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1 /*
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3 *
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22 */
23
24
25 //
26 // aclsubject - abstract ACL subject implementation
27 //
28 #ifndef _ACLSUBJECT
29 #define _ACLSUBJECT
30
31 #include <security_cdsa_utilities/cssmaclpod.h>
32 #include <security_cdsa_utilities/cssmcred.h>
33 #include <security_utilities/refcount.h>
34 #include <security_utilities/globalizer.h>
35 #include <security_utilities/memutils.h>
36 #include <security_utilities/adornments.h>
37 #include <map>
38 #include <set>
39 #include <string>
40 #include <limits.h>
41
42
43 namespace Security {
44
45 class ObjectAcl;
46 class AclValidationContext;
47 class AclSubject;
48
49
50 //
51 // An AclValidationEnvironment can be subclassed to add context access to ACL subject
52 // validation. If you use ACL subject classes that need context beyond the credential
53 // structure itself, add that context to (a virtual subclass of) AclValidationContext, pass that
54 // to ObjectAcl::validate() along with the credentials, and have the Subject implementation
55 // access validationContext.environment().
56 //
57 class AclValidationEnvironment {
58 friend class AclValidationContext;
59 public:
60 virtual ~AclValidationEnvironment(); // ensure virtual methods (need dynamic_cast)
61
62 // provide an Adornable for a given subject to store data in, or throw if none available (default)
63 virtual Adornable &store(const AclSubject *subject);
64 };
65
66
67 //
68 // An AclValidationContext holds all context for an ACL evaluation in one
69 // package. It's designed to provide a uniform representation of credentials, plus
70 // any (trusted path and/or implicit) context information useful for ACL validation.
71 //
72 // Contexts are immutable (constant) for validators; they do not change at all
73 // during a validation exercise. Anything that should be mutable must go into
74 // the environment (which is indirect and modifyable).
75 //
76 class AclValidationContext {
77 friend class ObjectAcl;
78 public:
79 AclValidationContext(const AccessCredentials *cred,
80 AclAuthorization auth, AclValidationEnvironment *env = NULL)
81 : mAcl((ObjectAcl*) 0xDEADDEADDEADDEAD), mSubject((AclSubject*) 0xDEADDEADDEADDEAD), mCred(cred),
82 mAuth(auth), mEnv(env), mEntryTag(NULL) { }
83 AclValidationContext(const AclValidationContext &ctx)
84 : mAcl(ctx.mAcl), mSubject(ctx.mSubject), mCred(ctx.mCred),
85 mAuth(ctx.mAuth), mEnv(ctx.mEnv), mEntryTag(NULL) { }
86 virtual ~AclValidationContext();
87
88 // access to (suitably focused) sample set
89 virtual uint32 count() const = 0; // number of samples
90 uint32 size() const { return count(); } // alias
91 virtual const TypedList &sample(uint32 n) const = 0; // retrieve one sample
92 const TypedList &operator [] (uint32 n) const { return sample(n); }
93
94 // context access
95 AclAuthorization authorization() const { return mAuth; }
96 const AccessCredentials *cred() const { return mCred; }
97 AclValidationEnvironment *environment() const { return mEnv; }
98 template <class Env> Env *environment() const { return dynamic_cast<Env *>(mEnv); }
99 AclSubject *subject() const { return mSubject; }
100 ObjectAcl *acl() const { return mAcl; }
101
102 // tag manipulation
103 virtual const char *credTag() const;
104 virtual const char *entryTag() const;
105 std::string s_credTag() const;
106 void entryTag(const char *tag);
107 void entryTag(const std::string &tag);
108
109 // selective match support - not currently implemented
110 virtual void matched(const TypedList *match) const = 0;
111 void matched(const TypedList &match) const { return matched(&match); }
112
113 private:
114 void init(ObjectAcl *acl, AclSubject *subject);
115
116 private:
117 ObjectAcl *mAcl; // underlying ObjectAcl
118 AclSubject *mSubject; // subject being validated
119 const AccessCredentials *mCred; // original credentials
120 AclAuthorization mAuth; // action requested
121 AclValidationEnvironment *mEnv; // environmental context (if any)
122 const char *mEntryTag; // entry tag
123 };
124
125
126 //
127 // The AclSubject class models an ACL "subject" object. If you have a new ACL
128 // subject type or variant, you make a subclass of this (plus a suitable Maker).
