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1 /*
2 * Copyright (c) 2003-2004 Apple Computer, Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25 //
26 // process - track a single client process and its belongings
27 //
28 #include "flippers.h"
29 #include <security_utilities/memutils.h>
30
31 using namespace LowLevelMemoryUtilities;
32
33
34 namespace Flippers {
35
36
37 //
38 // Automatically generated flippers
39 //
40 #include "flip_gen.cpp"
41
42
43 //
44 // The raw byte reversal flipper
45 //
46 void flip(void *addr, size_t size)
47 {
48 assert(size > 1 && (size % 2 == 0));
49 Byte *word = reinterpret_cast<uint8 *>(addr);
50 for (size_t n = 0; n < size/2; n++) {
51 Byte b = word[n];
52 word[n] = word[size-1-n];
53 word[size-1-n] = b;
54 }
55 }
56
57
58 //
59 // Basic flippers
60 //
61 void flip(uint32 &obj) { flip(&obj, sizeof(obj)); }
62 void flip(uint16 &obj) { flip(&obj, sizeof(obj)); }
63 void flip(sint32 &obj) { flip(&obj, sizeof(obj)); }
64 void flip(sint16 &obj) { flip(&obj, sizeof(obj)); }
65
66
67 //
68 // Flip a context attribute. This is heavily polymorphic.
69 //
70 void flip(CSSM_CONTEXT_ATTRIBUTE &obj)
71 {
72 flip(obj.AttributeType);
73 flip(obj.AttributeLength);
74 switch (obj.AttributeType & CSSM_ATTRIBUTE_TYPE_MASK) {
75 case CSSM_ATTRIBUTE_DATA_UINT32:
76 flip(obj.Attribute.Uint32);
77 break;
78 // all other alternatives are handled by CSSM_CONTEXT_ATTRIBUTE's walker
79 default:
80 break;
81 }
82 }
83
84
85 } // end namespace Flippers