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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * The contents of this file constitute Original Code as defined in and
7 * are subject to the Apple Public Source License Version 1.1 (the
8 * "License"). You may not use this file except in compliance with the
9 * License. Please obtain a copy of the License at
10 * http://www.apple.com/publicsource and read it before using this file.
11 *
12 * This Original Code and all software distributed under the License are
13 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
14 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
17 * License for the specific language governing rights and limitations
18 * under the License.
19 *
20 * @APPLE_LICENSE_HEADER_END@
21 */
22 /*-
23 * Copyright (c) 1991, 1993
24 * The Regents of the University of California. All rights reserved.
25 *
26 * This code is derived from software contributed to Berkeley by
27 * Ronnie Kon at Mindcraft Inc., Kevin Lew and Elmer Yglesias.
28 *
29 * Redistribution and use in source and binary forms, with or without
30 * modification, are permitted provided that the following conditions
31 * are met:
32 * 1. Redistributions of source code must retain the above copyright
33 * notice, this list of conditions and the following disclaimer.
34 * 2. Redistributions in binary form must reproduce the above copyright
35 * notice, this list of conditions and the following disclaimer in the
36 * documentation and/or other materials provided with the distribution.
37 * 3. All advertising materials mentioning features or use of this software
38 * must display the following acknowledgement:
39 * This product includes software developed by the University of
40 * California, Berkeley and its contributors.
41 * 4. Neither the name of the University nor the names of its contributors
42 * may be used to endorse or promote products derived from this software
43 * without specific prior written permission.
44 *
45 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
46 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
47 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
48 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
49 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
50 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
51 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
52 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
53 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
54 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
55 * SUCH DAMAGE.
56 */
57
58 #if defined(LIBC_SCCS) && !defined(lint)
59 static char sccsid[] = "@(#)heapsort.c 8.1 (Berkeley) 6/4/93";
60 #endif /* LIBC_SCCS and not lint */
61
62
63 #include <libsa/stdlib.h>
64
65
66 /*
67 * Swap two areas of size number of bytes. Although qsort(3) permits random
68 * blocks of memory to be sorted, sorting pointers is almost certainly the
69 * common case (and, were it not, could easily be made so). Regardless, it
70 * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
71 * arithmetic gets lost in the time required for comparison function calls.
72 */
73 #define SWAP(a, b, count, size, tmp) { \
74 count = size; \
75 do { \
76 tmp = *a; \
77 *a++ = *b; \
78 *b++ = tmp; \
79 } while (--count); \
80 }
81
82 /* Copy one block of size size to another. */
83 #define COPY(a, b, count, size, tmp1, tmp2) { \
84 count = size; \
85 tmp1 = a; \
86 tmp2 = b; \
87 do { \
88 *tmp1++ = *tmp2++; \
89 } while (--count); \
90 }
91
92 /*
93 * Build the list into a heap, where a heap is defined such that for
94 * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
95 *
96 * There two cases. If j == nmemb, select largest of Ki and Kj. If
97 * j < nmemb, select largest of Ki, Kj and Kj+1.
98 */
99 #define CREATE(initval, nmemb, par_i, child_i, par, child, size, count, tmp) { \
100 for (par_i = initval; (child_i = par_i * 2) <= nmemb; \
101 par_i = child_i) { \
102 child = base + child_i * size; \
103 if (child_i < nmemb && compar(child, child + size) < 0) { \
104 child += size; \
105 ++child_i; \
106 } \
107 par = base + par_i * size; \
108 if (compar(child, par) <= 0) \
109 break; \
110 SWAP(par, child, count, size, tmp); \
111 } \
112 }
113
114 /*
115 * Select the top of the heap and 'heapify'. Since by far the most expensive
116 * action is the call to the compar function, a considerable optimization
117 * in the average case can be achieved due to the fact that k, the displaced
118 * elememt, is ususally quite small, so it would be preferable to first
119 * heapify, always maintaining the invariant that the larger child is copied
120 * over its parent's record.
121 *
122 * Then, starting from the *bottom* of the heap, finding k's correct place,
123 * again maintianing the invariant. As a result of the invariant no element
124 * is 'lost' when k is assigned its correct place in the heap.
125 *
126 * The time savings from this optimization are on the order of 15-20% for the
127 * average case. See Knuth, Vol. 3, page 158, problem 18.
128 *
129 * XXX Don't break the #define SELECT line, below. Reiser cpp gets upset.
130 */
131 #define SELECT(par_i, child_i, nmemb, par, child, size, k, count, tmp1, tmp2) { \
132 for (par_i = 1; (child_i = par_i * 2) <= nmemb; par_i = child_i) { \
133 child = base + child_i * size; \
134 if (child_i < nmemb && compar(child, child + size) < 0) { \
135 child += size; \
136 ++child_i; \
137 } \
138 par = base + par_i * size; \
139 COPY(par, child, count, size, tmp1, tmp2); \
140 } \
141 for (;;) { \
142 child_i = par_i; \
143 par_i = child_i / 2; \
144 child = base + child_i * size; \
145 par = base + par_i * size; \
146 if (child_i == 1 || compar(k, par) < 0) { \
147 COPY(child, k, count, size, tmp1, tmp2); \
148 break; \
149 } \
150 COPY(child, par, count, size, tmp1, tmp2); \
151 } \
152 }
153
154 /* Pass heapsort off as qsort for krld. -- Nik Gervae
155 *
156 * Heapsort -- Knuth, Vol. 3, page 145. Runs in O (N lg N), both average
157 * and worst. While heapsort is faster than the worst case of quicksort,
158 * the BSD quicksort does median selection so that the chance of finding
159 * a data set that will trigger the worst case is nonexistent. Heapsort's
160 * only advantage over quicksort is that it requires little additional memory.
161 */
162 __private_extern__
163 void qsort(void * vbase, size_t nmemb, size_t size,
164 int (*compar)(const void *, const void *)) {
165
166 register int cnt, i, j, l;
167 register char tmp, *tmp1, *tmp2;
168 char *base, *k, *p, *t;
169
170 if (nmemb <= 1) {
171 return;
172 }
173
174 if (!size) {
175 return;
176 }
177
178 if ((k = (char *)malloc(size)) == NULL) {
179 // panic();
180 return;
181 }
182
183 /*
184 * Items are numbered from 1 to nmemb, so offset from size bytes
185 * below the starting address.
186 */
187 base = (char *)vbase - size;
188
189 for (l = nmemb / 2 + 1; --l;)
190 CREATE(l, nmemb, i, j, t, p, size, cnt, tmp);
191
192 /*
193 * For each element of the heap, save the largest element into its
194 * final slot, save the displaced element (k), then recreate the
195 * heap.
196 */
197 while (nmemb > 1) {
198 COPY(k, base + nmemb * size, cnt, size, tmp1, tmp2);
199 COPY(base + nmemb * size, base + size, cnt, size, tmp1, tmp2);
200 --nmemb;
201 SELECT(i, j, nmemb, t, p, size, k, cnt, tmp1, tmp2);
202 }
203 free(k);
204 return;
205 }