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26 // database - abstract database management
28 // This file defines database objects that represent different
29 // way to implement "database with cryptographic operations on its contents".
30 // The objects here are abstract and need to be implemented to be useful.
35 #include "structure.h"
38 #include "notifications.h"
39 #include <security_utilities/utilities.h>
40 #include <security_cdsa_utilities/u32handleobject.h>
41 #include <security_cdsa_utilities/cssmdb.h>
42 #include <security_utilities/machserver.h>
43 #include <security_utilities/timeflow.h>
52 using MachPlusPlus::MachServer
;
56 // A Database::DbCommon is the "common core" of all Database objects that
57 // represent the same client database (on disk, presumably).
58 // NOTE: DbCommon obeys exterior locking protocol: the caller (always Database)
59 // must lock it before operating on its non-const members. In practice,
60 // most Database methods lock down their DbCommon first thing.
62 class DbCommon
: public PerSession
{
64 DbCommon(Session
&ssn
);
66 Session
&session() const;
68 virtual void sleepProcessing(); // generic action on system sleep
69 virtual void lockProcessing(); // generic action on "lock" requests
71 virtual bool belongsToSystem() const; // belongs to system (root) security domain
74 void notify(NotificationEvent event
, const DLDbIdentifier
&ident
);
79 // A Database object represents an Apple CSP/DL open database (DL/DB) object.
80 // It maintains its protected semantic state (including keys) and provides controlled
83 class Database
: public PerProcess
, public AclSource
{
84 static const NotificationEvent lockedEvent
= kNotificationEventLocked
;
85 static const NotificationEvent unlockedEvent
= kNotificationEventUnlocked
;
86 static const NotificationEvent passphraseChangedEvent
= kNotificationEventPassphraseChanged
;
89 Database(Process
&proc
);
92 Process
& process() const;
94 virtual bool transient() const = 0; // is transient store (reboot clears)
98 // A common class for objects that "belong" to a Database and
99 // don't have parents up the global stack. These will die along with
100 // the Database when it goes.
102 class Subsidiary
: public PerProcess
{
104 Subsidiary(Database
&db
) { referent(db
); }
105 Database
&database() const { return referent
<Database
>(); }
106 Process
&process() const { return database().process(); }
110 // Cryptographic service calls.
111 // These must be supported by any type of database.
113 virtual void releaseKey(Key
&key
);
114 virtual void queryKeySizeInBits(Key
&key
, CssmKeySize
&result
) = 0;
115 virtual void getOutputSize(const Context
&context
, Key
&key
,
116 uint32 inputSize
, bool encrypt
, uint32
&result
) = 0;
118 virtual void generateSignature(const Context
&context
, Key
&key
,
119 CSSM_ALGORITHMS signOnlyAlgorithm
, const CssmData
&data
, CssmData
&signature
) = 0;
120 virtual void verifySignature(const Context
&context
, Key
&key
,
121 CSSM_ALGORITHMS verifyOnlyAlgorithm
, const CssmData
&data
, const CssmData
&signature
) = 0;
122 virtual void generateMac(const Context
&context
, Key
&key
,
123 const CssmData
&data
, CssmData
&mac
) = 0;
124 virtual void verifyMac(const Context
&context
, Key
&key
,
125 const CssmData
&data
, const CssmData
&mac
) = 0;
127 virtual void encrypt(const Context
&context
, Key
&key
, const CssmData
&clear
, CssmData
&cipher
) = 0;
128 virtual void decrypt(const Context
&context
, Key
&key
, const CssmData
&cipher
, CssmData
&clear
) = 0;
130 virtual void generateKey(const Context
&context
,
131 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
132 uint32 usage
, uint32 attrs
, RefPointer
<Key
> &newKey
) = 0;
133 virtual void generateKey(const Context
&context
,
134 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
