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54 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
64 * UNIX password, and DES, encryption.
65 * By Tom Truscott, trt@rti.rti.org,
66 * from algorithms by Robert W. Baldwin and James Gillogly.
69 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
70 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
72 * "Password Security: A Case History," R. Morris and Ken Thompson,
73 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
75 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
76 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
79 /* ===== Configuration ==================== */
82 * define "MUST_ALIGN" if your compiler cannot load/store
83 * long integers at arbitrary (e.g. odd) memory locations.
84 * (Either that or never pass unaligned addresses to des_cipher!)
92 #error C_block structure assumes 8 bit characters
97 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
98 * This avoids use of bit fields (your compiler may be sloppy with them).
101 #define LONG_IS_32_BITS
105 * define "B64" to be the declaration for a 64 bit integer.
106 * XXX this feature is currently unused, see "endian" comment below.
112 #define B64 long long
116 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
117 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
118 * little effect on crypt().
124 /* compile with "-DSTATIC=int" when profiling */
126 #define STATIC static
128 STATIC
void init_des(), init_perm(), permute();
133 /* ==================================== */
136 * Cipher-block representation (Bob Baldwin):
138 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
139 * representation is to store one bit per byte in an array of bytes. Bit N of
140 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
141 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
142 * first byte, 9..16 in the second, and so on. The DES spec apparently has
143 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
144 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
145 * the MSB of the first byte. Specifically, the 64-bit input data and key are
146 * converted to LSB format, and the output 64-bit block is converted back into
149 * DES operates internally on groups of 32 bits which are expanded to 48 bits
150 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
151 * the computation, the expansion is applied only once, the expanded
152 * representation is maintained during the encryption, and a compression
153 * permutation is applied only at the end. To speed up the S-box lookups,
154 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
155 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
156 * most significant ones. The low two bits of each byte are zero. (Thus,
157 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
158 * first byte in the eight byte representation, bit 2 of the 48 bit value is
159 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
160 * used, in which the output is the 64 bit result of an S-box lookup which
161 * has been permuted by P and expanded by E, and is ready for use in the next
162 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
163 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
164 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
165 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
168 * To speed up bit-parallel operations (such as XOR), the 8 byte
169 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
170 * machines which support it, a 64 bit value "b64". This data structure,
171 * "C_block", has two problems. First, alignment restrictions must be
172 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
173 * the architecture becomes visible.
175 * The byte-order problem is unfortunate, since on the one hand it is good
176 * to have a machine-independent C_block representation (bits 1..8 in the
177 * first byte, etc.), and on the other hand it is good for the LSB of the
178 * first byte to be the LSB of i0. We cannot have both these things, so we
179 * currently use the "little-endian" representation and avoid any multi-byte
180 * operations that depend on byte order. This largely precludes use of the
181 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
182 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
183 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
184 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
185 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
186 * requires a 128 kilobyte table, so perhaps this is not a big loss.
188 * Permutation representation (Jim Gillogly):
190 * A transformation is defined by its effect on each of the 8 bytes of the
191 * 64-bit input. For each byte we give a 64-bit output that has the bits in
192 * the input distributed appropriately. The transformation is then the OR
193 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
194 * each transformation. Unless LARGEDATA is defined, however, a more compact
195 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
196 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
197 * is slower but tolerable, particularly for password encryption in which
198 * the SPE transformation is iterated many times. The small tables total 9K
199 * bytes, the large tables total 72K bytes.
201 * The transformations used are:
202 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
203 * This is done by collecting the 32 even-numbered bits and applying
204 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
205 * bits and applying the same transformation. Since there are only
206 * 32 input bits, the IE3264 transformation table is half the size of
208 * CF6464: Compression, final permutation, and LSB->MSB conversion.
209 * This is done by two trivial 48->32 bit compressions to obtain
210 * a 64-bit block (the bit numbering is given in the "CIFP" table)
211 * followed by a 64->64 bit "cleanup" transformation. (It would
212 * be possible to group the bits in the 64-bit block so that 2
213 * identical 32->32 bit transformations could be used instead,
214 * saving a factor of 4 in space and possibly 2 in time, but
215 * byte-ordering and other complications rear their ugly head.
