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32 * Mach Operating System
33 * Copyright (c) 1991,1990,1989 Carnegie Mellon University
34 * All Rights Reserved.
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37 * documentation is hereby granted, provided that both the copyright
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59 * File: thread_status.h
60 * Author: Avadis Tevanian, Jr.
63 * This file contains the structure definitions for the thread
64 * state as applied to I386 processors.
67 #ifndef _MACH_I386_THREAD_STATUS_H_
68 #define _MACH_I386_THREAD_STATUS_H_
70 #include <mach/i386/_structs.h>
71 #include <mach/message.h>
72 #include <mach/i386/fp_reg.h>
73 #include <mach/i386/thread_state.h>
74 #include <i386/eflags.h>
77 * the i386_xxxx form is kept for legacy purposes since these types
78 * are externally known... eventually they should be deprecated.
79 * our internal implementation has moved to the following naming convention
81 * x86_xxxx32 names are used to deal with 32 bit states
82 * x86_xxxx64 names are used to deal with 64 bit states
83 * x86_xxxx names are used to deal with either 32 or 64 bit states
84 * via a self-describing mechanism
88 * these are the legacy names which should be deprecated in the future
89 * they are externally known which is the only reason we don't just get
92 #define i386_THREAD_STATE 1
93 #define i386_FLOAT_STATE 2
94 #define i386_EXCEPTION_STATE 3
97 * THREAD_STATE_FLAVOR_LIST 0
98 * these are the supported flavors
100 #define x86_THREAD_STATE32 1
101 #define x86_FLOAT_STATE32 2
102 #define x86_EXCEPTION_STATE32 3
103 #define x86_THREAD_STATE64 4
104 #define x86_FLOAT_STATE64 5
105 #define x86_EXCEPTION_STATE64 6
106 #define x86_THREAD_STATE 7
107 #define x86_FLOAT_STATE 8
108 #define x86_EXCEPTION_STATE 9
109 #define x86_DEBUG_STATE32 10
110 #define x86_DEBUG_STATE64 11
111 #define x86_DEBUG_STATE 12
112 #define THREAD_STATE_NONE 13
115 * Largest state on this machine:
116 * (be sure mach/machine/thread_state.h matches!)
118 #define THREAD_MACHINE_STATE_MAX THREAD_STATE_MAX
121 * VALID_THREAD_STATE_FLAVOR is a platform specific macro that when passed
122 * an exception flavor will return if that is a defined flavor for that
123 * platform. The macro must be manually updated to include all of the valid
124 * exception flavors as defined above.
126 #define VALID_THREAD_STATE_FLAVOR(x) \
127 ((x == x86_THREAD_STATE32) || \
128 (x == x86_FLOAT_STATE32) || \
129 (x == x86_EXCEPTION_STATE32) || \
130 (x == x86_DEBUG_STATE32) || \
131 (x == x86_THREAD_STATE64) || \
132 (x == x86_FLOAT_STATE64) || \
133 (x == x86_EXCEPTION_STATE64) || \
134 (x == x86_DEBUG_STATE64) || \
135 (x == x86_THREAD_STATE) || \
136 (x == x86_FLOAT_STATE) || \
137 (x == x86_EXCEPTION_STATE) || \
138 (x == x86_DEBUG_STATE) || \
139 (x == THREAD_STATE_NONE))
141 struct x86_state_hdr
{
145 typedef struct x86_state_hdr x86_state_hdr_t
;
148 * Default segment register values.
151 #define USER_CODE_SELECTOR 0x0017
152 #define USER_DATA_SELECTOR 0x001f
153 #define KERN_CODE_SELECTOR 0x0008
154 #define KERN_DATA_SELECTOR 0x0010
157 * to be deprecated in the future
159 typedef _STRUCT_X86_THREAD_STATE32 i386_thread_state_t
;
160 #define i386_THREAD_STATE_COUNT ((mach_msg_type_number_t) \
161 ( sizeof (i386_thread_state_t) / sizeof (int) ))
163 typedef _STRUCT_X86_THREAD_STATE32 x86_thread_state32_t
;
164 #define x86_THREAD_STATE32_COUNT ((mach_msg_type_number_t) \
165 ( sizeof (x86_thread_state32_t) / sizeof (int) ))
168 * to be deprecated in the future
170 typedef _STRUCT_X86_FLOAT_STATE32 i386_float_state_t
;
171 #define i386_FLOAT_STATE_COUNT ((mach_msg_type_number_t) \
172 (sizeof(i386_float_state_t)/sizeof(unsigned int)))
174 typedef _STRUCT_X86_FLOAT_STATE32 x86_float_state32_t
;
175 #define x86_FLOAT_STATE32_COUNT ((mach_msg_type_number_t) \
