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1 /*
2 * Copyright (c) 2006-2014 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24 //
25 // StaticCode - SecStaticCode API objects
26 //
27 #ifndef _H_STATICCODE
28 #define _H_STATICCODE
29
30 #include "cs.h"
31 #include "csutilities.h"
32 #include "Requirements.h"
33 #include "requirement.h"
34 #include "diskrep.h"
35 #include "codedirectory.h"
36 #include <Security/SecTrust.h>
37 #include <CoreFoundation/CFData.h>
38 #include <security_utilities/dispatch.h>
39
40 namespace Security {
41 namespace CodeSigning {
42
43
44 class SecCode;
45
46
47 //
48 // A SecStaticCode object represents the file system version of some code.
49 // There's a lot of pieces to this, and we'll bring them all into
50 // memory here (lazily) and let you fondle them with ease.
51 //
52 // Note that concrete knowledge of where stuff is stored resides in the DiskRep
53 // object we hold. DiskReps allocate, retrieve, and return data to us. We are
54 // responsible for interpreting, caching, and validating them. (In other words,
55 // DiskReps know where stuff is and how it is stored, but we know what it means.)
56 //
57 // Data accessors (returning CFDataRef, CFDictionaryRef, various pointers, etc.)
58 // cache those values internally and return unretained(!) references ("Get" style)
59 // that are valid as long as the SecStaticCode object's lifetime, or until
60 // resetValidity() is called, whichever is sooner. If you need to keep them longer,
61 // retain or copy them as needed.
62 //
63 class SecStaticCode : public SecCFObject {
64 NOCOPY(SecStaticCode)
65
66 protected:
67 //
68 // A context for resource validation operations, to tailor error response.
69 // The base class throws an exception immediately and ignores detail data.
70 //
71 class ValidationContext {
72 public:
73 ValidationContext(SecStaticCode &c) : code(c) { }
74 virtual ~ValidationContext();
75 virtual void reportProblem(OSStatus rc, CFStringRef type, CFTypeRef value);
76
77 virtual OSStatus osStatus() { return noErr; }
78 virtual void throwMe() { }
79
80 SecStaticCode &code;
81 };
82
83 //
84 // A CollectingContext collects all error details and throws an annotated final error.
85 //
86 class CollectingContext : public ValidationContext {
87 public:
88 CollectingContext(SecStaticCode &c) : ValidationContext(c), mStatus(errSecSuccess) { }
89 void reportProblem(OSStatus rc, CFStringRef type, CFTypeRef value);
90
91 OSStatus osStatus() { return mStatus; }
92 operator OSStatus () const { return mStatus; }
93 void throwMe() __attribute__((noreturn));
94
95 private:
96 CFRef<CFMutableDictionaryRef> mCollection;
97 OSStatus mStatus;
98 Mutex mLock;
99 };
100
101 public:
102 SECCFFUNCTIONS(SecStaticCode, SecStaticCodeRef,
103 errSecCSInvalidObjectRef, gCFObjects().StaticCode)
104
105 // implicitly convert SecCodeRefs to their SecStaticCodeRefs
106 static SecStaticCode *requiredStatic(SecStaticCodeRef ref); // convert SecCodeRef
107 static SecCode *optionalDynamic(SecStaticCodeRef ref); // extract SecCodeRef or NULL if static
108
109 SecStaticCode(DiskRep *rep);
110 virtual ~SecStaticCode() throw();
111
112 void initializeFromParent(const SecStaticCode& parent);
113
114 bool equal(SecCFObject &other);
115 CFHashCode hash();
116
117 void detachedSignature(CFDataRef sig); // attach an explicitly given detached signature
118 void checkForSystemSignature(); // check for and attach system-supplied detached signature
119
120 const CodeDirectory *codeDirectory(bool check = true);
121 CFDataRef cdHash();
122 CFDataRef signature();
123 CFAbsoluteTime signingTime();
124 CFAbsoluteTime signingTimestamp();
125 bool isSigned() { return codeDirectory(false) != NULL; }
126 DiskRep *diskRep() { return mRep; }
127 bool isDetached() const { return mRep->base() != mRep; }
