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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * The contents of this file constitute Original Code as defined in and
7 * are subject to the Apple Public Source License Version 1.1 (the
8 * "License"). You may not use this file except in compliance with the
9 * License. Please obtain a copy of the License at
10 * http://www.apple.com/publicsource and read it before using this file.
11 *
12 * This Original Code and all software distributed under the License are
13 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
14 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
17 * License for the specific language governing rights and limitations
18 * under the License.
19 *
20 * @APPLE_LICENSE_HEADER_END@
21 */
22 /*
23 * Copyright (c) 1990, 1995-1998 Apple Computer, Inc.
24 * All Rights Reserved.
25 */
26
27 /* Control.c
28 * From Mike Shoemaker v01.25 07/02/90 for MacOS
29 * 09/07/95 - Modified for performance (Tuyen Nguyen)
30 * Modified for MP, 1996 by Tuyen Nguyen
31 * Modified, April 9, 1997 by Tuyen Nguyen for MacOSX.
32 */
33
34 #include <sys/errno.h>
35 #include <sys/types.h>
36 #include <sys/param.h>
37 #include <machine/spl.h>
38 #include <sys/systm.h>
39 #include <sys/kernel.h>
40 #include <sys/proc.h>
41 #include <sys/filedesc.h>
42 #include <sys/fcntl.h>
43 #include <sys/mbuf.h>
44 #include <sys/time.h>
45 #include <sys/socket.h>
46
47 #include <netat/sysglue.h>
48 #include <netat/appletalk.h>
49 #include <netat/ddp.h>
50 #include <netat/at_pcb.h>
51 #include <netat/debug.h>
52 #include <netat/adsp.h>
53 #include <netat/adsp_internal.h>
54
55 /* # of additional ticks to add to any timer that we're queuing up. For
56 * very short delays (1 and 2), the timer fires before the transmit
57 * even takes place */
58 #define TX_DLY 2
59
60 int adsp_window = 1;
61
62 /*
63 * CalcRecvWdw
64 *
65 * INPUTS:
66 * sp ADSP Stream
67 * OUTPUTS:
68 * # of bytes in avail in local receive queue
69 */
70 int CalcRecvWdw(sp) /* (CCBPtr sp) */
71 CCBPtr sp;
72 {
73 int bytes;
74
75 bytes = calcRecvQ(sp);
76 bytes = sp->rbuflen - bytes; /* get what is left */
77
78 if (bytes <= 16) { /* %%% this should be zero */
79 sp->rbufFull = 1; /* Save flag that our recv buf is full */
80 return 0;
81 }
82 else
83 return ((bytes+bytes+bytes) >> 2) + 1; /* %%% */
84 }
85
86 calcRecvQ(sp)
87 CCBPtr sp;
88 {
89 int bytes = 0;
90 #ifdef AT_Socket
91 register struct mbuf *m, *p;
92
93 if (((sp->gref)->so)->so_rcv.sb_mb)
94 for (p = ((sp->gref)->so)->so_rcv.sb_mb; p; p = p->m_nextpkt)
95 for (m = p; m; m = m->m_next)
96 bytes += m->m_len;
97 #else
98 register gbuf_t *mb;
99
100 if (sp->rData) { /* There is data in buffer */
101 if (mb = sp->rbuf_mb) {
102 do {
103 bytes += gbuf_msgsize(mb);
104 mb = gbuf_next(mb);
105 } while (mb);
106 }
107 if (mb = sp->crbuf_mb)
108 bytes += gbuf_msgsize(mb);
109 }
110 #endif
111 return bytes;
112 }
113
114 /*
115 * CheckSend
116 *
117 * Check to see if the transmit PB is available and if there is anything
118 * to transmit. Start off any pending transmit.