216 * Similar opportunities/problems arise in the key schedule
218 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
219 * This admittedly baroque 64->64 bit transformation is used to
220 * produce the first code (in 8*(6+2) format) of the key schedule.
221 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
222 * It would be possible to define 15 more transformations, each
223 * with a different rotation, to generate the entire key schedule.
224 * To save space, however, we instead permute each code into the
225 * next by using a transformation that "undoes" the PC2 permutation,
226 * rotates the code, and then applies PC2. Unfortunately, PC2
227 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
228 * invertible. We get around that problem by using a modified PC2
229 * which retains the 8 otherwise-lost bits in the unused low-order
230 * bits of each byte. The low-order bits are cleared when the
231 * codes are stored into the key schedule.
232 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
233 * This is faster than applying PC2ROT[0] twice,
235 * The Bell Labs "salt" (Bob Baldwin):
237 * The salting is a simple permutation applied to the 48-bit result of E.
238 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
239 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
240 * 16777216 possible values. (The original salt was 12 bits and could not
241 * swap bits 13..24 with 36..48.)
243 * It is possible, but ugly, to warp the SPE table to account for the salt
244 * permutation. Fortunately, the conditional bit swapping requires only
245 * about four machine instructions and can be done on-the-fly with about an
246 * 8% performance penalty.
252 #if defined(LONG_IS_32_BITS)
253 /* long is often faster than a 32-bit bit field */
267 * Convert twenty-four-bit long in host-order
268 * to six bits (and 2 low-order zeroes) per char little-endian format.
270 #define TO_SIX_BIT(rslt, src) { \
272 cvt.b[0] = src; src >>= 6; \
273 cvt.b[1] = src; src >>= 6; \
274 cvt.b[2] = src; src >>= 6; \
276 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
280 * These macros may someday permit efficient use of 64-bit integers.
282 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
283 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
284 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
285 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
286 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
287 #define DCL_BLOCK(d,d0,d1) long d0, d1
289 #if defined(LARGEDATA)
290 /* Waste memory like crazy. Also, do permutations in line */
291 #define LGCHUNKBITS 3
292 #define CHUNKBITS (1<<LGCHUNKBITS)
293 #define PERM6464(d,d0,d1,cpp,p) \
294 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
295 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
296 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
297 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
298 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
299 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
300 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
301 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
302 #define PERM3264(d,d0,d1,cpp,p) \
303 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
304 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
305 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
306 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
309 #define LGCHUNKBITS 2
310 #define CHUNKBITS (1<<LGCHUNKBITS)
311 #define PERM6464(d,d0,d1,cpp,p) \
312 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
313 #define PERM3264(d,d0,d1,cpp,p) \
314 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
316 STATIC
void permute(cp
, out
, p
, chars_in
)
322 register DCL_BLOCK(D
,D0
,D1
);
323 register C_block
*tp
;
329 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
330 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
331 } while (--chars_in
> 0);
334 #endif /* LARGEDATA */
337 /* ===== (mostly) Standard DES Tables ==================== */
339 static unsigned char IP
[] = { /* initial permutation */
340 58, 50, 42, 34, 26, 18, 10, 2,
341 60, 52, 44, 36, 28, 20, 12, 4,
342 62, 54, 46, 38, 30, 22, 14, 6,
343 64, 56, 48, 40, 32, 24, 16, 8,
344 57, 49, 41, 33, 25, 17, 9, 1,
345 59, 51, 43, 35, 27, 19, 11, 3,
346 61, 53, 45, 37, 29, 21, 13, 5,
347 63, 55, 47, 39, 31, 23, 15, 7,
350 /* The final permutation is the inverse of IP - no table is necessary */
352 static unsigned char ExpandTr
[] = { /* expansion operation */
355 8, 9, 10, 11, 12, 13,
356 12, 13, 14, 15, 16, 17,
357 16, 17, 18, 19, 20, 21,
358 20, 21, 22, 23, 24, 25,
359 24, 25, 26, 27, 28, 29,
360 28, 29, 30, 31, 32, 1,
363 static unsigned char PC1
[] = { /* permuted choice table 1 */
364 57, 49, 41, 33, 25, 17, 9,
365 1, 58, 50, 42, 34, 26, 18,
366 10, 2, 59, 51, 43, 35, 27,
367 19, 11, 3, 60, 52, 44, 36,
369 63, 55, 47, 39, 31, 23, 15,
370 7, 62, 54, 46, 38, 30, 22,
