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1 /*
2 * Copyright (c) 2000-2009,2012-2014 Apple Inc. All Rights Reserved.
3 *
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11 * file.
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15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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22 */
23
24
25 //
26 // server - securityd main server object
27 //
28 #ifndef _H_SERVER
29 #define _H_SERVER
30
31 #include "structure.h"
32 #include <security_utilities/machserver.h>
33 #include <security_utilities/powerwatch.h>
34 #include <security_utilities/ccaudit.h>
35 #include <security_cdsa_client/cssmclient.h>
36 #include <security_cdsa_client/cspclient.h>
37 #include <security_utilities/devrandom.h>
38 #include <security_cdsa_utilities/uniformrandom.h>
39 #include <security_utilities/vproc++.h>
40 #include "codesigdb.h"
41 #include "connection.h"
42 #include "key.h"
43 #include "database.h"
44 #include "localdatabase.h"
45 #include "kcdatabase.h"
46 #include "authority.h"
47 #include "AuthorizationEngine.h"
48 #include <map>
49
50 //
51 // The authority itself. You will usually only have one of these.
52 //
53 class Authority : public Authorization::Engine {
54 public:
55 Authority(const char *configFile);
56 ~Authority();
57 };
58
59 //
60 // The server object itself. This is the "go to" object for anyone who wants
61 // to access the server's global state. It runs the show.
62 // There is only one Server, and its name is Server::active().
63 //
64 // Server also acts as the global-scope nexus of securityd's object mesh.
65 // Sessions have Server as their parent, and global-scope objects have it
66 // as their referent. The Server is never kill()ed; though kill(globalObject)
67 // may make sense. Also, we can search for global-scope objects by using the
68 // findFirst/allReferences feature of Node<>.
69 //
70 class Server : public PerGlobal,
71 public MachPlusPlus::MachServer,
72 public UniformRandomBlobs<DevRandomGenerator> {
73 public:
74 Server(Authority &myAuthority, CodeSignatures &signatures, const char *bootstrapName);
75 ~Server();
76
77 // run the server until it shuts down
78 void run();
79
80 //
81 // Retrieve pieces of the Server's object web.
82 // These are all static methods that use the active() Server of this thread.
83 //
84 static Server &active() { return safer_cast<Server &>(MachServer::active()); }
85 static const char *bootstrapName() { return active().mBootstrapName.c_str(); }
86 static unsigned int verbosity() { return active().mVerbosity; }
87
88 //
89 // Each thread has at most one "active connection". If the server is currently
90 // servicing a request received through a Connection, that's it. Otherwise
91 // there is none.
92 //
93 static Connection &connection(mach_port_t replyPort, audit_token_t &auditToken); // find by reply port and make active
94 static Connection &connection(bool tolerant = false); // return active (or fail unless tolerant)
95 static void requestComplete(CSSM_RETURN &rcode); // de-activate active connection
96
97 //
98 // Process and session of the active Connection
99 //
100 static Process &process();
101 static Session &session();
102
103 //
104 // Find objects from their client handles.
105 // These will all throw on invalid handles, and the RefPointer<> results are always non-NULL.