135 uint32 pubUsage
, uint32 pubAttrs
, uint32 privUsage
, uint32 privAttrs
,
136 RefPointer
<Key
> &publicKey
, RefPointer
<Key
> &privateKey
) = 0;
138 virtual void wrapKey(const Context
&context
, const AccessCredentials
*cred
,
139 Key
*wrappingKey
, Key
&keyToBeWrapped
,
140 const CssmData
&descriptiveData
, CssmKey
&wrappedKey
) = 0;
141 virtual void unwrapKey(const Context
&context
,
142 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
143 Key
*wrappingKey
, Key
*publicKey
, CSSM_KEYUSE usage
, CSSM_KEYATTR_FLAGS attrs
,
144 const CssmKey wrappedKey
, RefPointer
<Key
> &unwrappedKey
, CssmData
&descriptiveData
) = 0;
145 virtual void deriveKey(const Context
&context
, Key
*key
,
146 const AccessCredentials
*cred
, const AclEntryPrototype
*owner
,
147 CssmData
*param
, uint32 usage
, uint32 attrs
, RefPointer
<Key
> &derivedKey
) = 0;
149 virtual void authenticate(CSSM_DB_ACCESS_TYPE mode
, const AccessCredentials
*cred
);
150 virtual SecurityServerAcl
&acl();
152 virtual bool isLocked();
155 class Search
: public Subsidiary
{
157 Search(Database
&db
) : Subsidiary(db
) { }
160 class Record
: public Subsidiary
{
162 Record(Database
&db
) : Subsidiary(db
) { }
165 virtual void findFirst(const CssmQuery
&query
,
166 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
167 CssmData
*data
, RefPointer
<Key
> &key
, RefPointer
<Search
> &search
,
168 RefPointer
<Record
> &record
,
169 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
170 virtual void findNext(Search
*search
,
171 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
172 CssmData
*data
, RefPointer
<Key
> &key
, RefPointer
<Record
> &record
,
173 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
174 virtual void findRecordHandle(Record
*record
,
175 CssmDbRecordAttributeData
*inAttributes
, mach_msg_type_number_t inAttributesLength
,
176 CssmData
*data
, RefPointer
<Key
> &key
,
177 CssmDbRecordAttributeData
* &outAttributes
, mach_msg_type_number_t
&outAttributesLength
);
179 virtual void insertRecord(CSSM_DB_RECORDTYPE recordtype
,
180 const CssmDbRecordAttributeData
*attributes
, mach_msg_type_number_t inAttributesLength
,
181 const CssmData
&data
, RecordHandle
&record
);
182 virtual void modifyRecord(CSSM_DB_RECORDTYPE recordtype
, Record
*record
,
183 const CssmDbRecordAttributeData
*attributes
, mach_msg_type_number_t inAttributesLength
,
184 const CssmData
*data
, CSSM_DB_MODIFY_MODE modifyMode
);
185 virtual void deleteRecord(Database::Record
*record
);
187 virtual void releaseSearch(Search
&search
);
188 virtual void releaseRecord(Record
&record
);
191 // SecurityServerAcl personality
192 AclKind
aclKind() const;
193 Database
*relatedDatabase();
195 bool belongsToSystem() const { return common().belongsToSystem(); }
198 // support ACL remote secret validation (default is no support)
199 virtual bool validateSecret(const AclSubject
*subject
, const AccessCredentials
*cred
);
202 static const int maxUnlockTryCount
= 3;
205 DbCommon
& common() const { return parent
<DbCommon
>(); }
206 virtual const char *dbName() const = 0;
207 virtual void dbName(const char *name
);
212 // This class implements a "system keychain unlock record" store
214 class SystemKeychainKey
{
216 SystemKeychainKey(const char *path
);
217 ~SystemKeychainKey();
219 bool matches(const DbBlob::Signature
&signature
);
220 CssmKey
&key() { return mKey
; }
223 std::string mPath
; // path to file
224 CssmKey mKey
; // proper CssmKey with data in mBlob
226 bool mValid
; // mBlob was validly read from mPath
227 UnlockBlob mBlob
; // contents of mPath as last read
229 Time::Absolute mCachedDate
; // modify date of file when last read
230 Time::Absolute mUpdateThreshold
; // cutoff threshold for checking again
232 static const int checkDelay
= 1; // seconds minimum delay between update checks