgn
; /* Get the starting byte unaligned */
200 startpos
= boot_video_info
->v_width
- pixlgn
; /* Starting pixel position */
202 startbyte
+= (unsigned int)boot_video_info
->v_baseAddr
& 31; /* Add the extra to cache boundary in frame buffer */
203 startbyte
&= -32; /* Make sure it's on a cache line for speed */
204 startbyte
+= (unsigned int)boot_video_info
->v_baseAddr
& 31; /* Subtract the extra to cache boundary in frame buffer */
206 windowleft
= startbyte
- (((GDfontsize
/ 2) * boot_video_info
->v_depth
) / 8); /* Back up a half character */
207 windowleft
&= -4; /* Make sure it is on a word boundary */
208 newwidth
= windowleft
/ (boot_video_info
->v_depth
/ 8); /* Get the new pixel width of screen */
210 oldwidth
= boot_video_info
->v_width
; /* Save the old width */
211 // boot_video_info->v_width = newwidth; /* Set the new width */
213 nwords
= oldwidth
- newwidth
; /* See how much to fill in pixels */
214 nwords
= nwords
/ (32 / boot_video_info
->v_depth
); /* Get that in bytes */
216 startword
= (newwidth
+ 3) / 4; /* Where does it start? */
219 byteleft
= (unsigned int *)(boot_video_info
->v_baseAddr
+ windowleft
); /* Starting place */
220 for (i
=0; i
< nwords
; i
++) byteleft
[i
] = 0; /* Set the row to all black */
222 byteleft
= (unsigned int *)(boot_video_info
->v_baseAddr
+ windowleft
+ (boot_video_info
->v_rowBytes
* 1)); /* Starting place */
223 for (i
=0; i
< nwords
; i
++) byteleft
[i
] = 0; /* Set the row to all black */
225 byteleft
= (unsigned int *)(boot_video_info
->v_baseAddr
+ windowleft
+
226 (boot_video_info
->v_rowBytes
* (boot_video_info
->v_height
- 2))); /* Starting place */
227 for (i
=0; i
< nwords
; i
++) byteleft
[i
] = 0; /* Set the row to all black */
229 byteleft
= (unsigned int *)(boot_video_info
->v_baseAddr
+ windowleft
+
230 (boot_video_info
->v_rowBytes
* (boot_video_info
->v_height
- 1))); /* Starting place */
231 for (i
=0; i
< nwords
; i
++) byteleft
[i
] = 0; /* Set the row to all black */
233 for (i
=0; i
< nwords
; i
++) fillframe
[i
] = 0xFFFFFFFF; /* Set the row to all white */
235 if(boot_video_info
->v_depth
== 8) { /* See if 8 bits a pixel */
236 fillframe
[0] = 0x0000FFFF; /* Make left border */
237 fillframe
[nwords
- 1] = 0xFFFF0000; /* Make right border */
239 else if(boot_video_info
->v_depth
== 16) { /* See if 16 bits a pixel */
240 fillframe
[0] = 0x00000000; /* Make left border */
241 fillframe
[nwords
- 1] = 0x00000000; /* Make right border */
244 fillframe
[0] = 0x00000000; /* Make left border */
245 fillframe
[1] = 0x00000000; /* Make left border */
246 fillframe
[nwords
- 1] = 0x00000000; /* Make right border */
247 fillframe
[nwords
- 2] = 0x00000000; /* Make right border */
250 byteleft
= (unsigned int *)(boot_video_info
->v_baseAddr
+ windowleft
+ (boot_video_info
->v_rowBytes
* 2)); /* Place to start filling */
252 for(i
=2; i
< (boot_video_info
->v_height
- 2); i
++) { /* Fill the rest */
253 for(j
=0; j
<nwords
; j
++) byteleft
[j
] = fillframe
[j
]; /* Fill the row */
254 byteleft
= (unsigned int *)((unsigned int)byteleft
+ boot_video_info
->v_rowBytes
); /* Next row */
257 for(i
=0; i
<2; i
++) { /* Initialize both (for now) processor areas */
259 GratefulDebWork
[i
].GDtop
= 2 + (GDfontsize
/ 2) + (i
* 18 * GDfontsize
);
260 GratefulDebWork
[i
].GDleft
= 2 + startpos
+ (GDfontsize
/ 2);
261 GratefulDebWork
[i
].GDtopleft
= boot_video_info
->v_baseAddr
+ startbyte
+
262 (GratefulDebWork
[i
].GDtop
* boot_video_info
->v_rowBytes
);
263 GratefulDebWork
[i
].GDrowbytes
= boot_video_info
->v_rowBytes
;
264 GratefulDebWork
[i
].GDrowchar
= boot_video_info
->v_rowBytes
* (GDfontsize
+ (GDfontsize
/ 4));
265 GratefulDebWork
[i
].GDdepth
= boot_video_info
->v_depth
;
266 GratefulDebWork
[i
].GDcollgn
= nrmlgn
;
268 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.bus_clock_rate_hz >> 6; /* (Update every 16th of a second (16 fps) */
269 RuptCtrs
[(48*i
)+47].timed
= gPEClockFrequencyInfo
.bus_clock_rate_hz
>> 5; /* (Update every 8th of a second (8 fps) */
270 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.bus_clock_rate_hz >> 4; /* (Update every 4th of a second (4 fps) */
271 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.bus_clock_rate_hz >> 3; /* (Update every 2th of a second (2 fps) */
272 // RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.bus_clock_rate_hz >> 2; /* (Update every 1 second (1 fps) */
276 GratefulDebWork
[i
].GDready
= 1; /* This one's all ready */