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29 #include "IOPMPowerStateQueue.h"
31 #define super IOEventSource
32 OSDefineMetaClassAndStructors( IOPMPowerStateQueue
, IOEventSource
)
34 IOPMPowerStateQueue
* IOPMPowerStateQueue::PMPowerStateQueue(
35 OSObject
* inOwner
, Action inAction
)
37 IOPMPowerStateQueue
* me
= new IOPMPowerStateQueue
;
39 if (me
&& !me
->init(inOwner
, inAction
))
48 bool IOPMPowerStateQueue::init( OSObject
* inOwner
, Action inAction
)
50 if (!inAction
|| !(super::init(inOwner
, inAction
)))
53 queue_init( &queueHead
);
55 queueLock
= IOLockAlloc();
62 bool IOPMPowerStateQueue::submitPowerEvent(
67 PowerEventEntry
* entry
;
69 entry
= IONew(PowerEventEntry
, 1);
73 entry
->eventType
= eventType
;
77 IOLockLock(queueLock
);
78 queue_enter(&queueHead
, entry
, PowerEventEntry
*, chain
);
79 IOLockUnlock(queueLock
);
80 signalWorkAvailable();
85 bool IOPMPowerStateQueue::checkForWork( void )
87 IOPMPowerStateQueueAction queueAction
= (IOPMPowerStateQueueAction
) action
;
88 PowerEventEntry
* entry
;
90 IOLockLock(queueLock
);
91 while (!queue_empty(&queueHead
))
93 queue_remove_first(&queueHead
, entry
, PowerEventEntry
*, chain
);
94 IOLockUnlock(queueLock
);
96 (*queueAction
)(owner
, entry
->eventType
, entry
->arg0
, entry
->arg1
);
97 IODelete(entry
, PowerEventEntry
, 1);
99 IOLockLock(queueLock
);
101 IOLockUnlock(queueLock
);