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1 /*
2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * The contents of this file constitute Original Code as defined in and
7 * are subject to the Apple Public Source License Version 1.1 (the
8 * "License"). You may not use this file except in compliance with the
9 * License. Please obtain a copy of the License at
10 * http://www.apple.com/publicsource and read it before using this file.
11 *
12 * This Original Code and all software distributed under the License are
13 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
14 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
17 * License for the specific language governing rights and limitations
18 * under the License.
19 *
20 * @APPLE_LICENSE_HEADER_END@
21 */
22 /*
23 * TimerElem.c
24 *
25 * From v01.00 04/15/90 mbs
26 * Modified for MP, 1996 by Tuyen Nguyen
27 * Modified, April 9, 1997 by Tuyen Nguyen for MacOSX.
28 */
29
30 #include <sys/errno.h>
31 #include <sys/types.h>
32 #include <sys/param.h>
33 #include <machine/spl.h>
34 #include <sys/systm.h>
35 #include <sys/kernel.h>
36 #include <sys/proc.h>
37 #include <sys/filedesc.h>
38 #include <sys/fcntl.h>
39 #include <sys/mbuf.h>
40 #include <sys/socket.h>
41
42 #include <netat/sysglue.h>
43 #include <netat/appletalk.h>
44 #include <netat/at_pcb.h>
45 #include <netat/debug.h>
46 #include <netat/adsp.h>
47 #include <netat/adsp_internal.h>
48
49
50 extern void DoTimerElem(); /* (TimerElemPtr t);
51 * External routine called to
52 * process each one. */
53
54 /*
55 * InsertTimerElem
56 *
57 * INPUTS:
58 * qhead Address of ptr to first item in list
59 * t timer element to link in
60 * vbl timer value to use
61 * OUTPUTS:
62 * void
63 */
64 void InsertTimerElem(qhead, t, val)
65 /* (TimerElemPtr *qhead, TimerElemPtr t, word val) */
66 TimerElemPtr *qhead, t;
67 int val;
68 {
69 TimerElemPtr p; /* parent pointer */
70 TimerElemPtr n; /* current */
71
72 if (t->onQ) {
73 /*
74 * someone else beat us to the punch and put this
75 * element back on the queue, just return in this case
76 */
77 return;
78 }
79 p = (TimerElemPtr)qhead;
80
81 while (n = p->link) {
82 if (val <= n->timer) /* Do we go in front of this? */
83 {
84 n->timer -= val; /* Yes, adjust his delta */
85 break; /* and go link us in */
86 }
87 val -= n->timer; /* No, subtract off delta from our value */
88 p = n;
89 } /* while */
90
91 /* It must go after item pointed to by p and in front of item
92 * pointed to by n */
93
94 t->onQ = 1; /* we're linked in now */
95 p->link = t; /* parent points to us */
96 t->timer = val; /* this is our value */
97 t->link = n; /* we point to n */
98
99 }
100
101
102 /*
103 * RemoveTimerElem
104 *
105 * INPUTS:
106 * qhead Address of ptr to first item in list
107 * t timer element to link in
108 * OUTPUTS:
109 * void
110 */
111 void RemoveTimerElem(qhead, t) /* (TimerElemPtr *qhead, TimerElemPtr t) */
112 TimerElemPtr *qhead, t;
113 {
114 TimerElemPtr p; /* parent pointer */
115 TimerElemPtr n; /* current */
116
117 if ( !t->onQ) {
118 /*
119 * someone else beat us to the punch and took this
120 * element off of the queue, just return in this case
121 */
122 return;
123 }
124 p = (TimerElemPtr)qhead;
125
126 while (n = p->link) /* Get next item in queue */
127 {
128 if (n == t) /* Is it us? */
129 {
130 if (p->link = n->link) /* Link our parent to our child */
131 {
132 n->link->timer += t->timer; /* and update child's timer */
133 }
134 n->onQ = 0; /* Not on linked list anymore */
135 break;
136 }
137 p = n;
138 } /* while */
139
140 }
141
142
143 /*
144 * TimerQueueTick
145 *
146 * INPUTS:
147 * qhead Address of ptr to first item in list
148 *
149 * OUTPUTS:
150 * void
151 */
152 void TimerQueueTick(qhead) /* (TimerElemPtr *qhead) */
153 TimerElemPtr *qhead;
154 {
155 TimerElemPtr p; /* parent pointer */
156 TimerElemPtr n; /* current */
157
158 p = (TimerElemPtr)qhead;
159 if (p->link) { /* Is anything on queue? */
160 p->link->timer--; /* Yes, decrement by a tick */
161 while ((n = p->link) &&
162 (n->timer == 0)) /* Next guy needs to be serviced */
163 {
164 p->link = n->link; /* Unlink us */
165 n->onQ = 0;
166
167 DoTimerElem(n);
168
169 p = (TimerElemPtr)qhead;
170 } /* while */
171 }
172 }