106 //
107 static RefPointer<Key> key(KeyHandle key);
108 static RefPointer<Key> optionalKey(KeyHandle k) { return (k == noKey) ? NULL : key(k); }
109 static RefPointer<Database> database(DbHandle db);
110 static RefPointer<KeychainDatabase> keychain(DbHandle db);
111 static RefPointer<Database> optionalDatabase(DbHandle db, bool persistent = true);
112 static AclSource &aclBearer(AclKind kind, U32HandleObject::Handle handle);
113
114 // Generic version of handle lookup
115 template <class ProcessBearer>
116 static RefPointer<ProcessBearer> find(uint32_t handle, CSSM_RETURN notFoundError)
117 {
118 RefPointer<ProcessBearer> object =
119 U32HandleObject::findRef<ProcessBearer>(handle, notFoundError);
120 if (object->process() != Server::process())
121 CssmError::throwMe(notFoundError);
122 return object;
123 }
124
125 //
126 // publicly accessible components of the active server
127 //
128 static Authority &authority() { return active().mAuthority; }
129 static CodeSignatures &codeSignatures() { return active().mCodeSignatures; }
130 static CssmClient::CSP &csp() { return active().mCSP; }
131
132 public:
133 //
134 // Initialize CSSM and MDS
135 //
136 void loadCssm(bool mdsIsInstalled);
137
138 public:
139 // set up a new connection
140 enum ConnectLevel {
141 connectNewProcess,
142 connectNewThread
143 };
144 void setupConnection(ConnectLevel type, Port replyPort, Port taskPort, const audit_token_t &auditToken,
145 const ClientSetupInfo *info = NULL);
146
147 void endConnection(Port replyPort);
148
149 static void releaseWhenDone(Allocator &alloc, void *memory)
150 { MachServer::active().releaseWhenDone(alloc, memory); }
151 static void releaseWhenDone(void *memory)
152 { releaseWhenDone(Allocator::standard(), memory); }
153
154 protected:
155 // implementation methods of MachServer
156 boolean_t handle(mach_msg_header_t *in, mach_msg_header_t *out);
157 void notifyDeadName(Port port);
158 void notifyNoSenders(Port port, mach_port_mscount_t);
159 void threadLimitReached(UInt32 count);
160 void eventDone();
161
162 private:
163 class SleepWatcher : public MachPlusPlus::PortPowerWatcher {
164 public:
165 void systemWillSleep();
166 void systemIsWaking();
167 void systemWillPowerOn();
168
169 void add(PowerWatcher *client);
170 void remove(PowerWatcher *client);
171
172 private:
173 set<PowerWatcher *> mPowerClients;
174 };
175
176 SleepWatcher sleepWatcher;
177
178 public:
179 using MachServer::add;
180 using MachServer::remove;
181 void add(MachPlusPlus::PowerWatcher *client) { StLock<Mutex> _(*this); sleepWatcher.add(client); }
182 void remove(MachPlusPlus::PowerWatcher *client) { StLock<Mutex> _(*this); sleepWatcher.remove(client); }
183
184 public:
185 Process *findPid(pid_t pid) const;
186
187 void verbosity(unsigned int v) { mVerbosity = v; }
188 void waitForClients(bool waiting); // set waiting behavior
189 void beginShutdown(); // start delayed shutdown if configured
190 bool shuttingDown() const { return mShuttingDown; }
191 void shutdownSnitch(); // report lingering clients
192 bool inDarkWake();
193 void associateThread() { perThread().server = this; }
194
195 private:
196 // mach bootstrap registration name
197 std::string mBootstrapName;
198
199 // connection map (by client reply port)
200 PortMap<Connection> mConnections;
201
202 // process map (by process task port)
203 typedef std::map<pid_t, Process *> PidMap;
204 PortMap<Process> mProcesses; // strong reference
205 PidMap mPids; // weak reference (subsidiary to mProcesses)
206
207 // Current connection, if any (per thread).
208 // Set as a side effect of calling connection(mach_port_t)
209 // and returned by connection(bool).
210 ThreadNexus<RefPointer<Connection> > mCurrentConnection;
211
212 // CSSM components
213 CssmClient::Cssm mCssm; // CSSM instance
214 CssmClient::Module mCSPModule; // CSP module
215 CssmClient::CSP mCSP; // CSP attachment
216
217 Authority &mAuthority;
218 CodeSignatures &mCodeSignatures;
219
220 // busy state for primary state authority
221 unsigned int mVerbosity;
222 bool mWaitForClients;
223 bool mShuttingDown;
224 };
225
226
227 //
228 // A StLock that (also) declares a longTermActivity (only) once it's been entered.
229 //
230 class LongtermStLock : public StLock<Mutex> {
231 public:
232 LongtermStLock(Mutex &lck);
233 // destructor inherited
234 };
235
236 #endif //_H_SERVER