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65 * UNIX password, and DES, encryption.
66 * By Tom Truscott, trt@rti.rti.org,
67 * from algorithms by Robert W. Baldwin and James Gillogly.
70 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
71 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
73 * "Password Security: A Case History," R. Morris and Ken Thompson,
74 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
76 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
77 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
80 /* ===== Configuration ==================== */
83 * define "MUST_ALIGN" if your compiler cannot load/store
84 * long integers at arbitrary (e.g. odd) memory locations.
85 * (Either that or never pass unaligned addresses to des_cipher!)
93 #error C_block structure assumes 8 bit characters
98 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
99 * This avoids use of bit fields (your compiler may be sloppy with them).
102 #define LONG_IS_32_BITS
106 * define "B64" to be the declaration for a 64 bit integer.
107 * XXX this feature is currently unused, see "endian" comment below.
113 #define B64 long long
117 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
118 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
119 * little effect on crypt().
125 /* compile with "-DSTATIC=int" when profiling */
127 #define STATIC static
129 STATIC
void init_des(), init_perm(), permute();
134 /* ==================================== */
137 * Cipher-block representation (Bob Baldwin):
139 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
140 * representation is to store one bit per byte in an array of bytes. Bit N of
141 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
142 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
143 * first byte, 9..16 in the second, and so on. The DES spec apparently has
144 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
145 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
146 * the MSB of the first byte. Specifically, the 64-bit input data and key are
147 * converted to LSB format, and the output 64-bit block is converted back into
150 * DES operates internally on groups of 32 bits which are expanded to 48 bits
151 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
152 * the computation, the expansion is applied only once, the expanded
153 * representation is maintained during the encryption, and a compression
154 * permutation is applied only at the end. To speed up the S-box lookups,
155 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
156 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
157 * most significant ones. The low two bits of each byte are zero. (Thus,
158 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
159 * first byte in the eight byte representation, bit 2 of the 48 bit value is
160 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
161 * used, in which the output is the 64 bit result of an S-box lookup which
162 * has been permuted by P and expanded by E, and is ready for use in the next
163 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
164 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
165 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
166 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
169 * To speed up bit-parallel operations (such as XOR), the 8 byte
170 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
171 * machines which support it, a 64 bit value "b64". This data structure,
172 * "C_block", has two problems. First, alignment restrictions must be
173 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
174 * the architecture becomes visible.
176 * The byte-order problem is unfortunate, since on the one hand it is good
177 * to have a machine-independent C_block representation (bits 1..8 in the
178 * first byte, etc.), and on the other hand it is good for the LSB of the
179 * first byte to be the LSB of i0. We cannot have both these things, so we
180 * currently use the "little-endian" representation and avoid any multi-byte
181 * operations that depend on byte order. This largely precludes use of the
182 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
183 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
184 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
185 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
186 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
187 * requires a 128 kilobyte table, so perhaps this is not a big loss.
189 * Permutation representation (Jim Gillogly):
191 * A transformation is defined by its effect on each of the 8 bytes of the
192 * 64-bit input. For each byte we give a 64-bit output that has the bits in
193 * the input distributed appropriately. The transformation is then the OR
194 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
195 * each transformation. Unless LARGEDATA is defined, however, a more compact
196 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
197 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
198 * is slower but tolerable, particularly for password encryption in which
199 * the SPE transformation is iterated many times. The small tables total 9K
200 * bytes, the large tables total 72K bytes.
202 * The transformations used are:
203 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
204 * This is done by collecting the 32 even-numbered bits and applying
205 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
206 * bits and applying the same transformation. Since there are only
207 * 32 input bits, the IE3264 transformation table is half the size of
209 * CF6464: Compression, final permutation, and LSB->MSB conversion.
210 * This is done by two trivial 48->32 bit compressions to obtain
211 * a 64-bit block (the bit numbering is given in the "CIFP" table)
212 * followed by a 64->64 bit "cleanup" transformation. (It would
213 * be possible to group the bits in the 64-bit block so that 2
214 * identical 32->32 bit transformations could be used instead,
215 * saving a factor of 4 in space and possibly 2 in time, but
216 * byte-ordering and other complications rear their ugly head.
