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1 /*
2 * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // context - manage CSSM (cryptographic) contexts every which way.
21 //
22 // A note on memory management:
23 // Context attributes are allocated from application memory in big chunks comprising
24 // many attributes as well as the attribute array itself. The CSSM_CONTEXT fields
25 // NumberOfAttributes and ContextAttributes are handled as a group. Context::Builder
26 // and Context::copyFrom assume these fields are undefined and fill them. Context::clear
27 // assumes they are valid and invalides them, freeing memory.
28 //
29 // You may also want to look at cssmcontext.h in CSSM proper, where CSSM's internal Context
30 // objects are built on top of our Context class.
31 //
32 #include <Security/context.h>
33
34
35 //
36 // Construct Context objects
37 //
38 Context::Context(CSSM_CONTEXT_TYPE type, CSSM_ALGORITHMS algorithmId)
39 {
40 clearPod();
41 ContextType = type;
42 AlgorithmType = algorithmId;
43 }
44
45
46 //
47 // Delete a single attribute from a Context by type.
48 // We implement this by simply nulling out the slot - the memory is not released,
49 // and will not be reclaimed until the Context is deleted or reconstructed for some reason.
50 //
51 void Context::deleteAttribute(CSSM_ATTRIBUTE_TYPE type)
52 {
53 for (uint32 n = 0; n < attributesInUse(); n++)
54 if (ContextAttributes[n].AttributeType == type) {
55 ContextAttributes[n].AttributeType = CSSM_ATTRIBUTE_NONE;
56 ContextAttributes[n].AttributeLength = 0;
57 return;
58 }
59 // not found
60 CssmError::throwMe(CSSMERR_CSSM_ATTRIBUTE_NOT_IN_CONTEXT);
61 }
62
63
64 //
65 // This swiss-army-knife function performs a deep copy of all of a Context's attributes,
66 // bundling them up into a single memory node and storing them into a pointer/count pair.
67 // It also returns the size of the memory block allocated, in case you care (IPC does).
68 //
69 size_t Context::copyAttributes(CSSM_CONTEXT_ATTRIBUTE * &attrs, uint32 &count,
70 CssmAllocator &alloc) const
71 {
72 Context::Builder builder(alloc);
73 for (unsigned n = 0; n < attributesInUse(); n++)
74 builder.setup(ContextAttributes[n]);
75 size_t size = builder.make();
76 for (unsigned n = 0; n < attributesInUse(); n++)
77 builder.put(ContextAttributes[n]);
78 builder.done(attrs, count);
79 return size;
80 }
81
82
83 //
84 // Locate attribute values by type.
85 // This function deals in attribute vectors, not contexts; hence the explicit count argument.
86 // Returns NULL for attribute not found.
87 //
88 Context::Attr *Context::find(CSSM_ATTRIBUTE_TYPE theType,
89 const CSSM_CONTEXT_ATTRIBUTE *attrs, unsigned int count)
90 {
91 for (unsigned n = 0; n < count; n++)
92 if (attrs[n].AttributeType == theType)
93 return (Attr *)&attrs[n];
94 return NULL;
95 }
96
97
98 //
99 // Post-IPC context fixup.
100 // A Context is transmitted via IPC as a two-element blob. The first is the Context
101 // structure itself, which is taken as flat. The second is the flattened attribute
102 // vector blob as produced by the Context::Builder class. Since IPC will relocate
103 // each blob, we need to offset all internal pointers to compensate.
104 //
105 void Context::postIPC(void *base, CSSM_CONTEXT_ATTRIBUTE *ipcAttributes)
106 {
107 ReconstituteWalker relocator(LowLevelMemoryUtilities::difference(ipcAttributes, base));
108 ContextAttributes = ipcAttributes; // fix context->attr vector link
109 for (uint32 n = 0; n < attributesInUse(); n++)
110 walk(relocator, (*this)[n]);
111 }
112
113
114 //
115 // Context Builders
116 //
117 size_t Context::Builder::make()
118 {
119 size_t vectorSize =
120 LowLevelMemoryUtilities::alignUp(slotCount * sizeof(CSSM_CONTEXT_ATTRIBUTE));
121 size_t totalSize = vectorSize + sizer;
122 attributes = reinterpret_cast<Attr *>(allocator.malloc(totalSize));
123 copier = LowLevelMemoryUtilities::increment(attributes, vectorSize);
124 slot = 0;
125 return totalSize;
126 }
127
128 void Context::Builder::done(CSSM_CONTEXT_ATTRIBUTE * &attributes, uint32 &count)
129 {
130 assert(slot == slotCount); // match pass profiles
131 attributes = this->attributes;
132 count = slotCount;
133 this->attributes = NULL; // delivered the goods, no longer our responsibility
134 }
135
136
137 //
138 // Debugging support
139 //
140 #if defined(DEBUGDUMP)
141
142 static void dumpData(CSSM_DATA *data)
143 {
144 if (data == NULL)
145 Debug::dump("[NULL]");
146 else
147 Debug::dump("[%p,%ld]@%p", data->Data, data->Length, data);
148 }
149
150 void Context::Attr::dump() const
151 {
152 Debug::dump(" Attr{type=%x, size=%d, value=", int(AttributeType), int(AttributeLength));
153 switch (AttributeType & CSSM_ATTRIBUTE_TYPE_MASK) {
154 case CSSM_ATTRIBUTE_DATA_UINT32:
155 Debug::dump("%ld", long(Attribute.Uint32)); break;
156 case CSSM_ATTRIBUTE_DATA_STRING:
157 Debug::dump("%s@%p", Attribute.String, Attribute.String); break;
158 case CSSM_ATTRIBUTE_DATA_CSSM_DATA:
159 dumpData(Attribute.Data);
160 break;
161 case CSSM_ATTRIBUTE_DATA_CRYPTO_DATA:
162 dumpData(&Attribute.CryptoData->Param);
163 break;
164 default:
165 Debug::dump("%p", Attribute.String); break; // (slightly unclean)
166 };
167 Debug::dump("}\n");
168 }
169
170 void Context::dump(const char *title, const CSSM_CONTEXT_ATTRIBUTE *attrs) const
171 {
172 if (attrs == NULL)
173 attrs = ContextAttributes;
174 Debug::dump("Context %s{type=%d, alg=%d, CSP=%u, %d attributes@%p:\n",
175 title ? title : "",
176 int(ContextType), int(AlgorithmType), (unsigned int)CSPHandle,
177 int(NumberOfAttributes), attrs);
178 for (unsigned int n = 0; n < NumberOfAttributes; n++)
179 Attr::overlay(attrs[n]).dump();
180 Debug::dump("} // end Context\n");
181 }
182
183 #endif //DEBUGDUMP