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2 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
4 * @APPLE_LICENSE_HEADER_START@
6 * The contents of this file constitute Original Code as defined in and
7 * are subject to the Apple Public Source License Version 1.1 (the
8 * "License"). You may not use this file except in compliance with the
9 * License. Please obtain a copy of the License at
10 * http://www.apple.com/publicsource and read it before using this file.
12 * This Original Code and all software distributed under the License are
13 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
14 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
17 * License for the specific language governing rights and limitations
20 * @APPLE_LICENSE_HEADER_END@
22 /* Copyright (c) 1992, NeXT Computer, Inc. All rights reserved.
24 * File: libc/m98k/gen/fp.h
25 * Author: Derek B Clegg, NeXT Computer, Inc.
28 * 11-Nov-92 Derek B Clegg (dclegg@next.com)
31 * Common definitions for floating-point numbers.
34 /* The following definitions for for double precision IEEE format numbers. */
36 #define EXPONENT_BIAS 1023
39 #define EXPONENT_BITS 11
40 #define FRACTION_BITS 52
41 #define HI_FRACTION_BITS 20
42 #define LO_FRACTION_BITS 32
44 struct double_format
{
45 unsigned sign
: SIGN_BITS
;
46 unsigned exponent
: EXPONENT_BITS
;
47 unsigned hi_fraction
: HI_FRACTION_BITS
;
48 unsigned lo_fraction
: LO_FRACTION_BITS
;
52 struct double_format s
;
57 #define PlusInfinity (1.0/0.0)
58 #define MinusInfinity (-1.0/0.0)
60 #define not_a_number(x) ((x) != (x))
61 #define positive_infinity(x) ((x) == PlusInfinity)
62 #define negative_infinity(x) ((x) == MinusInfinity)