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15 * specific language governing rights and limitations under the License.
20 * globalizer - multiscope globalization services
25 #include <Security/threading.h>
28 #ifdef _CPP_GLOBALIZER
36 // GlobalNexus is the common superclass of all globality scopes.
37 // A Nexus is an *access point* to the *single* object of a given
38 // type in the Nexus's particular scope.
42 class Error
: public exception
{
45 const char * const message
;
46 Error(const char *m
) : message(m
) { }
47 const char *what() const { return message
; }
53 // A module-scope nexus is tied to the linker Nexus object itself.
54 // Its scope is all code accessing that particular Nexus object
55 // from within a process. Any number of ModuleNexus objects can
56 // exist, and each implements a different scope.
58 // IMPORTANT notes on this class can be found in globalizer.cpp.
59 // DO NOT change anything here before carefully reading them.
61 #if defined(_HAVE_ATOMIC_OPERATIONS)
63 class ModuleNexusCommon
: public GlobalNexus
{
65 AtomicWord
create(void *(*make
)());
68 // both of these will be statically initialized to zero
70 StaticAtomicCounter
<uint32
> sync
;
74 class ModuleNexus
: public ModuleNexusCommon
{
78 AtomicWord p
= pointer
; // latch pointer
79 return *reinterpret_cast<Type
*>((p
&& !(p
& 0x1)) ? p
: create(make
));
84 if (pointer
&& !(pointer
& 0x1)) {
85 delete reinterpret_cast<Type
*>(pointer
);
91 static void *make() { return new Type
; }
94 #else // !_HAVE_ATOMIC_OPERATIONS
97 class ModuleNexus
: public GlobalNexus
{
101 #if !defined(PTHREAD_STRICT)
102 // not strictly kosher POSIX, but pointers are usually atomic types
106 StLock
<Mutex
> _(mLock
);
107 if (mSingleton
== NULL
)
108 mSingleton
= new Type
;
112 void reset() { delete mSingleton
; mSingleton
= NULL
; }
115 Type
*mSingleton
; // pointer to singleton static initialized to NULL
116 Mutex mLock
; // construction lock
119 #endif // _HAVE_ATOMIC_OPERATIONS
121 template <class Type
>
122 class CleanModuleNexus
: public ModuleNexus
<Type
> {
126 debug("nexus", "ModuleNexus %p destroyed object 0x%x", this, pointer
);
127 delete reinterpret_cast<Type
*>(pointer
);
133 // A thread-scope nexus is tied to a particular native thread AND
134 // a particular nexus object. Its scope is all code in any one thread
135 // that access that particular Nexus object. Any number of Nexus objects
136 // can exist, and each implements a different scope for each thread.
137 // NOTE: ThreadNexus is dynamically constructed. If you want static,
138 // zero-initialization ThreadNexi, put them inside a ModuleNexus.
140 #if _USE_THREADS == _USE_PTHREADS
142 template <class Type
>
143 class ThreadNexus
: public GlobalNexus
{
145 ThreadNexus() : mSlot(true) { }
148 // no thread contention here!
156 PerThreadPointer
<Type
> mSlot
;
159 #endif //_USE_PTHREADS
163 // A ProcessNexus is global within a single process, regardless of
164 // load module boundaries. You can have any number of ProcessNexus
165 // scopes, each identified by a C string (compared by value, not pointer).
167 class ProcessNexusBase
: public GlobalNexus
{
169 ProcessNexusBase(const char *identifier
);
178 template <class Type
>
179 class ProcessNexus
: public ProcessNexusBase
{
181 ProcessNexus(const char *identifier
) : ProcessNexusBase(identifier
) { }
182 Type
&operator () ();
188 template <class Type
>
189 Type
&ProcessNexus
<Type
>::operator () ()
191 #if !defined(PTHREAD_STRICT)
192 // not strictly kosher POSIX, but pointers are usually atomic types
194 return *reinterpret_cast<Type
*>(mStore
->mObject
);
196 StLock
<Mutex
> _(mStore
->mLock
);
197 if (mStore
->mObject
== NULL
)
198 mStore
->mObject
= new Type
;
199 return *reinterpret_cast<Type
*>(mStore
->mObject
);
203 } // end namespace Security
205 #endif //_H_GLOBALIZER