176 (sizeof(x86_float_state32_t)/sizeof(unsigned int)))
179 * to be deprecated in the future
181 typedef _STRUCT_X86_EXCEPTION_STATE32 i386_exception_state_t
;
182 #define i386_EXCEPTION_STATE_COUNT ((mach_msg_type_number_t) \
183 ( sizeof (i386_exception_state_t) / sizeof (int) ))
185 typedef _STRUCT_X86_EXCEPTION_STATE32 x86_exception_state32_t
;
186 #define x86_EXCEPTION_STATE32_COUNT ((mach_msg_type_number_t) \
187 ( sizeof (x86_exception_state32_t) / sizeof (int) ))
189 #define I386_EXCEPTION_STATE_COUNT i386_EXCEPTION_STATE_COUNT
191 typedef _STRUCT_X86_DEBUG_STATE32 x86_debug_state32_t
;
192 #define x86_DEBUG_STATE32_COUNT ((mach_msg_type_number_t) \
193 ( sizeof (x86_debug_state32_t) / sizeof (int) ))
195 #define X86_DEBUG_STATE32_COUNT x86_DEBUG_STATE32_COUNT
197 typedef _STRUCT_X86_THREAD_STATE64 x86_thread_state64_t
;
198 #define x86_THREAD_STATE64_COUNT ((mach_msg_type_number_t) \
199 ( sizeof (x86_thread_state64_t) / sizeof (int) ))
201 typedef _STRUCT_X86_FLOAT_STATE64 x86_float_state64_t
;
202 #define x86_FLOAT_STATE64_COUNT ((mach_msg_type_number_t) \
203 (sizeof(x86_float_state64_t)/sizeof(unsigned int)))
205 typedef _STRUCT_X86_EXCEPTION_STATE64 x86_exception_state64_t
;
206 #define x86_EXCEPTION_STATE64_COUNT ((mach_msg_type_number_t) \
207 ( sizeof (x86_exception_state64_t) / sizeof (int) ))
209 #define X86_EXCEPTION_STATE64_COUNT x86_EXCEPTION_STATE64_COUNT
211 typedef _STRUCT_X86_DEBUG_STATE64 x86_debug_state64_t
;
212 #define x86_DEBUG_STATE64_COUNT ((mach_msg_type_number_t) \
213 ( sizeof (x86_debug_state64_t) / sizeof (int) ))
215 #define X86_DEBUG_STATE64_COUNT x86_DEBUG_STATE64_COUNT
218 * Combined thread, float and exception states
220 struct x86_thread_state
{
223 x86_thread_state32_t ts32
;
224 x86_thread_state64_t ts64
;
228 struct x86_float_state
{
231 x86_float_state32_t fs32
;
232 x86_float_state64_t fs64
;
236 struct x86_exception_state
{
239 x86_exception_state32_t es32
;
240 x86_exception_state64_t es64
;
244 struct x86_debug_state
{
247 x86_debug_state32_t ds32
;
248 x86_debug_state64_t ds64
;
252 typedef struct x86_thread_state x86_thread_state_t
;
253 #define x86_THREAD_STATE_COUNT ((mach_msg_type_number_t) \
254 ( sizeof (x86_thread_state_t) / sizeof (int) ))
256 typedef struct x86_float_state x86_float_state_t
;
257 #define x86_FLOAT_STATE_COUNT ((mach_msg_type_number_t) \
258 (sizeof(x86_float_state_t)/sizeof(unsigned int)))
260 typedef struct x86_exception_state x86_exception_state_t
;
261 #define x86_EXCEPTION_STATE_COUNT ((mach_msg_type_number_t) \
262 (sizeof(x86_exception_state_t)/sizeof(unsigned int)))
264 typedef struct x86_debug_state x86_debug_state_t
;
265 #define x86_DEBUG_STATE_COUNT ((mach_msg_type_number_t) \
266 (sizeof(x86_debug_state_t)/sizeof(unsigned int)))
269 * Machine-independent way for servers and Mach's exception mechanism to
270 * choose the most efficient state flavor for exception RPC's:
272 #define MACHINE_THREAD_STATE x86_THREAD_STATE
273 #define MACHINE_THREAD_STATE_COUNT x86_THREAD_STATE_COUNT
276 * when reloading the segment registers on
277 * a return out of the kernel, we may take
278 * a GeneralProtection or SegmentNotPresent
279 * fault if one or more of the segment
280 * registers in the saved state was improperly
281 * specified via an x86_THREAD_STATE32 call
282 * the frame we push on top of the existing
283 * save area looks like this... we need to
284 * carry this as part of the save area
285 * in case we get hit so that we have a big
288 struct x86_seg_load_fault32
{
296 #ifdef XNU_KERNEL_PRIVATE
298 #define x86_SAVED_STATE32 THREAD_STATE_NONE + 1
299 #define x86_SAVED_STATE64 THREAD_STATE_NONE + 2
302 * Subset of saved state stored by processor on kernel-to-kernel
303 * trap. (Used by ddb to examine state guaranteed to be present
304 * on all traps into debugger.)
