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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
7 *
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * file.
14 *
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
20 * Please see the License for the specific language governing rights and
21 * limitations under the License.
22 *
23 * @APPLE_LICENSE_HEADER_END@
24 */
25
26 /*
27 *
28 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
29 *
30 * HISTORY
31 *
32 * 11/13/2000 CJS Created IOCommand class and implementation
33 *
34 */
35
36 #include <IOKit/IOCommand.h>
37
38 #define super OSObject
39 OSDefineMetaClassAndAbstractStructors(IOCommand, OSObject);
40
41
42 //--------------------------------------------------------------------------
43 // init - initialize our data structures
44 //--------------------------------------------------------------------------
45
46 bool IOCommand::init(void)
47 {
48 if (super::init()) {
49 queue_init(&fCommandChain);
50 return true;
51 }
52 else
53 return false;
54 }