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2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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20 * Please see the License for the specific language governing rights and
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23 * @APPLE_LICENSE_HEADER_END@
26 * This file is used to maintain the exception save areas
32 #include <mach_kgdb.h>
33 #include <mach_vm_debug.h>
35 #include <kern/thread.h>
36 #include <mach/vm_attributes.h>
37 #include <mach/vm_param.h>
38 #include <vm/vm_kern.h>
39 #include <vm/vm_map.h>
40 #include <vm/vm_page.h>
41 #include <mach/ppc/thread_status.h>
43 #include <kern/simple_lock.h>
45 #include <kern/misc_protos.h>
46 #include <ppc/misc_protos.h>
47 #include <ppc/proc_reg.h>
50 #include <ppc/pmap_internals.h>
51 #include <ppc/Firmware.h>
52 #include <ppc/mappings.h>
53 #include <ppc/exception.h>
54 #include <ppc/savearea.h>
55 #include <ddb/db_output.h>
58 extern struct Saveanchor saveanchor
; /* Aliged savearea anchor */
59 struct Saveanchor backpocket
; /* Emergency saveareas */
60 unsigned int debsave0
= 0; /* Debug flag */
61 unsigned int backchain
= 0; /* Debug flag */
64 * These routines keep track of exception save areas and keeps the count within specific limits. If there are
65 * too few, more are allocated, too many, and they are released. This savearea is where the PCBs are
66 * stored. They never span a page boundary and are referenced by both virtual and real addresses.
67 * Within the interrupt vectors, the real address is used because at that level, no exceptions
68 * can be tolerated. Save areas can be dynamic or permanent. Permanant saveareas are allocated
69 * at boot time and must be in place before any type of exception occurs. These are never released,
70 * and the number is based upon some arbitrary (yet to be determined) amount times the number of
71 * processors. This represents the minimum number required to process a total system failure without
72 * destroying valuable and ever-so-handy system debugging information.
74 * We keep two global free lists (the savearea free pool and the savearea free list) and one local
77 * The local lists are small and require no locked access. They are chained using physical addresses
78 * and no interruptions are allowed when adding to or removing from the list. Also known as the
79 * qfret list. This list is local to a processor and is intended for use only by very low level
80 * context handling code.
82 * The savearea free list is a medium size list that is globally accessible. It is updated
83 * while holding a simple lock. The length of time that the lock is held is kept short. The
84 * longest period of time is when the list is trimmed. Like the qfret lists, this is chained physically
85 * and must be accessed with translation and interruptions disabled. This is where the bulk
86 * of the free entries are located.
88 * The saveareas are allocated from full pages. A pool element is marked
89 * with an allocation map that shows which "slots" are free. These pages are allocated via the
90 * normal kernel memory allocation functions. Queueing is with physical addresses. The enqueue,
91 * dequeue, and search for free blocks is done under free list lock.
92 * only if there are empty slots in it.
94 * Saveareas that are counted as "in use" once they are removed from the savearea free list.
95 * This means that all areas on the local qfret list are considered in use.
97 * There are two methods of obtaining a savearea. The save_get function (which is also inlined
98 * in the low-level exception handler) attempts to get an area from the local qfret list. This is
99 * done completely without locks. If qfret is exahusted (or maybe just too low) an area is allocated
100 * from the savearea free list. If the free list is empty, we install the back pocket areas and
103 * The save_alloc function is designed to be called by high level routines, e.g., thread creation,
104 * etc. It will allocate from the free list. After allocation, it will compare the free count
105 * to the target value. If outside of the range, it will adjust the size either upwards or
108 * If we need to shrink the list, it will be trimmed to the target size and unlocked. The code
109 * will walk the chain and return each savearea to its pool page. If a pool page becomes
110 * completely empty, it is dequeued from the free pool list and enqueued (atomic queue
111 * function) to be released.
113 * Once the trim list is finished, the pool release queue is checked to see if there are pages
114 * waiting to be released. If so, they are released one at a time.