119 *
120 * Normally called from the write completion routine
121 *
122 * INPUTS:
123 * sp Connection control block
124 * OUTPUTS:
125 * true if sent a packet
126 */
127 void CheckSend(sp) /* (CCBPtr sp) */
128 register CCBPtr sp;
129 {
130 int i;
131 int attnMsg; /* True if attention message */
132 int s;
133 register gbuf_t *mp; /* send message block */
134 #ifdef notdef
135 register gbuf_t *tmp;
136 u_char current;
137 #endif
138 char *dp; /* a data pointer */
139 int use_attention_code;
140 int len; /* length used in allocd mblk */
141 int datalen; /* amount of data attached to mblk */
142 gbuf_t *mprev, *mlist = 0;
143
144 top:
145
146 if (sp->state == sClosed)
147 return;
148
149 /* get a message block to hold DDP and
150 * ADSP headers + 2 bytes of attention
151 * code if necessary */
152 if ((mp = gbuf_alloc(AT_WR_OFFSET + DDPL_FRAME_LEN + ADSP_FRAME_LEN + ADSP_OPEN_FRAME_LEN + 2,
153 PRI_LO)) == 0) {
154 if (mlist)
155 gbuf_freel(mlist);
156 return; /* can't get buffers... do nothing! */
157 }
158 ATDISABLE(s, sp->lock);
159 sp->callSend = 0; /* Clear flag */
160 use_attention_code = 0;
161 len = 0;
162 datalen = 0;
163
164 gbuf_rinc(mp,AT_WR_OFFSET);
165 gbuf_wset(mp,DDPL_FRAME_LEN); /* leave room for DDP header */
166
167 if (sp->sendCtl) {
168 short mask;
169
170 i = sp->sendCtl; /* get local copy bitmap of */
171 /* which ctl packets to send. */
172 attnMsg = 0;
173
174 if (i & 0x1E) /* One of the open ctrl packets */
175 {
176
177 /* point past ADSP header (no attention) */
178 dp = ((char *) gbuf_wptr(mp)) + ADSP_FRAME_LEN;
179 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->firstRtmtSeq));
180
181 UAS_ASSIGN(sp->of.version, netw(0x0100)); /* Fill in open connection parms */
182 UAS_ASSIGN(sp->of.dstCID, sp->remCID); /* Destination CID */
183 UAL_ASSIGN(sp->of.pktAttnRecvSeq, netdw(sp->attnRecvSeq));
184 bcopy((caddr_t) &sp->of, (caddr_t) dp, ADSP_OPEN_FRAME_LEN);
185 len += ADSP_OPEN_FRAME_LEN;
186
187 if (i & B_CTL_OREQ) {
188 UAS_ASSIGN(sp->f.CID, sp->locCID);
189 mask = B_CTL_OREQ;
190 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OREQ;
191 } else if (i & B_CTL_OACK) {
192 UAS_ASSIGN(sp->f.CID, sp->locCID);
193 mask = B_CTL_OACK;
194 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OACK;
195 } else if (i & B_CTL_OREQACK) {
196 UAS_ASSIGN(sp->f.CID, sp->locCID);
197 mask = B_CTL_OREQACK;
198 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_OREQACK;
199 } else /* Deny */
200 {
201 UAS_ASSIGN(sp->f.CID, 0);
202 mask = B_CTL_ODENY;
203 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_ODENY;
204 UAL_ASSIGN(sp->f.pktFirstByteSeq, 0);
205 }
206
207 if (i & (B_CTL_OREQ | B_CTL_OREQACK))
208 /* Need to start up a timer for it */
209 {
210 /* It's possible that we've received a duplicate
211 * open request. In this case, there will already be
212 * a timer queued up for the request+ack
213 * packet we sent the first time. So remove the timer
214 * and start another.