128 std::string mainExecutablePath() { return mRep->mainExecutablePath(); }
129 CFURLRef copyCanonicalPath() const { return mRep->copyCanonicalPath(); }
130 std::string identifier() { return codeDirectory()->identifier(); }
131 const char *teamID() { return codeDirectory()->teamID(); }
132 std::string format() const { return mRep->format(); }
133 std::string signatureSource();
134 virtual CFDataRef component(CodeDirectory::SpecialSlot slot, OSStatus fail = errSecCSSignatureFailed);
135 virtual CFDictionaryRef infoDictionary();
136
137 CFDictionaryRef entitlements();
138
139 CFDictionaryRef resourceDictionary(bool check = true);
140 CFURLRef resourceBase();
141 CFDataRef resource(std::string path);
142 CFDataRef resource(std::string path, ValidationContext &ctx);
143 void validateResource(CFDictionaryRef files, std::string path, bool isSymlink, ValidationContext &ctx, SecCSFlags flags, uint32_t version);
144 void validateSymlinkResource(std::string fullpath, std::string seal, ValidationContext &ctx, SecCSFlags flags);
145
146 bool flag(uint32_t tested);
147
148 SecCodeCallback monitor() const { return mMonitor; }
149 void setMonitor(SecCodeCallback monitor) { mMonitor = monitor; }
150 CFTypeRef reportEvent(CFStringRef stage, CFDictionaryRef info);
151 void reportProgress(unsigned amount = 1);
152
153 void setValidationFlags(SecCSFlags flags) { mValidationFlags = flags; }
154 void setValidationModifiers(CFDictionaryRef modifiers);
155
156 void resetValidity(); // clear validation caches (if something may have changed)
157
158 bool validated() const { return mValidated; }
159 bool revocationChecked() const { return mRevocationChecked; }
160 bool valid() const
161 { assert(validated()); return mValidated && (mValidationResult == errSecSuccess); }
162 bool validatedExecutable() const { return mExecutableValidated; }
163 bool validatedResources() const { return mResourcesValidated; }
164
165 void prepareProgress(unsigned workload);
166 void cancelValidation();
167
168 void validateDirectory();
169 virtual void validateComponent(CodeDirectory::SpecialSlot slot, OSStatus fail = errSecCSSignatureFailed);
170 void validateNonResourceComponents();
171 unsigned estimateResourceWorkload();
172 void validateResources(SecCSFlags flags);
173 void validateExecutable();
174 void validateNestedCode(CFURLRef path, const ResourceSeal &seal, SecCSFlags flags, bool isFramework);
175
176 const Requirements *internalRequirements();
177 const Requirement *internalRequirement(SecRequirementType type);
178 const Requirement *designatedRequirement();
179 const Requirement *defaultDesignatedRequirement(); // newly allocated (caller owns)
180
181 void validateRequirements(SecRequirementType type, SecStaticCode *target,
182 OSStatus nullError = errSecSuccess); // target against my [type], throws
183 void validateRequirement(const Requirement *req, OSStatus failure); // me against [req], throws
184 bool satisfiesRequirement(const Requirement *req, OSStatus failure); // me against [req], returns on clean miss
185
186 // certificates are available after signature validation (they are stored in the CMS signature)
187 SecCertificateRef cert(int ix); // get a cert from the cert chain
188 CFArrayRef certificates(); // get the entire certificate chain
189
190 CFDictionaryRef signingInformation(SecCSFlags flags); // omnibus information-gathering API (creates new dictionary)
191
192 static bool isAppleDeveloperCert(CFArrayRef certs); // determines if this is an apple developer certificate for libraray validation
193
194 public:
195 void staticValidate(SecCSFlags flags, const SecRequirement *req);
196 void staticValidateCore(SecCSFlags flags, const SecRequirement *req);
197
198 protected:
199 CFDictionaryRef getDictionary(CodeDirectory::SpecialSlot slot, bool check = true); // component value as a dictionary
