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25 // codedirectory - format and operations for code signing "code directory" structures
27 // A CodeDirectory is the top level object describing a particular instance
28 // of (static) code. It contains hashes of other objects that further describe
29 // parts of that code; these hashes hold the various pieces together.
31 // This means that if you reliably ascertain the contents of a CodeDirectory,
32 // you can verify the integrity of the entire code object it represents - the
33 // CodeDirectory can stand as a proxy for that code.
35 // Code signatures usually use CMS to sign the CodeDirectory to form full
36 // signature blobs; ad-hoc signatures simply record the interior hash of the
37 // CodeDirectory directly. The interior hash of the CodeDirectory is also widely
38 // used as concordance for a particular code instance - in essence, for
39 // different processes (or a process and the kernel) to "compare notes"
40 // to make sure they refer to the same code.
42 #ifndef _H_CODEDIRECTORY
43 #define _H_CODEDIRECTORY
45 #include <security_utilities/unix++.h>
46 #include <security_utilities/blob.h>
47 #include <security_utilities/cfutilities.h>
48 #include <security_utilities/hashing.h>
49 #include <Security/CSCommonPriv.h>
53 namespace CodeSigning
{
57 // Conventional string names for various code signature components.
58 // Depending on storage, these may end up as filenames, extended attribute names, etc.
60 #define kSecCS_CODEDIRECTORYFILE "CodeDirectory" // CodeDirectory
61 #define kSecCS_SIGNATUREFILE "CodeSignature" // CMS Signature
62 #define kSecCS_REQUIREMENTSFILE "CodeRequirements" // internal requirements
63 #define kSecCS_RESOURCEDIRFILE "CodeResources" // resource directory
64 #define kSecCS_APPLICATIONFILE "CodeApplication" // application-specific resource
65 #define kSecCS_ENTITLEMENTFILE "CodeEntitlements" // entitlement configuration
69 // Special hash slot values. In a CodeDirectory, these show up at negative slot
70 // indices. This enumeration is also used widely in various internal APIs, and as
71 // type values in embedded SuperBlobs.
73 // How to add a new special slot type:
74 // 1. Add the new name at the end of the primary or virtual slot array (below).
75 // 2a. For slots representing existing code pieces, follow the ball for cdInfoSlot.
76 // 2b. For slots representing global signature components, follow the ball for cdResourceDirSlot.
77 // 2c. For slots representing per-architecture signature components, follow the ball for cdEntitlementSlot.
78 // ("Follow the ball" -> Global search for that name and do likewise.)
82 // Primary slot numbers.
83 // These values are potentially present in the CodeDirectory hash array
84 // under their negative values. They are also used in APIs and SuperBlobs.
85 // Note that zero must not be used for these (it's page 0 of the main code array),
86 // and it is important to assign contiguous (very) small values for them.
88 cdInfoSlot
= 1, // Info.plist
89 cdRequirementsSlot
= 2, // internal requirements
90 cdResourceDirSlot
= 3, // resource directory
91 cdApplicationSlot
= 4, // Application specific slot
92 cdEntitlementSlot
= 5, // embedded entitlement configuration
93 // (add further primary slot numbers here)
95 cdSlotCount
, // total number of special slots (+1 for slot 0)
96 cdSlotMax
= cdSlotCount
- 1, // highest special slot number (as a positive number)
99 // Virtual slot numbers.
100 // These values are NOT used in the CodeDirectory hash array. They are used as
101 // internal API identifiers and as types in SuperBlobs.
102 // Zero is okay to use here; and we assign that to the CodeDirectory itself so
103 // it shows up first in (properly sorted) SuperBlob indices. The rest of the
104 // numbers is set Far Away so the primary slot set can expand safely.
105 // It's okay to have large gaps in these assignments.
107 cdCodeDirectorySlot
= 0, // CodeDirectory
108 cdSignatureSlot
= 0x10000, // CMS signature
109 cdIdentificationSlot
, // identification blob
110 // (add further virtual slot numbers here)
115 // Special hash slot attributes.
116 // This is a central description of attributes of each slot.
117 // Various places in Code Signing pick up those attributes and act accordingly.