215 */
216 RemoveTimerElem(&adspGlobal.slowTimers, &sp->ProbeTimer);
217 InsertTimerElem(&adspGlobal.slowTimers, &sp->ProbeTimer,
218 sp->openInterval+1);
219 }
220 } else {
221 /* seq # of next byte to send */
222 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq));
223
224 if (i & B_CTL_CLOSE) {
225 sp->state = sClosed; /* Now we're closed */
226 mask = B_CTL_CLOSE;
227 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_CLOSE;
228 } else if (i & B_CTL_PROBE) {
229 mask = B_CTL_PROBE;
230 sp->f.descriptor =
231 ADSP_CONTROL_BIT | ADSP_CTL_PROBE | ADSP_ACK_REQ_BIT;
232 } else if (i & B_CTL_FRESET) {
233 mask = B_CTL_FRESET;
234 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_FRESET;
235 InsertTimerElem(&adspGlobal.fastTimers,
236 &sp->ResetTimer, sp->rtmtInterval+TX_DLY);
237 } else if (i & B_CTL_FRESETACK) {
238 mask = B_CTL_FRESETACK;
239 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_FRESET_ACK;
240 }
241 else if (i & B_CTL_RETRANSMIT) {
242 mask = B_CTL_RETRANSMIT;
243 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_CTL_RETRANSMIT;
244 }
245 else {
246 dPrintf(D_M_ADSP, D_L_ERROR, ("CheckSend: Control bit error\n"));
247 }
248 } /* non open control packet */
249
250 sp->sendCtl &= ~mask;
251 goto sendit;
252 } /* send control packet */
253
254 if (sp->sendAttnData) /* Send attn ready to go? */
255 {
256 sp->sendAttnData = 0; /* Clear Flags */
257 if (sp->sapb) {
258 sp->sendAttnAck = 0; /* This will also do an Attn Ack */
259
260 attnMsg = 1;
261 sp->f.descriptor = ADSP_ATTENTION_BIT | ADSP_ACK_REQ_BIT;
262 if (gbuf_cont(sp->sapb->mp)) {
263 gbuf_cont(mp) = gbuf_dupm(gbuf_cont(sp->sapb->mp));
264 /* Major hack here. The ADSP Attn code is butted up against
265 * the end of the adsp packet header, and the length is
266 * increased by 2. (There is a pad field behind the adsp
267 * header in the CCB just for this purpose.)
268 */
269 }
270 use_attention_code++;
271
272 sp->f.data[0] = high(sp->sapb->u.attnParams.attnCode);
273 sp->f.data[1] = low(sp->sapb->u.attnParams.attnCode);
274 InsertTimerElem(&adspGlobal.fastTimers, &sp->AttnTimer,
275 sp->rtmtInterval+TX_DLY);
276 goto sendit;
277 }
278 } /* attn data */
279
280 if (sp->sendAttnAck) /* Send attn ack ready to go? */
281 {
282 attnMsg = 1;
283 sp->f.descriptor = ADSP_CONTROL_BIT | ADSP_ATTENTION_BIT;
284 sp->sendAttnAck = 0;
285 goto sendit;
286 } /* attn ack */
287
288 if ((sp->state == sOpen || sp->state == sClosing) && /* Correct state */
289 (!sp->waitingAck) && /* not waiting for an ACK */
290 (sp->sData) && /* have data to send */
291 (GTE(sp->sendWdwSeq,sp->sendSeq)) && /* he has room to accept it */
292 (sp->pktSendCnt < sp->pktSendMax)) /* haven't sent too many pkts
293 * in a row. */
294 {
295 attnMsg = 0;
296 if (datalen = attachData(sp, mp)) /* attach data to mp */
297 goto sendit; /* if successful, sendit */
298 }
299
300 if (sp->sendDataAck) {
301 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq)); /* seq # of next byte */
302 attnMsg = 0;
303 sp->f.descriptor = ADSP_CONTROL_BIT;
304 goto sendit;
305 }
306
307 /*
308 * Nothing left to do...