217 * Similar opportunities/problems arise in the key schedule
219 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
220 * This admittedly baroque 64->64 bit transformation is used to
221 * produce the first code (in 8*(6+2) format) of the key schedule.
222 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
223 * It would be possible to define 15 more transformations, each
224 * with a different rotation, to generate the entire key schedule.
225 * To save space, however, we instead permute each code into the
226 * next by using a transformation that "undoes" the PC2 permutation,
227 * rotates the code, and then applies PC2. Unfortunately, PC2
228 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
229 * invertible. We get around that problem by using a modified PC2
230 * which retains the 8 otherwise-lost bits in the unused low-order
231 * bits of each byte. The low-order bits are cleared when the
232 * codes are stored into the key schedule.
233 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
234 * This is faster than applying PC2ROT[0] twice,
236 * The Bell Labs "salt" (Bob Baldwin):
238 * The salting is a simple permutation applied to the 48-bit result of E.
239 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
240 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
241 * 16777216 possible values. (The original salt was 12 bits and could not
242 * swap bits 13..24 with 36..48.)
244 * It is possible, but ugly, to warp the SPE table to account for the salt
245 * permutation. Fortunately, the conditional bit swapping requires only
246 * about four machine instructions and can be done on-the-fly with about an
247 * 8% performance penalty.
253 #if defined(LONG_IS_32_BITS)
254 /* long is often faster than a 32-bit bit field */
268 * Convert twenty-four-bit long in host-order
269 * to six bits (and 2 low-order zeroes) per char little-endian format.
271 #define TO_SIX_BIT(rslt, src) { \
273 cvt.b[0] = src; src >>= 6; \
274 cvt.b[1] = src; src >>= 6; \
275 cvt.b[2] = src; src >>= 6; \
277 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
281 * These macros may someday permit efficient use of 64-bit integers.
283 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
284 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
285 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
286 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
287 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
288 #define DCL_BLOCK(d,d0,d1) long d0, d1
290 #if defined(LARGEDATA)
291 /* Waste memory like crazy. Also, do permutations in line */
292 #define LGCHUNKBITS 3
293 #define CHUNKBITS (1<<LGCHUNKBITS)
294 #define PERM6464(d,d0,d1,cpp,p) \
295 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
296 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
297 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
298 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
299 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
300 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
301 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
302 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
303 #define PERM3264(d,d0,d1,cpp,p) \
304 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
305 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
306 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
307 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
310 #define LGCHUNKBITS 2
311 #define CHUNKBITS (1<<LGCHUNKBITS)
312 #define PERM6464(d,d0,d1,cpp,p) \
313 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
314 #define PERM3264(d,d0,d1,cpp,p) \
315 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
317 STATIC
void permute(cp
, out
, p
, chars_in
)
323 register DCL_BLOCK(D
,D0
,D1
);
324 register C_block
*tp
;
330 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
331 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
332 } while (--chars_in
> 0);
335 #endif /* LARGEDATA */
338 /* ===== (mostly) Standard DES Tables ==================== */
340 static unsigned char IP
[] = { /* initial permutation */
341 58, 50, 42, 34, 26, 18, 10, 2,
342 60, 52, 44, 36, 28, 20, 12, 4,
343 62, 54, 46, 38, 30, 22, 14, 6,
344 64, 56, 48, 40, 32, 24, 16, 8,
345 57, 49, 41, 33, 25, 17, 9, 1,
346 59, 51, 43, 35, 27, 19, 11, 3,
347 61, 53, 45, 37, 29, 21, 13, 5,
348 63, 55, 47, 39, 31, 23, 15, 7,
351 /* The final permutation is the inverse of IP - no table is necessary */
353 static unsigned char ExpandTr
[] = { /* expansion operation */
356 8, 9, 10, 11, 12, 13,
357 12, 13, 14, 15, 16, 17,
358 16, 17, 18, 19, 20, 21,
359 20, 21, 22, 23, 24, 25,
360 24, 25, 26, 27, 28, 29,
361 28, 29, 30, 31, 32, 1,
364 static unsigned char PC1
[] = { /* permuted choice table 1 */
365 57, 49, 41, 33, 25, 17, 9,
366 1, 58, 50, 42, 34, 26, 18,
367 10, 2, 59, 51, 43, 35, 27,
368 19, 11, 3, 60, 52, 44, 36,
370 63, 55, 47, 39, 31, 23, 15,
371 7, 62, 54, 46, 38, 30, 22,
372 14, 6, 61, 53, 45, 37, 29,
373 21, 13, 5, 28, 20, 12, 4,
376 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
377 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
380 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
381 static unsigned char PC2
[] = { /* permuted choice table 2 */
382 9, 18, 14, 17, 11, 24, 1, 5,
383 22, 25, 3, 28, 15, 6, 21, 10,
384 35, 38, 23, 19, 12, 4, 26, 8,
385 43, 54, 16, 7, 27, 20, 13, 2,
387 0, 0, 41, 52, 31, 37, 47, 55,
388 0, 0, 30, 40, 51, 45, 33, 48,
