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1 #ifndef __ShowInitIcon__
2 #define __ShowInitIcon__
3
4 #include <Types.h>
5
6 // Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot.
7 // If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite
8 // yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false.
9
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13
14 pascal void ShowInitIcon (short iconFamilyID, Boolean advance);
15
16 #ifdef __cplusplus
17 }
18 #endif
19
20 #endif /* __ShowInitIcon__ */