371 14, 6, 61, 53, 45, 37, 29,
372 21, 13, 5, 28, 20, 12, 4,
375 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
376 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
379 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
380 static unsigned char PC2
[] = { /* permuted choice table 2 */
381 9, 18, 14, 17, 11, 24, 1, 5,
382 22, 25, 3, 28, 15, 6, 21, 10,
383 35, 38, 23, 19, 12, 4, 26, 8,
384 43, 54, 16, 7, 27, 20, 13, 2,
386 0, 0, 41, 52, 31, 37, 47, 55,
387 0, 0, 30, 40, 51, 45, 33, 48,
388 0, 0, 44, 49, 39, 56, 34, 53,
389 0, 0, 46, 42, 50, 36, 29, 32,
392 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
394 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
395 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
396 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
397 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
399 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
400 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
401 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
402 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
404 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
405 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
406 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
407 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
409 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
410 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
411 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
412 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
414 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
415 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
416 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
417 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
419 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
420 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
421 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
422 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
424 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
425 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
426 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
427 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
429 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
430 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
431 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
432 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
435 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
446 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
447 1, 2, 3, 4, 17, 18, 19, 20,
448 5, 6, 7, 8, 21, 22, 23, 24,
449 9, 10, 11, 12, 25, 26, 27, 28,
450 13, 14, 15, 16, 29, 30, 31, 32,
452 33, 34, 35, 36, 49, 50, 51, 52,
453 37, 38, 39, 40, 53, 54, 55, 56,
454 41, 42, 43, 44, 57, 58, 59, 60,
455 45, 46, 47, 48, 61, 62, 63, 64,
458 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
459 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
462 /* ===== Tables that are initialized at run time ==================== */
465 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
467 /* Initial key schedule permutation */
468 static C_block PC1ROT
[64/CHUNKBITS
][1<<CHUNKBITS
];
470 /* Subsequent key schedule rotation permutations */
471 static C_block PC2ROT
[2][64/CHUNKBITS
][1<<CHUNKBITS
];
473 /* Initial permutation/expansion table */
474 static C_block IE3264
[32/CHUNKBITS
][1<<CHUNKBITS
];
476 /* Table that combines the S, P, and E operations. */
477 static long SPE
[2][8][64];
479 /* compressed/interleaved => final permutation table */
480 static C_block CF6464
[64/CHUNKBITS
][1<<CHUNKBITS
];
483 /* ==================================== */
486 static C_block constdatablock
; /* encryption constant */
487 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
490 * Return a pointer to static data consisting of the "setting"
491 * followed by an encryption produced by the "key" and "setting".
495 register const char *key
;
496 register const char *setting
;
502 int num_iter
, salt_size
;
503 C_block keyblock
, rsltblock
;
505 for (i
= 0; i
< 8; i
++) {
506 if ((t
= 2*(unsigned char)(*key
)) != 0)
510 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
513 encp
= &cryptresult
[0];
515 case _PASSWORD_EFMT1
:
517 * Involve the rest of the password 8 characters at a time.
520 if (des_cipher((char *)&keyblock
,
521 (char *)&keyblock
, 0L, 1))
523 for (i
= 0; i
< 8; i
++) {
524 if ((t
= 2*(unsigned char)(*key
)) != 0)
528 if (des_setkey((char *)keyblock
.b
))
532 *encp
++ = *setting
++;
534 /* get iteration count */
536 for (i
= 4; --i
>= 0; ) {
537 if ((t
= (unsigned char)setting
[i
]) == '\0')
540 num_iter
= (num_iter
<<6) | a64toi
[t
];
552 for (i
= salt_size
; --i
>= 0; ) {
553 if ((t
= (unsigned char)setting
[i
]) == '\0')
556 salt
= (salt
<<6) | a64toi
[t
];
559 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
564 * Encode the 64 cipher bits as 11 ascii characters.
