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1 /*
2 * Copyright (c) 2000-2001,2011,2014 Apple Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // cssmplugin - adapter framework for C++-based CDSA plugin modules
21 //
22 // A note on locking: Attachments are effectively reference counted in CSSM.
23 // CSSM will not let a client detach an attachment that has a(nother) thread
24 // active in its code. Thus, our locks merely protect global maps; they do not
25 // need (or try) to close the classic use-and-delete window.
26 //
27 #include <security_cdsa_plugin/cssmplugin.h>
28 #include <security_cdsa_plugin/pluginsession.h>
29 #include <memory>
30
31
32 ModuleNexus<CssmPlugin::SessionMap> CssmPlugin::sessionMap;
33
34
35 CssmPlugin::CssmPlugin()
36 : mLoaded(false)
37 {
38 }
39
40 CssmPlugin::~CssmPlugin()
41 {
42 // Note: if mLoaded, we're being unloaded forcibly.
43 // (CSSM wouldn't do this to us in normal operation.)
44 }
45
46
47 //
48 // Load processing.
49 // CSSM only calls this once for a module, and multiplexes any additional
50 // CSSM_ModuleLoad calls internally. So this is only called when we have just
51 // been loaded (and not yet attached).
52 //
53 void CssmPlugin::moduleLoad(const Guid &cssmGuid,
54 const Guid &moduleGuid,
55 const ModuleCallback &newCallback)
56 {
57 if (mLoaded)
58 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
59
60 mMyGuid = moduleGuid;
61
62 // let the implementation know that we're loading
63 this->load();
64
65 // commit
66 mCallback = newCallback;
67 mLoaded = true;
68 }
69
70
71 //
72 // Unload processing.
73 // The callback passed here will be the same passed to load.
74 // CSSM only calls this on a "final" CSSM_ModuleUnload, after all attachments
75 // are destroyed and (just) before we are physically unloaded.
76 //
77 void CssmPlugin::moduleUnload(const Guid &cssmGuid,
78 const Guid &moduleGuid,
79 const ModuleCallback &oldCallback)
80 {
81 // check the callback vector
82 if (!mLoaded || oldCallback != mCallback)
83 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
84
85 // tell our subclass that we're closing down
86 this->unload();
87
88 // commit closure
89 mLoaded = false;
90 }
91
92
93 //
94 // Create one attachment session. This is what CSSM calls to process
95 // a CSSM_ModuleAttach call. moduleLoad() has already been called and has
96 // returned successfully.
97 //
98 void CssmPlugin::moduleAttach(CSSM_MODULE_HANDLE theHandle,
99 const Guid &newCssmGuid,
100 const Guid &moduleGuid,
101 const Guid &moduleManagerGuid,
102 const Guid &callerGuid,
103 const CSSM_VERSION &version,
104 uint32 subserviceId,
105 CSSM_SERVICE_TYPE subserviceType,
106 CSSM_ATTACH_FLAGS attachFlags,
107 CSSM_KEY_HIERARCHY keyHierarchy,
108 const CSSM_UPCALLS &upcalls,
109 CSSM_MODULE_FUNCS_PTR &funcTbl)
110 {
111 // basic (in)sanity checks
112 if (moduleGuid != mMyGuid)
113 CssmError::throwMe(CSSM_ERRCODE_INVALID_GUID);
114
115 // make the new session object, hanging in thin air
116 auto_ptr<PluginSession> session(this->makeSession(theHandle,
117 version,
118 subserviceId, subserviceType,
119 attachFlags,
120 upcalls));
121
122 // haggle with the implementor
123 funcTbl = session->construct();
124
125 // commit this session creation
126 StLock<Mutex> _(sessionMap());
127 sessionMap()[theHandle] = session.release();
128 }
129
130
131 //
132 // Undo a (single) module attachment. This calls the detach() method on
133 // the Session object representing the attachment. This is only called
134 // if session->construct() has succeeded previously.
135 // If session->detach() fails, we do not destroy the session and it continues
136 // to live, though its handle may have (briefly) been invalid. This is for
137 // desperate "mustn't go right now" situations and should not be abused.
138 // CSSM always has the ability to ditch you without your consent if you are
139 // obstreporous.
140 //
141 void CssmPlugin::moduleDetach(CSSM_MODULE_HANDLE handle)
142 {
143 // locate the plugin and hold the sessionMapLock
144 PluginSession *session;
145 {
146 StLock<Mutex> _(sessionMap());
147 SessionMap::iterator it = sessionMap().find(handle);
148 if (it == sessionMap().end())
149 CssmError::throwMe(CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
150 session = it->second;
151 sessionMap().erase(it);
152 }
153
154 // let the session know it is going away
155 try {
156 session->detach();
157 delete session;
158 } catch (...) {
159 // session detach failed - put the plugin back and fail
160 StLock<Mutex> _(sessionMap());
161 sessionMap()[handle] = session;
162 throw;
163 }
164 }
165
166
167 //
168 // Send an official CSSM module callback message upstream
169 //
170 void CssmPlugin::sendCallback(CSSM_MODULE_EVENT event, uint32 ssid,
171 CSSM_SERVICE_TYPE serviceType) const
172 {
173 assert(mLoaded);
174 mCallback(event, mMyGuid, ssid, serviceType);
175 }
176
177
178 //
179 // Default subclass hooks.
180 // The default implementations succeed without doing anything.
181 //
182 void CssmPlugin::load() { }
183
184 void CssmPlugin::unload() { }