116 * If the free list needed to be grown rather than shrunken, we will first attempt to recover
117 * a page from the pending release queue (built when we trim the free list). If we find one,
118 * it is allocated, otherwise, a page of kernel memory is allocated. This loops until there are
119 * enough free saveareas.
126 * Allocate our initial context save areas. As soon as we do this,
127 * we can take an interrupt. We do the saveareas here, 'cause they're guaranteed
128 * to be at least page aligned.
132 void savearea_init(vm_offset_t
*addrx
) {
134 savearea_comm
*savec
, *savec2
, *saveprev
;
135 vm_offset_t save
, save2
, addr
;
139 saveanchor
.savetarget
= InitialSaveTarget
; /* Initial target value */
140 saveanchor
.saveinuse
= 0; /* Number of areas in use */
142 saveanchor
.savefree
= 0; /* Remember the start of the free chain */
143 saveanchor
.savefreecnt
= 0; /* Remember the length */
144 saveanchor
.savepoolfwd
= (unsigned int *)&saveanchor
; /* Remember pool forward */
145 saveanchor
.savepoolbwd
= (unsigned int *)&saveanchor
; /* Remember pool backward */
147 addr
= *addrx
; /* Make this easier for ourselves */
149 save
= addr
; /* Point to the whole block of blocks */
152 * First we allocate the back pocket in case of emergencies
156 for(i
=0; i
< 8; i
++) { /* Initialize the back pocket saveareas */
158 savec
= (savearea_comm
*)save
; /* Get the control area for this one */
160 savec
->sac_alloc
= 0; /* Mark it allocated */
161 savec
->sac_vrswap
= 0; /* V=R, so the translation factor is 0 */
162 savec
->sac_flags
= sac_perm
; /* Mark it permanent */
163 savec
->sac_flags
|= 0x0000EE00; /* Debug eyecatcher */
164 save_queue((savearea
*)savec
); /* Add page to savearea lists */
165 save
+= PAGE_SIZE
; /* Jump up to the next one now */
169 backpocket
= saveanchor
; /* Save this for emergencies */
173 * We've saved away the back pocket savearea info, so reset it all and
174 * now allocate for real
178 saveanchor
.savefree
= 0; /* Remember the start of the free chain */
179 saveanchor
.savefreecnt
= 0; /* Remember the length */
180 saveanchor
.saveadjust
= 0; /* Set none needed yet */
181 saveanchor
.savepoolfwd
= (unsigned int *)&saveanchor
; /* Remember pool forward */
182 saveanchor
.savepoolbwd
= (unsigned int *)&saveanchor
; /* Remember pool backward */
184 for(i
=0; i
< InitialSaveBloks
; i
++) { /* Initialize the saveareas */
186 savec
= (savearea_comm
*)save
; /* Get the control area for this one */
188 savec
->sac_alloc
= 0; /* Mark it allocated */
189 savec
->sac_vrswap
= 0; /* V=R, so the translation factor is 0 */
190 savec
->sac_flags
= sac_perm
; /* Mark it permanent */
191 savec
->sac_flags
|= 0x0000EE00; /* Debug eyecatcher */
192 save_queue((savearea
*)savec
); /* Add page to savearea lists */
193 save
+= PAGE_SIZE
; /* Jump up to the next one now */
197 *addrx
= save
; /* Move the free storage lowwater mark */
200 * We now have a free list that has our initial number of entries
201 * The local qfret lists is empty. When we call save_get below it will see that
202 * the local list is empty and fill it for us.
204 * It is ok to call save_get_phys here because even though if we are translation on, we are still V=R and
205 * running with BAT registers so no interruptions. Regular interruptions will be off. Using save_get
206 * would be wrong if the tracing was enabled--it would cause an exception.
209 save2
= (vm_offset_t
)save_get_phys(); /* This will populate the local list
210 and get the first one for the system */
211 per_proc_info
[0].next_savearea
= (unsigned int)save2
; /* Tell the exception handler about it */
214 * The system is now able to take interruptions
225 * Returns a savearea. If the free list needs size adjustment it happens here.