200 bool verifySignature();
201 CFArrayRef verificationPolicies();
202
203 static void checkOptionalResource(CFTypeRef key, CFTypeRef value, void *context);
204 bool hasWeakResourceRules(CFDictionaryRef rulesDict, uint32_t version, CFArrayRef allowedOmissions);
205
206 void handleOtherArchitectures(void (^handle)(SecStaticCode* other));
207
208 private:
209 void validateOtherVersions(CFURLRef path, SecCSFlags flags, SecRequirementRef req, SecStaticCode *code);
210
211 private:
212 RefPointer<DiskRep> mRep; // on-disk representation
213 CFRef<CFDataRef> mDetachedSig; // currently applied explicit detached signature
214
215 // private validation modifiers (only used by Gatekeeper checkfixes)
216 MacOSErrorSet mTolerateErrors; // soft error conditions to ignore
217 CFRef<CFArrayRef> mAllowOmissions; // additionally allowed resource omissions
218
219 // master validation state
220 bool mValidated; // core validation was attempted
221 bool mRevocationChecked; // the signature was checked for revocation
222 OSStatus mValidationResult; // outcome of core validation
223 bool mValidationExpired; // outcome had expired certificates
224
225 // static executable validation state (nested within mValidated/mValid)
226 bool mExecutableValidated; // tried to validate executable file
227 OSStatus mExecutableValidResult; // outcome if mExecutableValidated
228
229 // static resource validation state (nested within mValidated/mValid)
230 bool mResourcesValidated; // tried to validate resources
231 bool mResourcesDeep; // cached validation was deep
232 OSStatus mResourcesValidResult; // outcome if mResourceValidated or...
233 ValidationContext *mResourcesValidContext; // resource error reporting funnel
234
235 // validation progress state (set when static validation starts)
236 SecCSFlags mValidationFlags; // API flags passed to static validation
237 unsigned mTotalWork; // total expected work (arbitrary units)
238 unsigned mCurrentWork; // currently completed work
239 bool mCancelPending; // cancellation was requested
240 Dispatch::Queue mProgressQueue; // progress reporting queue
241
242 // nested validation support
243 const SecStaticCode *mOuterScope; // containing code (if this is a nested validation; weak)
244 ResourceBuilder *mResourceScope; // current Resource validation stack (while validating; weak)
245
246
247 // cached contents
248 CFRef<CFDataRef> mDir; // code directory data
249 CFRef<CFDataRef> mSignature; // CMS signature data
250 CFAbsoluteTime mSigningTime; // (signed) signing time
251 CFAbsoluteTime mSigningTimestamp; // Timestamp time (from timestamping authority)
252 CFRef<CFDataRef> mCache[cdSlotCount]; // NULL => not tried, kCFNull => absent, other => present
253
254 // alternative cache forms (storage may depend on cached contents above)
255 CFRef<CFDictionaryRef> mInfoDict; // derived from mCache slot
256 CFRef<CFDictionaryRef> mEntitlements; // derived from mCache slot
257 CFRef<CFDictionaryRef> mResourceDict; // derived from mCache slot
258 const Requirement *mDesignatedReq; // cached designated req if we made one up
259 CFRef<CFDataRef> mCDHash; // hash of CodeDirectory
260
261 bool mGotResourceBase; // asked mRep for resourceBasePath
262 CFRef<CFURLRef> mResourceBase; // URL form of resource base directory
263
264 SecCodeCallback mMonitor; // registered monitor callback
265
266 LimitedAsync *mLimitedAsync; // limited async workers for verification
267
268 // signature verification outcome (mTrust == NULL => not done yet)
269 CFRef<SecTrustRef> mTrust; // outcome of crypto validation (valid or not)
270 CFRef<CFArrayRef> mCertChain;
271 CSSM_TP_APPLE_EVIDENCE_INFO *mEvalDetails;
272 };
273
274
275 } // end namespace CodeSigning
276 } // end namespace Security
277
278 #endif // !_H_STATICCODE