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1 /*
2 * Copyright (c) 2000-2004,2011-2014 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25 /*
26 */
27 #ifndef _SECURITY_REFCOUNT_H_
28 #define _SECURITY_REFCOUNT_H_
29
30 #include <security_utilities/threading.h>
31 #include <libkern/OSAtomic.h>
32
33 namespace Security {
34
35
36 //
37 // RefCount/RefPointer - a simple reference counting facility.
38 //
39 // To make an object reference-counted, inherit from RefCount. To track refcounted
40 // objects, use RefPointer<TheType>, where TheType must inherit from RefCount.
41 //
42 // RefCount is thread safe - any number of threads can hold and manipulate references
43 // in parallel. It does however NOT protect the contents of your object - just the
44 // reference count itself. If you need to share your object contents, you must provide
45 // appropriate locking yourself.
46 //
47 // There is no (thread safe) way to determine whether you are the only thread holding
48 // a pointer to a particular RefCount object. Thus there is no (thread safe)
49 // way to "demand copy" a RefCount subclass. Trust me; it's been tried. Don't.
50 //
51
52 #if !defined(DEBUG_REFCOUNTS)
53 # define DEBUG_REFCOUNTS 1
54 #endif
55
56 #if DEBUG_REFCOUNTS
57 # define RCDEBUG(_kind, _args...) SECURITY_DEBUG_REFCOUNT_##_kind((void *)this, ##_args)
58 #else
59 # define RCDEBUG(kind) /* nothing */
60 #endif
61
62
63 //
64 // Base class for reference counted objects
65 //
66 class RefCount {
67 public:
68 RefCount() : mRefCount(0) { RCDEBUG(CREATE); }
69
70 protected:
71 template <class T> friend class RefPointer;
72
73 void ref() const
74 {
75 OSAtomicIncrement32(&mRefCount);
76 RCDEBUG(UP, mRefCount);
77 }
78
79 unsigned int unref() const
80 {
81 RCDEBUG(DOWN, mRefCount - 1);
82 return OSAtomicDecrement32(&mRefCount);
83 }
84
85 // if you call this for anything but debug output, you will go to hell (free handbasket included)
86 unsigned int refCountForDebuggingOnly() const { return mRefCount; }
87
88 private:
89 volatile mutable int32_t mRefCount;
90 };
91
92
93 //
94 // A pointer type supported by reference counts.
95 // T must be derived from RefCount.
96 //
97 template <class T>
98 class RefPointer {
99 template <class Sub> friend class RefPointer; // share with other instances
100 public:
101 RefPointer() : ptr(0) {} // default to NULL pointer
102 RefPointer(const RefPointer& p) { if (p) p->ref(); ptr = p.ptr; }
103 RefPointer(T *p) { if (p) p->ref(); ptr = p; }
104
105 template <class Sub>
106 RefPointer(const RefPointer<Sub>& p) { if (p) p->ref(); ptr = p.ptr; }
107
108 ~RefPointer() { release(); }
109
110 RefPointer& operator = (const RefPointer& p) { setPointer(p.ptr); return *this; }
111 RefPointer& operator = (T * p) { setPointer(p); return *this; }
112
113 template <class Sub>
114 RefPointer& operator = (const RefPointer<Sub>& p) { setPointer(p.ptr); return *this; }
115
116 // dereference operations
117 T* get () const { _check(); return ptr; } // mimic auto_ptr
118 operator T * () const { _check(); return ptr; }
119 T * operator -> () const { _check(); return ptr; }
120 T & operator * () const { _check(); return *ptr; }
121
122 protected:
123 void release_internal()
124 {
125 if (ptr && ptr->unref() == 0)
126 {
127 delete ptr;
128 ptr = NULL;
129 }
130 }
131
132 void release()
133 {
134 StLock<Mutex> mutexLock(mMutex);
135 release_internal();
136 }
137
138 void setPointer(T *p)
139 {
140 StLock<Mutex> mutexLock(mMutex);
141 if (p)
142 {
143 p->ref();
144 }
145
146 release_internal();
147 ptr = p;
148 }
149
150 void _check() const { }
151
152 T *ptr;
153 Mutex mMutex;
154 };
155
156 template <class T>
157 bool operator <(const RefPointer<T> &r1, const RefPointer<T> &r2)
158 {
159 T *p1 = r1.get(), *p2 = r2.get();
160 return p1 && p2 ? *p1 < *p2 : p1 < p2;
161 }
162
163 template <class T>
164 bool operator ==(const RefPointer<T> &r1, const RefPointer<T> &r2)
165 {
166 T *p1 = r1.get(), *p2 = r2.get();
167 return p1 && p2 ? *p1 == *p2 : p1 == p2;
168 }
169
170 template <class T>
171 bool operator !=(const RefPointer<T> &r1, const RefPointer<T> &r2)
172 {
173 T *p1 = r1.get(), *p2 = r2.get();
174 return p1 && p2 ? *p1 != *p2 : p1 != p2;
175 }
176
177 } // end namespace Security
178
179 #endif // !_SECURITY_REFCOUNT_H_