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1 /*
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11 * file.
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22 */
23
24
25 //
26 // server - securityd main server object
27 //
28 #include <securityd_client/ucsp.h> // MIG ucsp service
29 #include "self.h" // MIG self service
30 #include <security_utilities/logging.h>
31 #include <security_cdsa_client/mdsclient.h>
32 #include "server.h"
33 #include "session.h"
34 #include "acls.h"
35 #include "notifications.h"
36 #include "child.h"
37 #include <mach/mach_error.h>
38 #include <security_utilities/ccaudit.h>
39 #include <security_utilities/casts.h>
40 #include "pcscmonitor.h"
41
42 #include "agentquery.h"
43
44
45 using namespace MachPlusPlus;
46
47 //
48 // Construct the server object
49 //
50 Server::Server(CodeSignatures &signatures, const char *bootstrapName)
51 : MachServer(bootstrapName),
52 mBootstrapName(bootstrapName),
53 mCSPModule(gGuidAppleCSP, mCssm), mCSP(mCSPModule),
54 mCodeSignatures(signatures),
55 mVerbosity(0),
56 mWaitForClients(true), mShuttingDown(false)
57 {
58 // make me eternal (in the object mesh)
59 ref();
60
61 // engage the subsidiary port handler for sleep notifications
62 add(sleepWatcher);
63 }
64
65
66 //
67 // Clean up the server object
68 //
69 Server::~Server()
70 {
71 //@@@ more later
72 }
73
74
75 //
76 // Locate a connection by reply port and make it the current connection
77 // of this thread. The connection will be marked busy, and can be accessed
78 // by calling Server::connection() [no argument] until it is released by
79 // calling Connection::endWork().
80 //
81 Connection &Server::connection(mach_port_t port, audit_token_t &auditToken)
82 {
83 Server &server = active();
84 StLock<Mutex> _(server);
85 Connection *conn = server.mConnections.get(port, CSSM_ERRCODE_INVALID_CONTEXT_HANDLE);
86 conn->process().checkSession(auditToken);
87 active().mCurrentConnection() = conn;
88 conn->beginWork(auditToken);
89 return *conn;
90 }
91
92 Connection &Server::connection(bool tolerant)
93 {
94 Connection *conn = active().mCurrentConnection();
95 assert(conn); // have to have one
96 if (!tolerant)
97 conn->checkWork();
98 return *conn;
99 }
100
101 void Server::requestComplete(CSSM_RETURN &rcode)
102 {
103 Server &server = active();
104 StLock<Mutex> lock(server);
105 // note: there may not be an active connection if connection setup failed
106 if (RefPointer<Connection> &conn = server.mCurrentConnection()) {
107 conn->endWork(rcode);
108 conn = NULL;
109 }
110 IFDUMPING("state", NodeCore::dumpAll());
111 }
112
113
114 //
115 // Shorthand for "current" process and session.
116 // This is the process and session for the current connection.
117 //
118 Process &Server::process()
119 {
120 return connection().process();
121 }
122
123 Session &Server::session()
124 {
125 return connection().process().session();
126 }
127
128 RefPointer<Key> Server::key(KeyHandle key)
129 {
130 return U32HandleObject::findRef<Key>(key, CSSMERR_CSP_INVALID_KEY_REFERENCE);
131 }
132
133 RefPointer<Database> Server::database(DbHandle db)
134 {
135 return find<Database>(db, CSSMERR_DL_INVALID_DB_HANDLE);
136 }
137
138 RefPointer<KeychainDatabase> Server::keychain(DbHandle db)
139 {
140 return find<KeychainDatabase>(db, CSSMERR_DL_INVALID_DB_HANDLE);
141 }
142
143 RefPointer<Database> Server::optionalDatabase(DbHandle db, bool persistent)
144 {
145 if (persistent && db != noDb)
146 return database(db);
147 else
148 return &process().localStore();
149 }
150
151
152 //
153 // Locate an ACL bearer (database or key) by handle
154 // The handle might be used across IPC, so we clamp it accordingly
155 //
156 AclSource &Server::aclBearer(AclKind kind, U32HandleObject::Handle handle)
157 {
158 AclSource &bearer = U32HandleObject::find<AclSource>(handle, CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
159 if (kind != bearer.acl().aclKind())
160 CssmError::throwMe(CSSMERR_CSSM_INVALID_HANDLE_USAGE);
161 return bearer;
162 }
163
164
165 //
166 // Run the server. This will not return until the server is forced to exit.
