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git.saurik.com Git - apple/security.git/blob - securityd/src/child.cpp
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  26 // child - track a single child process and its belongings 
  30 #include <security_utilities/debugging.h> 
  34 // We use a static Mutex to coordinate checkin 
  36 Mutex 
ServerChild::mCheckinLock
; 
  40 // Make and break ServerChildren 
  42 ServerChild::ServerChild() 
  43         : mCheckinCond(mCheckinLock
) 
  49 // If the ServerChild is destroyed, kill its process, nice or hard. 
  51 // In case you wonder about the tango below, it's making sure we 
  52 // get to "It's dead, Jim" with the minimum number of checkChildren() 
  53 // calls while still working correctly if this is the only thread alive. 
  55 //@@@ We *could* define a "soft shutdown" MIG message to send to all 
  56 //@@@ ServerChildren in this situation. 
  58 ServerChild::~ServerChild() 
  60         mServicePort
.destroy(); 
  62         if (state() == alive
) { 
  63                 this->kill(SIGTERM
);            // shoot it once 
  64                 checkChildren();                        // check for quick death 
  65                 if (state() == alive
) { 
  66                         usleep(300000);                 // give it some grace 
  67                         if (state() == alive
) { // could have been reaped by another thread 
  68                                 checkChildren();        // check again 
  69                                 if (state() == alive
) { // it... just... won't... die... 
  70                                         this->kill(SIGKILL
); // take THAT! 
  72                                         if (state() == alive
) // stuck zombie 
  73                                                 abandon();      // leave the body behind 
  82 // Parent action during fork: wait until ready or dead, then return 
  84 void ServerChild::parentAction() 
  86         // wait for either checkin or (premature) death 
  87         secinfo("serverchild", "%p (pid %d) waiting for checkin", this, pid()); 
  88         StLock
<Mutex
> _(mCheckinLock
); 
  89         while (!ready() && state() == alive
) 
  93         if (state() == dead
) { 
  95                 secinfo("serverchild", "%p (pid %d) died before checking in", this, pid()); 
  97                 // child has checked in and is ready for service 
  98                 secinfo("serverchild", "%p (pid %d) ready for service on port %d", 
  99                         this, pid(), mServicePort
.port()); 
 101                 assert(false);          // how did we ever get here?! 
 106 // Death action during fork: release the waiting creator thread, if any 
 108 void ServerChild::dying() 
 110         secinfo("serverchild", "%p [%d] is dead; resuming parent thread (if any)", this, this->pid()); 
 111         mCheckinCond
.signal(); 
 115 void ServerChild::checkIn(Port servicePort
, pid_t pid
) 
 117         if (ServerChild 
*child 
= Child::find
<ServerChild
>(pid
)) { 
 118                 // Child was alive when last seen. Store service port and signal parent thread 
 120                         StLock
<Mutex
> _(mCheckinLock
); 
 121                         child
->mServicePort 
= servicePort
; 
 122                         servicePort
.modRefs(MACH_PORT_RIGHT_SEND
, +1);  // retain send right 
 123                         secinfo("serverchild", "%p (pid %d) checking in; resuming parent thread", 
 126                 child
->mCheckinCond
.signal(); 
 128                 // Child has died; is wrong kind; or spurious checkin. 
 129                 // If it was a proper child, death notifications will wake up the parent thread 
 130                 secinfo("serverchild", "pid %d not in child set; checkin ignored", pid
);