309 */
310 if (mp)
311 gbuf_freem(mp);
312 ATENABLE(s, sp->lock);
313 if (mlist)
314 adsp_sendddp(sp, mlist, 0, &sp->remoteAddress, DDP_ADSP);
315 return;
316
317 sendit:
318
319 if (attnMsg) {
320 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->attnSendSeq));
321 UAL_ASSIGN(sp->f.pktNextRecvSeq, netdw(sp->attnRecvSeq));
322 UAS_ASSIGN(sp->f.pktRecvWdw, 0); /* Always zero in attn pkt */
323 } else {
324 sp->sendDataAck = 0;
325 UAL_ASSIGN(sp->f.pktNextRecvSeq, netdw(sp->recvSeq));
326 UAS_ASSIGN(sp->f.pktRecvWdw, netw(CalcRecvWdw(sp)));
327 }
328 if (use_attention_code) {
329 bcopy((caddr_t) &sp->f, (caddr_t) gbuf_wptr(mp), ADSP_FRAME_LEN + 2);
330 len += ADSP_FRAME_LEN + 2;
331 } else {
332 bcopy((caddr_t) &sp->f, (caddr_t) gbuf_wptr(mp), ADSP_FRAME_LEN);
333 len += ADSP_FRAME_LEN;
334 }
335 gbuf_winc(mp,len); /* update mblk length */
336 if (mlist)
337 gbuf_next(mprev) = mp;
338 else
339 mlist = mp;
340 mprev = mp;
341
342 if (sp->state == sClosed) { /* must have sent a close advice */
343 /* send header + data */
344 ATENABLE(s, sp->lock);
345 adsp_sendddp(sp, mlist, 0, &sp->remoteAddress, DDP_ADSP);
346 DoClose(sp, 0, -1); /* complete close! */
347 return;
348 }
349 ATENABLE(s, sp->lock);
350 if (sp->state == sClosing) /* See if we were waiting on this write */
351 CheckOkToClose(sp);
352 goto top;
353 }
354
355 /*
356 * completepb delivers a paramater block with all its appropriate fields
357 * set back to the user.
358 *
359 * The assumptions here are that the PB is not linked to any queue,
360 * that the fields including ioResult are set, and that the
361 * kernel is no longer interested in the mblks that may or
362 * maynot be linked to this pb.
363 */
364 void completepb(sp, pb)
365 register CCBPtr sp;
366 register struct adspcmd *pb;
367 {
368 if (sp->gref && (sp->gref->info == (caddr_t)sp->sp_mp)) {
369 if (gbuf_len(pb->mp) > sizeof(struct adspcmd))
370 gbuf_wset(pb->mp,sizeof(struct adspcmd));
371 SndMsgUp(sp->gref, pb->mp);
372 NotifyUser(sp);
373 } else
374 gbuf_freem(pb->mp);
375 }
376
377 attachData(sp, mp)
378 register CCBPtr sp;
379 register gbuf_t *mp;
380 {
381 int seq;
382 int cnt;
383 char eom = 0;
384 int bsize;
385 int diff;
386 char sendAckReq;
387 int partial = 0; /* flag for a partial send */
388 int tcnt = 0;
389 register gbuf_t *smp; /* send data message block */
390 register gbuf_t *psmp; /* previous message block */
391
392 sendAckReq = 0;
393
394 if (LT(sp->sendSeq, sp->firstRtmtSeq)) /* Sanity check on send seq */
395 sp->sendSeq = sp->firstRtmtSeq; /* seq must be oldest in buffer. */
396
397 /* This test and assignment was necessary because the retry VBL could
398 * have fired and reset send Seq to first Rtmt Seq, and then an
399 * expected ACK comes in that bumps first Rtmt Seq up. Then we
400 * have the problem that send Seq is less than first Rtmt Seq.
401 * The easiest fix to this timing dilemma seems to be to reset
402 * sendSeq to first Rtmt Seq if we're sending the first packet.
403 */
404 UAL_ASSIGN(sp->f.pktFirstByteSeq, netdw(sp->sendSeq));
405
406 if (smp = sp->sbuf_mb) /* Get oldest header */
407 eom = 1;
408 else if (smp = sp->csbuf_mb)
409 eom = 0;
410
411 if (smp == 0) { /* this shouldn't happen... */
412 sp->sData = 0;
413 return 0;
414 }
415 /*
416 * Must find next byte to transmit
417 */
418 seq = sp->firstRtmtSeq; /* Seq # of oldest in buffer */
419 while ((diff = (sp->sendSeq - seq)) >= ((bsize = gbuf_msgsize(smp)) + eom)) {
420 seq += bsize + eom; /* update sequence # */
421 if (gbuf_next(smp)) { /* if another send buffer */
422 smp = gbuf_next(smp);
423 eom = 1;
424 } else if (smp == sp->csbuf_mb) { /* seen the current one? */
425 smp = 0;
426 break;
427 } else if (sp->csbuf_mb) { /* look at it */
428 smp = sp->csbuf_mb;
429 eom = 0;
430 } else { /* no more buffers */
431 smp = 0;
432 break;
433 }
434 } /* while */
435
436 if (smp) {
437 if (gbuf_next(smp) == 0) /* last block */
438 sendAckReq = 1;
439 cnt = bsize - diff; /* # of bytes in this block */
440 } else
441 cnt = 0;
442
443 /*
444 * Check to see if the number of bytes is less than the 'send
445 * Blocking' setting. If so, then we won't send this data unless
446 * we're flushing. So we set up a timer to force a flush later.