167 //
168 void Server::run()
169 {
170 MachServer::run(0x10000,
171 MACH_RCV_TRAILER_TYPE(MACH_MSG_TRAILER_FORMAT_0) |
172 MACH_RCV_TRAILER_ELEMENTS(MACH_RCV_TRAILER_AUDIT));
173 }
174
175
176 //
177 // Handle thread overflow. MachServer will call this if it has hit its thread
178 // limit and yet still needs another thread.
179 //
180 void Server::threadLimitReached(UInt32 limit)
181 {
182 Syslog::notice("securityd has reached its thread limit (%d) - service deadlock is possible",
183 (uint32_t) limit);
184 }
185
186
187 //
188 // The primary server run-loop function.
189 // Invokes the MIG-generated main dispatch function (ucsp_server), as well
190 // as the self-send dispatch (self_server).
191 // For debug builds, look up request names in a MIG-generated table
192 // for better debug-log messages.
193 //
194 boolean_t ucsp_server(mach_msg_header_t *, mach_msg_header_t *);
195 boolean_t self_server(mach_msg_header_t *, mach_msg_header_t *);
196
197
198 boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
199 {
200 return ucsp_server(in, out) || self_server(in, out);
201 }
202
203
204 //
205 // Set up a new Connection. This establishes the environment (process et al) as needed
206 // and registers a properly initialized Connection object to run with.
207 // Type indicates how "deep" we need to initialize (new session, process, or connection).
208 // Everything at and below that level is constructed. This is straight-forward except
209 // in the case of session re-initialization (see below).
210 //
211 void Server::setupConnection(ConnectLevel type, Port replyPort, Port taskPort,
212 const audit_token_t &auditToken, const ClientSetupInfo *info)
213 {
214 Security::CommonCriteria::AuditToken audit(auditToken);
215
216 // first, make or find the process based on task port
217 StLock<Mutex> _(*this);
218 RefPointer<Process> &proc = mProcesses[taskPort];
219 if (proc && proc->session().sessionId() != audit.sessionId())
220 proc->changeSession(audit.sessionId());
221 if (proc && type == connectNewProcess) {
222 // the client has amnesia - reset it
223 assert(info);
224 proc->reset(taskPort, info, audit);
225 proc->changeSession(audit.sessionId());
226 }
227 if (!proc) {
228 if (type == connectNewThread) // client error (or attack)
229 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
230 assert(info);
231 proc = new Process(taskPort, info, audit);
232 notifyIfDead(taskPort);
233 mPids[proc->pid()] = proc;
234 }
235
236 // now, establish a connection and register it in the server
237 Connection *connection = new Connection(*proc, replyPort);
238 if (mConnections.contains(replyPort)) // malicious re-entry attempt?
239 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR); //@@@ error code? (client error)
240 mConnections[replyPort] = connection;
241 notifyIfDead(replyPort);
242 }
243
244 //
245 // Handling dead-port notifications.
246 // This receives DPNs for all kinds of ports we're interested in.
247 //
248 void Server::notifyDeadName(Port port)
249 {
250 // We need the lock to get a proper iterator on mConnections or mProcesses,
251 // but must release it before we call abort or kill, as these might take
252 // unbounded time, including calls out to token daemons etc.
253
254 StLock<Mutex> serverLock(*this);
255
256 // is it a connection?
257 PortMap<Connection>::iterator conIt = mConnections.find(port);
258 if (conIt != mConnections.end()) {
259 secinfo("SecServer", "%p dead connection %d", this, port.port());
260 RefPointer<Connection> con = conIt->second;
261 mConnections.erase(conIt);
262 serverLock.unlock();
263 return;
264 }
265
266 // is it a process?
267 PortMap<Process>::iterator procIt = mProcesses.find(port);
268 if (procIt != mProcesses.end()) {
269 secinfo("SecServer", "%p dead process %d", this, port.port());
270 RefPointer<Process> proc = procIt->second;
271 mPids.erase(proc->pid());
272 mProcesses.erase(procIt);
273 serverLock.unlock();
274 // The kill may take some time; make sure there is a spare thread around
275 // to prevent deadlocks
276 StLock<MachServer, &Server::busy, &Server::idle> _(*this);
277 proc->kill();
278 return;
279 }
280
281 // well, what IS IT?!