566 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
567 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
568 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
569 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
570 encp
[0] = itoa64
[i
]; encp
+= 4;
571 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
572 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
573 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
574 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
575 encp
[0] = itoa64
[i
]; encp
+= 4;
576 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
577 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
578 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
583 return (cryptresult
);
588 * The Key Schedule, filled in by des_setkey() or setkey().
591 static C_block KS
[KS_SIZE
];
594 * Set up the key schedule from the key.
596 STATIC
int des_setkey(key
)
597 register const char *key
;
599 register DCL_BLOCK(K
, K0
, K1
);
600 register C_block
*ptabp
;
602 static int des_ready
= 0;
609 PERM6464(K
,K0
,K1
,(unsigned char *)key
,(C_block
*)PC1ROT
);
610 key
= (char *)&KS
[0];
611 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
612 for (i
= 1; i
< 16; i
++) {
613 key
+= sizeof(C_block
);
614 STORE(K
,K0
,K1
,*(C_block
*)key
);
615 ptabp
= (C_block
*)PC2ROT
[Rotates
[i
]-1];
616 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
617 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
623 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
624 * iterations of DES, using the the given 24-bit salt and the pre-computed key
625 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
627 * NOTE: the performance of this routine is critically dependent on your
628 * compiler and machine architecture.
630 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
636 /* variables that we want in registers, most important first */
640 register long L0
, L1
, R0
, R1
, k
;
641 register C_block
*kp
;
642 register int ks_inc
, loop_count
;
646 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
648 #if defined(vax) || defined(pdp11)
649 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
655 #if defined(MUST_ALIGN)
656 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
657 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
660 LOAD(L
,L0
,L1
,*(C_block
*)in
);
662 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
665 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
667 R1
= (R1
>> 1) & 0x55555555L
;
668 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
670 PERM3264(L
,L0
,L1
,B
.b
, (C_block
*)IE3264
); /* even bits */
671 PERM3264(R
,R0
,R1
,B
.b
+4,(C_block
*)IE3264
); /* odd bits */
676 ks_inc
= sizeof(*kp
);
680 num_iter
= -num_iter
;
682 ks_inc
= -sizeof(*kp
);
685 while (--num_iter
>= 0) {
689 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
691 /* use this if B.b[i] is evaluated just once ... */
692 #define DOXOR(x,y,i) x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
695 /* use this if your "long" int indexing is slow */
696 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
698 /* use this if "k" is allocated to a register ... */
699 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
703 #define CRUNCH(p0, p1, q0, q1) \
704 k = (q0 ^ q1) & SALT; \
705 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
706 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
707 kp = (C_block *)((char *)kp+ks_inc); \
718 CRUNCH(L0
, L1
, R0
, R1
);
719 CRUNCH(R0
, R1
, L0
, L1
);
720 } while (--loop_count
!= 0);
721 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
730 /* store the encrypted (or decrypted) result */
731 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
732 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
734 PERM6464(L
,L0
,L1
,B
.b
, (C_block
*)CF6464
);
735 #if defined(MUST_ALIGN)
737 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
738 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
740 STORE(L
,L0
,L1
,*(C_block
*)out
);
747 * Initialize various tables. This need only be done once. It could even be
748 * done at compile time, if the compiler were capable of that sort of thing.
750 STATIC
void init_des()
754 register int tableno
;
755 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
758 * table that converts chars "./0-9A-Za-z"to integers 0-63.