129 //
130 // Note that AclSubjects can contain both configuration and state information.
131 // Configuration is set during AclSubject creation (passwords to check against,
132 // evaluation options, etc.) and are typically passed on in the externalized form;
133 // it is persistent.
134 // On the other hand, state is volatile and is lost when the AclSubject dies.
135 // This is stuff that accumulates during a particular lifetime, such as results
136 // of previous evaluations (for caching or more nefarious purposes).
137 // Be clear what each of your subclass members are, and document accordingly.
138 //
139 class AclSubject : public RefCount {
140 public:
141 typedef LowLevelMemoryUtilities::Writer Writer;
142 typedef LowLevelMemoryUtilities::Reader Reader;
143
144 typedef uint8 Version; // binary version marker
145 static const int versionShift = 24; // highest-order byte of type is version
146 static const uint32 versionMask = 0xff000000;
147
148 public:
149 explicit AclSubject(uint32 type, Version v = 0);
150 virtual ~AclSubject();
151 CSSM_ACL_SUBJECT_TYPE type() const { return mType; }
152
153 // validation (evaluation) primitive
154 virtual bool validate(const AclValidationContext &ctx) const = 0;
155
156 // export to CSSM interface
157 virtual CssmList toList(Allocator &alloc) const = 0;
158
159 // export/import for save/restore interface
160 virtual void exportBlob(Writer::Counter &pub, Writer::Counter &priv);
161 virtual void exportBlob(Writer &pub, Writer &priv);
162 virtual void importBlob(Reader &pub, Reader &priv);
163
164 // binary compatibility version management. The version defaults to zero
165 Version version() const { return mVersion; }
166
167 // forget any validation-related state you have acquired
168 virtual void reset();
169
170 // debug suupport (dummied out but present for -UDEBUGDUMP)
171 virtual void debugDump() const;
172 IFDUMP(void dump(const char *title) const);
173
174 protected:
175 void version(Version v) { mVersion = v; }
176
177 private:
178 CSSM_ACL_SUBJECT_TYPE mType;
179 Version mVersion;
180
181 public:
182 class Maker {
183 public:
184 Maker(CSSM_ACL_SUBJECT_TYPE type);
185 virtual ~Maker();
186
187 uint32 type() const { return mType; }
188 virtual AclSubject *make(const TypedList &list) const = 0;
189 virtual AclSubject *make(Version version, Reader &pub, Reader &priv) const = 0;
190
191 protected:
192 // list parsing helpers
193 static void crack(const CssmList &list, uint32 count,
194 ListElement **array = NULL, ...);
195 static CSSM_WORDID_TYPE getWord(const ListElement &list,
196 int min = 0, int max = INT_MAX);
197
198 private:
199 CSSM_ACL_SUBJECT_TYPE mType;
200 };
201 };
202
203
204 //
205 // A SimpleAclSubject validates a credential by scanning its samples
206 // one at a time, without any interactions between them. Thus its validate()
207 // can be a lot simpler.
208 // Note that this layer assumes that subject and sample types have the same
209 // value, as is typical when both are derived from a WORDID.
210 //
211 class SimpleAclSubject : public AclSubject {
212 public:
213 SimpleAclSubject(CSSM_ACL_SUBJECT_TYPE type) : AclSubject(type) { }
214
215 bool validate(const AclValidationContext &ctx) const;
216 virtual bool validate(const AclValidationContext &baseCtx,
217 const TypedList &sample) const = 0;
218 };
219
220
221 } // end namespace Security
222
223
224 #endif //_ACLSUBJECT