120 cdComponentPerArchitecture
= 1, // slot value differs for each Mach-O architecture
121 cdComponentIsBlob
= 2, // slot value is a Blob (need not be BlobWrapped)
126 // A signature with a nonzero platform identifier value, when endorsed as originated by Apple,
127 // identifies code as belonging to a particular operating system deliverable set. Some system
128 // components restrict functionality to platform binaries. The actual values are arbitrary.
130 typedef uint8_t PlatformIdentifier
;
131 static const PlatformIdentifier noPlatform
= 0;
132 static const unsigned int maxPlatform
= 255; // stored in a uint8_t
136 // A CodeDirectory is a typed Blob describing the secured pieces of a program.
137 // This structure describes the common header and provides access to the variable-size
138 // elements packed after it. For help in constructing a CodeDirectory, use the nested
141 // At the heart of a CodeDirectory lies a packed array of hash digests.
142 // The array's zero-index element is at offset hashOffset, and the array covers
143 // elements in the range [-nSpecialSlots .. nCodeSlots-1]. Non-negative indices
144 // denote pages of the main executable. Negative indices indicate "special" hashes,
145 // each of a different thing (see cd*Slot constants above).
146 // Special slots that are in range but not present are zeroed out. Unallocated special
147 // slots are also presumed absent; this is not an error. (Thus the range of special
148 // slots can be extended at will.)
150 // HOW TO MANAGE COMPATIBILITY:
151 // Each CodeDirectory has a format (compatibility) version. Two constants control
153 // * currentVersion is the version used for newly created CodeDirectories.
154 // * compatibilityLimit is the highest version the code will accept as compatible.
155 // Test for version < currentVersion to detect old formats that may need special
156 // handling; this is done in checkIntegrity(). The current code rejects versions
157 // below earliestVersion.
158 // Break backward compatibility by rejecting versions that are unsuitable.
159 // Accept currentVersion < version <= compatibilityLimit as versions newer than
160 // those understood by this code but engineered (by newer code) to be backward
161 // compatible. Reject version > compatibilityLimit as incomprehensible gibberish.
163 // When creating a new version, increment currentVersion. When adding new fixed fields,
164 // just append them; the flex fields will shift to make room. To add new flex fields,
165 // add a fixed field containing the new field's offset and add suitable computations
166 // to the Builder to place the new data (right) before the hash array. Remember to check
167 // for offset in-range in checkIntegrity(). Older code will then simply ignore your
168 // new fields on load/read.
169 // Add flag bits to the existing flags field to add features that step outside
170 // of the linear versioning stream. Leave the 'spare' fields alone unless you need
171 // something extraordinarily weird - they're meant to be the final escape when everything
173 // As you create new versions, consider moving the compatibilityLimit out to open up
174 // new room for backward compatibility.
175 // To break backward compatibility intentionally, move currentVersion beyond the
176 // old compatibilityLimit (and move compatibilityLimit further out).
178 class CodeDirectory
: public Blob
<CodeDirectory
, kSecCodeMagicCodeDirectory
> {
180 Endian
<uint32_t> version
; // compatibility version
181 Endian
<uint32_t> flags
; // setup and mode flags
182 Endian
<uint32_t> hashOffset
; // offset of hash slot element at index zero
183 Endian
<uint32_t> identOffset
; // offset of identifier string
184 Endian
<uint32_t> nSpecialSlots
; // number of special hash slots
185 Endian
<uint32_t> nCodeSlots
; // number of ordinary (code) hash slots
186 Endian
<uint32_t> codeLimit
; // limit to main image signature range
187 uint8_t hashSize
; // size of each hash digest (bytes)
188 uint8_t hashType
; // type of hash (kSecCodeSignatureHash* constants)
189 uint8_t platform
; // platform identifier; zero if not platform binary
190 uint8_t pageSize
; // log2(page size in bytes); 0 => infinite
