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1 /*
2 * Copyright (c) 2002-2004,2011,2014 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24 /*
25 * simpleprefs.h - plist support for a bare bones Preferences implementation,
26 * using only Darwin-avaialble CoreFoundation classes.
27 */
28
29 #ifndef _SECURITY_UTILITIES_SIMPLE_PREFS_H_
30 #define _SECURITY_UTILITIES_SIMPLE_PREFS_H_
31
32 #include <CoreFoundation/CFDictionary.h>
33 #include <CoreFoundation/CFString.h>
34 #include <security_utilities/utilities.h>
35 #include <string>
36
37 namespace Security {
38
39 /*
40 * PropertyList compatible CFDictionary, nonmutable. All keys are CFStringRefs;
41 * all values are CF objects.
42 */
43 class Dictionary
44 {
45 NOCOPY(Dictionary)
46
47 public:
48
49 /* create from preferences file */
50 typedef enum {
51 US_User,
52 US_System
53 } UserOrSystem;
54
55 protected:
56 /* make blank dictionary */
57 Dictionary();
58
59 /* create from arbitrary file */
60 Dictionary(
61 const char *path);
62
63 public:
64 // factory functions for the dictionaries
65 static Dictionary* CreateDictionary(const char* path);
66 static Dictionary* CreateDictionary(const char* domain, UserOrSystem userSys, bool loose = false);
67
68 public:
69
70 /* create from existing CFDictionary */
71 Dictionary(
72 CFDictionaryRef dict);
73
74 virtual ~Dictionary();
75
76 /* basic lookup */
77 const void *getValue(
78 CFStringRef key);
79
80 /* lookup, value must be CFString (we check) */
81 CFStringRef getStringValue(
82 CFStringRef key);
83
84 /* lookup, value must be CFData (we check) */
85 CFDataRef getDataValue(
86 CFStringRef key);
87
88 /* lookup, value must be CFDictionary (we check) */
89 CFDictionaryRef getDictValue(
90 CFStringRef key);
91
92 /*
93 * Lookup, value is a dictionary, we return value as Dictionary
94 * if found, else return NULL.
95 */
96 Dictionary *copyDictValue(
97 CFStringRef key);
98
99 /*
100 * boolean lookup, tolerate many different forms of value.
101 * Default if value not present is false.
102 */
103 bool getBoolValue(
104 CFStringRef key);
105
106 /* basic CF level accessors */
107 CFDictionaryRef dict() { return mDict; }
108 CFIndex count();
109
110 protected:
111 void setDict(
112 CFDictionaryRef newDict);
113 void initFromFile(
114 const char *path,
115 bool loose = false);
116
117 /* this might be a CFMutableDictionary...use accessors for proper typing */
118 CFDictionaryRef mDict;
119 };
120
121 /*
122 * PropertyList compatible CFDictionary, mutable.
123 */
124 class MutableDictionary : public Dictionary
125 {
126 NOCOPY(MutableDictionary)
127 public:
128 /* Create an empty mutable dictionary */
129 MutableDictionary();
130
131 protected:
132 /* create from arbitrary file */
133 MutableDictionary(
134 const char *filename);
135
136 public:
137
138 static MutableDictionary* CreateMutableDictionary(const char* fileName);
139 static MutableDictionary* CreateMutableDictionary(const char *domain, UserOrSystem userSys);
140
141 /*
142 * Create from existing CFDictionary (OR CFMutableDictionary).
143 * I don't see anyway the CF runtime will let us differentiate an
144 * immutable from a mutable dictionary here, so caller has to tell us.
145 */
146 MutableDictionary(
147 CFDictionaryRef dict,
148 bool isMutable);
149
150 virtual ~MutableDictionary();
151
152 /*
153 * Lookup, value must be CFDictionary (we check). We return a
154 * mutable copy, or if key not found, we return a new mutable dictionary.
155 * If you want a NULL return if it's not there, use getDictValue().
156 */
157 CFMutableDictionaryRef getMutableDictValue(
158 CFStringRef key);
159
160 /*
161 * Lookup, value is a dictionary, we return a MutableDictionary, even if
162 * no value found.
163 */
164 MutableDictionary *copyMutableDictValue(
165 CFStringRef key);
166
167 /*
168 * Basic setter. Does a "replace if present, add if not present" op.
169 */
170 void setValue(
171 CFStringRef key,
172 CFTypeRef val);
173
174 /*
175 * Set key/value pair, data as CFData in the dictionary but passed
176 * to us as CSSM_DATA.
177 */
178 void setDataValue(
179 CFStringRef key,
180 const void *valData,
181 CFIndex valLength);
182
183 /* remove key/value, if present; not an error if it's not */
184 void removeValue(
185 CFStringRef key);
186
187 /* write as XML property list, both return true on success */
188 bool writePlistToFile(
189 const char *path);
190
191 /* write XML property list to preferences file */
192 bool writePlistToPrefs(
193 const char *domain, // e.g., com.apple.security
194 UserOrSystem userSys); // US_User : ~/Library/Preferences/domain.plist
195 // US_System: /Library/Preferences/domain.plist
196
197 CFMutableDictionaryRef mutableDict() { return (CFMutableDictionaryRef)dict(); }
198
199 private:
200 /* replace mDict with a mutable copy */
201 void makeMutable();
202 };
203
204 } /* end namespace Security */
205
206 #endif /* _SECURITY_UTILITIES_SIMPLE_PREFS_H_ */