389 0, 0, 44, 49, 39, 56, 34, 53,
390 0, 0, 46, 42, 50, 36, 29, 32,
393 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
395 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
396 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
397 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
398 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
400 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
401 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
402 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
403 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
405 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
406 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
407 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
408 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
410 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
411 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
412 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
413 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
415 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
416 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
417 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
418 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
420 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
421 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
422 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
423 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
425 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
426 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
427 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
428 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
430 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
431 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
432 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
433 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
436 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
447 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
448 1, 2, 3, 4, 17, 18, 19, 20,
449 5, 6, 7, 8, 21, 22, 23, 24,
450 9, 10, 11, 12, 25, 26, 27, 28,
451 13, 14, 15, 16, 29, 30, 31, 32,
453 33, 34, 35, 36, 49, 50, 51, 52,
454 37, 38, 39, 40, 53, 54, 55, 56,
455 41, 42, 43, 44, 57, 58, 59, 60,
456 45, 46, 47, 48, 61, 62, 63, 64,
459 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
460 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
463 /* ===== Tables that are initialized at run time ==================== */
466 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
468 /* Initial key schedule permutation */
469 // static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
470 static C_block
*PC1ROT
;
472 /* Subsequent key schedule rotation permutations */
473 // static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
474 static C_block
*PC2ROT
[2];
476 /* Initial permutation/expansion table */
477 // static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS];
478 static C_block
*IE3264
;
480 /* Table that combines the S, P, and E operations. */
481 // static long SPE[2][8][64];
484 /* compressed/interleaved => final permutation table */
485 // static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS];
486 static C_block
*CF6464
;
489 /* ==================================== */
492 static C_block constdatablock
; /* encryption constant */
493 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
496 * Return a pointer to static data consisting of the "setting"
497 * followed by an encryption produced by the "key" and "setting".
501 register const char *key
;
502 register const char *setting
;
508 int num_iter
, salt_size
;
509 C_block keyblock
, rsltblock
;
511 for (i
= 0; i
< 8; i
++) {
512 if ((t
= 2*(unsigned char)(*key
)) != 0)
516 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
519 encp
= &cryptresult
[0];
521 case _PASSWORD_EFMT1
:
523 * Involve the rest of the password 8 characters at a time.
526 if (des_cipher((char *)&keyblock
,
527 (char *)&keyblock
, 0L, 1))
529 for (i
= 0; i
< 8; i
++) {
530 if ((t
= 2*(unsigned char)(*key
)) != 0)
534 if (des_setkey((char *)keyblock
.b
))
538 *encp
++ = *setting
++;
540 /* get iteration count */
542 for (i
= 4; --i
>= 0; ) {
543 if ((t
= (unsigned char)setting
[i
]) == '\0')
546 num_iter
= (num_iter
<<6) | a64toi
[t
];
558 for (i
= salt_size
; --i
>= 0; ) {
559 if ((t
= (unsigned char)setting
[i
]) == '\0')
562 salt
= (salt
<<6) | a64toi
[t
];
565 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
570 * Encode the 64 cipher bits as 11 ascii characters.
572 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
573 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
574 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
575 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
576 encp
[0] = itoa64
[i
]; encp
+= 4;
577 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
578 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
579 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
580 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
581 encp
[0] = itoa64
[i
]; encp
+= 4;
582 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
583 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
584 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
589 return (cryptresult
);
594 * The Key Schedule, filled in by des_setkey() or setkey().