282 secnotice("server", "spurious dead port notification for port %d", port.port());
283 }
284
285
286 //
287 // Handling no-senders notifications.
288 // This is currently only used for (subsidiary) service ports
289 //
290 void Server::notifyNoSenders(Port port, mach_port_mscount_t)
291 {
292 secinfo("SecServer", "%p dead session %d", this, port.port());
293 }
294
295
296 //
297 // Handling signals.
298 // These are sent as Mach messages from ourselves to escape the limitations of
299 // the signal handler environment.
300 //
301 kern_return_t self_server_handleSignal(mach_port_t sport,
302 mach_port_t taskPort, int sig)
303 {
304 try {
305 secnotice("SecServer", "signal handled %d", sig);
306 if (taskPort != mach_task_self()) {
307 Syslog::error("handleSignal: received from someone other than myself");
308 mach_port_deallocate(mach_task_self(), taskPort);
309 return KERN_SUCCESS;
310 }
311 switch (sig) {
312 case SIGCHLD:
313 ServerChild::checkChildren();
314 break;
315 case SIGINT:
316 secnotice("SecServer", "shutdown due to SIGINT");
317 Syslog::notice("securityd terminated due to SIGINT");
318 _exit(0);
319 case SIGTERM:
320 Server::active().beginShutdown();
321 break;
322 case SIGPIPE:
323 fprintf(stderr, "securityd ignoring SIGPIPE received");
324 break;
325
326 #if defined(DEBUGDUMP)
327 case SIGUSR1:
328 NodeCore::dumpAll();
329 break;
330 #endif //DEBUGDUMP
331
332 case SIGUSR2:
333 {
334 extern PCSCMonitor *gPCSC;
335 gPCSC->startSoftTokens();
336 break;
337 }
338
339 default:
340 assert(false);
341 }
342 } catch(...) {
343 secnotice("SecServer", "exception handling a signal (ignored)");
344 }
345 mach_port_deallocate(mach_task_self(), taskPort);
346 return KERN_SUCCESS;
347 }
348
349
350 kern_return_t self_server_handleSession(mach_port_t sport,
351 mach_port_t taskPort, uint32_t event, uint64_t ident)
352 {
353 try {
354 if (taskPort != mach_task_self()) {
355 Syslog::error("handleSession: received from someone other than myself");
356 mach_port_deallocate(mach_task_self(), taskPort);
357 return KERN_SUCCESS;
358 }
359 if (event == AUE_SESSION_END)
360 Session::destroy(int_cast<uint64_t, Session::SessionId>(ident));
361 } catch(...) {
362 secnotice("SecServer", "exception handling a signal (ignored)");
363 }
364 mach_port_deallocate(mach_task_self(), taskPort);
365 return KERN_SUCCESS;
366 }
367
368
369 //
370 // Notifier for system sleep events
371 //
372 void Server::SleepWatcher::systemWillSleep()
373 {
374 secnotice("SecServer", "%p will sleep", this);
375 Session::processSystemSleep();
376 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
377 (*it)->systemWillSleep();
378 }
379
380 void Server::SleepWatcher::systemIsWaking()
381 {
382 secnotice("SecServer", "%p is waking", this);
383 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
384 (*it)->systemIsWaking();
385 }
386
387 void Server::SleepWatcher::systemWillPowerOn()
388 {
389 secnotice("SecServer", "%p will power on", this);
390 Server::active().longTermActivity();
391 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
392 (*it)->systemWillPowerOn();
393 }
394
395 void Server::SleepWatcher::add(PowerWatcher *client)
396 {
397 assert(mPowerClients.find(client) == mPowerClients.end());
398 mPowerClients.insert(client);
399 }
400
401 void Server::SleepWatcher::remove(PowerWatcher *client)
402 {
403 assert(mPowerClients.find(client) != mPowerClients.end());
404 mPowerClients.erase(client);
405 }
406
407
408 //
409 // Expose the process/pid map to the outside
410 //
411 Process *Server::findPid(pid_t pid) const
412 {
413 PidMap::const_iterator it = mPids.find(pid);
414 return (it == mPids.end()) ? NULL : it->second;
415 }
416
417
418 //
419 // Set delayed shutdown mode
420 //
421 void Server::waitForClients(bool waiting)
422 {
423 mWaitForClients = waiting;
424 }
425
426
427 //
428 // Begin shutdown processing.