306 struct x86_saved_state32_from_kernel
{
314 unsigned int cr2
; /* kernel esp stored by pusha - we save cr2 here later */
327 * The format in which thread state is saved by Mach on this machine. This
328 * state flavor is most efficient for exception RPC's to kernel-loaded
329 * servers, because copying can be avoided:
331 struct x86_saved_state32
{
339 unsigned int cr2
; /* kernel esp stored by pusha - we save cr2 here later */
352 typedef struct x86_saved_state32 x86_saved_state32_t
;
354 #define x86_SAVED_STATE32_COUNT ((mach_msg_type_number_t) \
355 (sizeof (x86_saved_state32_t)/sizeof(unsigned int)))
358 struct x86_saved_state32_tagged
{
360 struct x86_saved_state32 state
;
362 typedef struct x86_saved_state32_tagged x86_saved_state32_tagged_t
;
364 struct x86_sframe32
{
366 * in case we throw a fault reloading
367 * segment registers on a return out of
368 * the kernel... the 'slf' state is only kept
369 * long enough to rejigger (i.e. restore
370 * the save area to its original state)
371 * the save area and throw the appropriate
372 * kernel trap pointing to the 'ssf' state
374 struct x86_seg_load_fault32 slf
;
375 struct x86_saved_state32_tagged ssf
;
377 typedef struct x86_sframe32 x86_sframe32_t
;
380 * This is the state pushed onto the 64-bit interrupt stack
381 * on any exception/trap/interrupt.
383 struct x86_64_intr_stack_frame
{
385 #if defined(__LP64__) && defined(KERNEL)
398 typedef struct x86_64_intr_stack_frame x86_64_intr_stack_frame_t
;
401 * This defines the state saved before entry into compatibility mode.
402 * The machine state is pushed automatically and the compat state is
403 * synthethized in the exception handling code.
405 struct x86_saved_state_compat32
{
406 struct x86_saved_state32_tagged iss32
;
407 #if defined(__LP64__) && defined(KERNEL)
409 uint32_t pad_for_16byte_alignment
[2];
411 struct x86_64_intr_stack_frame isf64
;
413 typedef struct x86_saved_state_compat32 x86_saved_state_compat32_t
;
415 struct x86_sframe_compat32
{
416 struct x86_64_intr_stack_frame slf
;
417 #if defined(__LP64__) && defined(KERNEL)
419 uint32_t pad_for_16byte_alignment
[2];
421 struct x86_saved_state_compat32 ssf
;
424 typedef struct x86_sframe_compat32 x86_sframe_compat32_t
;
427 * thread state format for task running in 64bit long mode
428 * in long mode, the same hardware frame is always pushed regardless
429 * of whether there was a change in privlege level... therefore, there
430 * is no need for an x86_saved_state64_from_kernel variant
432 struct x86_saved_state64
{
434 * saved state organized to reflect the
435 * system call ABI register convention
436 * so that we can just pass a pointer
437 * to the saved state when calling through
438 * to the actual system call functions
439 * the ABI limits us to 6 args passed in
440 * registers... I've add v_arg6 - v_arg8
441 * to accomodate our most 'greedy' system
442 * calls (both BSD and MACH)... the individual
443 * system call handlers will fill these in
444 * via copyin if needed...
446 uint64_t rdi
; /* arg0 for system call */
451 uint64_t r9
; /* arg5 for system call */
470 uint32_t _pad_for_alignment
[3];
472 struct x86_64_intr_stack_frame isf
;
474 typedef struct x86_saved_state64 x86_saved_state64_t
;
475 #define x86_SAVED_STATE64_COUNT ((mach_msg_type_number_t) \
476 (sizeof (struct x86_saved_state64)/sizeof(unsigned int)))
478 struct x86_saved_state64_tagged
{
480 x86_saved_state64_t state
;
482 typedef struct x86_saved_state64_tagged x86_saved_state64_tagged_t
;
484 struct x86_sframe64
{
485 struct x86_64_intr_stack_frame slf
;
487 uint32_t _pad_for_alignment
[3];
489 struct x86_saved_state64_tagged ssf
;
491 typedef struct x86_sframe64 x86_sframe64_t
;
493 extern uint32_t get_eflags_exportmask(void);
496 * Unified, tagged saved state:
501 x86_saved_state32_t ss_32
;
502 x86_saved_state64_t ss_64
;
505 #define ss_32 uss.ss_32
506 #define ss_64 uss.ss_64
509 static inline boolean_t
510 is_saved_state64(x86_saved_state_t
*iss
)
512 return (iss
->flavor
== x86_SAVED_STATE64
);
515 static inline boolean_t
516 is_saved_state32(x86_saved_state_t
*iss
)
518 return (iss
->flavor
== x86_SAVED_STATE32
);
521 static inline x86_saved_state32_t
*
522 saved_state32(x86_saved_state_t
*iss
)
527 static inline x86_saved_state64_t
*
528 saved_state64(x86_saved_state_t
*iss
)
533 #endif /* XNU_KERNEL_PRIVATE */
535 #endif /* _MACH_I386_THREAD_STATUS_H_ */