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1 /*
2 * Copyright (c) 2003-2004 Apple Computer, Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
7 *
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * file.
14 *
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
20 * Please see the License for the specific language governing rights and
21 * limitations under the License.
22 *
23 * @APPLE_LICENSE_HEADER_END@
24 */
25
26
27 //
28 // process - track a single client process and its belongings
29 //
30 #include "flippers.h"
31 #include <security_utilities/memutils.h>
32
33 using namespace LowLevelMemoryUtilities;
34
35
36 namespace Flippers {
37
38
39 //
40 // Automatically generated flippers
41 //
42 #include "flip_gen.cpp"
43
44
45 //
46 // The raw byte reversal flipper
47 //
48 void flip(void *addr, size_t size)
49 {
50 assert(size > 1 && (size % 2 == 0));
51 Byte *word = reinterpret_cast<uint8 *>(addr);
52 for (size_t n = 0; n < size/2; n++) {
53 Byte b = word[n];
54 word[n] = word[size-1-n];
55 word[size-1-n] = b;
56 }
57 }
58
59
60 //
61 // Basic flippers
62 //
63 void flip(uint32 &obj) { flip(&obj, sizeof(obj)); }
64 void flip(uint16 &obj) { flip(&obj, sizeof(obj)); }
65 void flip(sint32 &obj) { flip(&obj, sizeof(obj)); }
66 void flip(sint16 &obj) { flip(&obj, sizeof(obj)); }
67
68
69 //
70 // Flip a context attribute. This is heavily polymorphic.
71 //
72 void flip(CSSM_CONTEXT_ATTRIBUTE &obj)
73 {
74 flip(obj.AttributeType);
75 flip(obj.AttributeLength);
76 switch (obj.AttributeType & CSSM_ATTRIBUTE_TYPE_MASK) {
77 case CSSM_ATTRIBUTE_DATA_UINT32:
78 flip(obj.Attribute.Uint32);
79 break;
80 // all other alternatives are handled by CSSM_CONTEXT_ATTRIBUTE's walker
81 default:
82 break;
83 }
84 }
85
86
87 } // end namespace Flippers