429 // We relinquish our primary state authority. From now on, we'll be
430 // kept alive (only) by our current clients.
431 //
432 static FILE *reportFile;
433
434 void Server::beginShutdown()
435 {
436 StLock<Mutex> _(*this);
437 if (!mWaitForClients) {
438 secnotice("SecServer", "%p shutting down now", this);
439 _exit(0);
440 } else {
441 if (!mShuttingDown) {
442 mShuttingDown = true;
443 Session::invalidateAuthHosts();
444 secnotice("SecServer", "%p beginning shutdown", this);
445 shutdownReport(); // always tell me about residual clients...
446 if (verbosity() >= 2) { // ...and if we really care write to the log, too
447 reportFile = fopen("/var/log/securityd-shutdown.log", "w");
448 shutdownReport_file();
449 }
450 }
451 }
452 }
453
454
455 //
456 // During shutdown, we report residual clients to dtrace, and allow a state dump
457 // for debugging.
458 // We don't bother locking for the shuttingDown() check; it's a latching boolean
459 // and we'll be good enough without a lock.
460 //
461 void Server::eventDone()
462 {
463 StLock<Mutex> lock(*this);
464 if (this->shuttingDown()) {
465 shutdownReport();
466 if (verbosity() >= 2) {
467 secnotice("SecServer", "shutting down with %ld processes", mProcesses.size());
468 shutdownReport_file();
469 }
470 }
471 }
472
473 void Server::shutdownReport()
474 {
475 PidMap mPidsCopy = PidMap(mPids);
476 secnotice("shutdown", "Residual clients count: %d", int(mPidsCopy.size()));
477 for (PidMap::const_iterator it = mPidsCopy.begin(); it != mPidsCopy.end(); ++it) {
478 secnotice("shutdown", "Residual client: %d", it->first);
479 }
480 }
481
482 void Server::shutdownReport_file()
483 {
484 time_t now;
485 time(&now);
486 fprintf(reportFile, "%.24s %d residual clients:\n", ctime(&now), int(mPids.size()));
487 for (PidMap::const_iterator it = mPids.begin(); it != mPids.end(); ++it) {
488 string path = it->second->getPath();
489 fprintf(reportFile, " %s (%d)\n", path.c_str(), it->first);
490 }
491 fprintf(reportFile, "\n");
492 fflush(reportFile);
493 }
494
495 bool Server::inDarkWake()
496 {
497 bool inDarkWake = IOPMIsADarkWake(IOPMConnectionGetSystemCapabilities());
498 if (inDarkWake) {
499 secnotice("SecServer", "Server::inDarkWake returned inDarkWake");
500 }
501 return inDarkWake;
502 }
503
504 //
505 // Initialize the CSSM/MDS subsystem.
506 // This was once done lazily on demand. These days, we are setting up the
507 // system MDS here, and CSSM is pretty much always needed, so this is called
508 // early during program startup. Do note that the server may not (yet) be running.
509 //
510 void Server::loadCssm(bool mdsIsInstalled)
511 {
512 if (!mCssm->isActive()) {
513 StLock<Mutex> _(*this);
514 xpc_transaction_begin();
515 if (!mCssm->isActive()) {
516 if (!mdsIsInstalled) { // non-system securityd instance should not reinitialize MDS
517 secnotice("SecServer", "Installing MDS");
518 IFDEBUG(if (geteuid() == 0))
519 MDSClient::mds().install();
520 }
521 secnotice("SecServer", "CSSM initializing");
522 mCssm->init();
523 mCSP->attach();
524 secnotice("SecServer", "CSSM ready with CSP %s", mCSP->guid().toString().c_str());
525 }
526 xpc_transaction_end();
527 }
528 }
529
530
531 //
532 // LongtermActivity/lock combo
533 //
534 LongtermStLock::LongtermStLock(Mutex &lck)
535 : StLock<Mutex>(lck, false) // don't take the lock yet
536 {
537 if (lck.tryLock()) { // uncontested
538 this->mActive = true;
539 } else { // contested - need backup thread
540 Server::active().longTermActivity();
541 this->lock();
542 }
543 }