191 Endian
<uint32_t> spare2
; // unused (must be zero)
192 Endian
<uint32_t> scatterOffset
; // offset of optional scatter vector (zero if absent)
193 Endian
<uint32_t> teamIDOffset
; // offset of optional teamID string
195 // works with the version field; see comments above
196 static const uint32_t currentVersion
= 0x20200; // "version 2.2"
197 static const uint32_t compatibilityLimit
= 0x2F000; // "version 3 with wiggle room"
199 static const uint32_t earliestVersion
= 0x20001; // earliest supported version
200 static const uint32_t supportsScatter
= 0x20100; // first version to support scatter option
201 static const uint32_t supportsTeamID
= 0x20200; // first version to support team ID option
203 void checkIntegrity() const; // throws if inconsistent or unsupported version
205 typedef uint32_t HashAlgorithm
; // types of internal glue hashes
206 typedef int Slot
; // slot index (negative for special slots)
207 typedef unsigned int SpecialSlot
; // positive special slot index (not for code slots)
209 const char *identifier() const { return at
<const char>(identOffset
); }
210 char *identifier() { return at
<char>(identOffset
); }
212 // main hash array access
213 SpecialSlot
maxSpecialSlot() const;
215 unsigned char *operator [] (Slot slot
)
217 assert(slot
>= int(-nSpecialSlots
) && slot
< int(nCodeSlots
));
218 return at
<unsigned char>(hashOffset
) + hashSize
* slot
;
221 const unsigned char *operator [] (Slot slot
) const
223 assert(slot
>= int(-nSpecialSlots
) && slot
< int(nCodeSlots
));
224 return at
<unsigned char>(hashOffset
) + hashSize
* slot
;
228 // The main page hash array can be "scattered" across the code file
229 // by specifying an array of Scatter elements, terminated with an
230 // element whose count field is zero.
231 // The scatter vector is optional; if absent, the hash array covers
232 // a single contiguous range of pages. CodeDirectory versions below
233 // supportsScatter never have scatter vectors (they lack the scatterOffset field).
236 Endian
<uint32_t> count
; // number of pages; zero for sentinel (only)
237 Endian
<uint32_t> base
; // first page number
238 Endian
<uint64_t> targetOffset
; // byte offset in target
239 Endian
<uint64_t> spare
; // reserved (must be zero)
241 Scatter
*scatterVector() // first scatter vector element (NULL if none)
242 { return (version
>= supportsScatter
&& scatterOffset
) ? at
<Scatter
>(scatterOffset
) : NULL
; }
243 const Scatter
*scatterVector() const
244 { return (version
>= supportsScatter
&& scatterOffset
) ? at
<const Scatter
>(scatterOffset
) : NULL
; }
246 const char *teamID() const { return version
>= supportsTeamID
&& teamIDOffset
? at
<const char>(teamIDOffset
) : NULL
; }
247 char *teamID() { return version
>= supportsTeamID
&& teamIDOffset
? at
<char>(teamIDOffset
) : NULL
; }
250 bool validateSlot(const void *data
, size_t size
, Slot slot
) const; // validate memory buffer against page slot
251 bool validateSlot(UnixPlusPlus::FileDesc fd
, size_t size
, Slot slot
) const; // read and validate file
252 bool slotIsPresent(Slot slot
) const;
257 static DynamicHash
*hashFor(HashAlgorithm hashType
); // create a DynamicHash subclass for (hashType) digests
258 DynamicHash
*getHash() const { return hashFor(this->hashType
); } // make one for me
259 CFDataRef
cdhash() const;
261 std::string
hexHash(const unsigned char *hash
) const; // encode any canonical-type hash as a hex string
264 static size_t generateHash(DynamicHash
*hash
, UnixPlusPlus::FileDesc fd
, Hashing::Byte
*digest
, size_t limit
= 0); // hash to count or end of file
265 static size_t generateHash(DynamicHash
*hash
, const void *data
, size_t length
, Hashing::Byte
*digest
); // hash data buffer
269 // Information about SpecialSlots.
270 // This specifies meta-data about slots themselves;
271 // it does not work with the contents of hash slots.
273 static const char *canonicalSlotName(SpecialSlot slot
);
274 static unsigned slotAttributes(SpecialSlot slot
);
275 IFDEBUG(static const char * const debugSlotName
[]);
279 // Canonical screening code. Requires a fully formed CodeDirectory.
281 std::string
screeningCode() const;
289 #endif //_H_CODEDIRECTORY