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1 /*
2 * util/winsock_event.h - unbound event handling for winsock on windows
3 *
4 * Copyright (c) 2008, NLnet Labs. All rights reserved.
5 *
6 * This software is open source.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright notice,
16 * this list of conditions and the following disclaimer in the documentation
17 * and/or other materials provided with the distribution.
18 *
19 * Neither the name of the NLNET LABS nor the names of its contributors may
20 * be used to endorse or promote products derived from this software without
21 * specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
29 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 */
35
36 /**
37 * \file
38 *
39 * This file contains interface functions with the WinSock2 API on Windows.
40 * It uses the winsock WSAWaitForMultipleEvents interface on a number of
41 * sockets.
42 *
43 * Note that windows can only wait for max 64 events at one time.
44 *
45 * Also, file descriptors cannot be waited for.
46 *
47 * Named pipes are not easily available (and are not usable in select() ).
48 * For interprocess communication, it is possible to wait for a hEvent to
49 * be signaled by another thread.
50 *
51 * When a socket becomes readable, then it will not be flagged as
52 * readable again until you have gotten WOULDBLOCK from a recv routine.
53 * That means the event handler must store the readability (edge notify)
54 * and process the incoming data until it blocks.
55 * The function performing recv then has to inform the event handler that
56 * the socket has blocked, and the event handler can mark it as such.
57 * Thus, this file transforms the edge notify from windows to a level notify
58 * that is compatible with UNIX.
59 * The WSAEventSelect page says that it does do level notify, as long
60 * as you call a recv/write/accept at least once when it is signalled.
61 * This last bit is not true, even though documented in server2008 api docs
62 * from microsoft, it does not happen at all. Instead you have to test for
63 * WSAEWOULDBLOCK on a tcp stream, and only then retest the socket.
64 * And before that remember the previous result as still valid.
65 *
66 * To stay 'fair', instead of emptying a socket completely, the event handler
67 * can test the other (marked as blocking) sockets for new events.
68 *
69 * Additionally, TCP accept sockets get special event support.
70 *
71 * Socket numbers are not starting small, they can be any number (say 33060).
72 * Therefore, bitmaps are not used, but arrays.
73 *
74 * on winsock, you must use recv() and send() for TCP reads and writes,
75 * not read() and write(), those work only on files.
76 *
77 * Also fseek and fseeko do not work if a FILE is not fopen-ed in binary mode.
78 *
79 * When under a high load windows gives out lots of errors, from recvfrom
80 * on udp sockets for example (WSAECONNRESET). Even though the udp socket
81 * has no connection per se.
82 */
83
84 #ifndef UTIL_WINSOCK_EVENT_H
85 #define UTIL_WINSOCK_EVENT_H
86
87 #ifdef USE_WINSOCK
88
89 #ifndef HAVE_EVENT_BASE_FREE
90 #define HAVE_EVENT_BASE_FREE
91 #endif
92
93 /* redefine the calls to different names so that there is no name
94 * collision with other code that uses libevent names. (that uses libunbound)*/
95 #define event_init winsockevent_init
96 #define event_get_version winsockevent_get_version
97 #define event_get_method winsockevent_get_method
98 #define event_base_dispatch winsockevent_base_dispatch
99 #define event_base_loopexit winsockevent_base_loopexit
100 #define event_base_free winsockevent_base_free
101 #define event_set winsockevent_set
102 #define event_base_set winsockevent_base_set
103 #define event_add winsockevent_add
104 #define event_del winsockevent_del
105 #define signal_add winsocksignal_add
106 #define signal_del winsocksignal_del
107
108 /** event timeout */
109 #define EV_TIMEOUT 0x01
110 /** event fd readable */
111 #define EV_READ 0x02
112 /** event fd writable */
113 #define EV_WRITE 0x04
114 /** event signal */
115 #define EV_SIGNAL 0x08
116 /** event must persist */
117 #define EV_PERSIST 0x10
118
119 /* needs our redblack tree */
120 #include "rbtree.h"
121
122 /** max number of signals to support */
123 #define MAX_SIG 32
124
125 /** The number of items that the winsock event handler can service.
126 * Windows cannot handle more anyway */
127 #define WSK_MAX_ITEMS 64
128
129 /**
130 * event base for winsock event handler
131 */
132 struct event_base
133 {
134 /** sorted by timeout (absolute), ptr */
135 rbtree_t* times;
136 /** array (first part in use) of handles to work on */
137 struct event** items;
138 /** number of items in use in array */
139 int max;
140 /** capacity of array, size of array in items */
141 int cap;
142 /** array of 0 - maxsig of ptr to event for it */
143 struct event** signals;
144 /** if we need to exit */
145 int need_to_exit;
146 /** where to store time in seconds */
147 time_t* time_secs;
148 /** where to store time in microseconds */
149 struct timeval* time_tv;
150 /**
151 * TCP streams have sticky events to them, these are not
152 * reported by the windows event system anymore, we have to
153 * keep reporting those events as present until wouldblock() is
154 * signalled by the handler back to use.