597 static C_block KS
[KS_SIZE
];
600 * Set up the key schedule from the key.
602 STATIC
int des_setkey(key
)
603 register const char *key
;
605 register DCL_BLOCK(K
, K0
, K1
);
606 register C_block
*ptabp
;
608 static int des_ready
= 0;
615 PERM6464(K
,K0
,K1
,(unsigned char *)key
,PC1ROT
);
616 key
= (char *)&KS
[0];
617 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
618 for (i
= 1; i
< 16; i
++) {
619 key
+= sizeof(C_block
);
620 STORE(K
,K0
,K1
,*(C_block
*)key
);
621 ptabp
= PC2ROT
[Rotates
[i
]-1];
622 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
623 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
629 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
630 * iterations of DES, using the the given 24-bit salt and the pre-computed key
631 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
633 * NOTE: the performance of this routine is critically dependent on your
634 * compiler and machine architecture.
636 STATIC
int des_cipher(in
, out
, salt
, num_iter
)
642 /* variables that we want in registers, most important first */
646 register long L0
, L1
, R0
, R1
, k
;
647 register C_block
*kp
;
648 register int ks_inc
, loop_count
;
652 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
654 #if defined(vax) || defined(pdp11)
655 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
661 #if defined(MUST_ALIGN)
662 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
663 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
666 LOAD(L
,L0
,L1
,*(C_block
*)in
);
668 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
671 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
673 R1
= (R1
>> 1) & 0x55555555L
;
674 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
676 PERM3264(L
,L0
,L1
,B
.b
,IE3264
); /* even bits */
677 PERM3264(R
,R0
,R1
,B
.b
+4,IE3264
); /* odd bits */
682 ks_inc
= sizeof(*kp
);
686 num_iter
= -num_iter
;
688 ks_inc
= -sizeof(*kp
);
691 while (--num_iter
>= 0) {
695 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
697 /* use this if B.b[i] is evaluated just once ... */
698 #define DOXOR(x,y,i) x^=SPTAB(&SPE[i * 64],B.b[i]); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],B.b[i]);
701 /* use this if your "long" int indexing is slow */
702 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(&SPE[i * 64],j); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],j);
704 /* use this if "k" is allocated to a register ... */
705 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(&SPE[i * 64],k); y^=SPTAB(&SPE[(8 * 64) + (i * 64)],k);
709 #define CRUNCH(p0, p1, q0, q1) \
710 k = (q0 ^ q1) & SALT; \
711 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
712 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
713 kp = (C_block *)((char *)kp+ks_inc); \
724 CRUNCH(L0
, L1
, R0
, R1
);
725 CRUNCH(R0
, R1
, L0
, L1
);
726 } while (--loop_count
!= 0);
727 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
736 /* store the encrypted (or decrypted) result */
737 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
738 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
740 PERM6464(L
,L0
,L1
,B
.b
,CF6464
);
741 #if defined(MUST_ALIGN)
743 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
744 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
746 STORE(L
,L0
,L1
,*(C_block
*)out
);
753 * Initialize various tables. This need only be done once. It could even be
754 * done at compile time, if the compiler were capable of that sort of thing.
756 STATIC
void init_des()
760 register int tableno
;
761 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
764 * table that converts chars "./0-9A-Za-z"to integers 0-63.
766 for (i
= 0; i
< 64; i
++)
767 a64toi
[itoa64
[i
]] = i
;
770 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
772 for (i
= 0; i
< 64; i
++)
774 for (i
= 0; i
< 64; i
++) {
775 if ((k
= PC2
[i
]) == 0)
778 if ((k%28
) < Rotates
[0]) k
-= 28;
788 prtab("pc1tab", perm
, 8);
790 PC1ROT
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
791 for (i
= 0; i
< 2; i
++)
792 PC2ROT
[i
] = (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
793 init_perm(PC1ROT
, perm
, 8, 8);
796 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
798 for (j
= 0; j
< 2; j
++) {
799 unsigned char pc2inv
[64];
800 for (i
= 0; i
< 64; i
++)
801 perm
[i
] = pc2inv
[i
] = 0;
802 for (i
= 0; i
< 64; i
++) {
803 if ((k
= PC2
[i
]) == 0)
807 for (i
= 0; i
< 64; i
++) {
808 if ((k
= PC2
[i
]) == 0)
811 if ((k%28
) <= j
) k
-= 28;
815 prtab("pc2tab", perm
, 8);
817 init_perm(PC2ROT
[j
], perm
, 8, 8);
821 * Bit reverse, then initial permutation, then expansion.
