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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
7 *
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * file.
14 *
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
20 * Please see the License for the specific language governing rights and
21 * limitations under the License.
22 *
23 * @APPLE_LICENSE_HEADER_END@
24 */
25 /*-
26 * Copyright (c) 1991, 1993
27 * The Regents of the University of California. All rights reserved.
28 *
29 * This code is derived from software contributed to Berkeley by
30 * Ronnie Kon at Mindcraft Inc., Kevin Lew and Elmer Yglesias.
31 *
32 * Redistribution and use in source and binary forms, with or without
33 * modification, are permitted provided that the following conditions
34 * are met:
35 * 1. Redistributions of source code must retain the above copyright
36 * notice, this list of conditions and the following disclaimer.
37 * 2. Redistributions in binary form must reproduce the above copyright
38 * notice, this list of conditions and the following disclaimer in the
39 * documentation and/or other materials provided with the distribution.
40 * 3. All advertising materials mentioning features or use of this software
41 * must display the following acknowledgement:
42 * This product includes software developed by the University of
43 * California, Berkeley and its contributors.
44 * 4. Neither the name of the University nor the names of its contributors
45 * may be used to endorse or promote products derived from this software
46 * without specific prior written permission.
47 *
48 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
49 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
50 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
51 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
52 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
53 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
54 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
55 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
56 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
57 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
58 * SUCH DAMAGE.
59 */
60
61 #if defined(LIBC_SCCS) && !defined(lint)
62 static char sccsid[] = "@(#)heapsort.c 8.1 (Berkeley) 6/4/93";
63 #endif /* LIBC_SCCS and not lint */
64
65
66 #include <libsa/stdlib.h>
67
68
69 /*
70 * Swap two areas of size number of bytes. Although qsort(3) permits random
71 * blocks of memory to be sorted, sorting pointers is almost certainly the
72 * common case (and, were it not, could easily be made so). Regardless, it
73 * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
74 * arithmetic gets lost in the time required for comparison function calls.
75 */
76 #define SWAP(a, b, count, size, tmp) { \
77 count = size; \
78 do { \
79 tmp = *a; \
80 *a++ = *b; \
81 *b++ = tmp; \
82 } while (--count); \
83 }
84
85 /* Copy one block of size size to another. */
86 #define COPY(a, b, count, size, tmp1, tmp2) { \
87 count = size; \
88 tmp1 = a; \
89 tmp2 = b; \
90 do { \
91 *tmp1++ = *tmp2++; \
92 } while (--count); \
93 }
94
95 /*
96 * Build the list into a heap, where a heap is defined such that for
97 * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
98 *
99 * There two cases. If j == nmemb, select largest of Ki and Kj. If
100 * j < nmemb, select largest of Ki, Kj and Kj+1.
101 */
102 #define CREATE(initval, nmemb, par_i, child_i, par, child, size, count, tmp) { \
103 for (par_i = initval; (child_i = par_i * 2) <= nmemb; \
104 par_i = child_i) { \
105 child = base + child_i * size; \
106 if (child_i < nmemb && compar(child, child + size) < 0) { \
107 child += size; \
108 ++child_i; \
109 } \
110 par = base + par_i * size; \
111 if (compar(child, par) <= 0) \
112 break; \
113 SWAP(par, child, count, size, tmp); \
114 } \
115 }
116
117 /*
118 * Select the top of the heap and 'heapify'. Since by far the most expensive
119 * action is the call to the compar function, a considerable optimization
120 * in the average case can be achieved due to the fact that k, the displaced
121 * elememt, is ususally quite small, so it would be preferable to first
122 * heapify, always maintaining the invariant that the larger child is copied
123 * over its parent's record.
124 *
125 * Then, starting from the *bottom* of the heap, finding k's correct place,
126 * again maintianing the invariant. As a result of the invariant no element
127 * is 'lost' when k is assigned its correct place in the heap.
128 *
129 * The time savings from this optimization are on the order of 15-20% for the
130 * average case. See Knuth, Vol. 3, page 158, problem 18.
131 *
132 * XXX Don't break the #define SELECT line, below. Reiser cpp gets upset.
133 */
134 #define SELECT(par_i, child_i, nmemb, par, child, size, k, count, tmp1, tmp2) { \
135 for (par_i = 1; (child_i = par_i * 2) <= nmemb; par_i = child_i) { \
136 child = base + child_i * size; \
137 if (child_i < nmemb && compar(child, child + size) < 0) { \
138 child += size; \
139 ++child_i; \
140 } \
141 par = base + par_i * size; \
142 COPY(par, child, count, size, tmp1, tmp2); \
143 } \
144 for (;;) { \
145 child_i = par_i; \
146 par_i = child_i / 2; \
147 child = base + child_i * size; \
148 par = base + par_i * size; \
149 if (child_i == 1 || compar(k, par) < 0) { \
150 COPY(child, k, count, size, tmp1, tmp2); \
151 break; \
152 } \
153 COPY(child, par, count, size, tmp1, tmp2); \
154 } \
155 }
156
157 /* Pass heapsort off as qsort for krld. -- Nik Gervae
158 *
159 * Heapsort -- Knuth, Vol. 3, page 145. Runs in O (N lg N), both average
160 * and worst. While heapsort is faster than the worst case of quicksort,
161 * the BSD quicksort does median selection so that the chance of finding
162 * a data set that will trigger the worst case is nonexistent. Heapsort's
163 * only advantage over quicksort is that it requires little additional memory.
164 */
165 __private_extern__
166 void qsort(void * vbase, size_t nmemb, size_t size,
167 int (*compar)(const void *, const void *)) {
168
169 register int cnt, i, j, l;
170 register char tmp, *tmp1, *tmp2;
171 char *base, *k, *p, *t;
172
173 if (nmemb <= 1) {
174 return;
175 }
176
177 if (!size) {
178 return;
179 }
180
181 if ((k = (char *)malloc(size)) == NULL) {
182 // panic();
183 return;
184 }
185
186 /*
187 * Items are numbered from 1 to nmemb, so offset from size bytes
188 * below the starting address.
189 */
190 base = (char *)vbase - size;
191
192 for (l = nmemb / 2 + 1; --l;)
193 CREATE(l, nmemb, i, j, t, p, size, cnt, tmp);
194
195 /*
196 * For each element of the heap, save the largest element into its
197 * final slot, save the displaced element (k), then recreate the
198 * heap.
199 */
200 while (nmemb > 1) {
201 COPY(k, base + nmemb * size, cnt, size, tmp1, tmp2);
202 COPY(base + nmemb * size, base + size, cnt, size, tmp1, tmp2);
203 --nmemb;
204 SELECT(i, j, nmemb, t, p, size, k, cnt, tmp1, tmp2);
205 }
206 free(k);
207 return;
208 }