447 */
448 if ((cnt < sp->sendBlocking) && !sp->writeFlush) {
449 InsertTimerElem(&adspGlobal.fastTimers, &sp->FlushTimer,
450 sp->sendInterval);
451 return 0; /* no data to send */
452 }
453
454 if (cnt > ADSP_MAX_DATA_LEN) { /* truncate to one packet */
455 cnt = ADSP_MAX_DATA_LEN;
456 eom = 0;
457 sendAckReq = 0; /* Won't send ack because end of data */
458 partial++;
459 }
460
461 if (smp) {
462 /* trim extra bytes off the beginning of the "block" before the copy */
463 while (diff) {
464 if (gbuf_len(smp) > diff)
465 break;
466 else
467 diff -= gbuf_len(smp);
468 smp = gbuf_cont(smp);
469 }
470 if((gbuf_cont(mp) = gbuf_dupm(smp)) == 0) /* copy the data */
471 return 0;
472 smp = gbuf_cont(mp); /* use the new message blocks */
473 gbuf_rinc(smp,diff); /* and get to the first byte of data to send */
474 }
475 /*
476 * Check to see if this many bytes will close the other end's
477 * receive window. If so, we need to send an ack request along
478 * with this. sendWdwSeq is the seq # of the last byte that
479 * the remote has room for
480 */
481 if ((diff = sp->sendWdwSeq + 1 - sp->sendSeq) <= cnt) {
482 if (diff < cnt) { /* Won't fit exactly */
483 eom = 0; /* so can't send EOM */
484 cnt = diff;
485 partial++;
486 }
487 sendAckReq = 1; /* Make him tell us new recv. window */
488 sp->noXmitFlow = 1; /* Don't do flow control calc. */
489 }
490
491 /* trim extra bytes off the tail of the "block" after the copy */
492 if (partial && smp) {
493 psmp = smp;
494 tcnt = cnt;
495 while (tcnt && smp) { /* while there are message blocks and data */
496 if (tcnt >= gbuf_len(smp)) {
497 tcnt -= gbuf_len(smp);
498 if (tcnt) {
499 psmp = smp;
500 smp = gbuf_cont(smp);
501 } else {
502 if (psmp != smp) { /* not the first item on the list */
503 gbuf_cont(psmp) = 0;
504 gbuf_freem(smp);
505 smp = psmp;
506 } else {
507 gbuf_freem(gbuf_cont(smp));
508 gbuf_cont(smp) = 0;
509 }
510 break;
511 }
512 } else {
513 gbuf_wset(smp,tcnt);
514 if (gbuf_cont(smp)) {
515 gbuf_freem(gbuf_cont(smp));
516 gbuf_cont(smp) = 0;
517 }
518 break;
519 }
520 }
521 }
522
523 sp->sendSeq += cnt + eom; /* Update sendSeq field */
524
525 if (GT(sp->sendSeq, sp->maxSendSeq)) /* Keep track of >st ever sent */
526 sp->maxSendSeq = sp->sendSeq;
527
528 if (eom)
529 sp->f.descriptor = ADSP_EOM_BIT;
530 else
531 sp->f.descriptor = 0;
532
533 if (sendAckReq || (++sp->pktSendCnt >= sp->pktSendMax)) {
534 /* Last packet in a series */
535 sp->f.descriptor |= ADSP_ACK_REQ_BIT; /* We want an ack to this */
536 sp->waitingAck = 1; /* Flag that we're waiting */
537 sp->sendStamp = SysTicks(); /* Save time we sent request */
538 sp->timerSeq = sp->sendSeq; /* Save seq # we want acked */
539 InsertTimerElem(&adspGlobal.fastTimers, &sp->RetryTimer,
540 sp->rtmtInterval+TX_DLY);
541 }
542 return cnt + eom;
543 }
544
545
546