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1 /*
2 * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // ssclient - SecurityServer client interface library
21 //
22 #include "sstransit.h"
23 #include <servers/netname.h>
24 #include <Security/debugging.h>
25
26 using MachPlusPlus::check;
27 using MachPlusPlus::Bootstrap;
28 using CodeSigning::OSXCode;
29
30
31 namespace Security {
32 namespace SecurityServer {
33
34
35 //
36 // The process-global object
37 //
38 UnixPlusPlus::StaticForkMonitor ClientSession::mHasForked;
39 ModuleNexus<ClientSession::Global> ClientSession::mGlobal;
40 bool ClientSession::mSetupSession;
41 const char *ClientSession::mContactName;
42
43
44 //
45 // Construct a client session
46 //
47 ClientSession::ClientSession(CssmAllocator &std, CssmAllocator &rtn)
48 : internalAllocator(std), returnAllocator(rtn)
49 { }
50
51
52 //
53 // Destroy a session
54 //
55 ClientSession::~ClientSession()
56 { }
57
58
59 //
60 // Activate a client session: This connects to the SecurityServer and executes
61 // application authentication
62 //
63 void ClientSession::activate()
64 {
65 // Guard against fork-without-exec. If we are the child of a fork
66 // (that has not exec'ed), our apparent connection to SecurityServer
67 // is just a mirage, and we better reset it.
68 if (mHasForked()) {
69 secdebug("SSclnt", "process has forked (now pid=%d) - resetting connection object", getpid());
70 mGlobal.reset();
71 }
72
73 // now pick up the (new or existing) connection state
74 Global &global = mGlobal();
75 Thread &thread = global.thread();
76 if (!thread) {
77 // first time for this thread - use abbreviated registration
78 IPCN(ucsp_client_setupThread(UCSP_ARGS, mach_task_self()));
79 thread.registered = true;
80 global.serverPort.requestNotify(thread.replyPort, MACH_NOTIFY_DEAD_NAME, true);
81 secdebug("SSclnt", "Thread registered with %s", mContactName);
82 }
83 }
84
85
86 //
87 // The contactName method allows the caller to explicitly override the bootstrap
88 // name under which SecurityServer is located. Use this only with great caution,
89 // and probably only for debugging.
90 // Note that no explicit locking is done here. It is the caller's responsibility
91 // to make sure this is called from thread-safe context before the real dance begins.
92 //
93 void ClientSession::contactName(const char *name)
94 {
95 mContactName = name;
96 }
97
98 const char *ClientSession::contactName() const
99 {
100 return mContactName;
101 }
102
103
104 //
105 // Construct the process-global state object.
106 // The ModuleNexus construction magic will ensure that this happens uniquely
107 // even if the face of multithreaded attack.
108 // Do note that the mSetupSession (session creation) case is gated by a global flag,
109 // and it's the caller's responsibility not to multithread-race it.
110 //
111 ClientSession::Global::Global()
112 {
113 // find server port
114 IFDEBUG(if (!mContactName) mContactName = getenv(SECURITYSERVER_BOOTSTRAP_ENV));
115 if (!mContactName)
116 mContactName = SECURITYSERVER_BOOTSTRAP_NAME;
117 secdebug("SSclnt", "Locating %s", mContactName);
118 serverPort = Bootstrap().lookup(mContactName);
119 secdebug("SSclnt", "contacting %s at port %d", mContactName, serverPort.port());
120
121 // send identification/setup message
122 string extForm;
123 try {
124 myself = OSXCode::main();
125 extForm = myself->encode();
126 secdebug("SSclnt", "my OSXCode extForm=%s", extForm.c_str());
127 } catch (...) {
128 // leave extForm empty
129 secdebug("SSclnt", "failed to obtain my own OSXCode");
130 }
131
132 ClientSetupInfo info = { SSPROTOVERSION };
133
134 // cannot use UCSP_ARGS here because it uses mGlobal() -> deadlock
135 Thread &thread = this->thread();
136
137 if (mSetupSession) {
138 secdebug("SSclnt", "sending session setup request");
139 mSetupSession = false;
140 IPCN(ucsp_client_setupNew(serverPort, thread.replyPort, &rcode,
141 mach_task_self(), info, extForm.c_str(), &serverPort.port()));
142 secdebug("SSclnt", "new session server port is %d", serverPort.port());
143 } else {
144 IPCN(ucsp_client_setup(serverPort, thread.replyPort, &rcode,
145 mach_task_self(), info, extForm.c_str()));
146 }
147 thread.registered = true; // as a side-effect of setup call above
148 serverPort.requestNotify(thread.replyPort, MACH_NOTIFY_DEAD_NAME, true);
149 secdebug("SSclnt", "contact with %s established", mContactName);
150 }
151
152
153 //
154 // Terminate a session. This is called by the session destructor, or explicitly.
155 //
156 void ClientSession::terminate()
157 {
158 // currently defunct
159 secdebug("SSclnt", "ClientSession::terminate() call ignored");
160 }
161
162
163 } // end namespace SecurityServer
164 } // end namespace Security