226 * Don't actually allocate the savearea until after the adjustment is done.
229 struct savearea
*save_alloc(void) { /* Reserve a save area */
232 if(saveanchor
.saveadjust
) save_adjust(); /* If size need adjustment, do it now */
234 return save_get(); /* Pass the baby... */
239 * This routine releases a save area to the free queue. If after that, we have more than our maximum target,
240 * we start releasing what we can until we hit the normal target.
245 void save_release(struct savearea
*save
) { /* Release a save area */
247 save_ret(save
); /* Return a savearea to the free list */
249 if(saveanchor
.saveadjust
) save_adjust(); /* Adjust the savearea free list and pool size if needed */
257 * Adjusts the size of the free list. Can either release or allocate full pages
258 * of kernel memory. This can block.
260 * Note that we will only run one adjustment and the amount needed may change
261 * while we are executing.
263 * Calling this routine is triggered by saveanchor.saveadjust. This value is always calculated just before
264 * we unlock the saveanchor lock (this keeps it pretty accurate). If the total of savefreecnt and saveinuse
265 * is within the hysteresis range, it is set to 0. If outside, it is set to the number needed to bring
266 * the total to the target value. Note that there is a minimum size to the free list (FreeListMin) and if
267 * savefreecnt falls below that, saveadjust is set to the number needed to bring it to that.
271 void save_adjust(void) {
273 savearea_comm
*sctl
, *sctlnext
, *freepool
, *freepage
, *realpage
;
276 if(saveanchor
.saveadjust
< 0) { /* Do we need to adjust down? */
278 sctl
= (savearea_comm
*)save_trim_free(); /* Trim list to the need count, return start of trim list */
280 while(sctl
) { /* Release the free pages back to the kernel */
281 sctlnext
= (savearea_comm
*)sctl
->save_prev
; /* Get next in list */
282 kmem_free(kernel_map
, (vm_offset_t
) sctl
, PAGE_SIZE
); /* Release the page */
283 sctl
= sctlnext
; /* Chain onwards */
286 else { /* We need more... */
288 if(save_recover()) return; /* If we can recover enough from the pool, return */
290 while(saveanchor
.saveadjust
> 0) { /* Keep going until we have enough */
292 ret
= kmem_alloc_wired(kernel_map
, (vm_offset_t
*)&freepage
, PAGE_SIZE
); /* Get a page for free pool */
293 if(ret
!= KERN_SUCCESS
) { /* Did we get some memory? */
294 panic("Whoops... Not a bit of wired memory left for saveareas\n");
297 realpage
= (savearea_comm
*)pmap_extract(kernel_pmap
, (vm_offset_t
)freepage
); /* Get the physical */
299 bzero((void *)freepage
, PAGE_SIZE
); /* Clear it all to zeros */
300 freepage
->sac_alloc
= 0; /* Mark all entries taken */
301 freepage
->sac_vrswap
= (unsigned int)freepage
^ (unsigned int)realpage
; /* Form mask to convert V to R and vice versa */
303 freepage
->sac_flags
|= 0x0000EE00; /* Set debug eyecatcher */
305 save_queue((savearea
*)realpage
); /* Add all saveareas on page to free list */
311 * Fake up information to make the saveareas look like a zone
314 save_fake_zone_info(int *count
, vm_size_t
*cur_size
, vm_size_t
*max_size
, vm_size_t
*elem_size
,
315 vm_size_t
*alloc_size
, int *collectable
, int *exhaustable
)
317 *count
= saveanchor
.saveinuse
;
318 *cur_size
= (saveanchor
.savefreecnt
+ saveanchor
.saveinuse
) * (PAGE_SIZE
/ sac_cnt
);
319 *max_size
= saveanchor
.savemaxcount
* (PAGE_SIZE
/ sac_cnt
);
320 *elem_size
= sizeof(savearea
);
321 *alloc_size
= PAGE_SIZE
;