823 for (i
= 0; i
< 8; i
++) {
824 for (j
= 0; j
< 8; j
++) {
825 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
839 prtab("ietab", perm
, 8);
841 IE3264
= (C_block
*)calloc(sizeof(C_block
), (32/CHUNKBITS
) * (1<<CHUNKBITS
));
842 init_perm(IE3264
, perm
, 4, 8);
845 * Compression, then final permutation, then bit reverse.
847 for (i
= 0; i
< 64; i
++) {
857 prtab("cftab", perm
, 8);
859 CF6464
= (C_block
*)calloc(sizeof(C_block
), (64/CHUNKBITS
) * (1<<CHUNKBITS
));
860 SPE
= (long *)calloc(sizeof(long), 2 * 8 * 64);
861 init_perm(CF6464
, perm
, 8, 8);
866 for (i
= 0; i
< 48; i
++)
867 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
868 for (tableno
= 0; tableno
< 8; tableno
++) {
869 for (j
= 0; j
< 64; j
++) {
870 k
= (((j
>> 0) &01) << 5)|
871 (((j
>> 1) &01) << 3)|
872 (((j
>> 2) &01) << 2)|
873 (((j
>> 3) &01) << 1)|
874 (((j
>> 4) &01) << 0)|
875 (((j
>> 5) &01) << 4);
877 k
= (((k
>> 3)&01) << 0)|
878 (((k
>> 2)&01) << 1)|
879 (((k
>> 1)&01) << 2)|
880 (((k
>> 0)&01) << 3);
881 for (i
= 0; i
< 32; i
++)
883 for (i
= 0; i
< 4; i
++)
884 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
886 for (i
= 24; --i
>= 0; )
887 k
= (k
<<1) | tmp32
[perm
[i
]-1];
888 TO_SIX_BIT(SPE
[(tableno
* 64) + j
], k
);
890 for (i
= 24; --i
>= 0; )
891 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
892 TO_SIX_BIT(SPE
[(8 * 64) + (tableno
* 64) + j
], k
);
898 * Initialize "perm" to represent transformation "p", which rearranges
899 * (perhaps with expansion and/or contraction) one packed array of bits
900 * (of size "chars_in" characters) into another array (of size "chars_out"
903 * "perm" must be all-zeroes on entry to this routine.
905 STATIC
void init_perm(perm
, p
, chars_in
, chars_out
)
908 int chars_in
, chars_out
;
910 register int i
, j
, k
, l
;
912 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
913 l
= p
[k
] - 1; /* where this bit comes from */
915 continue; /* output bit is always 0 */
916 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
917 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
918 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
920 perm
[(i
* (1<<CHUNKBITS
)) + j
].b
[k
>>3] |= 1<<(k
&07);
926 * "setkey" routine (for backwards compatibility)
929 register const char *key
;
931 register int i
, j
, k
;
934 for (i
= 0; i
< 8; i
++) {
936 for (j
= 0; j
< 8; j
++) {
938 k
|= (unsigned char)*key
++;
942 return (des_setkey((char *)keyblock
.b
));
946 * "encrypt" routine (for backwards compatibility)
948 int encrypt(block
, flag
)
949 register char *block
;
952 register int i
, j
, k
;
955 for (i
= 0; i
< 8; i
++) {
957 for (j
= 0; j
< 8; j
++) {
959 k
|= (unsigned char)*block
++;
963 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
965 for (i
= 7; i
>= 0; i
--) {
967 for (j
= 7; j
>= 0; j
--) {
977 prtab(s
, t
, num_rows
)
984 (void)printf("%s:\n", s
);
985 for (i
= 0; i
< num_rows
; i
++) {
986 for (j
= 0; j
< 8; j
++) {
987 (void)printf("%3d", t
[i
*8+j
]);