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2 * Copyright (c) 2004 Apple Computer, Inc. All Rights Reserved.
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26 // child - track a single child process and its belongings
29 #include <security_utilities/debugging.h>
33 // We use a static Mutex to coordinate checkin
35 Mutex
ServerChild::mCheckinLock
;
39 // Make and break ServerChildren
41 ServerChild::ServerChild()
42 : mCheckinCond(mCheckinLock
)
48 // If the ServerChild is destroyed, kill its process, nice or hard.
50 // In case you wonder about the tango below, it's making sure we
51 // get to "It's dead, Jim" with the minimum number of checkChildren()
52 // calls while still working correctly if this is the only thread alive.
54 //@@@ We *could* define a "soft shutdown" MIG message to send to all
55 //@@@ ServerChildren in this situation.
57 ServerChild::~ServerChild()
59 mServicePort
.destroy();
61 if (state() == alive
) {
62 this->kill(SIGTERM
); // shoot it once
63 checkChildren(); // check for quick death
64 if (state() == alive
) {
65 usleep(300000); // give it some grace
66 if (state() == alive
) { // could have been reaped by another thread
67 checkChildren(); // check again
68 if (state() == alive
) { // it... just... won't... die...
69 this->kill(SIGKILL
); // take THAT!
71 if (state() == alive
) // stuck zombie
72 abandon(); // leave the body behind
81 // Parent action during fork: wait until ready or dead, then return
83 void ServerChild::parentAction()
85 // wait for either checkin or (premature) death
86 secdebug("serverchild", "%p (pid %d) waiting for checkin", this, pid());
87 StLock
<Mutex
> _(mCheckinLock
);
88 while (!ready() && state() == alive
)
92 if (state() == dead
) {
94 secdebug("serverchild", "%p (pid %d) died before checking in", this, pid());
96 // child has checked in and is ready for service
97 secdebug("serverchild", "%p (pid %d) ready for service on port %d",
98 this, pid(), mServicePort
.port());
100 assert(false); // how did we ever get here?!
105 // Death action during fork: release the waiting creator thread, if any
107 void ServerChild::dying()
109 secdebug("serverchild", "%p is dead; resuming parent thread (if any)", this);
110 mCheckinCond
.signal();
114 void ServerChild::checkIn(Port servicePort
, pid_t pid
)
116 if (ServerChild
*child
= Child::find
<ServerChild
>(pid
)) {
117 // Child was alive when last seen. Store service port and signal parent thread
119 StLock
<Mutex
> _(mCheckinLock
);
120 child
->mServicePort
= servicePort
;
121 servicePort
.modRefs(MACH_PORT_RIGHT_SEND
, +1); // retain send right
122 secdebug("serverchild", "%p (pid %d) checking in; resuming parent thread",
125 child
->mCheckinCond
.signal();
127 // Child has died; is wrong kind; or spurious checkin.
128 // If it was a proper child, death notifications will wake up the parent thread
129 secdebug("serverchild", "pid %d not in child set; checkin ignored", pid
);