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26 // database - abstract database management
28 // This file defines database objects that represent different
29 // way to implement "database with cryptographic operations on its contents".
30 // The objects here are abstract and need to be implemented to be useful.
35 #include "structure.h"
38 #include "notifications.h"
39 #include <security_utilities/utilities.h>
40 #include <security_cdsa_utilities/u32handleobject.h>
41 #include <security_cdsa_utilities/cssmdb.h>
42 #include <security_utilities/machserver.h>
43 #include <security_utilities/timeflow.h>
52 using MachPlusPlus::MachServer
;
56 // A Database::DbCommon is the "common core" of all Database objects that
57 // represent the same client database (on disk, presumably).
58 // NOTE: DbCommon obeys exterior locking protocol: the caller (always Database)
59 // must lock it before operating on its non-const members. In practice,
60 // most Database methods lock down their DbCommon first thing.
62 class DbCommon
: public PerSession
{
64 DbCommon(Session
&ssn
);
66 Session
&session() const;
68 virtual void sleepProcessing(); // generic action on system sleep
69 virtual void lockProcessing(); // generic action on "lock" requests
71 virtual bool belongsToSystem() const; // belongs to system (root) security domain
73 virtual uint32
dbVersion() = 0; // For databases that have a concept of version, return the version
76 void notify(NotificationEvent event
, const DLDbIdentifier
&ident
);
81 // A Database object represents an Apple CSP/DL open database (DL/DB) object.
82 // It maintains its protected semantic state (including keys) and provides controlled
85 class Database
: public PerProcess
, public AclSource
{
86 static const NotificationEvent lockedEvent
= kNotificationEventLocked
;
87 static const NotificationEvent unlockedEvent
= kNotificationEventUnlocked
;
88 static const NotificationEvent passphraseChangedEvent
= kNotificationEventPassphraseChanged
;
91 Database(Process
&proc
);
94 Process
& process() const;
96 virtual bool transient() const = 0; // is transient store (reboot clears)
100 // A common class for objects that "belong" to a Database and
101 // don't have parents up the global stack. These will die along with
102 // the Database when it goes.
104 class Subsidiary
: public PerProcess
{
106 Subsidiary(Database
&db
) { referent(db
); }
107 Database
&database() const { return referent
<Database
>(); }
108 Process
&process() const { return database().process(); }
112 // Cryptographic service calls.
113 // These must be supported by any type of database.
115 virtual void releaseKey(Key
&key
);
116 virtual void queryKeySizeInBits(Key
&key
, CssmKeySize
&result
) = 0;
117 virtual void getOutputSize(const Context
&context
, Key
&key
,
118 uint32 inputSize
, bool encrypt
, uint32
&result
) = 0;
120 virtual void generateSignature(const Context
&context
, Key
&key
,
121 CSSM_ALGORITHMS signOnlyAlgorithm
, const CssmData
&data
, CssmData
&signature
) = 0;
122 virtual void verifySignature(const Context
&context
, Key
&key
,
123 CSSM_ALGORITHMS verifyOnlyAlgorithm
, const CssmData
&data
, const CssmData
&signature
) = 0;
124 virtual void generateMac(const Context
&context
, Key
&key
,
125 const CssmData
&data
, CssmData
&mac
) = 0;
126 virtual void verifyMac(const Context
&context
, Key
&key
,
127 const CssmData
&data
, const CssmData
&mac
) = 0;
129 virtual void encrypt(const Context
&context
, Key
&key
, const CssmData
&clear
, CssmData
&cipher
) = 0;
130 virtual void decrypt(const Context
&context
, Key
&key
, const CssmData
&cipher
, CssmData
&clear
) = 0;
132 virtual void generateKey(const Context
&context
,
133 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
134 uint32 usage
, uint32 attrs
, RefPointer
<Key
> &newKey
) = 0;
135 virtual void generateKey(const Context
&context
,
136 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
137 uint32 pubUsage
, uint32 pubAttrs
, uint32 privUsage
, uint32 privAttrs
,
138 RefPointer
<Key
> &publicKey
, RefPointer
<Key
> &privateKey
) = 0;
140 virtual void wrapKey(const Context
&context
, const AccessCredentials
*cred
,
141 Key
*wrappingKey
, Key
&keyToBeWrapped
,
142 const CssmData
&descriptiveData
, CssmKey
&wrappedKey
) = 0;
143 virtual void unwrapKey(const Context
&context
,
144 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
145 Key
*wrappingKey
, Key
*publicKey
, CSSM_KEYUSE usage
, CSSM_KEYATTR_FLAGS attrs
,
146 const CssmKey wrappedKey
, RefPointer
<Key
> &unwrappedKey
, CssmData
&descriptiveData
) = 0;
147 virtual void deriveKey(const Context
&context
, Key
*key
,
148 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
149 CssmData
*param
, uint32 usage
, uint32 attrs
, RefPointer
<Key
> &derivedKey
) = 0;
151 virtual void authenticate(CSSM_DB_ACCESS_TYPE mode
, const AccessCredentials
*cred
);
153 // returns true if these credentials contain a valid password or master key for this database
154 virtual bool checkCredentials(const AccessCredentials
*cred
);
155 virtual SecurityServerAcl
&acl();
157 virtual bool isLocked();
160 class Search
: public Subsidiary
{
162 Search(Database
&db
) : Subsidiary(db
) { }
165 class Record
: public Subsidiary
{
167 Record(Database
&db
) : Subsidiary(db
) { }
170 virtual void findFirst(const CssmQuery
&query
,
171 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
172 CssmData
*data
, RefPointer
<Key
> &key
, RefPointer
<Search
> &search
,
173 RefPointer
<Record
> &record
,
174 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
175 virtual void findNext(Search
*search
,
176 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
177 CssmData
*data
, RefPointer
<Key
> &key
, RefPointer
<Record
> &record
,
178 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
179 virtual void findRecordHandle(Record
*record
,
180 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
181 CssmData
*data
, RefPointer
<Key
> &key
,
182 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
184 virtual void insertRecord(CSSM_DB_RECORDTYPE recordtype
,
185 const CssmDbRecordAttributeData
*attributes
, mach_msg_type_number_t inAttributesLength
,
186 const CssmData
&data
, RecordHandle
&record
);
187 virtual void modifyRecord(CSSM_DB_RECORDTYPE recordtype
, Record
*record
,
188 const CssmDbRecordAttributeData
*attributes
, mach_msg_type_number_t inAttributesLength
,
189 const CssmData
*data
, CSSM_DB_MODIFY_MODE modifyMode
);
190 virtual void deleteRecord(Database::Record
*record
);
192 virtual void releaseSearch(Search
&search
);
193 virtual void releaseRecord(Record
&record
);
196 // SecurityServerAcl personality
197 AclKind
aclKind() const;
198 Database
*relatedDatabase();
200 bool belongsToSystem() const { return common().belongsToSystem(); }
203 // support ACL remote secret validation (default is no support)
204 virtual bool validateSecret(const AclSubject
*subject
, const AccessCredentials
*cred
);
207 static const int maxUnlockTryCount
= 3;
210 bool hasCommon() const;
211 DbCommon
& common() const { return parent
<DbCommon
>(); }
212 virtual const char *dbName() const = 0;
213 virtual void dbName(const char *name
);
215 virtual uint32
dbVersion() { return common().dbVersion(); }
217 // Check if this database is in the middle of a recode/migration
218 virtual bool isRecoding() { return false; }