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1 /* $FreeBSD: src/lib/libc/nls/msgcat.h,v 1.8 2000/09/03 21:05:10 ache Exp $ */
7 /***********************************************************
8 Copyright 1990, by Alfalfa Software Incorporated, Cambridge, Massachusetts.
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37 ******************************************************************/
40 #include <sys/types.h>
43 * On disk data structures
46 /* For or'd constants */
47 #define MCMakeId(s,m) (u_int32_t) ( ((unsigned short)s << (sizeof(short)*8)) \
49 #define MCSetId(id) (unsigned int) ( id >> (sizeof(short) * 8) )
50 #define MCMsgId(id) (unsigned int) ( (id << (sizeof(short) * 8)) \
51 >> (sizeof(short) * 8) )
53 #define MCMagic "*nazgul*"
61 * Critical note here. Sets and Messages *MUST* be stored in ascending
62 * order. There are stored that way (by specification) in the original
63 * data file, however in the process of merging in new stuff you might
64 * mix that up. Don't! The catget stuff does a binary search and will
65 * totally lose it if these aren't in order (not contiguous mind you, just
66 * in order. If this turns out to be a major problem this could be enhanced
67 * by adding a 'sorted' flag to the db, and sorting msgs and sets at load
68 * time if things aren't sorted, but I'd like not to have to do that.
72 * I have tried here to define data structures which can be used
73 * while the catalog is on disk, and at runtime.
74 * This is rather dangerous of course, but I think it can be done without
75 * overly increasing the memory usage, and it makes loading and storing
76 * somewhat simpler and less prone to accidents. I have also tried to
77 * define on disk data structures which can be updated in place, so that
78 * with a very large catalog (e.g. all system errors) you don't have to
79 * load everything in memory in order to add or update one set. With
80 * this in mind there are "invalid" flags which allow items to be
81 * invalidated and thus not loaded at runtime. Note however that although
82 * I pay attention to these when I load the DB, I do not currently use
83 * them in gencat (it just reads everything into memory), so there is
84 * no guarantee that this will all work.
87 /* These should be publicly available */
89 #define MCLoadBySet 0 /* Load entire sets as they are used */
90 #define MCLoadAll 1 /* Load entire DB on catopen */
93 * MCOffsetT - Union to handle both disk and runtime pointers
105 #endif /* __LP64__ */
107 * MCMsgT - Message structure (disk and runtime)
109 typedef struct _MCMsgT
{
110 int32_t msgId
; /* Id of this message */
111 MCOffsetT msg
; /* Relative offset on disk or pointer in memory */
112 int32_t invalid
; /* Valid on disk, loaded in memory */
116 * MCSetT - Set structure (disk and runtime)
118 typedef struct _MCSetT
{
119 int32_t setId
; /* Id of this set */
120 off_t nextSet
; /* Offset of next set on disk */
122 off_t firstMsg
; /* Offset to first Msg (while on disk) */
123 MCMsgT
*msgs
; /* Pointer to array of msgs (in mem, loaded) */
125 MCOffsetT data
; /* Offset to data, or pointer to data */
126 int32_t dataLen
; /* Length of data area on disk */
127 int32_t numMsgs
; /* Number of messages */
128 int32_t invalid
; /* Valid on disk, loaded in memory */
132 #endif /* __LP64__ */
135 * MCCatT - Runtime catalog pointer
138 int32_t loadType
; /* How to load the messages (see MSLoadType) */
139 FILE *fp
; /* File descriptor of catalog (if load-on-demand) */
140 int32_t numSets
; /* Number of sets */
141 MCSetT
*sets
; /* Pointer to the sets */
142 off_t firstSet
; /* Offset of first set on disk */
146 * MCHeaderT - Disk file header
149 char magic
[MCMagicLen
]; /* Magic cookie "*nazgul*" */
150 int32_t majorVer
; /* ++ on incompatible changes */
151 int32_t minorVer
; /* ++ on compatible changes */
152 int32_t flags
; /* Informational flags */
153 int32_t numSets
; /* Number of valid Sets */
154 off_t firstSet
; /* Offset of first set on disk */
158 #define MC68KByteOrder 0x01
159 #define MCn86ByteOrder 0x02
161 #endif /* !_MSGCAT_H_ */