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1 /*
2 * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // globalizer - multiscope globalization services.
21 //
22 // This is a tentative, partial implementation.
23 // Status:
24 // module scope: constructs, optional cleanup
25 // thread scope: constructs, optional cleanup
26 // process scope: not implemented (obsolete implementation, unused)
27 // system scope: not implemented (probably never will)
28 //
29 // @@@ Assumption: {bool,T*} atomic unless PTHREAD_STRICT
30 //
31 #include <Security/globalizer.h>
32 #include <Security/debugging.h>
33 #include <cstdlib>
34
35
36 //
37 // The Error class thrown if Nexus operations fail
38 //
39 GlobalNexus::Error::~Error() throw()
40 {
41 }
42
43
44 //
45 // The long (and possibly contentious) path of ModuleNexus()
46 //
47 // Briefly, the trick here is to go through a three-stage sequence
48 // to lazily construct a unique singleton object, no matter how many
49 // threads all of a sudden decide they need it.
50 // State sequence:
51 // State 0: pointer == 0, not initialized, idle
52 // State 1: pointer == mutexp | 0x1, where mutexp points to a Mutex
53 // used to serialize construction of the singleton object
54 // State 2: pointer == &singleton, and we're done
55 //
56 // TAKE NOTE:
57 // This code is optimized with a particular issue in mind: when placed
58 // into static storage (as ModuleNexi are wont to), it should not require
59 // dynamic initialization. This is important because our code is, in effect,
60 // linked into just about every program in the system. The price we pay
61 // for this coolness is
62 // (a) This won't work *except* in static storage (not on stack or heap)
63 // (b) We slightly fracture portability (see below)
64 // This has been considered Worth It, at least for now. Before you throw
65 // up and throw this code out, please try to figure out whether you know
66 // the Whole Story. Thank you.
67 //
68 // WARNING:
69 // This code makes the following non-portable assumptions:
70 // (a) NULL == 0 (binary representation of NULL pointer is zero value)
71 // (b) Pointers acquired from new have at least their LSB zero (are at
72 // least two-byte aligned).
73 // It seems like it's been a while since anyone made a machine/runtime that
74 // violated either of those. But you have been warned.
75 //
76 #if defined(_HAVE_ATOMIC_OPERATIONS)
77
78 AtomicWord ModuleNexusCommon::create(void *(*make)())
79 {
80 sync++; // keep mutex alive if needed
81 retry:
82 AtomicWord initialPointer = pointer; // latch pointer
83 if (!initialPointer || (initialPointer & 0x1)) {
84 Mutex *mutex;
85 if (initialPointer == 0) {
86 mutex = new Mutex(false); // don't bother debugging this one
87 mutex->lock();
88 if (atomicStore(pointer, AtomicWord(mutex) | 0x1, 0) != 0) {
89 // somebody beat us to the lead - back off
90 mutex->unlock();
91 delete mutex;
92 goto retry;
93 }
94 // we have the ball
95 try {
96 void *singleton = make();
97 pointer = AtomicWord(singleton);
98 // we need a write barrier here, but the mutex->unlock below provides it for free
99 debug("nexus", "ModuleNexus %p constructed object 0x%x", this, pointer);
100 } catch (...) {
101 debug("nexus", "ModuleNexus %p construction failed", this);
102 mutex->unlock();
103 if (--sync == 0) {
104 delete mutex;
105 pointer = 0;
106 }
107 throw;
108 }
109 } else {
110 mutex = reinterpret_cast<Mutex *>(initialPointer & ~0x1);
111 mutex->lock(); // we'll wait here
112 }
113 mutex->unlock();
114 //@@@ retry if not resolved -- or fail here (with "object can't be built")
115 if (--sync == 0)
116 delete mutex;
117 }
118 return pointer;
119 }
120
121 #endif //_HAVE_ATOMIC_OPERATIONS
122
123
124 //
125 // Process nexus operation
126 //
127 ProcessNexusBase::ProcessNexusBase(const char *identifier)
128 {
129 const char *env = getenv(identifier);
130 if (env == NULL) { // perhaps we're first...
131 auto_ptr<Store> store(new Store);
132 char form[2*sizeof(Store *) + 2];
133 sprintf(form, "*%p", &store);
134 setenv(identifier, form, 0); // do NOT overwrite...
135 env = getenv(identifier); // ... and refetch to resolve races
136 if (sscanf(env, "*%p", &mStore) != 1)
137 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR /*"environment communication failed" */);
138 if (mStore == store.get()) // we won the race...
139 store.release(); // ... so keep the store
140 } else
141 if (sscanf(env, "*%p", &mStore) != 1)
142 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR /*"environment communication failed"*/);
143 }