760 for (i
= 0; i
< 64; i
++)
761 a64toi
[itoa64
[i
]] = i
;
764 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
766 for (i
= 0; i
< 64; i
++)
768 for (i
= 0; i
< 64; i
++) {
769 if ((k
= PC2
[i
]) == 0)
772 if ((k%28
) < Rotates
[0]) k
-= 28;
782 prtab("pc1tab", perm
, 8);
784 init_perm(PC1ROT
, perm
, 8, 8);
787 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
789 for (j
= 0; j
< 2; j
++) {
790 unsigned char pc2inv
[64];
791 for (i
= 0; i
< 64; i
++)
792 perm
[i
] = pc2inv
[i
] = 0;
793 for (i
= 0; i
< 64; i
++) {
794 if ((k
= PC2
[i
]) == 0)
798 for (i
= 0; i
< 64; i
++) {
799 if ((k
= PC2
[i
]) == 0)
802 if ((k%28
) <= j
) k
-= 28;
806 prtab("pc2tab", perm
, 8);
808 init_perm(PC2ROT
[j
], perm
, 8, 8);
812 * Bit reverse, then initial permutation, then expansion.
814 for (i
= 0; i
< 8; i
++) {
815 for (j
= 0; j
< 8; j
++) {
816 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
830 prtab("ietab", perm
, 8);
832 init_perm(IE3264
, perm
, 4, 8);
835 * Compression, then final permutation, then bit reverse.
837 for (i
= 0; i
< 64; i
++) {
847 prtab("cftab", perm
, 8);
849 init_perm(CF6464
, perm
, 8, 8);
854 for (i
= 0; i
< 48; i
++)
855 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
856 for (tableno
= 0; tableno
< 8; tableno
++) {
857 for (j
= 0; j
< 64; j
++) {
858 k
= (((j
>> 0) &01) << 5)|
859 (((j
>> 1) &01) << 3)|
860 (((j
>> 2) &01) << 2)|
861 (((j
>> 3) &01) << 1)|
862 (((j
>> 4) &01) << 0)|
863 (((j
>> 5) &01) << 4);
865 k
= (((k
>> 3)&01) << 0)|
866 (((k
>> 2)&01) << 1)|
867 (((k
>> 1)&01) << 2)|
868 (((k
>> 0)&01) << 3);
869 for (i
= 0; i
< 32; i
++)
871 for (i
= 0; i
< 4; i
++)
872 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
874 for (i
= 24; --i
>= 0; )
875 k
= (k
<<1) | tmp32
[perm
[i
]-1];
876 TO_SIX_BIT(SPE
[0][tableno
][j
], k
);
878 for (i
= 24; --i
>= 0; )
879 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
880 TO_SIX_BIT(SPE
[1][tableno
][j
], k
);
886 * Initialize "perm" to represent transformation "p", which rearranges
887 * (perhaps with expansion and/or contraction) one packed array of bits
888 * (of size "chars_in" characters) into another array (of size "chars_out"
891 * "perm" must be all-zeroes on entry to this routine.
893 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
894 C_block perm
[64/CHUNKBITS
][1<<CHUNKBITS
];
896 int chars_in
, chars_out
;
898 register int i
, j
, k
, l
;
900 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
901 l
= p
[k
] - 1; /* where this bit comes from */
903 continue; /* output bit is always 0 */
904 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
905 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
906 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
908 perm
[i
][j
].b
[k
>>3] |= 1<<(k
&07);
914 * "setkey" routine (for backwards compatibility)
917 register const char *key
;
919 register int i
, j
, k
;
922 for (i
= 0; i
< 8; i
++) {
924 for (j
= 0; j
< 8; j
++) {
926 k
|= (unsigned char)*key
++;
930 return (des_setkey((char *)keyblock
.b
));
934 * "encrypt" routine (for backwards compatibility)
936 int encrypt(block
, flag
)
937 register char *block
;
940 register int i
, j
, k
;
943 for (i
= 0; i
< 8; i
++) {
945 for (j
= 0; j
< 8; j
++) {
947 k
|= (unsigned char)*block
++;
951 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
953 for (i
= 7; i
>= 0; i
--) {
955 for (j
= 7; j
>= 0; j
--) {
965 prtab(s
, t
, num_rows
)
972 (void)printf("%s:\n", s
);
973 for (i
= 0; i
< num_rows
; i
++) {
974 for (j
= 0; j
< 8; j
++) {
975 (void)printf("%3d", t
[i
*8+j
]);