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1 /*
2 * Copyright (c) 2000-2001,2007,2011 Apple Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // aclclient
21 //
22 #ifndef _H_CDSA_CLIENT_ACLCLIENT
23 #define _H_CDSA_CLIENT_ACLCLIENT 1
24
25 #include <security_cdsa_utilities/cssmaclpod.h>
26 #include <security_cdsa_utilities/cssmacl.h>
27 #include <security_cdsa_utilities/cssmcred.h>
28 #include <security_utilities/refcount.h>
29 #include <security_utilities/globalizer.h>
30
31 namespace Security {
32 namespace CssmClient {
33
34 class CSP;
35 class Key;
36
37 //
38 // Any client-side object that has CSSM-layer ACLs shall be
39 // derived from AclBearer and implement its methods accordingly.
40 // Note the (shared/virtual) RefCount - you should handle AclBearer
41 // references via RefPointers.
42 // All the non-pure methods are implemented (in AclBearer) in terms of
43 // the pure virtual methods; they just restate the problem in various ways.
44 //
45 class AclBearer : public virtual RefCount {
46 public:
47 virtual ~AclBearer();
48
49 // Acl manipulation
50 virtual void getAcl(AutoAclEntryInfoList &aclInfos,
51 const char *selectionTag = NULL) const = 0;
52 virtual void changeAcl(const CSSM_ACL_EDIT &aclEdit,
53 const CSSM_ACCESS_CREDENTIALS *cred = NULL) = 0;
54
55 void addAcl(const AclEntryInput &input, const CSSM_ACCESS_CREDENTIALS *cred = NULL);
56 void changeAcl(CSSM_ACL_HANDLE handle, const AclEntryInput &input,
57 const CSSM_ACCESS_CREDENTIALS *cred = NULL);
58 void deleteAcl(CSSM_ACL_HANDLE handle, const CSSM_ACCESS_CREDENTIALS *cred = NULL);
59 void deleteAcl(const char *tag = NULL, const CSSM_ACCESS_CREDENTIALS *cred = NULL);
60
61 // Acl owner manipulation
62 virtual void getOwner(AutoAclOwnerPrototype &owner) const = 0;
63 virtual void changeOwner(const CSSM_ACL_OWNER_PROTOTYPE &newOwner,
64 const CSSM_ACCESS_CREDENTIALS *cred = NULL) = 0;
65 };
66
67
68 //
69 // An AclBearer applied to a raw CSSM key
70 //
71 class KeyAclBearer : public AclBearer {
72 public:
73 KeyAclBearer(CSSM_CSP_HANDLE cspH, CSSM_KEY &theKey, Allocator &alloc)
74 : csp(cspH), key(theKey), allocator(alloc) { }
75
76 const CSSM_CSP_HANDLE csp;
77 CSSM_KEY &key;
78 Allocator &allocator;
79
80 protected:
81 void getAcl(AutoAclEntryInfoList &aclInfos,
82 const char *selectionTag = NULL) const;
83 void changeAcl(const CSSM_ACL_EDIT &aclEdit,
84 const CSSM_ACCESS_CREDENTIALS *cred = NULL);
85 void getOwner(AutoAclOwnerPrototype &owner) const;
86 void changeOwner(const CSSM_ACL_OWNER_PROTOTYPE &newOwner,
87 const CSSM_ACCESS_CREDENTIALS *cred = NULL);
88 };
89
90
91 //
92 // An AclFactory helps create and maintain CSSM-layer AccessCredentials
93 // and matching samples. There is state in an AclFactory, though simple
94 // uses may not care about it.
95 //
96 class AclFactory {
97 public:
98 AclFactory();
99 virtual ~AclFactory();
100
101 // these values are owned by the AclFactory and persist
102 // until it is destroyed. You don't own the memory.
103 const AccessCredentials *nullCred() const; // conforming empty
104 const AccessCredentials *promptCred() const; // enable interactive prompting
105 const AccessCredentials *unlockCred() const;
106 const AccessCredentials *cancelCred() const;
107 const AccessCredentials *promptedPINCred() const;
108 const AccessCredentials *promptedPINItemCred() const;
109
110 const AclOwnerPrototype &anyOwner() const; // wide-open owner
111 const AclEntryInfo &anyAcl() const; // wide-open ACL entry (authorizes anything)
112
113 protected:
114 class KeychainCredentials {
115 public:
116 KeychainCredentials(Allocator &alloc)
117 : allocator(alloc), mCredentials(new AutoCredentials(alloc)) { }
118 virtual ~KeychainCredentials();
119
120 Allocator &allocator;
121
122 operator const AccessCredentials* () const { return mCredentials; }
123 AccessCredentials* getAccessCredentials() const { return mCredentials; }
124
125 protected:
126 AutoCredentials *mCredentials;
127 };
128
129 public:
130 // create a self-managed AccessCredentials to explicitly provide a keychain passphrase
131 class PassphraseUnlockCredentials : public KeychainCredentials {
132 public:
133 PassphraseUnlockCredentials (const CssmData& password, Allocator& allocator);
134 };
135
136 // create a self-managed AccessCredentials to change a keychain passphrase
137 class PasswordChangeCredentials : public KeychainCredentials {
138 public:
139 PasswordChangeCredentials (const CssmData& password, Allocator& allocator);
140 };
141
142 // create an AccessCredentials to explicitly provide a keychain master key
143 class MasterKeyUnlockCredentials : public KeychainCredentials {
144 public:
145 MasterKeyUnlockCredentials (const Key& key, Allocator& allocator);
146 };
147
148 public:
149 class AnyResourceContext : public ResourceControlContext {
150 public:
151 AnyResourceContext(const CSSM_ACCESS_CREDENTIALS *cred = NULL);
152
153 private:
154 ListElement mAny;
155 CSSM_ACL_AUTHORIZATION_TAG mTag;
156 };
157
158 public:
159 //
160 // Subject makers. Contents are chunk-allocated with the Allocator given
161 //
162 struct Subject : public TypedList {
163 Subject(Allocator &alloc, CSSM_ACL_SUBJECT_TYPE type);
164 };
165
166 // an ANY subject, allocated dynamically for you
167 struct AnySubject : public Subject {
168 AnySubject(Allocator &alloc) : Subject(alloc, CSSM_ACL_SUBJECT_TYPE_ANY) { }
169 };
170
171 // a "nobody" subject (something guaranteed never to match)
172 struct NobodySubject : public Subject {
173 NobodySubject(Allocator &alloc) : Subject(alloc, CSSM_ACL_SUBJECT_TYPE_COMMENT) { }
174 };
175
176 // password subjects
177 struct PWSubject : public Subject {
178 PWSubject(Allocator &alloc); // no secret
179 PWSubject(Allocator &alloc, const CssmData &secret); // this secret
180 };
181
182 struct PromptPWSubject : public Subject {
183 PromptPWSubject(Allocator &alloc, const CssmData &prompt);
184 PromptPWSubject(Allocator &alloc, const CssmData &prompt, const CssmData &secret);
185 };
186
187 struct ProtectedPWSubject : public Subject {
188 ProtectedPWSubject(Allocator &alloc);
189 };
190
191 // PIN (pre-auth) reference, origin side
192 struct PinSubject : public Subject {
193 PinSubject(Allocator &alloc, uint32 slot);
194 };
195
196 // PIN (pre-auth) source site
197 struct PinSourceSubject : public Subject {
198 PinSourceSubject(Allocator &alloc, const TypedList &form);
199 };
200 };
201
202
203 } // end namespace CssmClient
204 } // end namespace Security
205
206 #endif // _H_CDSA_CLIENT_ACLCLIENT