155 */
156 int tcp_stickies;
157 /**
158 * should next cycle process reinvigorated stickies,
159 * these are stickies that have been stored, but due to a new
160 * event_add a sudden interest in the event has incepted.
161 */
162 int tcp_reinvigorated;
163 /** The list of events that is currently being processed. */
164 WSAEVENT waitfor[WSK_MAX_ITEMS];
165 };
166
167 /**
168 * Event structure. Has some of the event elements.
169 */
170 struct event {
171 /** node in timeout rbtree */
172 rbnode_t node;
173 /** is event already added */
174 int added;
175
176 /** event base it belongs to */
177 struct event_base *ev_base;
178 /** fd to poll or -1 for timeouts. signal number for sigs. */
179 int ev_fd;
180 /** what events this event is interested in, see EV_.. above. */
181 short ev_events;
182 /** timeout value */
183 struct timeval ev_timeout;
184
185 /** callback to call: fd, eventbits, userarg */
186 void (*ev_callback)(int, short, void *);
187 /** callback user arg */
188 void *ev_arg;
189
190 /* ----- nonpublic part, for winsock_event only ----- */
191 /** index of this event in the items array (if added) */
192 int idx;
193 /** the event handle to wait for new events to become ready */
194 WSAEVENT hEvent;
195 /** true if this filedes is a TCP socket and needs special attention */
196 int is_tcp;
197 /** remembered EV_ values */
198 short old_events;
199 /** should remembered EV_ values be used for TCP streams.
200 * Reset after WOULDBLOCK is signaled using the function. */
201 int stick_events;
202
203 /** true if this event is a signaling WSAEvent by the user.
204 * User created and user closed WSAEvent. Only signaled/unsigneled,
205 * no read/write/distinctions needed. */
206 int is_signal;
207 /** used during callbacks to see which events were just checked */
208 int just_checked;
209 };
210
211 /** create event base */
212 void *event_init(time_t* time_secs, struct timeval* time_tv);
213 /** get version */
214 const char *event_get_version(void);
215 /** get polling method (select,epoll) */
216 const char *event_get_method(void);
217 /** run select in a loop */
218 int event_base_dispatch(struct event_base *);
219 /** exit that loop */
220 int event_base_loopexit(struct event_base *, struct timeval *);
221 /** free event base. Free events yourself */
222 void event_base_free(struct event_base *);
223 /** set content of event */
224 void event_set(struct event *, int, short, void (*)(int, short, void *), void *);
225
226 /** add event to a base. You *must* call this for every event. */
227 int event_base_set(struct event_base *, struct event *);
228 /** add event to make it active. You may not change it with event_set anymore */
229 int event_add(struct event *, struct timeval *);
230 /** remove event. You may change it again */
231 int event_del(struct event *);
232
233 #define evtimer_add(ev, tv) event_add(ev, tv)
234 #define evtimer_del(ev) event_del(ev)
235
236 /* uses different implementation. Cannot mix fd/timeouts and signals inside
237 * the same struct event. create several event structs for that. */
238 /** install signal handler */
239 int signal_add(struct event *, struct timeval *);
240 /** set signal event contents */
241 #define signal_set(ev, x, cb, arg) \
242 event_set(ev, x, EV_SIGNAL|EV_PERSIST, cb, arg)
243 /** remove signal handler */
244 int signal_del(struct event *);
245
246 /** compare events in tree, based on timevalue, ptr for uniqueness */
247 int mini_ev_cmp(const void* a, const void* b);
248
249 /**
250 * Routine for windows only, where the handling layer can signal that
251 * a TCP stream encountered WSAEWOULDBLOCK for a stream and thus needs
252 * retesting the event.
253 * Pass if EV_READ or EV_WRITE gave wouldblock.
254 */
255 void winsock_tcp_wouldblock(struct event* ev, int eventbit);
256
257 /**
258 * Routine for windows only. where you pass a signal WSAEvent that
259 * you wait for. When the event is signaled, the callback gets called.
260 * The callback has to WSAResetEvent to disable the signal.
261 * @param base: the event base.
262 * @param ev: the event structure for data storage
263 * can be passed uninitialised.
264 * @param wsaevent: the WSAEvent that gets signaled.
265 * @param cb: callback routine.
266 * @param arg: user argument to callback routine.
267 * @return false on error.
268 */
269 int winsock_register_wsaevent(struct event_base* base, struct event* ev,
270 WSAEVENT wsaevent, void (*cb)(int, short, void*), void* arg);
271
272 /**
273 * Unregister a wsaevent. User has to close the WSAEVENT itself.
274 * @param ev: event data storage.
275 */
276 void winsock_unregister_wsaevent(struct event* ev);
277
278 #endif /* USE_WINSOCK */
279 #endif /* UTIL_WINSOCK_EVENT_H */